@questioneer:
tanks gives you the ability to counterattack…there a big difference between rolling a 3 (tank) vs. a 2 (artillery).
As far as US taking Korea- yes you’re right if Japan is going to attack on J3 and J4- J2 also maybe. On a J1 attack, you have to get something to Moscow fast- planes and bombers are the only logical choice especially if combined with a hard Barbarossa. In that case you need the landing spot fast to get there.
I’m also toying with the Gibaltar air shuck in combo with this.
Don’t forget- taking Korea can be costly- 6 kamikazee, but yeah, once you get it and hold it for Russia to slip in and protect it with 18inf, 2AA then yeah build a major and rest is history. Still gotta make sure the Europe side doesn’t get sacked though so SOMETHING has gotta go there.
This is my main issue with Cow and others- that the Allies NEED a bid b/c Axis has the advantage. I don’t buy it. Through all the games I’m playing right now, I’m trying and honing different counters. I see a couple of good Allied strategies coming together but it may take some more time. Allies are harder to play so I think the learning curve is going to take longer. This is similar to what happened to Revised and AA50 execept that it was with Axis.Â
I think this time next year we will with all honesty say who has the advantage in this game and what side needs a bid if any. Final Alpha has only been out 3-4 months, players on both sides are making a lot of mistakes and learning. I’m sure Cow’s “playbooks” will be revised a few times by next year because of this. When you open up your playbook to the community along with some play online or PBF you open yourself up to scutiny. People will test your claims and a lot of times find good counters to them. That’s just the evolution of gameplay.
Most noobs here won’t challenge the claim that Axis have the advantage. Instead they just take the easy route and take a bid. Honestly we should all be working on how to counter Axis strategies since most have trouble with it. Bids shouldn’t even be talked about for a few months yet. Especially since this version has only been out a short time. I think we may find out that Allies have the advantage or the game is actually even.
The overall strategy is simple- kill Russia fast and Axis wins. So the Allied strategy is simply to delay or even stop that take over b/c they naturally become stronger over time- especially after round 10. Sealion is a playable strategy, but that has been proven to more or less lead to an Allied win over time.
Concerning Korea, you can’t place a major IC there unless you are playing as Japan