TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
6 Infantrys moved from E.Romania to Odessa
1 Elite moved from E.Romania to Odessa
4 Infantrys moved from Bucharest to E.Romania
2 Infantrys moved from W.Romania to E.Romania
1 Elite moved from W.Romania to E.Romania
1 Artillery and 9 Infantrys moved from Vinnytsia to Kiev
Purchase Units - Romanians
Romanians buy 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Romanians
Place Units - Romanians
3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Mech.Infs moved from Oulu to Middle Norrland
1 Artillery, 1 Fighter, 7 Infantrys, 2 Mech.Infs and 1 Tank moved from Vyborg to S.Karelia
1 Infantry moved from Kotka to Vyborg
1 Infantry moved from Tampere to Kotka
2 Mech.Infs moved from Helsinki to Kotka
2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Fighter, 7 Infantrys, 2 Mech.Infs and 1 Tank
Russians defend with 2 Bunkers and 6 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter, 7 Infantrys, 2 Mech.Infs and 1 Tank in S.Karelia, round 2 : 4/1 hits, 3.50 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 6 Infantrys in S.Karelia, round 2 : 3/0 hits, 3.00 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 2 Mech.Infs and 1 Tank in S.Karelia, round 3 : 3/0 hits, 3.00 expected hits
Russians roll dice for 2 Bunkers and 4 Infantrys in S.Karelia, round 3 : 3/1 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 1 Infantry, 2 Mech.Infs and 1 Tank in S.Karelia, round 4 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 Bunkers and 1 Infantry in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Bunker owned by the Russians lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 2 Mech.Infs and 1 Tank in S.Karelia, round 5 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in S.Karelia, round 5 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Finns and 1 Bunker owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Fighter, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
Casualties for Finns: 1 Artillery and 7 Infantrys
Casualties for Russians: 2 Bunkers and 6 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Middle Norrland
Place Units - Finns
3 Infantrys and 2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : 0.50
Russians regular : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
2 Infantrys moved from Amazon to Suriname
2 Tanks moved from Peru to Suriname
Combat - Dutch
Battle in Suriname
Dutch attack with 2 Infantrys and 2 Tanks
Italians defend with 1 Factory, 1 Infantry and 4 Tanks
Dutch roll dice for 2 Infantrys and 2 Tanks in Suriname, round 2 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 Infantry and 4 Tanks in Suriname, round 2 : 2/1 hits, 2.33 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the Dutch lost in Suriname
Dutch roll dice for 2 Tanks in Suriname, round 3 : 1/0 hits, 1.00 expected hits
Italians roll dice for 4 Tanks in Suriname, round 3 : 2/0 hits, 2.00 expected hits
1 Tank owned by the Italians and 2 Tanks owned by the Dutch lost in Suriname
Italians win with 3 Tanks remaining. Battle score for attacker is -7
Casualties for Dutch: 2 Infantrys and 2 Tanks
Casualties for Italians: 1 Infantry and 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Italians regular : -0.33
Dutch regular : -0.33
Territory Summary for Dutch :
Timor : 1 Infantry
Hollandia : 1 Bunker, 1 Infantry and 1 Tank
Soembawa : 1 Bunker and 1 Infantry
Tanimbar : 1 Infantry
Peru : 1 flag
Amazon : 1 flag
114 Sea Zone : 1 Destroyer
67 Sea Zone : 2 Destroyers, 2 Submarines and 1 Transport
Production/PUs Summary :
Germans : 128 / 127
Russians : 71 / 71
Italians : 88 / 100
French : 13 / 14
Yamamoto : 77 / 80
Chinese : 29 / 29
Hisaichi : 70 / 70
British : 93 / 102
Anzac : 43 / 45
Dutch : 9 / 0
Finns : 16 / 16
Romanians : 15 / 15
Thai : 2 / 0
Americans : 100 / 100
Dice Statistics:
Total
1 was rolled 121 times
2 was rolled 121 times
3 was rolled 102 times
4 was rolled 124 times
5 was rolled 126 times
6 was rolled 119 times
Average roll : 3.519
Median : 4.000
Variance : 0.521
Standard Deviation : 0.722
Total rolls : 713
Null / Other
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Germans Combat
1 was rolled 21 times
2 was rolled 15 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.437
Median : 4.000
Variance : 1.715
Standard Deviation : 1.310
Total rolls : 87
Romanians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 8
Neutral Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.640
Median : 4.000
Variance : 0.231
Standard Deviation : 0.481
Total rolls : 50
Italians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.788
Median : 4.000
Variance : 0.458
Standard Deviation : 0.676
Total rolls : 52
British Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Hisaichi Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.519
Median : 4.000
Variance : 0.222
Standard Deviation : 0.471
Total rolls : 52
Americans Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.306
Median : 3.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
Anzac Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 3.000
Variance : 0.075
Standard Deviation : 0.274
Total rolls : 21
French Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.034
Standard Deviation : 0.185
Total rolls : 40
Yamamoto Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.218
Median : 3.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 55
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Finns Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
Average roll : 2.750
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Thai Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.348
Median : 5.000
Variance : 1.311
Standard Deviation : 1.145
Total rolls : 23
Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.737
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 80
Dutch Combat
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
2 S.Submarines moved from 67 Sea Zone to 113 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 1 Carrier and 1 S.Submarine; Remaining resources: 2 PUs;
Non Combat Move - Anzac
1 Adv.Fighter moved from West Papua to Townsville
Place Units - Anzac
1 Carrier and 1 S.Submarine placed in 113 Sea Zone
Anzac undo move 1.
