Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (6, 4)
def
Rolls: 1@3; Total Hits: 11@3: (3)
Posts made by kungfujew
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Rolls: 3@2 2@3; Total Hits: 23@2: (3, 2, 3)2@3: (5, 1)
def
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (2)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Hungary
Rolls: 4@2 2@3; Total Hits: 04@2: (5, 4, 6, 6)2@3: (6, 6)
def
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 4)1@3: (6)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Russia Buys
9 inf
4 artRussia, finding the Italian presence…. distasteful, attacks in force.
COMBAT!!!
Hungary
Rolls: 6@2 2@3; Total Hits: 16@2: (5, 1, 3, 5, 5, 5)2@3: (4, 6)
def
Rolls: 3@2 1@3; Total Hits: 23@2: (2, 5, 2)1@3: (6)
Romania
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (1, 3)
def
Rolls: 1@2; Total Hits: 01@2: (3)
Novgorod
Rolls: 1@1 10@3; Total Hits: 51@1: (2)10@3: (4, 2, 1, 1, 2, 3, 6, 6, 5, 4)
def
Rolls: 1@2; Total Hits: 01@2: (5)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I thought for sure you would have taken the “East Poland Challange”. Now I need to wait until I look at the map to trash talk
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I think it total for the axis it’s like -34 (including this turn) for Japan, -12 for Germany and -18 for Italy. Until this game I never really thought about convoy raiding potentially being this huge.
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I like how when you start playing wargames you always want to roll well. By the time you’re n experienced wargammer, you just pray for the statistical average. :)
The Italians are doing about as much as the Chinese with half as much income.
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I’m not going to be home until later, and I don’t think there’s anything that France can do that will effect German moves, so go ahead with Germany and I’ll do any superfluous French moves with the awesomeness of the Russian BEAST!!!
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I wish I had your construction job. Posting games mid day. Damn unions ;P
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Since I have more ships, I’ll do the damage if you decide to continue, I don’t want the fighters to crash by accident if the carrier takes a needless hit.
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
How soon do we get to see? I’m quite excited. :)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Hrmmmm. That’s kind of what I don’t like. :)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
I really understand the US frustration with China now. During the war the chinese government would not use any more forces against the Japs than needed to hold the line and I wish those bloody Chinese would build a boat or two. Even a raft would work
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
There’s lways an option, but I wasn’t going to hold the game up for a day over it. :)
Besides, the fighter missed, so it deserves what it got. :P
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
forgot sz 104
sub
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
def
Rolls: 1@1; Total Hits: 01@1: (6)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Brazil
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (1)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
US 8
The turn of CHAMPIONS
Buys
3 transports
3 inf
3 tanks
2 subs
cr
ddCombat
Guam
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (4, 6)1@4: (2)
def
Rolls: 1@4; Total Hits: 01@4: (5)
sz 33
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (3, 6)2@4: (4, 1)
def
Rolls: 1@1; Total Hits: 01@1: (4)
Brazil
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (4)
def
Rolls: 1@2; Total Hits: 01@2: (4)
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RE: 1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
Ah, I see. I do it that way so that you can see what already moved, but I understand what you mean. People who play “by the book” only would not appreciate it. Thanks, that’ll probably save me some headaches in the future. I’m just glad I’ve been fortunate enough to get people who enjoy playing aa fun game as much as winning. :). And I actually do appreciate having the actual rules pointed out, as there might be situations where it would be very important to see where everything goes before combat is rolled.