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    Posts made by Last Jack

    • RE: 13L G40 LastJack (Allies +10) vs AlexGreat

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Iraq

      Turn Complete - French

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 LastJack (Allies +10) vs AlexGreat

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 armour and 2 artilleries moved from New South Wales to South Australia
                  2 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Whackamatt (allies +8) vs Last Jack Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :14

      Purchase Units - Japanese
                  Japanese buy 6 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 armour moved from Novosibirsk to Samara
                        Japanese take Samara from Russians
                  1 armour moved from Samara to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  2 infantry moved from Szechwan to Sikang
                  2 fighters and 1 tactical_bomber moved from Kweichow to Sikang
                  2 armour and 1 mech_infantry moved from Shensi to Tsinghai
                  2 armour and 1 mech_infantry moved from Chahar to Kansu
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                  2 fighters moved from 6 Sea Zone to 16 Sea Zone

      Combat - Japanese
                  Battle in 16 Sea Zone
                      Japanese attack with 2 destroyers and 2 fighters
                      Americans defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 destroyers and 2 fighters in 16 Sea Zone, round 1 :  3/4 hits
                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                      Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 14
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in Dutch New Guinea
                  Battle in Kansu
                      Japanese attack with 2 armour and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 1 :  2/3 hits
                          Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Tsinghai
                      Japanese attack with 2 armour and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 1 :  2/3 hits
                          Chinese roll dice for 1 infantry in Tsinghai, round 1 :  1/1 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                      Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Sikang
                      Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Sikang, round 1 :  2/5 hits
                          Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                          1 infantry owned by the Chinese lost in Sikang
                      Japanese win, taking Sikang from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
                  1 armour moved from Shensi to Yunnan
                  1 armour moved from Kwangsi to Burma
                  3 armour moved from French Indo China to Burma
                  3 armour moved from Malaya to Burma
                  4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                  4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                  1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                  2 fighters moved from 16 Sea Zone to 6 Sea Zone
                  2 armour and 1 mech_infantry moved from Soviet Far East to Siberia
                  1 armour and 2 mech_infantrys moved from Manchuria to Anhwe

      Place Units - Japanese
                  2 destroyers and 2 submarines placed in 6 Sea Zone
                  3 armour placed in French Indo China
                  3 armour placed in Malaya
                  2 artilleries and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 78 PUs; end with 78 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

      Territory Summary for Japanese :

      Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
          Manchuria : 1 factory_minor
          Hainan : 1 harbour
          Shensi : 1 flag
          Yunnan : 1 flag, 1 armour
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag
          Kansu : 1 flag, 2 armour and 1 mech_infantry
          Hopei : 1 flag
          Tsinghai : 1 flag, 2 armour
          Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
          Chahar : 1 flag
          Sikang : 1 flag, 2 infantry
          Anhwe : 1 flag, 1 armour and 2 mech_infantrys
          Shan State : 1 flag
          Burma : 1 flag, 34 armour, 1 artillery, 4 infantry and 2 mech_infantrys
          Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield and 1 harbour
          Sakha : 1 flag
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag, 2 armour and 1 mech_infantry
          Kazakhstan : 1 flag, 1 armour
          Buryatia : 1 flag
          French Indo China : 1 flag, 3 armour, 4 artilleries, 1 factory_minor and 4 infantry
          Celebes : 1 flag
          Java : 1 flag
          Dutch New Guinea : 1 flag, 1 infantry
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          45 Sea Zone : 1 destroyer and 1 transport
          Olgiy : 1 flag
          36 Sea Zone : 4 transports
          35 Sea Zone : 1 transport
          Dzavhan : 1 flag
          Central Mongolia : 1 flag
          16 Sea Zone : 2 destroyers
          6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 2 submarines
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag
          55 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers and 3 fighters
          Urals : 1 flag
          Novosibirsk : 1 flag
          Samara : 1 flag

      Production/PUs Summary :

      Germans : 59 / 66
          Russians : 19 / 33
          Japanese : 78 / 83
          Americans : 61 / 81
          Chinese : 0 / 4
          British : 35 / 36
          UK_Pacific : 5 / 6
          Italians : 11 / 2
          ANZAC : 10 / 39
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 1 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: * 13L G40 mryogen (allies +8) vs Last Jack (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 6 destroyers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 armour, 7 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                  3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                  2 infantry moved from Manchuria to Amur
                  1 infantry moved from Korea to Amur
                  1 fighter moved from Japan to Amur
                  2 fighters moved from Japan to Amur
                  1 artillery moved from Tsinghai to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 artillery moved from Tsinghai to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone

