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    Posts made by lalapalooza

    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :2

      Purchase Units - Parthia
                  Parthia buy 4 cavalrys, 1 city and 3 horsearchers; Remaining resources: 1 PUs;

      Combat Move - Parthia
                  1 spearman moved from Seleucia to Palmyra
                        Parthia take Palmyra from Seleucid
                  6 archers and 13 spearmen moved from Seleucia to Hatra
                  2 archers and 4 spearmen moved from Ctesiphon to Gazaca
                  2 horsearchers moved from Babylon to Gazaca
                  2 cataphracts moved from Babylon to Hatra
                  1 cavalry moved from Ctesiphon to Gazaca
                  2 horsearchers moved from Ctesiphon to Gazaca
                  1 cataphract moved from Ctesiphon to Hatra
                  7 cavalrys moved from Persepolis to Seleucia

      Combat - Parthia
                  Battle in Gazaca
                      Parthia attack with 2 archers, 1 cavalry, 4 horsearchers and 4 spearmen
                      Neutral defend with 1 archer and 1 spearman
                      Parthia win, taking Gazaca from Neutral with 2 archers, 1 cavalry, 4 horsearchers and 3 spearmen remaining. Battle score for attacker is 4
                      Casualties for Neutral: 1 archer and 1 spearman
                      Casualties for Parthia: 1 spearman
                  Battle in Hatra
                      Parthia attack with 6 archers, 3 cataphracts and 13 spearmen
                      Seleucid defend with 1 peltasts
                      Parthia win, taking Hatra from Seleucid with 6 archers, 3 cataphracts and 13 spearmen remaining. Battle score for attacker is 2
                      Casualties for Seleucid: 1 peltasts

      Non Combat Move - Parthia

      Place Units - Parthia
                  1 city placed in Seleucia
                  4 cavalrys and 3 horsearchers placed in Persepolis

      Turn Complete - Parthia
                  Parthia collect 57 PUs; end with 58 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :2

      Purchase Units - Egypt
                  Egypt buy 9 axemen and 8 spearmen; Remaining resources: 9 PUs;

      Combat Move - Egypt
                  8 axemen moved from Alexandria to Paraetonium
                  3 archers and 6 spearmen moved from Memphis to SZ 58
                  3 archers, 3 biremes, 6 spearmen and 2 triremes moved from SZ 58 to SZ 59
                  3 archers and 6 spearmen moved from SZ 59 to Sidon
                  1 archer, 2 axemen, 3 chariots and 5 spearmen moved from Pharan to Jerusalem
                  2 archers moved from Memphis to Alexandria
                  3 chariots moved from Jerusalem to Sidon
                  7 axemen moved from Memphis to Pharan

      Combat - Egypt
                  Battle in Paraetonium
                      Egypt attack with 8 axemen
                      Numidia defend with 2 archers and 2 spearmen
                      Egypt win, taking Paraetonium from Numidia with 5 axemen remaining. Battle score for attacker is 5
                      Casualties for Egypt: 3 axemen
                      Casualties for Numidia: 2 archers and 2 spearmen

      Non Combat Move - Egypt

      Place Units - Egypt
                  8 spearmen placed in Jerusalem
                  9 axemen placed in Alexandria

      Turn Complete - Egypt
                  Egypt collect 41 PUs; end with 50 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :2

      Purchase Units - GreekCityStates
                  GreekCityStates buy 1 bireme, 6 cavalrys, 3 slingerss and 1 trireme; Remaining resources: 0 PUs;

      Combat Move - GreekCityStates
                  5 hoplites moved from Corinth to Athens
                  1 cavalry, 1 hoplite and 1 slingers moved from Sardis to Pergamum
                  3 biremes and 2 triremes moved from SZ 68 to SZ 69
                  1 slingers moved from Sardis to SZ 69
                  1 slingers moved from SZ 69 to Larissa
                        GreekCityStates take Larissa from Macedonia
                  2 archers and 4 hoplites moved from Sardis to Pergamum
                  2 hoplites and 4 slingerss moved from Sparta to Corinth
                  2 hoplites moved from Lilybaeum to Syracuse

