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    Topics created by kwaspek104

    • kwaspek104K

      Kwas (Axis) V. TGC (Allies) Europe - The 52 Dolla Game

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      kwaspek104K

      Game History

      Round: 6 Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 13 armour, 8 artilleries and 50 infantry moved from Belorussia to Moscow 12 armour moved from East Poland to Moscow 6 fighters moved from East Poland to Moscow 1 infantry moved from Palestine to Syria Germans take Syria from Middle_East 1 artillery and 4 infantry moved from Palestine to Trans-Jordan 1 submarine moved from North Sea Sea Zone to Danish Sea Sea Zone 3 bombers moved from Germany to Moscow Combat - Germans Battle in Trans-Jordan Germans attack with 1 artillery and 4 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.17 expected hits Middle_East roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Trans-Jordan Germans roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.00 expected hits Middle_East roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 2/3 hits, 0.83 expected hits Middle_East roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Trans-Jordan 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from Middle_East with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 3 infantry Casualties for British: 1 artillery and 2 infantry Battle in Moscow Germans attack with 25 armour, 8 artilleries, 3 bombers, 6 fighters and 50 infantry British defend with 1 armour, 3 fighters and 2 infantry; Americans defend with 4 fighters; Russians defend with 1 aaGun, 5 armour, 5 artilleries, 1 factory, 1 fighter and 55 infantry Russians roll AA dice in Moscow : 0/9 hits, 1.50 expected hits Germans roll dice for 25 armour, 8 artilleries, 3 bombers, 6 fighters and 50 infantry in Moscow, round 2 : 38/92 hits, 29.83 expected hits Russians roll dice for 6 armour, 5 artilleries, 8 fighters and 57 infantry in Moscow, round 2 : 28/76 hits, 28.00 expected hits 28 infantry owned by the Germans lost in Moscow 36 infantry owned by the Russians and 2 infantry owned by the British lost in Moscow Germans roll dice for 25 armour, 8 artilleries, 3 bombers, 6 fighters and 22 infantry in Moscow, round 3 : 30/64 hits, 25.17 expected hits Russians roll dice for 6 armour, 5 artilleries, 8 fighters and 19 infantry in Moscow, round 3 : 15/38 hits, 15.33 expected hits 15 infantry owned by the Germans lost in Moscow 19 infantry owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians and 1 armour owned by the British lost in Moscow Germans roll dice for 25 armour, 8 artilleries, 3 bombers, 6 fighters and 7 infantry in Moscow, round 4 : 24/49 hits, 22.50 expected hits Russians roll dice for 8 fighters in Moscow, round 4 : 6/8 hits, 5.33 expected hits 6 infantry owned by the Germans lost in Moscow 1 fighter owned by the Russians, 4 fighters owned by the Americans and 3 fighters owned by the British lost in Moscow Germans captures 24PUs while taking Russians capital Germans win, taking Moscow from Russians with 25 armour, 8 artilleries, 3 bombers, 6 fighters and 1 infantry remaining. Battle score for attacker is 170 Casualties for Germans: 49 infantry Casualties for Russians: 5 armour, 5 artilleries, 1 fighter and 55 infantry Casualties for British: 1 armour, 3 fighters and 2 infantry Casualties for Americans: 4 fighters Non Combat Move - Germans Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans 3 bombers moved from Moscow to Belorussia 6 fighters moved from Moscow to East Poland 3 bombers moved from Belorussia to East Poland Place Units - Germans 15 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 61 PUs

      Combat Hit Differential Summary :

      Russians regular : 0.33 Germans regular : 14.50 Russians AA : -1.50 Middle_East regular : 0.33

      kwas-g6.tsvg

      @The_Good_Captain

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Europe - The ??? - Game 10

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      @kwaspek104

      kwas-allies3 Final.tsvg

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Europe - The ??? - Game 9

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      kwaspek104K

      well, done should have blocked your russian sub lol @Ragnell804

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Europe - The ??? - Game 7

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      @kwaspek104

      go again?

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Europe - The ??? - Game 6

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      @kwaspek104

      Ill keep my bid of 4 in Leningrad

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Europe - The ??? - Game 5

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      kwaspek104K

      @VictoryFirst yeah lol, Surprise Sealion!

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) - The Tank Push - Game 4

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      @kwaspek104

      I think I will concede here. Lets go again.

    • kwaspek104K

      Kwas (Axis) V. VictoryFirst (Allies) - Europe, Game 2

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      VictoryFirstV

      @kwaspek104

      Yeah I am not sure either if it were dice that caused Germany’s loss or the too many units you sent to the Middle East lol. Probably a mix of both. I think the Germans should be able to win every game unless they get insanely diced. Take a look at my 3rd game against Ragnell, there I got completely curve-stomped as the Allies lol. Here is a link: https://www.axisandallies.org/forums/topic/41241/ragnell804-germany-vs-victoryfirst-allies-original-europe-game-3/17?_=1727726657073

      However our game proved that the Allies can still win. We need to play more of these games before any of these questions can be answered. I think at the moment the best Allied strategy is a mix between fighters and transports, after my game against Ragnell I’m probably leaning more towards transports than fighters as Moscow cannot be held indefinitely. It is going to fall at some point and you better get some sort of transport shuck going before that happens.

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) - The Tank Push - Game 3

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      @kwaspek104

      Same sides

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) - The Tank Push Rematch

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      @kwaspek104

      Always, same sides.

