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    • Following 2
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    Best posts made by kwaspek104

    • RE: Question About Kamikazes

      Thank you my lord.

      posted in Axis & Allies Pacific
      kwaspek104K
      kwaspek104
    • RE: kwaspek104 vs crockett classic 1.3

      @crockett36 yeah, just not sure what to do lol

      posted in League
      kwaspek104K
      kwaspek104
    • RE: Larry Harris' Extra D-Day rules

      Are these rules real? The Harris game deisgn forum doesn’t work anymore.

      posted in Axis & Allies: D-Day
      kwaspek104K
      kwaspek104
    • RE: 1914 TGC (Central Powers) vs Kwas (Entente) - no bid

      @The_Good_Captain forgot to @ you

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: kwaspek104 vs crockett classic 1.3

      no worries

      posted in League
      kwaspek104K
      kwaspek104
    • RE: Victory Conditions question

      ecec71e6-f030-4abf-a249-fcb6e23958e7-image.png

      Page 14 of manual

      posted in Axis & Allies: D-Day
      kwaspek104K
      kwaspek104
    • RE: 1914 TGC (Central Powers) vs Kwas (Entente) - no bid

      I think you posted this to the wrong thread? lmao @The_Good_Captain

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Victory Conditions question

      @The_Good_Captain

      “If a turn ends with the Allies in
      control of those zones, that side is
      close to victory. (If you wish, you
      can place order card 01 in front of
      the Allies player(s) to mark this.) If
      at the end of the next turn the Allies
      still control all of those zones, that
      side has won. If the Allies no longer
      control one or more of those zones,
      the game continues.”

      posted in Axis & Allies: D-Day
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      @The_Good_Captain I noticed those fighters were kinda vulnerable too, but I wasn’t sure if you were gonna attack lol.

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      @The_Good_Captain forgot to move russian transport

      r5-edited.tsvg

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      been drinking lately? ;)

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: 1914 TGC (Central Powers) vs Kwas (Entente) - no bid

      Yeah I still honestly don’t understand the Russian Revolution rules lol. It’s giving submarines a run for their money when it comes to “most convoluted rule in Axis and Allies.” It might be useful in your video series to just have one video explaining some of the rule differences this game has from other AnA games, especially Russian Revolution lol.

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      @The_Good_Captain r13.tsvg

      Sorry bud but I used this version to open it lol: https://github.com/triplea-game/triplea/releases/tag/2.6.14330

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      All right, I officially concede @The_Good_Captain. Don’t want to drag this one out any longer lol.

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)

      Plus I don’t want to use this version of TripleA any longer. But overall, great, tense game. The whole point of this game was to see how viable a “KJF” is in this version. And honestly? Not too bad. I thought I did pretty well considering this was the first time I did such a thing. I think a KGF will pretty much always be superior for obvious reasons, but it was fun learning the ropes of a KJF in this game.

      It was interesting because I felt like I didn’t really need that much transports/infantry as the United States. It really is naval warfare. The cat & mouse in the Pacific is a lot of fun though, and I think there are a couple of avenues of going about it. I bought subs in the beginning and then bombers later on. I was rather successful in bombing Japan’s economy, which I was quite happy with. The tricky part about invading Japan is that it’s an island so you need transports to invade it. But Japan can just turtle with lots of infantry before your additional transports can get there. So that’s why I went with the bombing route. No economy = less infantry so you need less transports to invade Japan.

      Of course, the factories did help quite a bit, especially with the support of the British. I don’t know how viable a “KJF” is without factories. It would be basically just the US with minimal support from Russia and UK. The UK would not be able to help as much without the India factory, so I feel like that game would mostly be UK/USSR v. Ger. & USA v. Japan.

      But yeah let me know your thoughts below! Also let me know if you wanna play again and if you use a similar strategy against me! It was fun to actually have something go on in the Pacific for once!

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis & Allies Classic: Third Edition. Kwas (Allies) V. TGC (Axis)

      @The_Good_Captain submerge?Screenshot (51).png

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis & Allies Classic: Third Edition. Kwas (Allies) V. TGC (Axis)

      @The_Good_Captain Well, thank you for the compliment! Not so sure that attack with the Russians on Eastern Europe was such a good play but thank you regardless lol.

      But yes, I tried to position my troops so that an amphib assault is possible on all four core German territories. Wanted to see what you would do. Since you were transparent, I’ll be transparent myself now: I don’t know what to do now lol. Southern Europe is tempting because there’s only one guy there but it will put my fleet out of position for a turn or two. Might do it “just to see what happens.” (I like playing as Allies against you because I like trying weird strategies and I know you’re a great player so I’m very curious how you will react to them!)

      Gonna sleep on this one!

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Axis & Allies Classic: Third Edition. Kwas (Allies) V. TGC (Axis)

      @The_Good_Captain I moved the British Bomber to England instead.

      b5-edited.tsvg

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Original Pacific TGC (Japan) vs. Kwas (Allies) - original setup, no bid

      @The_Good_Captain huh that’s interesting. all right, I’ll still do it just to see what happens lol

      That should be my only combat move

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
    • RE: Original Pacific TGC (Japan) vs. Kwas (Allies) - original setup, no bid

      @The_Good_Captain Indeed. us3-combat-move.tsvg

      posted in Play Boardgames
      kwaspek104K
      kwaspek104
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