      Combat - Japanese
                  Battle in Amur
                      Japanese attack with 3 fighters and 3 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 3 fighters and 3 infantry in Amur, round 2 :  1/6 hits
                          Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Yunnan
                      Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 11 infantry and 5 tactical_bombers
                      ANZAC defend with 1 infantry; British defend with 3 aaGuns, 3 artilleries and 15 infantry
                          AA fire in Yunnan :  1/9 hits
                          1 fighter owned by the Japanese lost in Yunnan
                          Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 11 infantry and 5 tactical_bombers in Yunnan, round 2 :  13/30 hits
                          Chinese roll dice for 3 aaGuns, 3 artilleries and 16 infantry in Yunnan, round 2 :  6/19 hits
                          10 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Yunnan
                          Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 3 :  11/24 hits
                          Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 3 :  1/9 hits
                          5 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 3 artilleries owned by the British lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for Japanese: 1 fighter and 7 infantry
                      Casualties for ANZAC: 1 infantry
                      Casualties for British: 3 aaGuns, 3 artilleries and 15 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  2 bombers moved from Yunnan to Hunan
                  1 infantry moved from Jehol to Manchuria
                  3 fighters moved from Amur to Manchuria
                  1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                  1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                  4 fighters moved from Yunnan to 36 Sea Zone
                  2 tactical_bombers moved from Yunnan to 36 Sea Zone
                  3 tactical_bombers moved from Yunnan to Hunan
                  3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                  2 transports moved from 36 Sea Zone to 35 Sea Zone
                  3 infantry moved from Philippines to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                  3 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  6 destroyers placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 53 PUs; end with 53 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Shantung : 1 flag
          Kwangsi : 1 flag, 1 artillery and 3 infantry
          Kiangsu : 1 flag, 1 factory_minor
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Jehol : 1 flag, 1 infantry
          Manchuria : 1 flag, 1 aaGun, 3 fighters and 1 infantry
          Hainan : 1 harbour
          Shensi : 1 flag
          Yunnan : 1 flag, 1 armour, 7 artilleries and 4 infantry
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag, 2 bombers and 3 tactical_bombers
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag, 1 infantry
          Sikang : 1 flag
          Anhwe : 1 flag
          Borneo : 1 flag, 1 infantry
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield and 1 harbour
          Amur : 1 flag, 3 infantry
          Kazakhstan : 1 flag, 1 artillery
          Sumatra : 1 flag, 1 infantry
          44 Sea Zone : 1 destroyer
          43 Sea Zone : 1 flag, 1 destroyer
          37 Sea Zone : 1 destroyer
          36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 7 submarines, 2 tactical_bombers and 2 transports
          16 Sea Zone : 1 destroyer
          6 Sea Zone : 6 destroyers
          Novosibirsk : 1 flag, 1 artillery

      Production/PUs Summary :

      Germans : 48 / 54
          Russians : 22 / 25
          Japanese : 53 / 53
          Americans : 55 / 75
          Chinese : 0 / 3
          British : 33 / 32
          UK_Pacific : 13 / 11
          Italians : 21 / 26
          ANZAC : 13 / 18
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Combat Move - French

      Non Combat Move - French
                  2 infantry moved from Egypt to Trans-Jordan

      Turn Complete - French

      Territory Summary for French :

      41 Sea Zone : 1 destroyer
          Trans-Jordan : 2 infantry
          United Kingdom : 2 infantry

      Production/PUs Summary :

      Germans : 42 / 62
          Russians : 21 / 34
          Japanese : 42 / 46
          Americans : 54 / 78
          Chinese : 9 / 15
          British : 37 / 50
          UK_Pacific : 21 / 21
          Italians : 17 / 17
          ANZAC : 17 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Alexandria to Tobruk
                        ANZAC take Tobruk from Italians

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                  2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                  1 fighter moved from New South Wales to 42 Sea Zone

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 factory_minor placed in Queensland
                  1 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Territory Summary for ANZAC :