1 Adv.Fighter placed in Townsville
1 Adv.Fighter placed in Port Moresby
1 Carrier and 1 S.Submarine placed in 113 Sea Zone
2 Adv.Fighters moved from Townsville to 113 Sea Zone
Turn Complete - Anzac
Anzac collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Territory Summary for Anzac :
Kusaie : 1 flag
Ulithi : 1 flag, 1 Infantry
Yap : 1 flag, 1 Infantry
Kyushu : 1 flag, 1 Artillery and 1 Infantry
North New Zealand : 1 Infantry
Tasmania : 1 Infantry
Port Moresby : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 2 Infantrys
South New Zealand : 1 Infantry
Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
Broome : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
Northern Territory : 2 Infantrys
New Britain : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
South Australia : 4 Infantrys
Hollandia : 1 Artillery, 2 Elites, 1 Marine and 1 Tank
Woleai : 1 Tank
113 Sea Zone : 2 Adv.Fighters, 1 Carrier and 5 S.Submarines
Production/PUs Summary :
Germans : 128 / 127
Russians : 71 / 71
Italians : 88 / 100
French : 13 / 14
Yamamoto : 77 / 80
Chinese : 29 / 29
Hisaichi : 70 / 70
British : 93 / 102
Anzac : 43 / 45
Dutch : 9 / 0
Finns : 16 / 16
Romanians : 15 / 15
Thai : 2 / 0
Americans : 100 / 100
Dice Statistics:
Total
1 was rolled 121 times
2 was rolled 121 times
3 was rolled 101 times
4 was rolled 124 times
5 was rolled 125 times
6 was rolled 119 times
Average roll : 3.518
Median : 4.000
Variance : 0.551
Standard Deviation : 0.743
Total rolls : 711
Null / Other
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Germans Combat
1 was rolled 21 times
2 was rolled 15 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.437
Median : 4.000
Variance : 1.715
Standard Deviation : 1.310
Total rolls : 87
Romanians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 8
Neutral Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.640
Median : 4.000
Variance : 0.231
Standard Deviation : 0.481
Total rolls : 50
Italians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.765
Median : 4.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 51
British Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Hisaichi Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.519
Median : 4.000
Variance : 0.222
Standard Deviation : 0.471
Total rolls : 52
Americans Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.306
Median : 3.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
Anzac Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 3.000
Variance : 0.075
Standard Deviation : 0.274
Total rolls : 21
French Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.034
Standard Deviation : 0.185
Total rolls : 40
Yamamoto Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.218
Median : 3.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 55
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Finns Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
Average roll : 2.750
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Thai Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.348
Median : 5.000
Variance : 1.311
Standard Deviation : 1.145
Total rolls : 23
Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.737
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 80
Dutch Combat
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.412
Median : 3.000
Variance : 1.427
Standard Deviation : 1.195
Total rolls : 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
4 Transports moved from 11 Sea Zone to 21 Sea Zone
2 Artillerys and 5 Infantrys moved from Dover to 21 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 21 Sea Zone to 22 Sea Zone
6 Infantrys moved from 22 Sea Zone to Oslo
British take Oslo from Germans
2 Artillerys moved from 22 Sea Zone to Oslo
1 S.Bomber moved from Dover to Middle Norrland
1 Destroyer, 2 Infantrys and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
4 Artillerys and 4 Infantrys moved from S.Thailand to Bangkok
2 Artillerys, 1 Fighter and 2 Infantrys moved from Malaya to Bangkok
1 Artillery and 1 Infantry moved from Cape Town to South Africa
1 Artillery and 1 Infantry moved from South Africa to Mozambique
2 Transports moved from 61 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 3 Infantrys moved from Assam to Yunnan
2 Artillerys and 2 Infantrys moved from 61 Sea Zone to S.Thailand
1 Submarine moved from 109 Sea Zone to 101 Sea Zone
Purchase Units - British
British buy 2 Adv.Fighters, 1 Carrier, 17 Infantrys and 4 Transports; Remaining resources: 1 PUs;
Combat - British
Strategic bombing raid in Middle Norrland
Bombing raid in Middle Norrland rolls: 5 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in Bangkok
British attack with 6 Artillerys, 1 Fighter and 6 Infantrys
Yamamoto defend with 1 Artillery and 7 Infantrys; Thai defend with 1 AAGun, 1 Factory and 4 Infantrys
Thai roll AA dice in Bangkok : 0/1 hits, 0.17 expected hits
British roll dice for 6 Artillerys, 1 Fighter and 6 Infantrys in Bangkok, round 2 : 5/1 hits, 4.33 expected hits
Thai roll dice for 1 Artillery and 11 Infantrys in Bangkok, round 2 : 4/0 hits, 4.00 expected hits
4 Infantrys owned by the Thai, 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the British lost in Bangkok