      Combat - GreekCityStates
                  Battle in Athens
                      GreekCityStates attack with 5 hoplites
                      Macedonia defend with 2 peltastss
                      GreekCityStates win, taking Athens from Macedonia with 5 hoplites remaining. Battle score for attacker is 4
                      Casualties for Macedonia: 2 peltastss
                  Battle in Pergamum
                      GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 1 slingers
                      Macedonia defend with 1 peltasts
                      GreekCityStates win, taking Pergamum from Macedonia with 2 archers, 1 cavalry, 5 hoplites and 1 slingers remaining. Battle score for attacker is 2
                      Casualties for Macedonia: 1 peltasts

      Non Combat Move - GreekCityStates

      Place Units - GreekCityStates
                  1 bireme and 1 trireme placed in SZ 68
                  3 slingerss placed in Rhodos
                  6 cavalrys placed in Sparta

      Turn Complete - GreekCityStates
                  GreekCityStates collect 50 PUs; end with 50 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :2

      Purchase Units - RomanRepublic
                  RomanRepublic buy 1 bireme, 2 triremes and 7 velitess; Remaining resources: 0 PUs;

      Combat Move - RomanRepublic
                  3 legionaires moved from Capua to SZ 34
                  1 legionaire moved from Tarentum to SZ 45
                  1 legionaire moved from SZ 45 to Dodona
                        RomanRepublic take Dodona from Macedonia
                  3 velitess moved from Capua to Tarentum
                  4 velitess moved from Capua to SZ 34
                  2 biremes, 3 legionaires, 2 triremes and 4 velitess moved from SZ 34 to SZ 35
                  3 legionaires and 4 velitess moved from SZ 35 to Syracuse
                  1 ballista, 11 legionaires and 2 velitess moved from Lilybaeum to Syracuse
                  1 cavalry moved from Arretium to Verona
                  1 ballista, 2 cavalrys, 5 legionaires and 7 velitess moved from Genua to Verona
                  2 legionaires and 3 velitess moved from Ariminum to Verona
                  5 velitess moved from Arretium to Ariminum
                  7 cavalrys moved from Roma to Ariminum

      Combat - RomanRepublic
                  Battle in Verona
                      RomanRepublic attack with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess
                      Neutral defend with 2 axemen and 3 swordmen
                      RomanRepublic win, taking Verona from Neutral with 1 ballista, 3 cavalrys, 7 legionaires and 10 velitess remaining. Battle score for attacker is 18
                      Casualties for Neutral: 2 axemen and 3 swordmen
                  Battle in Syracuse
                      RomanRepublic attack with 1 ballista, 14 legionaires and 6 velitess
                      Carthage defend with 5 spearmen
                      RomanRepublic win, taking Syracuse from Carthage with 1 ballista, 14 legionaires and 5 velitess remaining. Battle score for attacker is 12
                      Casualties for RomanRepublic: 1 velites
                      Casualties for Carthage: 5 spearmen

      Non Combat Move - RomanRepublic

      Place Units - RomanRepublic
                  1 bireme and 2 triremes placed in SZ 45
                  3 velitess placed in Tarentum
                  4 velitess placed in Roma

      Turn Complete - RomanRepublic
                  RomanRepublic collect 59 PUs; end with 59 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      It wouldn’t let me post to the forum, since I wasn’t using my normal computer, so here is the save file attached.

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      Bit off a bit more than I could chew with the egyptians… would have been fine in LL lol.

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :1

      Purchase Units - Egypt
                  Egypt buy 8 axemen and 1 city; Remaining resources: 8 PUs;

      Combat Move - Egypt
                  3 axemen moved from Sidon to Damascus
                  2 axemen and 5 spearmen moved from Jerusalem to Damascus
                  6 spearmen moved from Sidon to Damascus

      Combat - Egypt
                  Battle in Damascus
                      Egypt attack with 5 axemen and 11 spearmen
                      Seleucid defend with 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss
                      Egypt win, taking Damascus from Seleucid with 2 axemen and 10 spearmen remaining. Battle score for attacker is 16
                      Casualties for Egypt: 3 axemen and 1 spearman
                      Casualties for Seleucid: 2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss

      Non Combat Move - Egypt
                  1 archer, 2 axemen, 1 chariot and 5 spearmen moved from Memphis to Pharan
                  2 chariots moved from Alexandria to Pharan
                  3 biremes and 1 trireme moved from SZ 57 to SZ 58
                  2 archers, 3 axemen and 4 spearmen moved from Alexandria to Memphis
                  3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Memphis
                  2 chariots moved from Sidon to Damascus
                  1 chariot moved from Jerusalem to Sidon

      Place Units - Egypt
                  1 city placed in Jerusalem
                  8 axemen placed in Alexandria

      Turn Complete - Egypt
                  Egypt collect 52 PUs; end with 60 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      I shall sow salt upon your city!

