Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. laurent.hillaert
    L
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 4
    • Best 0
    • Controversial 0
    • Groups 0

    laurent.hillaert

    @laurent.hillaert

    0
    Reputation
    1
    Profile views
    4
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Age 25

    laurent.hillaert Unfollow Follow

    Latest posts made by laurent.hillaert

    • RE: Deadlaw games

      TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9

      Game History

      Round: 2

      Research Technology - Russians

      Purchase Units - Russians
                  Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus
                  1 infantry moved from Karelia S.S.R. to Caucasus
                  1 infantry moved from Karelia S.S.R. to Caucasus
                  1 fighter moved from Karelia S.S.R. to Caucasus

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 4 armour, 1 fighter and 3 infantry
                      Germans defend with 3 armour
                      Russians win, taking Caucasus from Germans with 4 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 3 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Caucasus to Karelia S.S.R.

      Place Units - Russians
                  4 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 25 PUs total

      posted in Play Boardgames
      L
      laurent.hillaert
    • RE: Deadlaw games

      TripleA Move Summary for game: World War II Classic 3rd Edition, version: 1.9

      Game History

      Round: 2

      Research Technology - Russians

      Purchase Units - Russians
                  Russians buy 4 armour and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 armour moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus
                  1 infantry moved from Karelia S.S.R. to Caucasus
                  1 infantry moved from Karelia S.S.R. to Caucasus
                  1 fighter moved from Karelia S.S.R. to Caucasus

      posted in Play Boardgames
      L
      laurent.hillaert
    • RE: Deadlaw games

      TripleA Manual Gamesave Post for game: World War II Classic 3rd Edition, version: 1.9

      Game History

      Round: 1

      Research Technology - Americans

      posted in Play Boardgames
      L
      laurent.hillaert
    • RE: Deadlaw games

      TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 2 armour and 4 infantry; Remaining resources: 3 PUs;

      Combat Move - Japanese
                  1 infantry moved from Kwangtung to China
                  1 fighter moved from Manchuria to China
                  1 infantry moved from Manchuria to China
                  1 infantry moved from Manchuria to China
                  1 infantry moved from Manchuria to China
                  1 fighter moved from Japan to China
                  1 bomber moved from Japan to China

      Combat - Japanese
                  Battle in China
                      Japanese attack with 1 bomber, 2 fighters and 4 infantry
                      Americans defend with 1 fighter and 2 infantry
                          Japanese roll dice for 1 bomber, 2 fighters and 4 infantry in China, round 2 :  1/7 hits
                          Americans roll dice for 1 fighter and 2 infantry in China, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                          Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 3 :  2/6 hits
                          Americans roll dice for 1 fighter and 1 infantry in China, round 3 :  2/2 hits
                          1 fighter owned by the Americans, 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
                      Japanese win, taking China from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 1 fighter and 2 infantry

      Non Combat Move - Japanese
                  1 bomber moved from China to Japan
                  1 fighter moved from China to Japan
                  1 fighter moved from China to Manchuria

      Place Units - Japanese
                  2 armour and 4 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 27 PUs; end with 30 PUs total

      Territory Summary for Japanese :

      Borneo Celebes : 1 infantry
          Caroline Islands : 1 infantry
          China : 1 flag, 1 infantry
          East Indies : 1 infantry
          French Indo China : 1 fighter and 2 infantry
          Japan : 1 aaGun, 3 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry
          Kwangtung : 1 infantry
          Manchuria : 1 fighter
          New Guinea : 1 infantry
          Okinawa : 1 infantry
          Philippines : 1 fighter and 2 infantry
          Solomon Islands : 1 infantry
          Wake Island : 1 infantry
          Caroline Islands Sea Zone : 1 battleship, 1 carrier and 1 fighter
          Japan Sea Zone : 1 battleship and 1 transport
          Philippines Sea Zone : 1 transport
          Solomon Islands Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 21 / 24
          Germans : 35 / 36
          British : 30 / 32
          Japanese : 27 / 30
          Americans : 34 / 36

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 3 times
                  6 was rolled 5 times
              Average roll : 4,056
              Median : 4,000
              Variance : 0,471
              Standard Deviation : 0,686
              Total rolls : 18

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 3 times
                  6 was rolled 4 times
              Average roll : 4,462
              Median : 5,000
              Variance : 0,917
              Standard Deviation : 0,957
              Total rolls : 13

      Americans Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,750
              Standard Deviation : 1,323
              Total rolls : 5

      posted in Play Boardgames
      L
      laurent.hillaert