      Burma : 3 fighters and 1 infantry
          Queensland : 1 airfield, 1 factory_minor and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
          Celebes : 1 flag
          Java : 1 flag, 3 infantry
          Dutch New Guinea : 1 flag
          42 Sea Zone : 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 2 transports
          43 Sea Zone : 1 submarine
          35 Sea Zone : 1 flag, 1 submarine
          62 Sea Zone : 1 transport
          Tobruk : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 42 / 62
          Russians : 21 / 34
          Japanese : 42 / 46
          Americans : 54 / 78
          Chinese : 9 / 15
          British : 37 / 50
          UK_Pacific : 21 / 21
          Italians : 17 / 17
          ANZAC : 17 / 27
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 tcnance (allies +11) vs Last Jack (axis) game 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
                  2 fighters moved from 35 Sea Zone to Sumatra
                  2 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                  1 armour moved from Malaya to Yunnan
                        Japanese take Shan State from UK_Pacific
                  1 infantry moved from French Indo China to Siam
                        Japanese take Siam from UK_Pacific
                  1 mech_infantry moved from Burma to Yunnan
                  1 infantry moved from Anhwe to Hopei
                  1 fighter and 1 tactical_bomber moved from Chahar to Hopei
                  1 artillery and 2 infantry moved from Kwangsi to Hunan
                  1 infantry moved from Anhwe to Hopei
                  1 fighter and 1 tactical_bomber moved from India to Yunnan
                  1 bomber moved from India to Yunnan
                  1 bomber moved from Manchuria to Hunan

      Combat - Japanese
                  Battle in 43 Sea Zone
                      Japanese attack with 2 carriers, 4 destroyers, 2 fighters and 1 submarine
                      ANZAC defend with 1 submarine
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the ANZAC lost in 43 Sea Zone
                      Japanese win, taking 43 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 41 Sea Zone
                      Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
                      ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                          ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 1 :  6/10 hits
                          ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 41 Sea Zone, round 1 :  3/5 hits
                      Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                          1 carrier owned by the ANZAC , 2 destroyers owned by the ANZAC , 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                          Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  5/10 hits
                          ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                      Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
                      Casualties for Japanese: 1 destroyer
                      Casualties for ANZAC: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                  Battle in Yunnan
                      Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  4/5 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Hopei
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 1 :  1/4 hits
                          Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 bomber and 2 infantry
                      British defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hunan, round 1 :  1/4 hits
                          Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Japanese
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
                  1 bomber moved from Hunan to Manchuria
                  3 infantry moved from Manchuria to Jehol
                  1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                  2 fighters moved from Japan to 6 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Sumatra

      Place Units - Japanese
                  1 carrier and 2 destroyers placed in 6 Sea Zone
                  1 armour, 1 infantry and 1 tactical_bomber placed in Manchuria
                  2 infantry placed in India

      Turn Complete - Japanese
                  Japanese collect 54 PUs; end with 54 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Kwangsi : 1 bomber, 2 fighters and 2 tactical_bombers
          Korea : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          Jehol : 3 infantry
          Siam : 1 infantry
          Manchuria : 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 7 infantry and 1 tactical_bomber
          Hainan : 1 harbour
          Yunnan : 1 flag, 1 armour and 1 mech_infantry
          Hunan : 1 flag, 1 artillery and 1 infantry
          Hopei : 1 flag, 1 infantry
          Chahar : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag
          Burma : 1 flag
          India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag, 1 artillery
          Kwangtung : 1 flag, 1 harbour
          French Indo China : 1 flag
          Sumatra : 1 flag, 4 fighters and 2 tactical_bombers
          41 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers and 1 destroyer
          43 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 2 fighters and 1 submarine
          39 Sea Zone : 3 transports
          16 Sea Zone : 1 destroyer
          6 Sea Zone : 1 carrier, 6 destroyers and 2 fighters
          West India : 1 flag, 1 mech_infantry

      Production/PUs Summary :

      Germans : 19 / 29
          Russians : 53 / 77
          Japanese : 54 / 59
          Americans : 67 / 93
          Chinese : 7 / 9
          British : 32 / 32
          UK_Pacific : 0 / 0
          Italians : 9 / 13
          ANZAC : 18 / 24
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Whackamatt (allies +8) vs Last Jack Game 2

      I didn’t think you would want to scramble 110, but if you do please roll it on the forum and edit.

