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    Posts made by koba

    • RE: 7.0 turn 1 pics and report

      Thanks for the replies fellas.

      We’re taking a break to get some dinner and then we will be at it again.

      Tall Paul, your comments are appreciated. Like you, A and A is a labour of love. I hope you can put all of those beautifully painted and detailed pieces you have to work on the Global '39 (or ‘36!) map soon. Oh, yeah, I’m killin’ ‘em but pretty soon I think they’ll be killin’ me!

      John Brown,
      Yes, we use the resource markers as per the optional rules from HBG. I don’t have all of the markers yet (that’s why you see some of the wooden roundels), but I’m getting them bit by bit. They do add to the game in a big way. The group likes it because they make more funds available to purchase units. The resources also add greater strategic depth as they are on more thing to fight over –- it is simply not a good practice to allow your opponent to hang on to them. Resources are a game changer.

      Tigerman,

      We find the new rules confusing and a little convoluted. It seems like infantry attacking fortifications will have no attack value if there are enough defenders to lower their values. The guys also don’t understand why aircraft cannot be shot down by the forts. All in all, we just like the old rules better and we switched to them after turn 2. No offence intended.

      I’ll post pics from turn 2 tonight. We’re further along than that but I am sure you can understand the difficulty of playing, photography, and reporting in the midst of the game.

      One thing is for certain, the Axis are definitely taking heavier casualties than usual.

      posted in Global War
      kobaK
      koba
    • RE: 7.0 turn 1 pics and report

      Africa and Atlantic theatres.

      DSC_0496.JPG
      DSC_0497.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 turn 1 pics and report

      Japanese and FEC/ANZAC…gonna be a fight.

      DSC_0492.JPG
      DSC_0493.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 turn 1 pics and report

      Soviets move east.

      DSC_0486.JPG
      DSC_0487.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 turn 1 pics and report

      Japan moving on China and getting into position off of the Palau Islands.

      DSC_0474.JPG
      DSC_0476.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 turn 1 pics and report

      More pics.

      DSC_0466.JPG
      DSC_0468.JPG

      posted in Global War
      kobaK
      koba
    • 7.0 turn 1 pics and report

      Here are the end of turn 1 pics.

      Note: We are playing with resources.

      The UK fleets off of the coast of Britain did not survive.

      Germany has Warsaw and Paris. Yugoslavia, Holland, Norway and Baltic states fell as well.

      Vichy rolls went well for Germany. Captured ships in the Med. and off of Normandy but the Allies sank them all.

      Japan took Hunnan, Kwangsi and Kwangtung. They are playing it a bit more conservative.

      The Russians have moved infantry and artillery from Novosibirsk east while moving the armour west.

      Far East Command and ANZAC occupied Sumatra, Java and Dutch New Guinea.

      The U.S. is building (it seems) for a naval confrontation with Japan.

      As for the new rules,

      We don’t like the new fortification rules.

      The changes around Britain make things harder in terms of sinking the UK fleets. They are positive changes.

      The Russian player loves his new units! :mrgreen:

      FEC/ANZAC plan to upgrade their ICs.

      DSC_0462.JPG
      DSC_0465.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 report

      more

      DSC_0447.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 report

      more

      DSC_0442.JPG
      DSC_0454.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 report

      more pics

      DSC_0429.JPG
      DSC_0440.JPG

      posted in Global War
      kobaK
      koba
    • 7.0 report

      Here are some pics of our global '39 7.0 set up. We’ll post more pics and turn reports throughout the weekend.
      DSC_0424.JPG
      DSC_0425.JPG

      posted in Global War
      kobaK
      koba
    • RE: 7.0 Clarification

      That’s how my group decided we were going to ply it this weekend .

      Thanks Tigerman.

      posted in Global War
      kobaK
      koba
    • RE: Major Industrial Complexes

      Thanks SS, I’ll try this out this weekend.

      posted in Global War
      kobaK
      koba
    • RE: Major Industrial Complexes

      Thanks SS, I’ll try out the sub pens. I guess my only question is seeing how aircraft cannot attack submarines without destroyers detecting them, how useful are the pens anyway? Can the pens defend my U-boats against all threats. For instance, would the pens have to be bombed before the boats could be hit by destroyers?

      I’ll wait on the industrial complex rules. I was thinking they will be able to build 15 units instead of 10 and cost 40 IPC instead of 30.

      posted in Global War
      kobaK
      koba
    • RE: 7.0 Clarification

      HI Bill,

      My group will not be playing until this weekend. I’ll make a report on this forum during/after that. We’ll be playing with the 7.1 rules as set out by tigerman and see how it goes with Russia

      posted in Global War
      kobaK
      koba
    • RE: The island of Palau

      Some of the best descriptions I’ve seen of the Pacific Island battles are here:

      http://www.ibiblio.org/hyperwar/PTO/index.html

      Enjoy :-D

      One of my favourites was Tarawa.

      http://www.ibiblio.org/hyperwar/USMC/USMC-M-Tarawa/

      posted in World War II History
      kobaK
      koba
    • RE: Long distance game

      It would be quite a feat and it would take some time.

      I’d be interested after working with the new rules and/or the new '36 map comes out. My excel skills are not what they should be so I’d have to practice a bit to be comfortable and not hold you up.

      I use a lot optional rules and pieces and we’d have to work out and agree on rules etc. (no biggie, I’m flexible)

      It’s a good suggestion and thank you for posting the offer in the forum.

      I’ll think on it and talk to the guys in my playgroup about it.

      posted in Global War
      kobaK
      koba
    • Major Industrial Complexes

      Does anyone playing Global '39 have a rules for HBG’s major industrial complexes? I bought bunch but really don’t have an idea how to integrate into the game.

      Same goes for U-Boat pens.

      Thx

      posted in Global War
      kobaK
      koba
    • Global 1936

      I’ve been checking out the photos and progress of the Global 1936 play tests. It’s turn 10 and Germany and the USSR don’t look to be at war yet. Operation Torch looks like a go and the Japanese seem pretty much tied up.

      How many turns does this game go to? (or has this been figured out yet?).

      posted in Global War
      kobaK
      koba
    • RE: Global war hbb expansions

      I’ve been waiting for these too. I have a feeling they’ll be rolled out when/after global 1936 comes out. It appears they are concentrating on getting the new map and rules sorted out.

      posted in Global War
      kobaK
      koba
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