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    Posts made by legion386

    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Korea to Japan
                  1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  2 tactical_bombers moved from 6 Sea Zone to Japan
                  3 fighters moved from 6 Sea Zone to Japan
                  1 fighter moved from 6 Sea Zone to Japan
                  2 fighters moved from 6 Sea Zone to 20 Sea Zone
                  1 infantry moved from Korea to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 fighter moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from Eastern United States to 104 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  1 bomber moved from Eastern United States to 104 Sea Zone

      Combat - Americans
                  Air Battle in Japan
                      Americans attacks with 7 units heading to Japan
                      Japanese launches 4 interceptors out of Japan
                      Air Battle is over, the remaining bombers go on to their targets
                  Battle in 104 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 2 fighters
                      Germans defend with 1 destroyer
                      Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 destroyer
                      Casualties for Americans: 1 destroyer
                  Battle in Philippines
                  Battle in 20 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Strategic bombing raid in Japan
                      Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                      Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
                      Bombing raid in Japan rolls: 1 and causes: 1 damage to unit: airfield
                      Bombing raid in Japan causes 8 damage total.  Damaged units is as follows: factory_major = 3, harbour = 4, airfield = 1
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 bomber moved from Japan to Korea
                  2 tactical_bombers moved from Japan to 6 Sea Zone
                  3 fighters moved from Japan to Korea
                  2 fighters moved from 20 Sea Zone to 6 Sea Zone
                  1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 bomber moved from 104 Sea Zone to United Kingdom
                  2 fighters moved from 104 Sea Zone to 110 Sea Zone
                  2 infantry moved from Gibraltar to 91 Sea Zone
                  2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to United Kingdom
                  2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                  1 mech_infantry moved from Western United States to Eastern United States
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 artillery and 1 infantry moved from 6 Sea Zone to Korea

      Place Units - Americans
                  1 destroyer and 1 submarine placed in 6 Sea Zone
                  1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                  1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      Intercept orders in Japan.

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Korea to Japan
                  1 submarine moved from 6 Sea Zone to 20 Sea Zone
                  2 tactical_bombers moved from 6 Sea Zone to Japan
                  3 fighters moved from 6 Sea Zone to Japan
                  1 fighter moved from 6 Sea Zone to Japan
                  2 fighters moved from 6 Sea Zone to 20 Sea Zone
                  1 infantry moved from Korea to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 fighter moved from 91 Sea Zone to 104 Sea Zone
                  1 fighter moved from Eastern United States to 104 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  1 bomber moved from Eastern United States to 104 Sea Zone

      posted in Play Boardgames
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 bomber moved from Archangel to 99 Sea Zone
                  1 tactical_bomber moved from Ukraine to 99 Sea Zone
                  1 fighter moved from Ukraine to 99 Sea Zone
                  1 armour moved from Egypt to Tobruk
                        Russians take Tobruk from Italians
                  1 mech_infantry moved from Egypt to Tobruk
                  2 armour and 1 mech_infantry moved from Samara to Tsinghai
                  1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                  6 infantry moved from Ukraine to Bryansk
                  1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
                  1 fighter moved from Archangel to Bryansk

      Combat - Russians
                  Battle in Tsinghai
                      Russians attack with 2 armour and 1 mech_infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Tsinghai from Japanese with 2 armour remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 mech_infantry
                  Battle in Bryansk
                      Russians attack with 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys
                      Germans defend with 2 infantry
                      Russians win, taking Bryansk from Germans with 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in 99 Sea Zone
                      Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 battleship and 2 transports
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                      Casualties for Russians: 1 bomber
                      Casualties for Italians: 1 battleship and 2 transports

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Ukraine
                  1 mech_infantry moved from Egypt to Kenya
                  4 infantry moved from Northwest Persia to Iraq
                  1 fighter moved from Bryansk to Ukraine
                  2 aaGuns moved from Smolensk to Bryansk
                  9 infantry moved from Smolensk to Bryansk
                  1 infantry moved from Archangel to Smolensk
                  1 artillery and 2 infantry moved from Volgograd to Rostov
                  3 infantry moved from Samara to Novosibirsk

      Place Units - Russians
                  2 infantry and 1 tactical_bomber placed in Ukraine
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

      posted in League
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 bomber moved from Russia to Novgorod
                  1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                  1 tactical_bomber moved from Russia to Eastern Poland
                  2 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Ukraine to Bessarabia
                  2 artilleries moved from Western Ukraine to Bessarabia
                  30 infantry moved from Western Ukraine to Bessarabia