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: BotA 03: Make_It_Round vs. lalapalooza

      TripleA Turn Summary for game: 270BC, version: 1.1.2

      Game History

      Round :1

      Purchase Units - GreekCityStates
                  GreekCityStates buy 1 city, 2 hoplites and 4 slingerss; Remaining resources: 1 PUs;

      Combat Move - GreekCityStates
                  1 hoplite moved from Rhodos to SZ 67
                  1 slingers moved from Rhodos to SZ 67
                  2 archers, 3 hoplites and 4 slingerss moved from Pergamum to Sardis
                  1 hoplite, 1 slingers and 2 triremes moved from SZ 67 to SZ 68
                  6 hoplites and 3 slingerss moved from Sparta to Corinth
                  2 archers, 4 hoplites and 2 slingerss moved from Athens to Corinth
                  1 cavalry, 1 hoplite and 1 slingers moved from Athens to SZ 68
                  1 cavalry, 2 hoplites and 2 slingerss moved from SZ 68 to Sardis
                  3 biremes moved from SZ 67 to SZ 68
                  2 hoplites moved from Syracuse to Lilybaeum

      Combat - GreekCityStates
                  Battle in Sardis
                      GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 6 slingerss
                      Seleucid defend with 4 hoplites and 3 peltastss
                      GreekCityStates win, taking Sardis from Seleucid with 2 archers, 1 cavalry, 5 hoplites and 2 slingerss remaining. Battle score for attacker is 18
                      Casualties for GreekCityStates: 4 slingerss
                      Casualties for Seleucid: 4 hoplites and 3 peltastss
                  Battle in Corinth
                      GreekCityStates attack with 2 archers, 10 hoplites and 5 slingerss
                      Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                      GreekCityStates win, taking Corinth from Macedonia with 5 hoplites remaining. Battle score for attacker is 6
                      Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
                      Casualties for GreekCityStates: 2 archers, 5 hoplites and 5 slingerss

      Non Combat Move - GreekCityStates
                  1 slingers moved from Delphi to Athens

      Place Units - GreekCityStates
                  2 hoplites and 4 slingerss placed in Sparta
                  1 city placed in Rhodos

      Turn Complete - GreekCityStates
                  GreekCityStates collect 48 PUs; end with 49 PUs total

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Historical Boardgames sponsored BATTLE OF THE AGES Tournament

      Just an update:

      Noll was an early concession to me on Napoleonic Empires.

      Ajmdemen defeated me after only a few rounds at NWO. He played perfectly and I wasn’t able to brush away the cobwebs in NWO fast enough.

      Awaiting round 3!

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Alright, well get back to me when you can. If you really want to do dice we can switch back.

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Ping?

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      ping

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      You there? Just checking in…

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7

      Game History

      Round :1

      Combat Move - France
                  1 Brigantine and 1 Marines moved from SZ81 to SZ86
                  2 Mariness and 1 Ney moved from SZ86 to Egypt
                  1 Barque, 1 Brigantine and 1 Grenadiers moved from SZ64 to SZ57
                  1 Cutter moved from SZ63 to SZ57
                  1 Grenadiers moved from SZ57 to Catalonia
                  1 Artillery, 1 Fusiliers and 1 Marines moved from Languedoc to Provence
                  2 Fusilierss and 2 Grenadierss moved from Valais to Provence
                  1 Fusiliers moved from Burgundy to Provence
                  1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter moved from SZ35 to SZ29
                  1 Horse_Artillery moved from Orleanais to Champagne
                  2 Dragoonss moved from Anjou to Champagne
                  1 Howitzer moved from Orleanais to Champagne
                  1 Artillery and 2 Fusilierss moved from Auvergne to Champagne
                  1 Dragoons, 3 Fusilierss and 2 Horse_Artillerys moved from Champagne to Cologne
                  1 Dragoons moved from Picardy to Cologne
                  1 Artillery and 3 Fusilierss moved from Picardy to Flanders
                  2 Dragoonss and 1 Hussars moved from Normandy to Flanders
                  2 Horse_Artillerys moved from Valais to Provence
                  2 Hussarss moved from Poitou to Champagne
                  1 Horse_Artillery and 1 Hussars moved from Gascony to Champagne
                  2 Fusilierss moved from Anjou to Normandy
                  1 Chasseurs moved from Normandy to Picardy
                  1 General moved from Orleanais to Champagne

