Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Last Jack
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 29
    • Posts 1,674
    • Best 2
    • Controversial 0
    • Groups 0

    Posts made by Last Jack

    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Research Technology - British
                  British spend 5 on tech rolls
                  British removing all Technology Tokens after successful research.
                  British discover Jet Power

      Activate Technology - British
                  British activating Jet Power
                  British giving technology to UK_Pacific: Jet Power

      Purchase Units - British
                  British buy 1 aaGun, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 0 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                        UK_Pacific take Burma from Japanese
                  1 fighter moved from Egypt to 99 Sea Zone
                  1 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                  1 bomber moved from Union of South Africa to Alexandria
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  1 fighter moved from 91 Sea Zone to 110 Sea Zone

      Combat - British
                  Battle in 99 Sea Zone
                      British attack with 1 fighter
                      Italians defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in 110 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 destroyer
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in Alexandria
                      British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys
                      Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

      Non Combat Move - British
                  2 fighters moved from Alexandria to Egypt
                  1 bomber moved from Alexandria to Egypt
                  1 fighter moved from 99 Sea Zone to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 mech_infantry moved from Belgian Congo to Egypt
                  2 armour moved from Union of South Africa to Belgian Congo
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        British take Brazil from Neutral_Allies
                  1 carrier, 2 destroyers, 1 fighter and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                  1 fighter moved from 110 Sea Zone to United Kingdom

      Place Units - British
                  1 aaGun and 2 infantry placed in Egypt
                  1 fighter and 1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 35 PUs; end with 38 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 8 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter and 4 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 aaGun and 3 infantry
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 aaGun and 3 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Research Technology - Americans
                  Americans spend 10 on tech rolls

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 1 PUs; 2 techTokens;

      Combat Move - Americans
                  1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 fighter moved from Queensland to 55 Sea Zone
                  2 fighters moved from 54 Sea Zone to 46 Sea Zone
                  5 fighters moved from 91 Sea Zone to 104 Sea Zone
                  1 submarine moved from 30 Sea Zone to 46 Sea Zone
                  1 fighter moved from 54 Sea Zone to 55 Sea Zone
                  1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                  1 bomber moved from Queensland to 55 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 5 fighters and 1 submarine
                      Germans defend with 1 destroyer
                      Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 45 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Japanese defend with 1 transport
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 transport
                  Battle in 46 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 destroyer
                  Battle in 55 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -5
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 bomber

      Non Combat Move - Americans
                  1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                  2 fighters moved from 46 Sea Zone to 54 Sea Zone
                  1 fighter moved from 55 Sea Zone to Queensland
                  1 fighter moved from 55 Sea Zone to 54 Sea Zone
                  1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                  1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                  4 fighters moved from 104 Sea Zone to 86 Sea Zone
                  2 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
                  1 fighter moved from 104 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 86 Sea Zone

      Place Units - Americans
                  1 transport placed in 101 Sea Zone
                  1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Research Technology - Russians
                  Russians spend 0 on tech rolls

      Purchase Units - Russians
                  Russians repair 9 damage on 9 factory_majors; Remaining resources: 21 PUs; 1 techTokens;
                  Russians buy 7 infantry; Remaining resources: 0 PUs; 1 techTokens;

      Combat Move - Russians
                  6 infantry moved from Bryansk to Ukraine
                  2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                  3 infantry moved from Novosibirsk to Vologda
                  1 infantry moved from Russia to Vologda

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                      Russians win, taking Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries and 3 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Vologda
                      Russians attack with 4 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                  7 infantry and 1 mech_infantry moved from Russia to Bryansk
                  3 infantry moved from Kansu to Shensi
                  1 aaGun moved from Timguska to Kansu
                  1 aaGun and 6 infantry moved from Timguska to Novosibirsk
                  4 infantry moved from Timguska to Kansu
                  2 infantry moved from Timguska to Novosibirsk

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      I am thinking maybe I should have asked for OOL in the ANZAC battle. If you want to change feel free and roll it on the forum.