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Whackamatt (allies +8) vs Last Jack Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :14

      Politics - Germans

      Purchase Units - Germans
                  Germans repair 4 damage on 4 factory_minors; Remaining resources: 61 PUs;
                  Germans buy 1 armour, 2 artilleries, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 125 Sea Zone to 110 Sea Zone
                  2 fighters moved from 113 Sea Zone to 110 Sea Zone
                  3 fighters moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Western Germany to 110 Sea Zone
                  1 artillery and 1 infantry moved from Rostov to Caucasus
                  3 infantry moved from Ukraine to Bryansk
                  6 infantry moved from Belarus to Bryansk
                  1 artillery moved from Rostov to Bryansk
                  2 armour, 1 artillery and 5 mech_infantrys moved from Rostov to Volgograd
                  1 bomber moved from Belarus to Bryansk
                  2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                  1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Archangel
                  1 armour and 4 mech_infantrys moved from Albania to Greece

      Combat - Germans
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 5 fighters and 1 submarine
                      British defend with 1 destroyer
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 1 :  3/6 hits
                          British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                      Germans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer
                  Battle in Archangel
                      Germans attack with 1 armour, 4 infantry and 2 mech_infantrys
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Archangel, round 1 :  2/7 hits
                          Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Volgograd
                      Germans attack with 2 armour, 1 artillery and 5 mech_infantrys
                      Russians defend with 3 armour, 1 factory_minor and 3 infantry
                          Germans roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Volgograd, round 1 :  0/8 hits
                          Russians roll dice for 3 armour and 3 infantry in Volgograd, round 1 :  3/6 hits
                          3 mech_infantrys owned by the Germans lost in Volgograd
                          Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/5 hits
                          Russians roll dice for 3 armour and 3 infantry in Volgograd, round 2 :  3/6 hits
                          1 infantry owned by the Russians , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                          Germans roll dice for 2 armour in Volgograd, round 3 :  0/2 hits
                          Russians roll dice for 3 armour and 2 infantry in Volgograd, round 3 :  2/5 hits
                          2 armour owned by the Germans lost in Volgograd
                      Russians win with 3 armour and 2 infantry remaining. Battle score for attacker is -33
                      Casualties for Germans: 2 armour, 1 artillery and 5 mech_infantrys
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Germans attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 :  0/2 hits
                          Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                          Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                          1 infantry owned by the Germans lost in Caucasus
                          Germans roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                          Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                          Germans roll dice for 1 artillery in Caucasus, round 4 :  0/1 hits
                          Russians roll dice for 1 infantry in Caucasus, round 4 :  1/1 hits
                          1 artillery owned by the Germans lost in Caucasus
                      Russians win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for Germans: 1 artillery and 1 infantry
                  Battle in Bryansk
                      Germans attack with 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber
                      Russians defend with 8 infantry
                          Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 1 :  4/14 hits
                          Russians roll dice for 8 infantry in Bryansk, round 1 :  2/8 hits
                          4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                          Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/12 hits
                          Russians roll dice for 4 infantry in Bryansk, round 2 :  2/4 hits
                          4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                      Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 8 infantry
                  Battle in Greece
                      Germans attack with 1 armour and 4 mech_infantrys
                      British defend with 1 infantry
                          Germans roll dice for 1 armour and 4 mech_infantrys in Greece, round 1 :  2/5 hits
                          Russians roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Greece
                      Germans win, taking Greece from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  5 fighters moved from 110 Sea Zone to Western Germany
                  1 bomber moved from 110 Sea Zone to Western Germany
                  1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                  1 mech_infantry moved from Belarus to Rostov
                  2 transports moved from 115 Sea Zone to 114 Sea Zone
                  2 infantry moved from Sweden to 114 Sea Zone
                  1 infantry moved from Sweden to 114 Sea Zone
                  3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                  3 infantry moved from 115 Sea Zone to Novgorod
                  3 infantry moved from Normandy Bordeaux to France
                  1 bomber moved from Bryansk to Belarus