      Purchase Units - France
                  France buy 1 Artillery, 5 Fusilierss, 1 Horse_Artillery and 4 Hussarss; Remaining resources: 0 PUs;

      Combat - France
                  Battle in Egypt
                      France attack with 2 Mariness and 1 Ney
                      Neutral defend with 2 Chasseurss
                          France roll dice for 2 Mariness and 1 Ney in Egypt, round 1 :  1/1 hits
                          Neutral roll dice for 2 Chasseurss in Egypt, round 1 :  1/0 hits
                          1 Chasseurs owned by the Neutral and 1 Marines owned by the France lost in Egypt
                          France roll dice for 1 Marines and 1 Ney in Egypt, round 2 :  1/1 hits
                          Neutral roll dice for 1 Chasseurs in Egypt, round 2 :  0/1 hits
                          1 Chasseurs owned by the Neutral lost in Egypt
                      France win, taking Egypt from Neutral with 1 Marines and 1 Ney remaining. Battle score for attacker is 4
                      Casualties for France: 1 Marines
                      Casualties for Neutral: 2 Chasseurss
                  Battle in Cologne
                      France attack with 2 Dragoonss, 3 Fusilierss and 2 Horse_Artillerys
                      Neutral defend with 2 Chasseurss and 1 Fusiliers
                          France roll dice for 2 Dragoonss, 3 Fusilierss and 2 Horse_Artillerys in Cologne, round 1 :  2/1 hits
                          Neutral roll dice for 2 Chasseurss and 1 Fusiliers in Cologne, round 1 :  1/1 hits
                          1 Chasseurs owned by the Neutral , 1 Fusiliers owned by the Neutral and 1 Fusiliers owned by the France lost in Cologne
                          France roll dice for 2 Dragoonss, 2 Fusilierss and 2 Horse_Artillerys in Cologne, round 2 :  2/1 hits
                          Neutral roll dice for 1 Chasseurs in Cologne, round 2 :  0/1 hits
                          1 Chasseurs owned by the Neutral lost in Cologne
                      France win, taking Cologne from Neutral with 2 Dragoonss, 2 Fusilierss and 2 Horse_Artillerys remaining. Battle score for attacker is 10
                      Casualties for France: 1 Fusiliers
                      Casualties for Neutral: 2 Chasseurss and 1 Fusiliers
                  Battle in Provence
                      France attack with 1 Artillery, 4 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines
                      Neutral defend with 3 Fusilierss
                          France roll dice for 1 Artillery, 4 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines in Provence, round 1 :  3/1 hits
                          Neutral roll dice for 3 Fusilierss in Provence, round 1 :  1/0 hits
                          3 Fusilierss owned by the Neutral and 1 Fusiliers owned by the France lost in Provence
                      France win, taking Provence from Neutral with 1 Artillery, 3 Fusilierss, 2 Grenadierss, 2 Horse_Artillerys and 1 Marines remaining. Battle score for attacker is 8
                      Casualties for France: 1 Fusiliers
                      Casualties for Neutral: 3 Fusilierss
                  Battle in Flanders
                      France attack with 1 Artillery, 2 Dragoonss, 3 Fusilierss and 1 Hussars
                      AustrianEmpire defend with 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                          France roll dice for 1 Artillery, 2 Dragoonss, 3 Fusilierss and 1 Hussars in Flanders, round 1 :  2/1 hits
                          AustrianEmpire roll dice for 1 Artillery, 1 Cuirassiers and 2 Dragoonss in Flanders, round 1 :  1/1 hits
                          1 Artillery owned by the AustrianEmpire , 1 Dragoons owned by the AustrianEmpire and 1 Hussars owned by the France lost in Flanders
                          France roll dice for 1 Artillery, 2 Dragoonss and 3 Fusilierss in Flanders, round 2 :  1/1 hits
                          AustrianEmpire roll dice for 1 Cuirassiers and 1 Dragoons in Flanders, round 2 :  1/1 hits
                          1 Dragoons owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Flanders
                          France roll dice for 1 Artillery, 2 Dragoonss and 2 Fusilierss in Flanders, round 3 :  2/1 hits
                          AustrianEmpire roll dice for 1 Cuirassiers in Flanders, round 3 :  0/1 hits
                          1 Cuirassiers owned by the AustrianEmpire lost in Flanders
                      France win, taking Flanders from AustrianEmpire with 1 Artillery, 2 Dragoonss and 2 Fusilierss remaining. Battle score for attacker is 16
                      Casualties for France: 1 Fusiliers and 1 Hussars
                      Casualties for AustrianEmpire: 1 Artillery, 1 Cuirassiers and 2 Dragoonss
                  Battle in SZ29
                      France attack with 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter
                      UnitedKingdom defend with 1 Barque, 2 Brigantines, 1 Cutter and 1 Frigate
                          France roll dice for 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter in SZ29, round 1 :  2/1 hits
                          UnitedKingdom roll dice for 1 Barque, 2 Brigantines, 1 Cutter and 1 Frigate in SZ29, round 1 :  1/1 hits
                      Units damaged: 1 Battleship owned by the France
                          1 Barque owned by the UnitedKingdom and 1 Cutter owned by the UnitedKingdom lost in SZ29
                          France roll dice for 1 Barque, 1 Battleship, 1 Brigantine and 1 Cutter in SZ29, round 2 :  1/1 hits
                          UnitedKingdom roll dice for 2 Brigantines and 1 Frigate in SZ29, round 2 :  1/0 hits
                          1 Barque owned by the France and 1 Brigantine owned by the UnitedKingdom lost in SZ29
                          France roll dice for 1 Battleship, 1 Brigantine and 1 Cutter in SZ29, round 3 :  1/1 hits
                          UnitedKingdom roll dice for 1 Brigantine and 1 Frigate in SZ29, round 3 :  0/1 hits
                          1 Brigantine owned by the UnitedKingdom lost in SZ29
                          France roll dice for 1 Battleship, 1 Brigantine and 1 Cutter in SZ29, round 4 :  1/1 hits
                          UnitedKingdom roll dice for 1 Frigate in SZ29, round 4 :  0/1 hits
                          1 Frigate owned by the UnitedKingdom lost in SZ29
                      France win with 1 Battleship, 1 Brigantine and 1 Cutter remaining. Battle score for attacker is 34
                      Casualties for France: 1 Barque
                      Casualties for UnitedKingdom: 1 Barque, 2 Brigantines, 1 Cutter and 1 Frigate