    • kwaspek104K

      Kwas (Axis) V. Ragnell (Allies) Featuring - The Tank Push

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      @kwaspek104

      Go again same sides

    • kwaspek104K

      Kwas (Germany) VS. Douche/TGC (Allies) AKA The Nightmare Team (Jk lol), Game 4

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      • • • kwaspek104
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      kwaspek104K

      Game History

      Round: 3 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans 5 transports moved from Baltic Sea Sea Zone to Danish Sea Sea Zone 3 infantry moved from Norway to Danish Sea Sea Zone 5 artilleries moved from Germany to Danish Sea Sea Zone 5 artilleries, 3 infantry and 5 transports moved from Danish Sea Sea Zone to English Channel Sea Zone 1 artillery and 1 infantry moved from France to Bay of Biscay Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Bay of Biscay Sea Zone to English Channel Sea Zone 2 infantry moved from Netherlands-Belgium to English Channel Sea Zone 6 infantry moved from English Channel Sea Zone to United Kingdom 6 artilleries moved from English Channel Sea Zone to United Kingdom 3 fighters moved from Norway to United Kingdom 2 fighters moved from Netherlands-Belgium to United Kingdom 1 bomber moved from Germany to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 6 artilleries, 1 bomber, 5 fighters and 6 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 11 infantry; Americans defend with 2 infantry British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 1 battleship and 1 destroyer in United Kingdom, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 6 artilleries, 1 bomber, 5 fighters and 6 infantry in United Kingdom, round 2 : 3/18 hits, 7.17 expected hits British roll dice for 1 armour, 1 artillery and 13 infantry in United Kingdom, round 2 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the Americans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 6 artilleries, 1 bomber, 5 fighters and 1 infantry in United Kingdom, round 3 : 6/13 hits, 5.50 expected hits British roll dice for 1 armour, 1 artillery and 9 infantry in United Kingdom, round 3 : 3/11 hits, 3.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom 6 infantry owned by the British lost in United Kingdom Germans roll dice for 4 artilleries, 1 bomber and 5 fighters in United Kingdom, round 4 : 4/10 hits, 4.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in United Kingdom, round 4 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Germans lost in United Kingdom 1 artillery owned by the British and 3 infantry owned by the British lost in United Kingdom Germans roll dice for 2 artilleries, 1 bomber and 5 fighters in United Kingdom, round 5 : 2/8 hits, 3.83 expected hits British roll dice for 1 armour in United Kingdom, round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in United Kingdom Germans captures 18PUs while taking British capital Germans win, taking United Kingdom from British with 2 artilleries, 1 bomber and 5 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 4 artilleries and 6 infantry Casualties for Americans: 2 infantry Casualties for British: 1 armour, 1 artillery and 11 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Halifax Sea Sea Zone: 1 submarine EDIT: Adding units owned by Germans to U.S. Eastern Coast Sea Zone: 1 submarine EDIT: Turning off Edit Mode 5 fighters moved from United Kingdom to Netherlands-Belgium 1 bomber moved from United Kingdom to Germany 4 infantry moved from Northern Italy to Austria 1 artillery moved from Northern Italy to Austria 1 infantry moved from Poland to Czechoslovakia 7 armour moved from Poland to Germany 4 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 4 infantry moved from France to Netherlands-Belgium 1 armour moved from France to Germany Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs

      Combat Hit Differential Summary :

      British AA : -1.00 Germans regular : -6.00 British regular : -0.67

      g3.tsvg

    • kwaspek104K

      A lone fighter defending against an SBR

      Axis & Allies Europe
      • • • kwaspek104
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      kwaspek104K

      Wow. Thank you.

    • kwaspek104K

      Douche V. Kwas

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      The_Good_CaptainT

      @DoManMacgee said in Douche V. Kwas:

      @kwaspek104 GG. Had some bad rolls in the Atlantic and blatantly missed the extra 2 Tanks from Romania that were able to make it to the big Belorussia battle. Hope to give it another whirl soon!

      I was wondering what happened there. Got it. Yeah that was definitely an interesting game - and imo this game deserves a better reputation than it got. @kwaspek104 you got to try your sub strat lol, nice!

    • kwaspek104K

      Game 4: Kwas (Axis) V. TGC (Allies)

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      dicebotD

      4d6: 5, 4, 4, 4

    • kwaspek104K

      Kwas (Axis) V. TGC (Allies)

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      kwaspek104K

      agree with everything lol

    • kwaspek104K

      Victory Condition Question

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      • • • kwaspek104
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      kwaspek104K

      @COJOH said in Victory Condition Question:

      @The_Good_Captain That would be interesting to know, because when I received the answer on my question that time, we ended our Europe game and… my brother (Axis) won from me. The allies were marching to Moscow in order to save them but were just one round to late; Germany took Moscow. So in a desperate attempt to strike back to Berlin with all available forces of the allies, my attack failed and Berlin survived, game over. Or not ?

      According to what Krieghund said here, I would say yes.

      @Krieghund said in Victory Condition Question:

      @The_Good_Captain Hmmm. It seems when I answered this before, I neglected to consult the FAQ. The answer here is correct, and the answer in the other thread is not. I have corrected it there. Sorry for any inconvenience.

      Yup, that makes sense. Thanks again guys!

    • kwaspek104K

      TGC (Germans) VS. Kwas (Allies)

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      The_Good_CaptainT

      @kwaspek104

      This is the first time in my Axis and Allies career where the end was a certified ‘draw’.

    • kwaspek104K

      Anyone Down for the Original Europe?

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      The_Good_CaptainT

      @kwaspek104 I’m your huckleberry. Sending you a PM.

    • kwaspek104K

      Question About Kamikazes

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      kwaspek104K

      Thank you my lord.

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