SZ110 Rnd2
1 Cru 1 BB 1 Ftr 4 Tbmb
3 Hits + 1@5
Rolls: 1@5; Total Hits: 11@5: (3)
Vs
2 Ftr 2 AC
2 Hits
Posts made by Krychek
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
SZ91 Cleared Wlo 2 Ftr (instead of 1 :()
SZ110
1 Cru 1 AC 1 BB 3 Ftr 5 Tbmb
5 Hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (3)
Vs
6 Ftr 2 AC
4 Hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (3)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
So Allright…
Recap
1 SS SZ93 to SZ91 IN NCMS
SZ91 Rnd1 Was 2 Hit vs 1 hit
SZ91 Rnd2
1 Ftr 1 Sbmb
1 Hit
Vs
1 Damaged BB 1 Trn
Rolls: 1@4; Total Hits: 11@4: (4)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
lol that’s right about I did not have gib a the start of the turn
Lemme review both naval fights then -_-
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
SZ91 Cwlo 1 Ftr
Waiting for Scramble order @ SZ110
ALSO
I need to know which units you are gonna hit for each of the rounds
First round will be 5 Hits + 1@4 (Attacker)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
SZ91 Rnd1
2 Ftr 1 Sbmb
1 Hit + 1@4
Rolls: 1@4; Total Hits: 11@4: (1)
Vs
1 Trn 1 Cru 1 BB
1 Hit + 1@1
Rolls: 1@1; Total Hits: 01@1: (2)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
G3
Purchases
7 Trn 1 Inf Save 1CMs
SZ110
1 Cru 1 AC 1 BB 3 Ftr 5 TbmbNeed to know if you scramble
SZ91
2 Ftr SZ110 to SZ91
1 Sbmb Wgr to SZ91 -
RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Actually I remember Trn are chosen last so the hit is def in the BB lol.
I’m gonna go ahead and start germany turns as nothing I will do in it will have any kind of influance on france, I’m not taking scotland. You can do your France NCMs after my German turn.
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Let me know on which naval unit you will take the hit. Put it on the BB for now but it’s unofficial.
Egy Twol
Gib Twol
Sud Twlo 2 InfNCMs
1 Trn SZ92 to SZ96 With 1 Inf 1 Rtl Alg to Tob
1 Trn SZ92 to SZ93 to SZ92 With 1 Inf 1 AA Sfr to Gib
4 Inf 1 Arm Bul to Gre
1 Inf Tun to Alg
1 Arm Tun to Tob
1 DD 1 BB SZ93 to SZ98
1 SS SZ93 to SZ92
4 Inf Nita to Sfr
1 Ftr 1 Tbmb Sita to AlxPlaces + collects 34 IPCs
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Writing it appart!
So I’m trying something in SZ91 lol1 SS SZ93 to SZ91
I will do my surprise attack then submerge
Rolls: 1@2; Total Hits: 11@2: (2)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Sud Rnd3
1 Inf 1 Rtl
Rolls: 1@4; Total Hits: 11@4: (1)
Vs
1 Rtl
Rolls: 1@2; Total Hits: 01@2: (5)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Egy Def
Rolls: 1@2; Total Hits: 01@2: (5)
Gib Def (+ 1 Cru Sbmb)
Rolls: 1@2; Total Hits: 01@2: (4)
Sud Rnd1
3 Inf 1 Rtl
1 Hit
Vs
1 Inf 1 Minf 1 Rtl
1 HitSud Rnd2
2 Inf 1 Rtl
Rolls: 1@5; Total Hits: 11@5: (5)
Vs
1 Minf 1 Rtl
Rolls: 1@4; Total Hits: 11@4: (1)
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
I2
Purchases
Repair 1 BB SZ93
1 mIC Gre
Nita: 5 Inf 1 RtlCMs
Egy
2 Inf 1 Rtl Alx to Egy
1 Minf Tob to Egy
1 Trn SZ97 to SZ99 to SZ98 With 1 Inf Nita 1 Arm gre to EgyGib
1 Trn SZ92 Pickup 1 Inf 1 Rtl Mor to GibSud
3 Inf 1 Rtl Ken to Sud -
RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Well youve shown the ability to be flexible and even tho thats not what I asked, it is still muchhhhhhhhhhhhh better than initially so ty.
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Carrier question! Anybody plz (OR KREIG!)
Fighters may not be sent on “suicide runs”
where they go into combat with no place to
land afterward. However, fighters may be
sent on “risky” missions. These are combat
movements that need an aircraft carrier to
move (or survive) in order to land. If, during
combat, the aircraft carrier is lost, then the
fighters must finish their movements by landing
in another safe territory or carrier within
range. If unable to do this, the fighters are
lost.Made the wanted part in Bold.
It says Move, or survive. In that sense that would indirectly mean that the carrier must have been existing at the begining of the turn?
Because I’m in this wierd situation where Uk would like to destroy Trns in SZ113 By sending 4 Ftrs that would land in SZ110 on ACs bought the same turn.
I do know it is legal to send Planes on a recently brought AC. that’s not the question. So the question is: Is it considered a suicide run if there is no AC Before the end of the turn in SZ110 ?
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
I thought about that but only thought about 2 planes and 1 ac lol
But tbh something fucked me up. When I loaded your map I only saw your BB in SZ107 and there were still one of your Cru in SZ110 and I made an attack to SZ110 with all my planes to take it fof then read that you forgot to move it which kinda fucked me up because then I didnt need to send my own cru in SZ110 and that would have maybe madei t attractive for your ftr to try up SZ110 lol
Would you please allow me to move that Cru in SZ113 to make it a much more interesting game lol I can’t belive I did this again…
/cry
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Sui Twol
Yun TwolNCMs
1 AA Jeh to Anh
5 Inf 2 Rtl Anh to Kwe
2 Inf 1 Rtl Hun to Kwe
1 Rtl Man to Amu
1 Inf Kor to Man
1 Inf Kor to Amu
1 Trn SZ5 to SZ6
1 Trn SZ36 to SZ19
1 Trn SZ6 to SZ36 With 2 Inf Jap to Kwa
2 Trn SZ6 to SZ33 With 2 Inf 2 Rtl Jap to CarAnd some with planes
Finally you’re getting raped somewhere :P
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
Sui
2 Inf 1 Rtl 1 Tbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (6)
Yun
2 Inf 1 Ftr 1 Tbmb 1 Sbmb
2 Hit
Vs
2 Inf
Rolls: 1@4; Total Hits: 01@4: (5)
All others Twof
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RE: Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
J2
Purchases
Jap: 1 Trn 6 Inf
Sha: 2 Arm 1 Minf (3) 16 IPCsCMs
Sib and Sak Twof
1 Arm Sfe to Sib to SakBury
1 Inf Amu to BuryYun
2 Inf Kwa to Yun
1 Ftr 1 Tbmb 1 Sbmb kwa to YunHop
1 Minf Jeh to HopSui
2 Inf 1 Rtl Cha to Sui
1 Tbmb Jeh to Sui