      Place Units - Germans
                  1 submarine placed in 112 Sea Zone
                  3 infantry placed in Ukraine
                  1 armour and 2 mech_infantrys placed in Novgorod
                  2 artilleries placed in France
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Germany: 2 armour and 6 mech_infantrys
                  EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 6 mech_infantrys
                  EDIT: Turning off Edit Mode
                  6 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,6,2,1,3,4
                  Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
          Western Germany : 1 airfield, 1 bomber, 1 factory_major, 5 fighters and 1 harbour
          Germany : 1 factory_major and 6 mech_infantrys
          Belarus : 1 flag, 3 aaGuns, 22 armour, 17 artilleries, 1 bomber, 6 infantry and 27 mech_infantrys
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 1 artillery and 5 infantry
          Rostov : 1 flag, 1 mech_infantry
          Vyborg : 1 flag
          Archangel : 1 flag, 1 armour, 4 infantry and 2 mech_infantrys
          Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys
          Bessarabia : 1 flag
          Ukraine : 1 flag, 1 factory_minor and 3 infantry
          Western Ukraine : 1 flag
          Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
          112 Sea Zone : 1 submarine
          125 Sea Zone : 1 flag
          113 Sea Zone : 1 carrier
          Bulgaria : 1 flag
          Greece : 1 flag, 1 armour and 4 mech_infantrys
          Sweden : 1 flag
          115 Sea Zone : 2 transports
          Yugoslavia : 1 flag
          Finland : 1 flag
          110 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 60 / 66
          Russians : 20 / 44
          Japanese : 73 / 78
          Americans : 61 / 81
          Chinese : 3 / 4
          British : 35 / 36
          UK_Pacific : 5 / 6
          Italians : 11 / 2
          ANZAC : 10 / 39
          French : 4 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 1 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 captain walker (allies +9) vs Last Jack (axis) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :11

      Purchase Units - Italians
                  Italians buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  4 infantry moved from Northern Italy to Southern France
                  1 bomber and 5 fighters moved from Southern Italy to Southern France

      Combat - Italians
                  Battle in Southern France
                      Italians attack with 1 bomber, 5 fighters and 4 infantry
                      Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                          Italians roll dice for 1 bomber, 5 fighters and 4 infantry in Southern France, round 1 :  4/10 hits
                          Americans roll dice for 3 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  4/7 hits
                          2 artilleries owned by the Americans , 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern France
                      retreated to Southern France
                      Americans win with 3 armour remaining. Battle score for attacker is 2
                      Casualties for Italians: 4 infantry
                      Casualties for Americans: 2 artilleries and 2 infantry

      Non Combat Move - Italians
                  5 fighters moved from Southern France to Southern Italy
                  1 bomber moved from Southern France to Southern Italy
                  1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 98 Sea Zone to 97 Sea Zone

      Place Units - Italians
                  2 infantry placed in Northern Italy
                  3 infantry placed in Southern Italy
                  2 destroyers placed in 97 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                  Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

      Territory Summary for Italians :

      Alexandria : 1 flag
          Gold Coast : 1 flag, 1 armour
          French West Africa : 1 flag
          Tunisia : 1 flag
          Northern Italy : 1 factory_major and 2 infantry
          Italian Somaliland : 1 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
          Greece : 1 flag
          97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

      Production/PUs Summary :

      Germans : 41 / 60
          Russians : 21 / 28
          Japanese : 65 / 71
          Americans : 63 / 84
          Chinese : 5 / 7
          British : 36 / 33
          UK_Pacific : 6 / 6
          Italians : 15 / 12
          ANZAC : 10 / 15
          French : 3 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 tcnance (allies +11) vs Last Jack (axis) game 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :8

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from Germany to Slovakia Hungary
                  1 bomber moved from Western Germany to Slovakia Hungary
                  1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                  2 infantry moved from Germany to Poland
                  1 fighter and 1 tactical_bomber moved from Germany to Poland
                  2 infantry moved from Germany to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  1 fighter moved from Western Germany to Norway
                  1 infantry moved from Germany to 113 Sea Zone
                  1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                  1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                  1 infantry moved from 115 Sea Zone to Finland
                  1 infantry moved from Western Germany to 113 Sea Zone
                  1 infantry moved from Western Germany to 113 Sea Zone
                  1 infantry moved from Western Germany to 113 Sea Zone
                  3 infantry moved from 113 Sea Zone to Norway