      Non Combat Move - France

      Place Units - France
                  1 Artillery and 1 Fusiliers placed in Champagne
                  4 Fusilierss, 1 Horse_Artillery and 4 Hussarss placed in Orleanais

      Turn Complete - France
                  France collect 61 PUs; end with 61 PUs total
                  Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 55 PUs

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  3 was rolled 5 times
                  4 was rolled 5 times
                  5 was rolled 4 times
                  6 was rolled 5 times
              Average roll : 4.143
              Median : 4.000
              Variance : 1.150
              Standard Deviation : 1.072
              Total rolls : 21

      France Combat
                  1 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 4 times
              Average roll : 3.917
              Median : 3.500
              Variance : 1.273
              Standard Deviation : 1.128
              Total rolls : 12

      UnitedKingdom Combat
                  3 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.667
              Median : 5.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Neutral Combat
                  4 was rolled 3 times
              Average roll : 4.000
              Median : 4.000
              Variance : 4.500
              Standard Deviation : 2.121
              Total rolls : 3

      AustrianEmpire Combat
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.667
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Test summary from TripleA, engine version: 1.6.1.2, time: 18:51:01

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Test summary from TripleA, engine version: 1.6.1.2, time: 18:50:02

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Sorry to be a bastard about it, I just really hate dice.  :-(

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      So, as in I give a number for which I would be willing to do dice and give to you? Or you could give me a bid for going dice :-D

      I could probably just invoke the rules and say that in the case of a disagreement we go with the map default, which is LL  :mrgreen:

      :evil: :roll: :wink: :| :oops: :-P :x 8-) :? :-o :-( :-)

      posted in Tournaments
      lalapaloozaL
      lalapalooza
    • RE: Bota r1 (Napoleonic Empires) Noll vs Lala

      Haha, well as an experienced player I definitely like LL better.

      I don’t want to be a dictator here (besides conquering Europe!), but I would really prefer LL if that’s alright.

      posted in Tournaments
      lalapaloozaL
      lalapalooza
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