British roll dice for 6 Artillerys, 1 Fighter and 2 Infantrys in Bangkok, round 3 : 3/0 hits, 3.00 expected hits
Thai roll dice for 1 Artillery and 6 Infantrys in Bangkok, round 3 : 2/1 hits, 2.33 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Bangkok
British roll dice for 6 Artillerys and 1 Fighter in Bangkok, round 4 : 2/1 hits, 2.33 expected hits
Thai roll dice for 1 Artillery and 3 Infantrys in Bangkok, round 4 : 1/1 hits, 1.33 expected hits
2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Bangkok
British roll dice for 5 Artillerys and 1 Fighter in Bangkok, round 5 : 2/0 hits, 2.00 expected hits
Thai roll dice for 1 Artillery and 1 Infantry in Bangkok, round 5 : 0/1 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Bangkok
British captures 8PUs while taking Thai capital
British win, taking Bangkok from Thai with 5 Artillerys and 1 Fighter remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery and 6 Infantrys
Casualties for Thai: 4 Infantrys
Casualties for Yamamoto: 1 Artillery and 7 Infantrys
Battle in 101 Sea Zone
British attack with 1 Submarine
Thai defend with 1 Transport
British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai lost in 101 Sea Zone
British win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Thai: 1 Transport
Battle in Mozambique
British attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Bangkok to Malaya
1 S.Bomber moved from Middle Norrland to Dover
Place Units - British
2 Adv.Fighters placed in Wales
4 Transports placed in 18 Sea Zone
1 Carrier placed in 18 Sea Zone
British undo move 3.
1 Carrier placed in 18 Sea Zone
2 Adv.Fighters moved from Wales to 18 Sea Zone
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
5 Infantrys placed in London
Turn Complete - British
British collect 93 PUs; end with 102 PUs
Combat Hit Differential Summary :
Thai regular : -1.67
Neutral regular : -0.33
British regular : 0.67
Thai AA : -0.17
Territory Summary for British :
London : 1 AAGun, 4 Artillerys, 1 Factory and 9 Infantrys
British Guiana : 1 Infantry
Yunnan : 3 Artillerys and 6 Infantrys
Rhodes : 1 flag, 1 Infantry
Vancouver : 1 AAGun and 1 Factory
Burma : 2 Artillerys, 1 Bunker and 3 Infantrys
Rajputana : 1 Infantry
Bombay : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Yukon : 1 Infantry
Dover : 2 Artillerys, 6 Infantrys and 2 S.Bombers
Wales : 1 AAGun, 4 Artillerys, 1 Elite, 1 Factory, 2 Infantrys and 1 Tank
Trucial Coast : 1 Infantry
Quebec : 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 AAGun and 1 Factory
Madras : 1 AAGun, 1 Factory and 5 Infantrys
Andaman : 1 Infantry
Mysore : 1 Infantry
Montreal : 1 AAGun and 1 Factory
Delhi : 1 AAGun, 2 Artillerys, 1 Factory and 7 Infantrys
Malta : 3 Bunkers
Nauru : 1 Infantry
Ceylon : 1 Infantry
Tarawa : 1 Infantry
Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys
S.Thailand : 1 flag, 2 Artillerys and 2 Infantrys
Malaya : 1 AAGun, 3 Bunkers and 1 Fighter
Bangkok : 1 flag, 1 AAGun, 5 Artillerys and 1 Factory
Cape Town : 1 AAGun and 1 Factory
South Africa : 1 Artillery and 1 Infantry
Oslo : 1 flag, 2 Artillerys and 6 Infantrys
Iceland : 1 flag, 2 Infantrys
Mozambique : 1 flag, 1 Artillery and 1 Infantry
Greenland : 1 flag
22 Sea Zone : 5 Battleships and 4 Transports
18 Sea Zone : 2 Adv.Fighters, 1 Carrier and 4 Transports
19 Sea Zone : 1 T.Boat
71 Sea Zone : 1 Destroyer, 2 Infantrys and 1 Transport
61 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
57 Sea Zone : 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport
101 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 128 / 127
Russians : 71 / 71
Italians : 88 / 100
French : 13 / 14
Yamamoto : 77 / 80
Chinese : 29 / 29
Hisaichi : 70 / 70
British : 93 / 102
Anzac : 43 / 46
Dutch : 9 / 0
Finns : 16 / 16
Romanians : 15 / 15
Thai : 2 / 0
Americans : 100 / 100
Dice Statistics:
Total
1 was rolled 121 times
2 was rolled 121 times
3 was rolled 101 times
4 was rolled 124 times
5 was rolled 125 times
6 was rolled 119 times
Average roll : 3.518
Median : 4.000
Variance : 0.551
Standard Deviation : 0.743
Total rolls : 711
Null / Other
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Germans Combat
1 was rolled 21 times
2 was rolled 15 times
3 was rolled 5 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.437
Median : 4.000
Variance : 1.715
Standard Deviation : 1.310
Total rolls : 87
Romanians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.048
Standard Deviation : 1.024
Total rolls : 8
Neutral Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.640
Median : 4.000
Variance : 0.231
Standard Deviation : 0.481
Total rolls : 50
Italians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.765
Median : 4.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 51
British Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.526
Median : 4.000
Variance : 0.924
Standard Deviation : 0.961
Total rolls : 76
Hisaichi Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.519
Median : 4.000
Variance : 0.222
Standard Deviation : 0.471
Total rolls : 52
Americans Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.306
