TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
3 transports moved from 57 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 57 Sea Zone to 62 Sea Zone
3 transports moved from 60 Sea Zone to 62 Sea Zone
3 bombers moved from Ningxia to Russia
1 bomber moved from Chinghai to Germany
2 fighters moved from Egypt to Italy
3 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Ningxia to Yunnan
3 armour moved from Manchuria to Ningxia
2 fighters moved from 37 Sea Zone to Egypt
2 fighters moved from Japan to 37 Sea Zone
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5,4 and causes: 12 damage to unit: factory
Bombing raid in Russia causes 12 damage total.
Non Combat Move - Japanese
3 bombers moved from Russia to Ningxia
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer placed in 37 Sea Zone
1 bomber and 1 infantry placed in Burma
Japanese undo move 3.
1 bomber and 1 infantry placed in Burma
1 fighter placed in 62 Sea Zone
1 armour placed in French Indo-China Thailand
1 armour and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 65 PUs