      Combat - Germans
                  Battle in Norway
                      Germans attack with 1 fighter and 5 infantry
                      Americans defend with 1 infantry
                          Germans roll dice for 1 fighter and 5 infantry in Norway, round 1 :  2/6 hits
                          Americans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                          1 infantry owned by the Americans lost in Norway
                      Germans win, taking Norway from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Slovakia Hungary
                      Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                      Russians defend with 3 infantry
                          Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/6 hits
                          Russians roll dice for 3 infantry in Slovakia Hungary, round 1 :  0/3 hits
                          2 infantry owned by the Russians lost in Slovakia Hungary
                          Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/6 hits
                          Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                      Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Poland
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 :  3/4 hits
                          Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Poland
                      Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Finland

      Non Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
                  1 bomber moved from Slovakia Hungary to Western Germany
                  1 fighter and 1 tactical_bomber moved from Poland to Western Germany
                  1 fighter moved from Norway to Western Germany

      Place Units - Germans
                  2 artilleries and 7 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
                  Germans collect 29 PUs (2 lost to blockades); end with 29 PUs total

      Territory Summary for Germans :

      France : 1 flag, 1 airfield and 1 factory_minor
          Slovakia Hungary : 2 infantry
          Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
          Poland : 2 infantry
          Germany : 3 aaGuns, 3 armour, 4 artilleries, 1 factory_major and 7 infantry
          Norway : 5 infantry
          113 Sea Zone : 1 carrier, 1 destroyer and 8 transports
          Bulgaria : 1 flag
          115 Sea Zone : 1 transport
          Yugoslavia : 1 flag
          Finland : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 31 / 29
          Russians : 40 / 64
          Japanese : 49 / 58
          Americans : 67 / 93
          Chinese : 10 / 9
          British : 32 / 32
          UK_Pacific : 2 / 0
          Italians : 10 / 13
          ANZAC : 18 / 24
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 atease (allies +6) vs Last Jack (axis) Game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Italians
                  Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Romania to Baltic States
                  1 artillery and 2 infantry moved from Romania to Bessarabia
                  2 fighters moved from Southern Italy to Bessarabia

      Combat - Italians
                  Battle in Baltic States
                      Italians attack with 2 armour
                      Russians defend with 1 infantry
                          Italians roll dice for 2 armour in Baltic States, round 1 :  2/2 hits
                          Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
                      Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 armour
                  Battle in Bessarabia
                      Italians attack with 1 artillery, 2 fighters and 2 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 1 :  2/5 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  2 fighters moved from Bessarabia to Eastern Poland

      Place Units - Italians
                  1 artillery and 1 infantry placed in Northern Italy
                  3 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total

      Territory Summary for Italians :

      Morocco : 1 flag
          Algeria : 1 flag, 1 artillery and 1 infantry
          Tunisia : 1 flag
          Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
          Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
          Baltic States : 1 flag, 1 armour
          Eastern Poland : 2 fighters
          Bessarabia : 1 flag, 1 artillery and 2 infantry
          Greece : 1 flag

      Production/PUs Summary :

      Germans : 45 / 51
          Russians : 31 / 35
          Japanese : 47 / 67
          Americans : 60 / 85
          Chinese : 8 / 8
          British : 35 / 40
          UK_Pacific : 5 / 0
          Italians : 15 / 15
          ANZAC : 14 / 23
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - British
                  British buy 2 artilleries, 1 bomber, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 aaGun, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Holland Belgium to Western Germany
                        British take Western Germany from Germans
                  2 infantry moved from Holland Belgium to 110 Sea Zone
                  2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from 112 Sea Zone to Denmark
                  1 fighter moved from 110 Sea Zone to Denmark
                  1 tactical_bomber moved from 110 Sea Zone to Denmark
                  1 infantry moved from Shan State to French Indo China
                        UK_Pacific take French Indo China from Japanese
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone

      Combat - British
                  Battle in Denmark
                      British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          British roll dice for 1 cruiser in Denmark, round 1 :  1/1 hits
                          Germans roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
                      British win, taking Denmark from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Denmark to 110 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                  1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 armour moved from 99 Sea Zone to Greece
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  2 fighters moved from Egypt to 98 Sea Zone
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  1 transport moved from 80 Sea Zone to 81 Sea Zone
                  2 armour, 1 infantry and 1 mech_infantry moved from India to Burma
                  1 infantry moved from Yunnan to Burma
                  1 fighter moved from Normandy Bordeaux to United Kingdom
                  2 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux

