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A
I’ve already got a pretty good idea on how I want to approach the issue of potential cheating in similar games. But you’ve got a Master in Statistics, right? I’d imagine you have some ideas too, if you’d like to share?
T
@laplace
If the goal is to make the gameplay as tedious as possible, this is the way to go.
In the words of (a poster behind) our Greatest President; “Mission Accomplished”