Median : 3.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
Anzac Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.381
Median : 3.000
Variance : 0.075
Standard Deviation : 0.274
Total rolls : 21
French Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.034
Standard Deviation : 0.185
Total rolls : 40
Yamamoto Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.218
Median : 3.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 55
Chinese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.370
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Finns Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
Average roll : 2.750
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Thai Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.348
Median : 5.000
Variance : 1.311
Standard Deviation : 1.145
Total rolls : 23
Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.737
Median : 4.000
Variance : 0.675
Standard Deviation : 0.822
Total rolls : 80
Dutch Combat
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.412
Median : 3.000
Variance : 1.427
Standard Deviation : 1.195
Total rolls : 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Hisaichi
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
1 Tank moved from Formosa to 92 Sea Zone
1 Infantry moved from Formosa to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Submarines moved from 92 Sea Zone to 107 Sea Zone
1 Carrier moved from 84 Sea Zone to 107 Sea Zone
1 Battleship moved from 84 Sea Zone to 107 Sea Zone
1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
1 Submarine moved from 84 Sea Zone to 107 Sea Zone
1 Tank moved from Formosa to 84 Sea Zone
2 Artillerys moved from Changchun to 84 Sea Zone
1 Infantry moved from Formosa to 84 Sea Zone
2 Infantrys moved from Korea to 84 Sea Zone
1 Infantry moved from Korea to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
2 Fighters moved from 84 Sea Zone to Davao
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys moved from S.Sakhalin to 75 Sea Zone
2 Infantrys moved from S.Sakhalin to 75 Sea Zone
3 Artillerys, 5 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
1 Infantry moved from Kirin to Vladivostok
1 Infantry moved from Kirin to Khabarovsk
1 Bomber moved from Changchun to 106 Sea Zone
1 Artillery moved from Kirin to Khabarovsk
1 Tank moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
1 Fighter moved from Changchun to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
2 Infantrys moved from Heilungchiang to Ayan
1 Tank moved from Heilungchiang to Ayan
1 Tank moved from Liaoning to Ayan
3 Infantrys moved from Hulunbuir to Chita
1 Artillery moved from Hulunbuir to Chita
1 Tank moved from Liaoning to Chita
1 Tank moved from Liaoning to Ayan
1 Fighter moved from Peking to Chita
3 Infantrys moved from Liaoning to Peking
2 Infantrys moved from Peking to Shantung
2 Tanks moved from Peking to Shantung
1 Artillery moved from Peking to Shantung
2 Infantrys moved from Changchun to Kirin
1 Destroyer moved from 92 Sea Zone to 107 Sea Zone
1 Submarine moved from 75 Sea Zone to 84 Sea Zone
1 Destroyer moved from 75 Sea Zone to 84 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Factorys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Chita, round 2 : 2/6 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in 107 Sea Zone
Hisaichi attack with 1 Battleship, 1 Carrier, 2 Destroyers, 3 Submarines and 3 Transports
Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
Hisaichi roll dice for 3 Submarines in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 3 Transports in 107 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
2 Submarines owned by the Americans, 1 Transport owned by the Americans and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone
Hisaichi roll dice for 2 Submarines in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 107 Sea Zone
Hisaichi win with 1 Battleship, 1 Carrier, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 Submarines
Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
Battle in Khabarovsk
Hisaichi attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Khabarovsk, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Vladivostok
Hisaichi attack with 1 Infantry and 2 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Vladivostok, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Hisaichi roll dice for 2 Tanks in Vladivostok, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Vladivostok, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Bunker owned by the Russians lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 2 Infantrys and 3 Tanks
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Infantrys and 3 Tanks in Ayan, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Davao
Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
Americans roll AA dice in Davao : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Davao, round 2 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Davao
Hisaichi roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Davao, round 3 : 3/6 hits, 2.33 expected hits
Americans roll dice for 1 Fighter in Davao, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Davao