      Place Units - British
                  1 destroyer and 1 transport placed in 98 Sea Zone
                  British undo move 1.
                  1 destroyer placed in 98 Sea Zone
                  1 transport placed in 98 Sea Zone
                  2 artilleries and 1 bomber placed in United Kingdom
                  1 transport placed in 110 Sea Zone

      Turn Complete - British
                  British collect 45 PUs; end with 45 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

      Place Units - UK_Pacific
                  1 aaGun, 2 artilleries and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 21 PUs total
                  Some Units in India change ownership: 1 aaGun, 2 artilleries and 2 infantry

      Territory Summary for British, UK_Pacific :

      Siam : 1 flag
          Burma : 3 aaGuns, 7 armour, 3 artilleries, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
          India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
          Malaya : 1 harbour
          French Indo China : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
          Normandy Bordeaux : 1 armour, 1 artillery, 2 fighters and 4 infantry
          Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
          Denmark : 1 flag, 1 infantry
          Holland Belgium : 1 flag, 1 infantry
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag
          112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          Greece : 1 flag, 1 armour and 5 infantry
          99 Sea Zone : 1 transport
          Iraq : 1 flag, 1 infantry
          Eastern Persia : 1 flag
          81 Sea Zone : 1 transport
          Persia : 1 flag, 1 artillery and 1 infantry
          98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
          110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports

      Production/PUs Summary :

      Germans : 34 / 62
          Russians : 21 / 34
          Japanese : 42 / 46
          Americans : 57 / 78
          Chinese : 9 / 15
          British : 45 / 50
          UK_Pacific : 21 / 21
          Italians : 14 / 22
          ANZAC : 17 / 28
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Hopei to Anhwe
                  1 fighter moved from Szechwan to Anhwe
                  3 infantry moved from Kansu to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  2 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 3 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 :  0/3 hits
                          Japanese roll dice for 3 infantry in Anhwe, round 1 :  2/3 hits
                          2 infantry owned by the Chinese lost in Anhwe
                      retreated to Anhwe
                      Japanese win with 3 infantry remaining. Battle score for attacker is -6
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Szechwan

      Place Units - Chinese
                  1 infantry placed in Kweichow
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Suiyuyan : 5 infantry
          Kweichow : 1 infantry
          Szechwan : 6 artilleries, 1 fighter and 28 infantry

      Production/PUs Summary :

      Germans : 41 / 62
          Russians : 21 / 34
          Japanese : 44 / 46
          Americans : 57 / 78
          Chinese : 9 / 15
          British : 36 / 42
          UK_Pacific : 19 / 19
          Italians : 14 / 22
          ANZAC : 17 / 28
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 destroyer, 5 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 armour moved from Normandy Bordeaux to Western Germany
                  6 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                  2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
                  1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                  1 fighter moved from 91 Sea Zone to Southern France
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Normandy Bordeaux to Southern France
                  1 submarine moved from 25 Sea Zone to 16 Sea Zone
                  5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 22 Sea Zone
                  Battle in Western Germany
                      Americans attack with 1 armour, 2 artilleries and 6 infantry
                      Germans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour; Italians defend with 4 infantry
                          Americans roll dice for 1 cruiser in Western Germany, round 1 :  1/1 hits
                          Americans roll dice for 1 armour, 2 artilleries and 6 infantry in Western Germany, round 1 :  1/9 hits
                          Germans roll dice for 3 armour and 4 infantry in Western Germany, round 1 :  3/7 hits
                          3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
                          Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Western Germany, round 2 :  3/6 hits
                          Germans roll dice for 3 armour and 2 infantry in Western Germany, round 2 :  4/5 hits
                          1 artillery owned by the Americans , 1 armour owned by the Germans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
                          Americans roll dice for 1 armour and 1 artillery in Western Germany, round 3 :  1/2 hits
                          Germans roll dice for 2 armour in Western Germany, round 3 :  1/2 hits
                          1 artillery owned by the Americans and 1 armour owned by the Germans lost in Western Germany
                          Americans roll dice for 1 armour in Western Germany, round 4 :  1/1 hits
                          Germans roll dice for 1 armour in Western Germany, round 4 :  1/1 hits
                          1 armour owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                      Germans win, taking 22 Sea Zone from Japanese with no units remaining. Battle score for attacker is -2
                      Casualties for Germans: 3 armour
                      Casualties for Italians: 4 infantry
                      Casualties for Americans: 1 armour, 2 artilleries and 6 infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  4/7 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 destroyer and 1 submarine
                  Battle in Southern France
                      Americans attack with 1 fighter and 2 infantry
                      Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                          Americans roll dice for 1 fighter and 2 infantry in Southern France, round 1 :  1/3 hits
                          Italians roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                      Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 fighter moved from Southern France to Normandy Bordeaux
                  1 infantry moved from Central United States to 101 Sea Zone
                  2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                  3 transports moved from 110 Sea Zone to 102 Sea Zone
                  1 submarine moved from 22 Sea Zone to 19 Sea Zone
                  1 submarine moved from 21 Sea Zone to 20 Sea Zone
                  1 submarine moved from 25 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 carrier and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                  2 tactical_bombers moved from Western United States to 25 Sea Zone
                  5 fighters moved from 16 Sea Zone to 25 Sea Zone
                  1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone