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Combat Move - French
                  1 destroyer moved from 80 Sea Zone to 39 Sea Zone

      Combat - French
                  Battle in 39 Sea Zone
                      French attack with 1 destroyer
                      Japanese defend with 1 submarine
                      French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 submarine

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 cruiser moved from 106 Sea Zone to 104 Sea Zone
                  1 cruiser moved from 106 Sea Zone to 91 Sea Zone

      Turn Complete - French

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;

      Combat Move - ANZAC
                  2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                  2 submarines moved from 62 Sea Zone to 42 Sea Zone
                  2 fighters moved from Queensland to 42 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea

      Combat - ANZAC
                  Battle in Dutch New Guinea
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                      Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                      Units damaged: 1 carrier owned by the Japanese
                      ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                      Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 fighter

      Non Combat Move - ANZAC
                  1 fighter moved from 42 Sea Zone to Queensland
                  1 tactical_bomber moved from New South Wales to Queensland
                  1 aaGun moved from New South Wales to Queensland
                  1 aaGun moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Research Technology - British
                  British spend 0 on tech rolls
                  British removing all Technology Tokens after successful research.
                  British discover Heavy Bomber

      Activate Technology - British
                  British activating Heavy Bomber
                  British giving technology to UK_Pacific: Heavy Bomber

      Purchase Units - British
                  British buy 2 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British

      Combat - British

      Non Combat Move - British
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 carrier, 3 destroyers and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 artillery moved from Italian Somaliland to 76 Sea Zone
                  1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
                  2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                  2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                  1 mech_infantry moved from Union of South Africa to Belgian Congo

      Place Units - British
                  2 armour and 1 bomber placed in Union of South Africa
                  3 infantry placed in Egypt

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                  UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Kansu to Shensi
                  2 infantry moved from Kansu to Shensi

      Place Units - Chinese
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 7 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Research Technology - Americans
                  Americans spend 10 on tech rolls
                  Americans removing all Technology Tokens after successful research.
                  Americans discover Shipyards

      Activate Technology - Americans
                  Americans activating Shipyards

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  1 submarine moved from 30 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 54 Sea Zone to 55 Sea Zone
                  1 fighter moved from Queensland to 55 Sea Zone
                  1 bomber moved from Queensland to 55 Sea Zone
                  1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports
                      Germans defend with 1 transport
                      Americans win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 46 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 cruiser
                      Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 cruiser
                  Battle in 55 Sea Zone
                      Americans attack with 1 bomber, 1 destroyer and 2 fighters
                      Japanese defend with 1 cruiser
                      Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 cruiser

      Non Combat Move - Americans
                  2 fighters moved from 46 Sea Zone to 54 Sea Zone
                  1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                  1 bomber moved from 55 Sea Zone to Queensland
                  1 fighter moved from 55 Sea Zone to 54 Sea Zone
                  1 fighter moved from 55 Sea Zone to Queensland
                  1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                  1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 armour moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Eastern United States to 106 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  1 fighter placed in 10 Sea Zone
                  1 destroyer and 1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      sorry figured out what the problem was. US/China/ UK coming right up

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Research Technology - Russians
                  Russians spend 0 on tech rolls

      Purchase Units - Russians
                  Russians repair 3 damage on 3 factory_majors; Remaining resources: 28 PUs; 1 techTokens;
                  Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

      Combat Move - Russians
                  3 infantry moved from Bryansk to Ukraine
                  2 fighters moved from Bryansk to Ukraine
                  1 tactical_bomber moved from Bryansk to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 2 armour and 1 factory_minor
                      Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 artillery moved from Western Ukraine to Bryansk
                  2 aaGuns, 2 armour, 1 artillery and 13 infantry moved from Smolensk to Bryansk
                  2 mech_infantrys moved from Russia to Bryansk
                  8 infantry moved from Russia to Bryansk
                  2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                  2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                  3 infantry moved from Timguska to Kansu
                  3 infantry moved from Timguska to Novosibirsk
                  2 aaGuns and 12 infantry moved from Yenisey to Timguska