Hisaichi win, taking Davao from Americans with 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
Battle in 106 Sea Zone
Hisaichi attack with 1 Bomber
British defend with 1 Submarine
Hisaichi roll dice for 1 Bomber in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the British lost in 106 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Hisaichi
1 Bomber moved from 106 Sea Zone to Hong Kong
1 Fighter moved from Chita to Peking
1 Fighter moved from Khabarovsk to Kirin
2 Fighters moved from Davao to 107 Sea Zone
Place Units - Hisaichi
1 Factory placed in Peking
1 Factory placed in Hulunbuir
Turn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Americans AA : -0.33
Russians regular : 2.50
Hisaichi regular : 3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Yamamoto
1 Battleship moved from 88 Sea Zone to 91 Sea Zone
1 Destroyer moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 88 Sea Zone to 91 Sea Zone
1 Submarine moved from 96 Sea Zone to 91 Sea Zone
1 Submarine moved from 89 Sea Zone to 91 Sea Zone
1 Submarine moved from 81 Sea Zone to 91 Sea Zone
1 Submarine moved from 78 Sea Zone to 91 Sea Zone
1 Fighter moved from Minamitori to 91 Sea Zone
1 Fighter moved from Rongelap to 91 Sea Zone
2 Carriers and 4 Fighters moved from 88 Sea Zone to 86 Sea Zone
1 Destroyer and 1 Transport moved from 103 Sea Zone to 86 Sea Zone
1 Bomber moved from Jaluit to Fukien
2 Artillerys moved from Hainan to 92 Sea Zone
2 Infantrys moved from Hainan to 92 Sea Zone
2 Artillerys moved from 92 Sea Zone to Hong Kong
2 Infantrys moved from 92 Sea Zone to Hong Kong
1 Battleship moved from 85 Sea Zone to 92 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Fukien to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hong Kong
1 Infantry moved from Kyushu to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kiangsi
1 Artillery moved from Fukien to Kiangsi
1 Tank moved from Fukien to Kiangsi
1 Carrier moved from 85 Sea Zone to 92 Sea Zone
2 Fighters moved from 85 Sea Zone to Hong Kong
1 Bomber moved from Tokyo to Hong Kong
2 Tanks moved from Kwangsi to Kwangtung
1 Infantry moved from Kwangsi to Kwangtung
1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Shikoku to 85 Sea Zone
1 Tank moved from Tokyo to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
2 Infantrys moved from Chubu to Kyushu
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Destroyer, 3 Infantrys, 2 Submarines, 3 Tanks and 3 Transports moved from 85 Sea Zone to 75 Sea Zone
3 Infantrys and 3 Tanks moved from 75 Sea Zone to Okhotsk
1 Fighter moved from Tokyo to Kiangsi
1 Artillery and 1 Infantry moved from Ulithi to Woleai
Yamamoto take Woleai from Americans
1 Infantry moved from Yap to Ulithi
Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Infantry, 2 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hong Kong
Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
British roll AA dice in Hong Kong : 1/3 hits, 0.50 expected hits
1 Fighter owned by the Yamamoto lost in Hong Kong
Yamamoto roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys in Hong Kong, round 2 : 2/7 hits, 2.50 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Hong Kong
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Hong Kong, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the British lost in Hong Kong
Yamamoto win, taking Hong Kong from British with 2 Artillerys, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Fighter and 3 Infantrys
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi
Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kiangsi, round 3 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Okhotsk
Yamamoto attack with 3 Infantrys and 3 Tanks
Russians defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 3 Tanks in Okhotsk, round 2 : 4/6 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Okhotsk
Yamamoto win, taking Okhotsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 91 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 2 Fighters and 5 Submarines
Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
2 Submarines owned by the Yamamoto lost in 91 Sea Zone
Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
2 Submarines owned by the Yamamoto, 2 Battleships owned by the Americans and 1 Cruiser owned by the Americans lost in 91 Sea Zone
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 91 Sea Zone, round 4 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Battleship and 1 Destroyer in 91 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Battleship owned by the Americans lost in 91 Sea Zone
Yamamoto win with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 52
Casualties for Yamamoto: 4 Submarines
Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
Non Combat Move - Yamamoto
2 Fighters could not land in 91 Sea Zone and were removed
1 Fighter moved from Hong Kong to 92 Sea Zone
1 Fighter moved from Kiangsi to 92 Sea Zone
1 Bomber moved from Hong Kong to Kyushu
Place Units - Yamamoto
2 B.Transports and 2 Transports placed in 84 Sea Zone
1 Infantry and 2 Tanks placed in Tokyo
Yamamoto undo move 1.
