TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 5 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Korea
1 bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 bombers moved from Western United States to Korea
2 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Midway to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
1 fighter moved from Guam to 6 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 0/6 hits, 3.50 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
1 cruiser owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -28
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Germans: 1 submarine
Battle in Korea
Americans attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 3/11 hits, 4.67 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Korea
Americans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 3 : 4/11 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 43 Sea Zone to Amur
2 fighters and 1 tactical_bomber moved from Korea to Amur
2 bombers moved from Korea to Amur
3 fighters moved from Western United States to Midway
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Amur
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Place Units - Americans
3 fighters placed in Eastern United States
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Hopei
2 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 3/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
2 infantry owned by the Chinese retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in 112 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 112 Sea Zone, round 3 : 1/7 hits, 3.50 expected hits
Germans roll dice for 1 battleship, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
1 destroyer owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the British lost in 112 Sea Zone
British roll dice for 1 battleship, 2 fighters and 2 transports in 112 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 112 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
British roll dice for 1 battleship, 1 fighter and 2 transports in 112 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
2 transports owned by the British retreated to 110 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -32
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 4 fighters
Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Non Combat Move - British
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 24 PUs; end with 24 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -5.00
British : -4.17
Americans : -3.17
Chinese : 1.33
Japanese : -0.67
Savegame