      Place Units - Russians
                  8 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      Would not post again. Sorry

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  2 cruisers moved from 107 Sea Zone to 106 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 76 Sea Zone to 80 Sea Zone

      Turn Complete - French

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Research Technology - ANZAC
                  ANZAC spend 0 on tech rolls
                  ANZAC removing all Technology Tokens after successful research.
                  ANZAC discover Long Range Aircraft

      Activate Technology - ANZAC
                  ANZAC activating Long Range Aircraft

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to South Australia
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  2 submarines placed in 62 Sea Zone
                  1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Research Technology - British
                  British spend 0 on tech rolls

      Purchase Units - British
                  British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs;

      Combat Move - British
                  2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                  1 fighter moved from Egypt to Anglo Egyptian Sudan
                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                  1 artillery moved from British Somaliland to Italian Somaliland
                        British take Italian Somaliland from Italians
                  1 transport moved from 76 Sea Zone to 80 Sea Zone
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                  2 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from Persia to Iraq

      Combat - British
                  Battle in Ethiopia
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 fighter moved from Anglo Egyptian Sudan to Egypt
                  2 fighters moved from Malta to Egypt

      Place Units - British
                  1 destroyer and 1 transport placed in 106 Sea Zone
                  1 factory_minor placed in Egypt
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total

      Place Units - UK_Pacific
                  1 aaGun placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                  UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 1 aaGun

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  4 infantry moved from Kansu to Shensi
                  1 fighter and 4 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Kansu

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Research Technology - Americans
                  Americans spend 0 on tech rolls
                  Americans removing all Technology Tokens after successful research.
                  Americans discover Super subs

      Activate Technology - Americans
                  Americans activating Super subs

      Purchase Units - Americans
                  Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  1 bomber moved from Queensland to 46 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                  1 fighter moved from Queensland to 46 Sea Zone
                  2 fighters moved from 54 Sea Zone to 55 Sea Zone

      Combat - Americans
                  Battle in 46 Sea Zone
                      Americans attack with 1 bomber, 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 55 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 55 Sea Zone to 54 Sea Zone
                  1 fighter moved from 46 Sea Zone to Queensland
                  1 bomber moved from 46 Sea Zone to Queensland
                  1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 submarine moved from 10 Sea Zone to 30 Sea Zone

      Place Units - Americans
                  1 destroyer and 2 fighters placed in 101 Sea Zone
                  1 destroyer and 4 submarines placed in 10 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Research Technology - Russians
                  Russians spend 0 on tech rolls

      Purchase Units - Russians
                  Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

      Combat Move - Russians
                  1 artillery and 5 infantry moved from Bryansk to Ukraine
                  2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Archangel to Smolensk
                  1 infantry moved from Bryansk to Western Ukraine
                  2 armour moved from Russia to Smolensk
                  9 infantry moved from Archangel to Smolensk

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                      Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Germans: 2 artilleries and 3 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Smolensk
                      Russians attack with 2 armour, 1 artillery and 9 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Smolensk from Germans with 2 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                  2 aaGuns moved from Archangel to Smolensk
                  1 fighter moved from Ukraine to Bryansk
                  4 infantry moved from Russia to Bryansk
                  4 infantry moved from Russia to Smolensk
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

      Place Units - Russians
                  8 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: Whackamatt (Axis) vs. Last Jack (Allies +10) L w/ Tech Tokens!

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French West Africa to French Central Africa
                  1 infantry moved from Trans-Jordan to Egypt
                  2 cruisers moved from 92 Sea Zone to 107 Sea Zone
                  1 fighter moved from Gibraltar to United Kingdom
                  1 destroyer moved from 80 Sea Zone to 76 Sea Zone

      Turn Complete - French

      posted in League
      Last JackL
      Last Jack
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 83
    • 84
    • 5 / 84