2 B.Transports and 2 Transports placed in 84 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Yamamoto regular : 1.67
Americans regular : -1.67
British AA : 0.50
Russians regular : -0.33
British regular : 0.67
@captainwalker I dont see how? Now it asking for 2 more hits on you,3 battleships or destroyer? I have 3 subs left before hits.
@captainwalker I dont know how to post pearl battle for you, im at the point you absorbed 3 shots on your battleship, so you have a 3 battleships, a destroyer and a cruiser i think, I got 1 hit, i assume you want to cruiser vs the destroyer like last time? I have 3 subs 2 planes destroyer and battleship before taking your hits
@koba2 ouch lost a 76% chance at victory in provence france, never not taken that
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Italians
2 Infantrys moved from Lombardy to Provence
2 Artillerys moved from Lombardy to Provence
1 Tank moved from Venetia to Provence
1 Artillery moved from Tuscany to 50 Sea Zone
1 Tank moved from Venetia to 50 Sea Zone
2 Infantrys moved from Venetia to 50 Sea Zone
2 Tanks moved from Rome to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Infantry moved from Sicily to 46 Sea Zone
1 Artillery moved from Campania to 49 Sea Zone
1 Infantry moved from Campania to 49 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 49 Sea Zone to 48 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Tank and 2 Transports moved from 50 Sea Zone to 48 Sea Zone
1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Tank moved from Albania to Greece
1 Infantry moved from Albania to Greece
1 Artillery moved from Albania to Greece
2 Artillerys, 5 Infantrys and 3 Tanks moved from 48 Sea Zone to Greece
2 Fighters moved from Rome to 47 Sea Zone
2 Fighters moved from Lombardy to 47 Sea Zone
2 Infantrys moved from Rome to Campania
2 Infantrys moved from Tripoli to El Agheila
2 Infantrys moved from Kufra to New Valley
1 Tank moved from Tobruk to New Valley
2 Infantrys moved from Tobruk to Mersa Matruh
1 Artillery moved from Tobruk to Mersa Matruh
1 Infantry moved from Hun to Kufra
1 Infantry moved from Ghadames to Hun
1 Tank moved from Tripoli to Tobruk
1 Fighter moved from Italian East Africa to 57 Sea Zone
1 Submarine moved from 62 Sea Zone to 57 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
Purchase Units - Italians
Italians buy 1 Destroyer, 5 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Greece
Italians attack with 3 Artillerys, 6 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 6 Infantrys and 4 Tanks in Greece, round 2 : 6/13 hits, 4.50 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 2/7 hits, 2.67 expected hits
1 Tank owned by the Neutral, 5 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Greece
Italians roll dice for 3 Artillerys, 4 Infantrys and 4 Tanks in Greece, round 3 : 4/11 hits, 4.17 expected hits
Neutral roll dice for 1 Fighter in Greece, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 3 Artillerys, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 19
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Battle in New Valley
Italians attack with 2 Infantrys and 1 Tank
British defend with 2 Infantrys
Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 2 Infantrys in New Valley, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in New Valley
Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in 57 Sea Zone
Italians attack with 1 Fighter and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Italians lost in 57 Sea Zone
1 Fighter owned by the Italians retreated
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -7
Casualties for Italians: 1 Submarine
Battle in Kordofan
Italians attack with 1 Artillery, 4 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Kordofan, round 2 : 3/6 hits, 1.67 expected hits
British roll dice for 1 Tank in Kordofan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kordofan
Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for British: 1 Tank
Battle in Provence
Italians attack with 2 Artillerys, 2 Infantrys and 1 Tank
French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
Italians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Provence, round 2 : 0/5 hits, 1.83 expected hits
French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Italians lost in Provence
1 Tank owned by the Italians and 2 Artillerys owned by the Italians retreated to Lombardy
French win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -4
Casualties for Italians: 2 Infantrys
Battle in Mersa Matruh
Italians attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 4 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 5 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in Mersa Matruh, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in 47 Sea Zone
Italians attack with 4 Fighters
French defend with 1 Cruiser and 1 Transport
Italians roll dice for 4 Fighters in 47 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Italians lost in 47 Sea Zone
Italians roll dice for 3 Fighters in 47 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 3 Fighters in 47 Sea Zone, round 4 : 3/3 hits, 1.00 expected hits
French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Italians, 1 Transport owned by the French and 1 Cruiser owned by the French lost in 47 Sea Zone
Italians win with 2 Fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 Fighters
Casualties for French: 1 Cruiser and 1 Transport
Non Combat Move - Italians
2 Fighters moved from 47 Sea Zone to Tobruk
1 Fighter moved from 57 Sea Zone to Tobruk
Place Units - Italians
1 Destroyer and 2 Transports placed in 46 Sea Zone
4 Infantrys and 1 Tank placed in Lombardy
1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0.50
Italians regular : -3.50
British regular : -0.83
Neutral regular : -1.17
Test summary from TripleA, engine version: 2.5.22294, time: 9:42:59 AM
Savegame
@captainwalker You dont have to. Do you know if in the next day or two its likely to get fixed to go back to regular forum play?
