China is now maxed out. The only way it can grow stronger is if India falls. :)
Ya, after I posted the map I said… That’s the wrong colour for an allied sub… oppps. :)
China is now maxed out. The only way it can grow stronger is if India falls. :)
Ya, after I posted the map I said… That’s the wrong colour for an allied sub… oppps. :)
Sorry, the transports should be in sz 105 for the amphibious assualt. Corrected on the non com map
US collects 79
China
buys 6 art
walk ins to liberate itself from the EVIL Japanese and parades abound.
China collects 29
US buys
4 transports
4 inf
4 art
1 dd
2 sub
Combat
Normandy
Rolls: 4@1; Total Hits: 14@1: (2, 2, 2, 1)
def
Rolls: 1@3; Total Hits: 01@3: (4)
Manchuria
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (6, 3)1@4: (4)
def
Rolls: 1@2; Total Hits: 01@2: (6)
SFE
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (2, 2)
def
Rolls: 1@4; Total Hits: 11@4: (4)
You expected anything less!?!?!???
;)
Ah, the First real clash on the Eastern Front and a jolly slaughter all around!!!
Russia collects 43
and now to Japan… dun dun dun
Rolls: 6@3; Total Hits: 46@3: (3, 6, 2, 3, 5, 2)
def
Rolls: 1@2 5@3; Total Hits: 51@2: (1)5@3: (4, 1, 1, 1, 1)
Rolls: 5@2 8@3; Total Hits: 85@2: (3, 6, 3, 6, 3)8@3: (1, 2, 3, 1, 1, 2, 2, 1)
def
Rolls: 9@2 5@3; Total Hits: 79@2: (5, 1, 5, 2, 6, 6, 2, 1, 4)5@3: (5, 1, 1, 1, 6)
Rolls: 14@2 8@3; Total Hits: 1014@2: (6, 5, 2, 6, 3, 2, 3, 2, 6, 1, 2, 6, 6, 6)8@3: (4, 3, 2, 2, 1, 2, 4, 6)
def
Rolls: 19@2 5@3; Total Hits: 919@2: (4, 2, 4, 4, 6, 3, 5, 5, 1, 5, 4, 2, 4, 6, 4, 1, 2, 3, 1)5@3: (4, 2, 1, 3, 6)
2 planes join in, better late than never. :)
Rolls: 2@3; Total Hits: 22@3: (2, 1)
And now is the time for the Russian strike
Russia buys
9 tanks
Combat
B. States
aa guns
Rolls: 2@1; Total Hits: 02@1: (2, 4)
+extra @3dice depending on aa guns
Rolls: 9@1 14@2 6@3; Total Hits: 89@1: (4, 6, 1, 5, 1, 2, 1, 2, 2)14@2: (6, 5, 3, 6, 4, 6, 5, 5, 3, 4, 1, 2, 6, 2)6@3: (5, 5, 5, 2, 6, 2)
def
Rolls: 29@2 5@3; Total Hits: 929@2: (3, 3, 5, 3, 4, 3, 4, 5, 3, 5, 6, 3, 4, 3, 2, 2, 3, 1, 6, 5, 4, 6, 1, 3, 2, 5, 2, 6, 1)5@3: (1, 2, 4, 4, 6)
East Poland
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 1)2@2: (3, 4)1@3: (6)
def
Rolls: 1@2; Total Hits: 01@2: (6)
We’ll just have to see. :)
US collects
76
China buys
4 art
saves 2
China collects 22+2=24
UK
miss typed the A. Islands combat, but since neither ground unit hit it makes no difference
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (4)1@4: (5)
def
Rolls: 1@3; Total Hits: 11@3: (2)
US buys
4 transports
3 inf
3 subs
1 cr
combat
A. Islands
Rolls: 1@1 1@3 2@4; Total Hits: 11@1: (6)1@3: (6)2@4: (6, 3)
def
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
Amur
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (5)1@4: (3)
def
Rolls: 1@2; Total Hits: 01@2: (4)
Mwahahahaha. The evil dice stay with the axis. :D
Now to not make any mistakes…… :)
Having not seen the map yet, all I can comment is on the copy of the Emperor’s speach broadcast via vox network to the troops…
Yes, when those 5 units have died in China, where oh where will Russia find more men on their Eastern Front. :)
Yes. That one. The US high command is pleased with the result of the naval actions. DESPITE Japanese preference that we move to the Solomons and be completely annihilated by bombers on Japan, fleet elements off Aussie land and EVERTHING in between. :)
Just so you know, while the Hungarians want to beliberated by Germany, the Romanians had a parade and took to the streets. ;)
On a not trashtalking note, when you do the. Italy/German combo, the French fighter will sink the transport at iceland and land in scotland. That’s the only french move that will effect German troop deployment.
Are we looking at the same map? Doesn’t look like running away from our end. :)
And you can’t goad me into stupid move. If and when I make a stupid move it will be my choice. ;)
Oh, made a mistake with america, had 2 extra inf swimming with the fleet. They have been escorted back to hawaii. Now the troop numbers match the transport numbers. :)
Back to the Ruskies
Russia buys 4inf 3art 4 tanks
Combat
Hungary
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 4)2@3: (1, 3)
def
Rolls: 1@2; Total Hits: 01@2: (3)
Romania
Rolls: 12@2; Total Hits: 512@2: (5, 5, 5, 4, 3, 3, 3, 1, 2, 1, 2, 1)
def
Rolls: 2@2; Total Hits: 02@2: (4, 5)
Bury
Rolls: 18@1 3@3; Total Hits: 518@1: (1, 6, 6, 5, 1, 2, 4, 1, 6, 5, 1, 2, 6, 4, 2, 3, 6, 6)3@3: (2, 4, 4)
def
Rolls: 1@2; Total Hits: 01@2: (4)