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    2. Krieghund
    3. Posts
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    Posts made by Krieghund

    • RE: India’s industry capabilities.

      @Barca1984 There is no limit to the number of land units and/or fighters the British Empire (only) may mobilize in India. Otherwise, powers may mobilize units land units and fighters only in their original capital and sea units only in naval bases located in their original territories. See page 23 of the rulebook.

      posted in Axis & Allies 1914
      KrieghundK
      Krieghund
    • RE: Two quick questions.

      @Barca1984

      1. The attacker may cease the attack (not retreat) at the end of any combat round. The attacking units remain in the sea zone.

      2. You are not required to counter-attack after you are attacked.

      posted in Axis & Allies 1914
      KrieghundK
      Krieghund
    • RE: Do Axis players really receive IPCs for capturing Chinese territories?

      @GigaSmoot The answer is “B”.

      posted in Axis & Allies Anniversary Edition
      KrieghundK
      Krieghund
    • RE: Flanking artillery help infantry on mail assault?

      @The_Good_Captain From page 30 of the Rulebook:

      Each eligible infantry or mechanized infantry must be paired one-for-one with a supporting artillery (an artillery may not support both an infantry and a mechanized infantry), but paired units need not necessarily be attacking from the same territory.

      posted in Axis & Allies North Africa
      KrieghundK
      Krieghund
    • RE: Rule Clarification 1914

      @Running-Away It depends. From page 15 of the Rulebook:

      Land units that begin your turn in contested territories can only be moved to territories that at the beginning of your turn were either controlled by your power or contained units belonging to your power. If they are moved by transport, they may also remain at sea.

      If the destination territory is already contested and already contains units belonging to your power, you can move your units there to do an amphibious reinforcement, and then attack (or not). If the territory is enemy-controlled, or if it’s contested but doesn’t already contain your units, you can’t move them there.

      Of course, if the units remain at sea until your next turn, these restrictions are lifted.

      Could a moderator please move this topic to the proper forum? Thanks.

      posted in Axis & Allies 1914
      KrieghundK
      Krieghund
    • RE: Deploying Units to convoy zones from Gibraltar/Italy

      @The_Good_Captain Yes. See “Staging Territories”, on page 13 of the Rulebook, and “Deploying Land and Air Units and Supply Tokens”, on page 25.

      posted in Axis & Allies North Africa
      KrieghundK
      Krieghund
    • RE: Anniversary edition and commanders expansion

      @Mr_CrOwLeY_80 US Commanders’ abilities cannot be used for China. Per page 10 of the Anniversary Rulebook, “China and its units are controlled by the U.S. player, but for game purposes it is considered a separate power and its resources cannot be mixed.” On the positive side, that leaves you free to choose Chines Commanders for use with China.

      posted in Axis & Allies Anniversary Edition
      KrieghundK
      Krieghund
    • RE: Flying over Revolutionary Russia?

      @The_Good_Captain No.

      posted in Axis & Allies 1914
      KrieghundK
      Krieghund
    • RE: Kamikaze National Advantage question?

      @Barca1984 … and yes, you can use bombers.

      posted in Axis & Allies Revised Edition
      KrieghundK
      Krieghund
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @ampdrive said in Global 2nd edition Q+A ( AAG40.2):

      On a related matter,I need to ask about Afganistan.Is it part of the Europe or Pacific map?

      The Europe map, of course.

      If it goes pro-allies can USSR activate it when at war with only Japan?

      No.

      If UK has activated and both UK and USSR are at war with Japan,can USSR fly air units over Afganistan to land in India?

      No.

      I suspect answer is “Europe map” based on pg 35 of pacific 40 rulebook,but that section is about W.India and W.Canada specifically.

      Correct, but that rule concerns which UK economy those territories belong to. It does not change which map they’re on.

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @ampdrive said in Global 2nd edition Q+A ( AAG40.2):

      I have a question about the chinese fighrer.Like any other fighter in an operational AB,can the chinese scramble?Would it make any difference if it was an anphibious assault against the territory the fighter occupies?

      No, it can’t scramble. See page 10 of the Rulebook.

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @dazedwit Yes, that all works.

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
    • RE: Can German aircraft scramble from Western Germany to defend sea zone 95?

      @Barca1984 No, that’s not possible. Air units can scramble only to sea zones adjacent to the territory the air base is in. in Western Germany’s case, those would be sea zones 112 and 113. See page 16 of the Rulebook.

      posted in Axis & Allies Europe 1940
      KrieghundK
      Krieghund
    • RE: Advance Convoys - Suez Canal - Air Units

      @The_Good_Captain Here is the “Phase 1: Advance Convoys” section of the rules in the latest version of the Rulebook (which I don’t believe has yet been posted):

      All of your reinforcement land units and supply tokens in the Casablanca and Mediterranean convoy sea zones must advance into the corresponding ports now (with two exceptions, see below). You must also move your air units in those same convoy sea zones up to 2 spaces to land in friendly-controlled territories (possibly including the convoy’s destination port). Any air units that cannot land are immediately destroyed. The presence of enemy units in the convoy sea zone does not interfere with this movement.

      On the United Kingdom’s turn, land and air units and supply tokens in the Suez Canal convoy sea zone advance to Cairo, while sea units there advance to sea zone 31.

      Movement out of the above convoy sea zones in this phase doesn’t count against these arriving units’ movement allowance (see “Land Unit Movement," page 15, and “Air Unit Movement” and "Sea Unit Movement,” page 16), so they may move and fight normally in the remainder of your turn.

      Sea units do not move with convoys into ports. They only move under their own power.

      On the UK’s turn, all of the units in the Atlantic Ocean and Indian Ocean convoy sea zones must then follow the arrows and advance into the next convoy sea zone. These units may not move further in this or any other phase of the same turn.

      Exception: If a convoy arrival fills the destination port to capacity (the stacking limit, see page 10), any excess land units are stuck in the convoy sea zone until there is room for them to arrive in a future turn (assuming they survive until then). To avoid overloading a port territory, you may wish to hold reinforcements for later convoys (see “Phase 6: Deploy Reinforcements and Assign Convoy Escorts,” page 25), but if you are sure you’ll take some convoy losses, sending excess units might work out.

      As you can see, air units in the Suez Canal convoy sea zone must advance to Cairo.

      posted in Axis & Allies North Africa
      KrieghundK
      Krieghund
    • RE: Info on French industry, IPCs, and capabilities.

      @Barca1984 France has no special rules in either the Europe or Global game. It is treated in the same way as any major power. It may not collect or spend IPCs while its capital is held by the Axis.

      I hope you and your nephew enjoy the game!

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @The-Farmer @surfer is correct.

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
    • RE: Hasbro Hack

      @barnee Use the Renegade Game Studios Resources page. It’s probably more up-to-date anyway.

      posted in News
      KrieghundK
      Krieghund
    • RE: Piece count limit question

      @VictoryFirst Yes, you can also do it that way.

      posted in Axis & Allies Classic
      KrieghundK
      Krieghund
    • RE: 1942 Board Game Error?

      @Running-Away Also see the FAQ for other information concerning the game.

      posted in Axis & Allies 1942 2nd Edition
      KrieghundK
      Krieghund
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @matttodd1 Yes, they can, as they neither moved in combat movement nor participated in combat.

      posted in Axis & Allies Global 1940
      KrieghundK
      Krieghund
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