@koba2 Or does djensen have the ability to just say let forum continue?
@captainwalker Ill try to send and play by email. but your getting an error on a brand new game right? We also played by forum because we couldnt get email or network to work. Is this your favorite way to play? Does it usually run out of room during games?
@captainwalker This happened in my other game as well. I think it started when I went to unsubscribe from getting so many dice emails. I though it would still keep my email registered. So then I re registered it, and now my friend is saying they are getting an error code 500 is that the same one? Have you seen this before?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1
Combat Move - Germans
3 Infantrys moved from Rhine to Belgium
3 Infantrys moved from Rhine to Belgium
2 Artillerys moved from Rhine to Belgium
1 Tank moved from Rhine to Belgium
6 Infantrys moved from Bavaria to Lorraine
2 Tanks moved from Bavaria to Lorraine
1 Tank moved from Austria to Lorraine
4 Infantrys moved from Austria to Croatia
2 Artillerys moved from Austria to Croatia
5 Infantrys moved from Bohemia to Hungary
1 Artillery moved from Bohemia to Hungary
3 Infantrys moved from Silesia to Krakow
2 Artillerys moved from Silesia to Krakow
1 Infantry moved from Bohemia to Krakow
1 Fighter moved from Bohemia to Lorraine
2 Tanks moved from Bohemia to Lorraine
1 Tank moved from Brandenburg to Lorraine
2 Tanks moved from Saxony to Lorraine
3 Infantrys moved from Hamburg to Netherlands
3 Infantrys moved from Hamburg to Denmark
2 Artillerys moved from Hamburg to Netherlands
1 Submarine moved from 4 Sea Zone to 11 Sea Zone
1 Submarine moved from 3 Sea Zone to 4 Sea Zone
1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Fighters moved from Hamburg to 24 Sea Zone
1 Tank moved from Hamburg to Netherlands
1 Tank moved from Hamburg to Denmark
2 Tanks moved from Silesia to Bohemia
2 Tanks moved from Bohemia to Bavaria
1 Tank moved from Berlin to Rhine
2 Stukas moved from Berlin to Lorraine
1 Bomber moved from Berlin to Denmark
1 Infantry moved from Saxony to Hamburg
1 Infantry moved from Saxony to Hamburg
1 Infantry moved from East Prussia to Danzig
1 Tank moved from East Prussia to Danzig
1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
6 Infantrys moved from Brandenburg to Silesia
2 Artillerys moved from Berlin to Brandenburg
4 Infantrys moved from Berlin to Brandenburg
1 Submarine moved from 42 Sea Zone to 31 Sea Zone
1 Submarine moved from 29 Sea Zone to 31 Sea Zone
1 Submarine moved from 16 Sea Zone to 34 Sea Zone
1 Submarine moved from 15 Sea Zone to 34 Sea Zone
1 Submarine moved from 28 Sea Zone to 34 Sea Zone
1 Submarine moved from 27 Sea Zone to 25 Sea Zone
1 Submarine moved from 36 Sea Zone to 34 Sea Zone
1 Submarine moved from 37 Sea Zone to 34 Sea Zone
2 Tanks moved from Lombardy to 44 Sea Zone
2 Infantrys moved from Lombardy to 44 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
2 Infantrys and 2 Tanks moved from 42 Sea Zone to N.Algeria
1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
2 Infantrys moved from El Agheila to Tobruk
2 Tanks moved from El Agheila to Tobruk
Purchase Units - Germans
Germans buy 8 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Hungary
Germans attack with 1 Artillery and 5 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Artillery and 5 Infantrys in Hungary, round 2 : 1/1 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Hungary
Germans roll dice for 1 Artillery and 4 Infantrys in Hungary, round 3 : 2/1 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Hungary, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Hungary
Germans loses 0 PUs for violating Hungarys neutrality.
