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    Topics created by Last Jack

    • Last JackL

      Amon-Sul (allies +8) vs Last Jack (axis)

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      • • • Last Jack
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      Amon-SulA

      I am goin to see if anybody knows somethin about U.

      I hope u re ok :)

    • Last JackL

      Amon-Sul (allies +8) vs Last Jack (allies)

      League
      • • • Last Jack
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      Last JackL

      1art Alex
      1art Kwe

    • Last JackL

      Senor_Ralpha (allies +9) vs Last Jack (axis)

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      • • • Last Jack
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      Senor_RalpaS

      BUMP #3#

    • Last JackL

      Tcnance (allies +9) vs Last Jack (axis)

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      • • • Last Jack
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      T

      3rd bump

    • Last JackL

      MrRoboto (allies +9) vs Last Jack (axis)

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      • • • Last Jack
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      MrRobotoM

      Thanks. Wanna play another?

    • Last JackL

      * 13L Andul (allies +9) vs Last Jack (axis)

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      • • • Last Jack
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      Last JackL

      1 infantry Amur
      1 armor Amur

    • Last JackL

      * 13L G40 mryogen (allies +8) vs Last Jack (axis)

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      • • • Last Jack
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      Last JackL

      Sounds good.

      Destroyer in sz91

      last.jack@yahoo.com

    • Last JackL

      * 13L G40 UnknownSoldier (allies +10) vs Last Jack (axis)

      League
      • • • Last Jack
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      UnknownSoldierU

      did you forget about our game?

    • Last JackL

      13L G40 mryogen (allies +7) vs Last Jack (axis)

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      • • • Last Jack
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      Last JackL

      Cool. As soon as I get the new version of triplea installed I will start the game and send you the link

    • Last JackL

      13L G40 atease (allies +6) vs Last Jack (axis) Game 2

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      • • • Last Jack
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      ateaseA

      Hi,

      I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.

      I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.

      I hope to be done with cancer in a few months and hopefully start playing again then.

      Take care,

      Atease

    • Last JackL

      13L G40 andul (allies +10) vs Last Jack (axis)

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      • • • Last Jack
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      Last JackL

      I surrender. Good Game.

      I am up for a rematch whenever you are free.

    • Last JackL

      13L G40 Hobo (allies +9) vs Last Jack (axis)

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      • • • Last Jack
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      H

      ok np just send me a message later on when free

    • Last JackL

      13L G40 atease (allies +6) vs Last Jack (axis)

      League
      • • • Last Jack
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      Last JackL

      Will do. I will send you the link.

    • Last JackL

      13L G40 ShrimpBoatChef (allies +12) vs Last Jack (axis) game 3

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      • • • Last Jack
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      Last JackL

      I posted the result. I think we both need to finish 13 games before we can play each other again in the league. I am already there so hurry up  :lol:

      Thanks for playing. All three games have been fun.

    • Last JackL

      13L G40 tcnance (allies +11) vs Last Jack (axis) game 3

      League
      • • • Last Jack
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      T

      thank you, good game

    • Last JackL

      13L G40 Gamerman01 (allies) vs Last Jack (axis +6)

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      • • • Last Jack
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      Last JackL

      Yeah a lot of black die for me and a lot of red die for you. Pretty much that way every round. Very tough game.

      Anyway thanks for playing.

    • Last JackL

      13L G40 captain walker (allies +9) vs Last Jack (axis) game 2

      League
      • • • Last Jack
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      Last JackL

      I surrender. Good Game.

    • Last JackL

      13L G40 Whackamatt (allies +8) vs Last Jack Game 2

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      • • • Last Jack
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      WhackamattW

      i concede, Sir!  Thank you for a good game.  You’ve got a 100% chance to take Moscow and Egypt next round.  There’s no way for me to retake them, either.

    • Last JackL

      13L G40 ShrimpBoatChef (allies +9) vs Last Jack (axis) game 2

      League
      • • • Last Jack
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      Last JackL

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :12

      Purchase Units - Japanese
                  Japanese buy 3 artilleries, 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 submarine moved from 1 Sea Zone to 4 Sea Zone
                  1 fighter moved from 1 Sea Zone to 4 Sea Zone
                  1 tactical_bomber moved from 1 Sea Zone to 4 Sea Zone
                  1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                  1 carrier moved from 37 Sea Zone to 35 Sea Zone
                  2 armour moved from Shan State to India
                  2 tactical_bombers moved from Yunnan to India
                  3 infantry moved from Suiyuyan to Hopei
                        Japanese take Hopei from Chinese
                  1 infantry moved from Chahar to Hopei
                  3 mech_infantrys moved from Anhwe to Kweichow
                  1 tactical_bomber moved from Yunnan to Kweichow
                  1 tactical_bomber moved from Siam to 35 Sea Zone
                  1 infantry moved from Korea to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                  1 infantry moved from 21 Sea Zone to Guam
                  1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                  1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from Japan to 6 Sea Zone
                  1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Wake Island
                  1 artillery and 2 infantry moved from Alaska to British Columbia
                  1 artillery moved from Alaska to British Columbia