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 2 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                      Russians win, taking Eastern Poland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Northwest Persia
                      Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery
                      Russians win, taking Northwest Persia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery
                  Battle in Bessarabia
                      Russians attack with 3 artilleries and 30 infantry
                      Germans defend with 1 mech_infantry
                      Russians win, taking Bessarabia from Italians with 3 artilleries and 30 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Air Battle in Novgorod
                      Russians attacks with 1 units heading to Novgorod
                      Germans launches 1 interceptors out of Novgorod
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Novgorod
                      Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in Novgorod causes 5 damage total.
                  Cleaning up after air battles

      Non Combat Move - Russians
                  1 bomber moved from Novgorod to Russia
                  1 armour and 1 mech_infantry moved from Volgograd to Russia
                  1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                  1 tactical_bomber moved from Eastern Poland to Ukraine
                  1 infantry moved from Volgograd to Samara
                  1 mech_infantry moved from Tsinghai to Volgograd
                  1 armour moved from Tsinghai to Volgograd
                  2 infantry moved from Jehol to Manchuria
                  1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 aaGun moved from Western Ukraine to Bessarabia
                  1 aaGun moved from Western Ukraine to Ukraine
                  1 infantry moved from Western Ukraine to Bryansk
                  1 infantry moved from Western Ukraine to Bessarabia
                  1 infantry moved from Western Ukraine to Ukraine
                  4 infantry moved from Vologda to Russia

      Place Units - Russians
                  10 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 34 PUs total

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      Would you like to send an interceptor in Novgorod?

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 10 infantry; Remaining resources: 3 PUs;

      Combat Move - Russians
                  1 bomber moved from Russia to Novgorod
                  1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                  1 tactical_bomber moved from Russia to Eastern Poland
                  2 infantry moved from Western Ukraine to Eastern Poland
                  1 artillery moved from Ukraine to Bessarabia
                  2 artilleries moved from Western Ukraine to Bessarabia
                  30 infantry moved from Western Ukraine to Bessarabia

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      No scramble please.

      Happy New Year AeV!

      posted in Play Boardgames
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Anhwe to Chahar
                  1 fighter moved from Kwangsi to Chahar
                  3 artilleries and 6 infantry moved from Anhwe to Kiangsu

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kiangsu
                      Chinese attack with 3 artilleries and 6 infantry
                      Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry
                      Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 aaGun and 6 infantry
                      Casualties for Chinese: 3 infantry
                  Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Chinese
                  1 fighter moved from Chahar to Anhwe

      Place Units - Chinese
                  1 artillery and 5 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

      posted in Team Games
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  3 fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 submarine moved from 35 Sea Zone to 21 Sea Zone
                  2 fighters moved from 35 Sea Zone to 21 Sea Zone
                  1 bomber moved from Gibraltar to 105 Sea Zone

      Combat - Americans
                  Battle in 21 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 105 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 1 destroyer
                      Americans win with 1 bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber, 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  3 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  2 fighters moved from 21 Sea Zone to 35 Sea Zone
                  1 bomber moved from 105 Sea Zone to Gibraltar
                  1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                  2 fighters moved from Eastern United States to 106 Sea Zone

      Place Units - Americans
                  1 artillery and 1 infantry placed in Eastern United States
                  1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                  1 carrier placed in 10 Sea Zone
                  1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 59 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      posted in Team Games
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      posted in League
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 4 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 45 Sea Zone
                  3 fighters moved from Northern Territory to 45 Sea Zone
                  1 transport moved from 44 Sea Zone to 42 Sea Zone
                  2 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in 45 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 2 destroyers
                      ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                      Casualties for Japanese: 2 destroyers
                  Battle in Borneo
                      ANZAC attack with 2 infantry
                      Japanese defend with 1 infantry
                      ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                  1 fighter moved from 45 Sea Zone to New Guinea
                  2 infantry moved from New South Wales to Queensland
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                  1 infantry moved from 62 Sea Zone to New South Wales
                  2 aaGuns moved from Northern Territory to Queensland
                  1 infantry moved from Northern Territory to South Australia
                  1 artillery moved from Northern Territory to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone
                  1 bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 18 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

      posted in League
      L
      legion386
    • RE: G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Kenya to Belgian Congo
                  1 fighter moved from Gibraltar to United Kingdom

      Turn Complete - French

      posted in Team Games
      L
      legion386
    • RE: G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  3 fighters moved from Dutch New Guinea to French Indo China
                  1 battleship and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 bomber moved from Dutch New Guinea to India