Germans win, taking Hungary from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Netherlands
Germans attack with 2 Artillerys, 3 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/0 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Netherlands, round 3 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Danzig
Germans attack with 1 Artillery, 5 Infantrys and 3 Tanks
Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
Germans roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Danzig, round 2 : 3/1 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/1 hits, 1.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Danzig
Germans roll dice for 1 Artillery, 4 Infantrys and 3 Tanks in Danzig, round 3 : 3/1 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker and 1 Tank in Danzig, round 3 : 1/0 hits, 1.00 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Danzig
Germans loses 0 PUs for violating Danzigs neutrality.
Germans win, taking Danzig from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
Battle in Belgium
Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Belgium, round 2 : 2/1 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium
Germans roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Belgium, round 3 : 2/1 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 2 Artillerys, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 24 Sea Zone
Germans attack with 1 Battleship, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
Germans roll dice for 1 Submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Submarines in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 24 Sea Zone
Germans roll dice for 1 Submarine in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Battleship, 2 Destroyers, 2 Fighters and 2 Transports in 24 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Destroyer in 24 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 24 Sea Zone
Germans win with 1 Battleship, 2 Destroyers, 2 Fighters and 2 Transports remaining. Battle score for attacker is 21
Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
Casualties for Germans: 1 Submarine
Battle in Krakow
Germans attack with 2 Artillerys and 4 Infantrys
Neutral defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 4 Infantrys in Krakow, round 2 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Krakow
Germans roll dice for 2 Artillerys and 3 Infantrys in Krakow, round 3 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Krakow, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Krakow
Germans loses 0 PUs for violating Krakows neutrality.
Germans win, taking Krakow from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 2 Infantrys and 1 Tank
Battle in Denmark
Germans attack with 1 Bomber, 3 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Germans roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Denmark, round 2 : 1/1 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Denmark, round 3 : 1/1 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Denmark, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 1 Bomber, 1 Infantry and 1 Tank in Denmark, round 4 : 2/1 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Denmark, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans loses 0 PUs for violating Denmarks neutrality.
Germans win, taking Denmark from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in 31 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Cruiser
Germans roll dice for 2 Submarines in 31 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Submarines in 31 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Cruiser owned by the British lost in 31 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in N.Algeria
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Tanks in N.Algeria, round 2 : 2/1 hits, 1.33 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in N.Algeria
Germans win, taking N.Algeria from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lorraine
Germans attack with 1 Fighter, 6 Infantrys, 2 Stukas and 8 Tanks
French defend with 3 Bunkers, 3 Infantrys and 1 Tank
Germans roll dice for 1 Fighter, 6 Infantrys, 2 Stukas and 8 Tanks in Lorraine, round 2 : 7/1 hits, 6.67 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/0 hits, 3.00 expected hits
1 Tank owned by the French, 3 Infantrys owned by the Germans and 3 Infantrys owned by the French lost in Lorraine
Germans roll dice for 1 Fighter, 3 Infantrys, 2 Stukas and 8 Tanks in Lorraine, round 3 : 6/1 hits, 6.17 expected hits
French roll dice for 3 Bunkers in Lorraine, round 3 : 1/1 hits, 1.50 expected hits
3 Bunkers owned by the French and 1 Infantry owned by the Germans lost in Lorraine
Germans win, taking Lorraine from French with 1 Fighter, 2 Infantrys, 2 Stukas and 8 Tanks remaining. Battle score for attacker is 21
Casualties for Germans: 4 Infantrys
Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
Battle in 25 Sea Zone
Germans attack with 1 Submarine
Americans defend with 1 Transport
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in 34 Sea Zone
Germans attack with 5 Submarines
French defend with 1 Transport
Germans roll dice for 5 Submarines in 34 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 Transport owned by the French lost in 34 Sea Zone
Germans win with 5 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Croatia
Germans attack with 2 Artillerys and 4 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 2 Artillerys and 4 Infantrys in Croatia, round 2 : 2/1 hits, 1.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 3 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 Fighter moved from Lorraine to Bavaria
2 Fighters moved from 24 Sea Zone to Hamburg
1 Bomber moved from Denmark to Hamburg
1 AAGun moved from Berlin to Saxony
1 AAGun moved from Bavaria to Lorraine
2 Stukas moved from Lorraine to Bavaria
Place Units - Germans
4 Tanks placed in Rhine
3 Tanks placed in Bavaria
1 Tank placed in Bohemia
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans regular : 0.83
French regular : -0.83
Russians regular : 0.17
Germans regular : 2.67
British regular : -0.50
Neutral regular : 1.33
@captainwalker ill play axis again, try to tighten things up a little bit. Thanks for the breakdown, im having a hard time trying to figure out proper movement for japan first two rounds. Does the game lend itself to wild strategies going all in somewhere else, or is that essentially death in most cases?