      Place Units - Americans
                  1 bomber and 2 infantry placed in Normandy Bordeaux
                  1 submarine and 2 transports placed in 101 Sea Zone
                  1 destroyer and 3 submarines placed in 10 Sea Zone
                  3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Territory Summary for Americans :

      Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield and 1 bomber
          25 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 infantry, 5 submarines, 3 tactical_bombers and 2 transports
          20 Sea Zone : 1 submarine
          22 Sea Zone : 1 flag
          10 Sea Zone : 1 destroyer and 3 submarines
          19 Sea Zone : 1 submarine
          17 Sea Zone : 1 submarine
          16 Sea Zone : 1 destroyer and 1 submarine
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
          Gibraltar : 2 artilleries and 2 infantry
          Normandy Bordeaux : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          112 Sea Zone : 1 cruiser, 1 destroyer and 4 transports
          102 Sea Zone : 3 transports
          101 Sea Zone : 1 submarine and 2 transports
          Brazil : 1 flag
          91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports

      Production/PUs Summary :

      Germans : 41 / 62
          Russians : 21 / 34
          Japanese : 45 / 46
          Americans : 57 / 78
          Chinese : 8 / 15
          British : 36 / 42
          UK_Pacific : 19 / 19
          Italians : 14 / 22
          ANZAC : 17 / 28
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      Last JackL
      Last Jack
    • RE: * 13L G40 mryogen (allies +8) vs Last Jack (axis)

      If you download that file you can go to show history. It will show you everything.

      You can check the dice in your email.

      posted in League
      Last JackL
      Last Jack
    • RE: * 13L G40 mryogen (allies +8) vs Last Jack (axis)

      sorry I did it again.

      TripleA did not give the Germans the NO for Novograd.

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 Andul vs. Last Jack (Allies +10)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Russians
                  Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Rostov
                        Russians take Tambov from Germans
                        Russians take Rostov from Germans
                  6 infantry moved from Samara to Volgograd
                  3 fighters and 1 tactical_bomber moved from Russia to Volgograd
                  1 armour moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  1 armour moved from Smolensk to Russia
                  1 infantry moved from Russia to Tambov

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 infantry
                      Russians win, taking Volgograd from Germans with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  3 fighters and 1 tactical_bomber moved from Volgograd to Russia
                  1 infantry moved from Karelia to Vyborg
                  1 infantry moved from Finland to Norway
                  1 infantry moved from Karelia to Finland
                  1 infantry moved from Shensi to Szechwan
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Novosibirsk to Kansu
                  2 aaGuns and 7 infantry moved from Novosibirsk to Samara
                  1 submarine moved from 112 Sea Zone to 104 Sea Zone

      Place Units - Russians
                  2 armour and 8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 LastJack (Allies +10) vs AlexGreat

      Started well but my bad play has caught up with me.

      Anyway I look forward to surrendering  :-)

      posted in League
      Last JackL
      Last Jack
    • RE: 13L G40 LastJack (Allies +10) vs AlexGreat

      Please put me out of my misery soon

      posted in League
      Last JackL
      Last Jack
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