      Combat - Japanese
                  Battle in Caroline Islands
                      Japanese attack with 1 artillery and 3 infantry
                      ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                          Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  1/4 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                          1 infantry owned by the ANZAC lost in Caroline Islands
                          Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                          ANZAC roll dice for 1 artillery in Caroline Islands, round 2 :  0/1 hits
                          Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 :  0/4 hits
                          ANZAC roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                          Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 4 :  1/4 hits
                          ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                      Japanese win, taking Caroline Islands from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 artillery and 1 infantry
                  Battle in Wake Island
                  Battle in Guam
                  Battle in 4 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 4 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 1 :  1/2 hits
                          Americans roll dice for 1 destroyer in 4 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Americans lost in 4 Sea Zone
                      Japanese win, taking Wake Island from Americans, taking Guam from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 10 Sea Zone
                      Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 1 :  7/9 hits
                          Americans roll dice for 1 destroyer in 10 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 destroyer owned by the Americans lost in 10 Sea Zone
                      Japanese win, taking 10 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Kweichow
                      Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  2/4 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in British Columbia
                      Japanese attack with 2 artilleries and 2 infantry
                      Americans defend with 1 armour
                          Japanese roll dice for 2 artilleries and 2 infantry in British Columbia, round 1 :  0/4 hits
                          British roll dice for 1 armour in British Columbia, round 1 :  1/1 hits
                          1 infantry owned by the Japanese lost in British Columbia
                          Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 2 :  1/3 hits
                          British roll dice for 1 armour in British Columbia, round 2 :  0/1 hits
                          1 armour owned by the Americans lost in British Columbia
                      Japanese win, taking British Columbia from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 armour
                  Battle in 35 Sea Zone
                      Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 2 tactical_bombers
                      ANZAC defend with 1 fighter and 1 transport; British defend with 1 carrier
                          Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 tactical_bombers in 35 Sea Zone, round 1 :  4/5 hits
                          ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 1 :  1/2 hits
                          1 transport owned by the ANZAC , 1 destroyer owned by the Japanese , 1 fighter owned by the ANZAC and 1 carrier owned by the British lost in 35 Sea Zone
                      Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
                      Casualties for Japanese: 1 destroyer
                      Casualties for ANZAC: 1 fighter and 1 transport
                      Casualties for British: 1 carrier
                  Battle in India
                      Japanese attack with 2 armour and 2 tactical_bombers
                      British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                          Japanese roll dice for 2 armour and 2 tactical_bombers in India, round 1 :  2/4 hits
                          UK_Pacific roll dice for 1 armour in India, round 1 :  1/1 hits
                          1 armour owned by the British and 1 armour owned by the Japanese lost in India
                      Japanese captures 15PUs while taking UK_Pacific capital
                      Japanese win, taking India from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 armour
                      Casualties for British: 1 armour

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber could not land in 4 Sea Zone and were removed
                  4 armour moved from Shan State to Burma
                  2 tactical_bombers moved from India to Burma
                  3 infantry moved from Malaya to Shan State
                  1 tactical_bomber moved from Kweichow to 36 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                  1 transport moved from 1 Sea Zone to 6 Sea Zone
                  1 infantry moved from Urals to Novosibirsk
                  1 aaGun moved from Amur to Korea

      Place Units - Japanese
                  1 carrier and 1 destroyer placed in 37 Sea Zone
                  1 fighter placed in 37 Sea Zone
                  1 carrier and 1 destroyer placed in 36 Sea Zone
                  1 fighter placed in 36 Sea Zone
                  1 destroyer placed in 6 Sea Zone
                  1 destroyer placed in 20 Sea Zone
                  3 artilleries placed in Alaska

      Turn Complete - Japanese
                  Japanese collect 67 PUs; end with 82 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 92 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Korea : 1 aaGun
          Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
          Hainan : 1 harbour
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 3 mech_infantrys
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag, 4 infantry
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag, 3 infantry
          Burma : 1 flag, 4 armour and 2 tactical_bombers
          British Columbia : 1 flag, 2 artilleries and 1 infantry
          India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
          Malaya : 1 flag, 1 factory_minor and 1 harbour
          Kwangtung : 1 flag, 1 factory_minor and 1 harbour
          Guam : 1 flag, 1 airfield and 1 infantry
          Wake Island : 1 flag, 1 airfield and 1 infantry
          Alaska : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          Aleutian Islands : 1 flag
          Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
          Midway : 1 flag, 1 airfield
          Sakha : 1 flag
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag
          Kazakhstan : 1 flag
          Buryatia : 1 flag
          French Indo China : 1 flag, 1 factory_minor
          Celebes : 1 flag, 1 artillery
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          43 Sea Zone : 1 flag
          Olgiy : 1 flag
          33 Sea Zone : 2 transports
          31 Sea Zone : 1 transport
          37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
          Dzavhan : 1 flag
          26 Sea Zone : 1 flag
          20 Sea Zone : 1 destroyer
          21 Sea Zone : 1 transport
          10 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber
          Central Mongolia : 1 flag
          4 Sea Zone : 1 submarine
          6 Sea Zone : 1 destroyer and 1 transport
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          54 Sea Zone : 1 flag
          Southern Italy : 1 fighter
          Urals : 1 flag
          Novosibirsk : 1 infantry

      Production/PUs Summary :

      Germans : 64 / 90
          Russians : 0 / 0
          Japanese : 67 / 92
          Americans : 63 / 80
          Chinese : 0 / 3
          British : 30 / 42
          UK_Pacific : 14 / 0
          Italians : 13 / 7
          ANZAC : 10 / 15
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

    • Last JackL

      13L G40 Karl7 (allies +8) vs Last Jack (axis)

      League
      • • • Last Jack
      141
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      Karl7K

      Thanks, you sure were not afraid of engaging in major battles.

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