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      posted in Team Games
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 58 Sea Zone to 37 Sea Zone

      Turn Complete - French

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to South Australia
                  2 fighters moved from New South Wales to South Australia
                  1 fighter moved from India to 80 Sea Zone

      Combat - ANZAC
                  Battle in 80 Sea Zone
                      ANZAC attack with 1 fighter
                      Germans defend with 1 transport
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in South Australia
                      ANZAC attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                      ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from South Australia to New South Wales
                  1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 29 Sea Zone
                  1 fighter moved from 80 Sea Zone to Eastern Persia

      Place Units - ANZAC
                  1 fighter and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs total

      posted in Play Boardgames
      L
      legion386
    • RE: G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 fighters moved from Normandy Bordeaux to Holland Belgium
                  2 fighters moved from 110 Sea Zone to Holland Belgium
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 infantry moved from Siam to French Indo China
                  1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to French Indo China
                  1 bomber moved from India to French Indo China

      Combat - British
                  Battle in Holland Belgium
                      British attack with 5 fighters and 2 infantry
                      Germans defend with 1 infantry
                      British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in French Indo China
                      British attack with 1 armour, 2 artilleries, 1 bomber, 10 infantry and 1 mech_infantry
                      Japanese defend with 1 armour, 2 artilleries and 3 infantry
                      British win, taking French Indo China from Japanese with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                      Casualties for British: 5 infantry

      Non Combat Move - British
                  1 bomber moved from French Indo China to India
                  3 aaGuns moved from Shan State to French Indo China
                  3 infantry moved from Malaya to Shan State
                  1 armour and 1 mech_infantry moved from India to Burma
                  1 infantry moved from Trans-Jordan to Iraq
                  1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Persia to Iraq
                  1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  2 infantry moved from Kenya to 72 Sea Zone
                  1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                  1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  1 armour moved from Gibraltar to 91 Sea Zone
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                  2 fighters moved from Holland Belgium to 110 Sea Zone
                  3 fighters moved from Holland Belgium to Southern France
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

      Place Units - British
                  1 armour and 1 mech_infantry placed in Union of South Africa
                  1 artillery and 2 infantry placed in Normandy Bordeaux
                  3 infantry placed in United Kingdom
                  1 submarine placed in 110 Sea Zone

      Turn Complete - British
                  British collect 37 PUs; end with 37 PUs total

      Place Units - UK_Pacific
                  8 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,6,5,2,6,5,3,5,1,2,6,3,2,5,3,5
                  UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
                  Some Units in India change ownership: 8 infantry

      posted in Team Games
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 6 PUs;

      Combat Move - Russians
                  1 infantry moved from Samara to Vologda
                  2 tactical_bombers moved from Russia to Vologda
                  1 bomber and 4 fighters moved from Russia to Ukraine
                  1 infantry moved from Samara to Vologda

      Combat - Russians
                  Air Battle in Ukraine
                      Russians attacks with 5 units heading to Ukraine
                      Germans launches 2 interceptors out of Ukraine
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Ukraine
                      Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in Ukraine causes 4 damage total.
                  Battle in Vologda
                      Russians attack with 2 infantry and 2 tactical_bombers
                      Germans defend with 1 infantry
                      Russians win, taking Vologda from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Russians
                  2 tactical_bombers moved from Vologda to Russia
                  1 bomber and 4 fighters moved from Ukraine to Russia
                  1 armour moved from Urals to Russia
                  1 artillery moved from Novosibirsk to Urals
                  2 aaGuns and 10 infantry moved from Sakha to Buryatia
                  1 mech_infantry moved from Egypt to Iraq
                  1 infantry moved from Volgograd to Tambov
                  1 aaGun, 1 artillery and 1 infantry moved from Samara to Russia
                  4 infantry moved from Volgograd to Samara
                  8 infantry moved from Caucasus to Volgograd

      Place Units - Russians
                  1 armour, 8 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 30 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

      posted in Team Games
      L
      legion386
    • RE: G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                  1 fighter moved from Normandy Bordeaux to Gibraltar

      Turn Complete - French

      posted in Team Games
      L
      legion386
    • RE: G40 Cyanight and FerrousGryphon(Axis) vs Majikforce and legion386 (Allies+16)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 battleship and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 bomber moved from New South Wales to Dutch New Guinea
                  3 fighters moved from Queensland to Dutch New Guinea

      Place Units - ANZAC
                  1 battleship and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      posted in Team Games
      L
      legion386
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