It’s the same module, which is outdated anyway… Just some adjustments to NOs and England might get a bomber. I have to check to see what that’s all about. I’ll get it posted sometime tonight I think.
Posts made by Kobu
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Okay, we’ll switch it up. I’ll do Allies.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Heh, no that’s okay. :-D
Let’s start fresh with the slightly updated rules. You have time? What side do you want?
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Actually, no extra hit for me going highest to lowest.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
You rolled an extra bombardment. The second cruiser can’t fire without a third unit landing. Also, my fighters defend at 4. So one hit down for you, one more for me with those rolls.
I’ll take hits on the bombers first, then tanks, finally fighters.
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RE: ????????????(Axis) vs. Kobu(Allies)- G40- Alpha+3, No Techposted in Play Boardgames
You can’t take a transport as a hit. Just go. You can update the map yourself.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Japan collects 54 + 10 NO + 21 looted = 85.
Japan has 6 VC and will be victorious if one isn’t taken by their next turn.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Central Mongolia
Rolls: 2@4 5@3 1@1; Total Hits: 32@4: (5, 5)5@3: (6, 5, 3, 3, 2)1@1: (2)
Rolls: 2@3; Total Hits: 22@3: (2, 3) -
RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Japan buys
6 tnk = 36
1 dst = 8
1 trn = 7
1 inf = 3
1 art = 4Spend 58.
Szechwan
Rolls: 1@4 1@1; Total Hits: 11@4: (1)1@1: (4)
Rolls: 1@2; Total Hits: 01@2: (3)Yunnan
Rolls: 3@3 2@2; Total Hits: 33@3: (1, 4, 2)2@2: (1, 6)
Rolls: 1@2; Total Hits: 01@2: (6)Hunnan
Rolls: 2@3 1@1; Total Hits: 22@3: (2, 2)1@1: (3)
Rolls: 1@2; Total Hits: 11@2: (1)Central Mongolia
Rolls: 2@4 5@3 1@1; Total Hits: 32@4: (4, 4)5@3: (2, 6, 4, 5, 4)1@1: (4)
Rolls: 3@3 2@2; Total Hits: 03@3: (4, 5, 4)2@2: (6, 3)Philippines
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)Queensland
Rolls: 2@4 2@3; Total Hits: 22@4: (6, 4)2@3: (3, 4)
Rolls: 8@2; Total Hits: 58@2: (1, 3, 1, 2, 4, 1, 1, 5)
Rolls: 4@2; Total Hits: 14@2: (2, 4, 6, 6)New South Wales
Rolls: 4@2; Total Hits: 24@2: (2, 1, 5, 5)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Germany buys
6 ftr = 60
1 tac = 11Spend 71. All uncontested combat. Collect 65 + 25 NO = 90.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Collect 21 + 16 NO + 1 saved = 38.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Italy buys
2 tnk = 12
1 inf = 3
1 art = 4
2 trn = 14Spend 33, save 1.
Trans Jordan
Rolls: 2@3 1@1; Total Hits: 22@3: (1, 1)1@1: (2)
Rolls: 1@1; Total Hits: 01@1: (5)Bryansk
Rolls: 2@3 2@2 1@1; Total Hits: 22@3: (4, 2)2@2: (3, 2)1@1: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Also, at this point only one of your tacs shoots at 4. It doesn’t matter for that roll though.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Lose the Italian AA gun and 3 inf.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Definitely want to keep the bomber so that’s fine.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Japan collects 54 + 5 NO - 1 convoy = 58.
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RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Nice shooting. We continue!
Rolls: 4@4 4@3; Total Hits: 24@4: (6, 5, 1, 5)4@3: (4, 3, 4, 5)
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
RE: Kobu vs. alldescends Alpha+3, No Techposted in Play Boardgames
Japan buys
6 tnk = 36
1 dst = 8
1 sub = 6
1 trn = 7
1 inf = 3
1 art = 4Spend 64.
Yunnan
Rolls: 4@4 4@3 6@2 1@1; Total Hits: 84@4: (1, 6, 5, 3)4@3: (2, 5, 2, 4)6@2: (6, 2, 2, 1, 5, 3)1@1: (1)
Rolls: 10@2; Total Hits: 710@2: (1, 1, 6, 1, 2, 2, 1, 4, 4, 2)