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    Posts made by koala

    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians
                  Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians

      Non Combat Move - Russians
                  1 artillery and 4 infantry moved from Ukraine to Western Ukraine
                  2 aaGuns and 2 infantry moved from Bryansk to Western Ukraine
                  6 infantry moved from Russia to Bryansk
                  1 artillery and 2 infantry moved from Novgorod to Belarus
                  6 infantry moved from Yenisey to Timguska
                  2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
                  10 infantry moved from Buryatia to Amur
                  1 submarine moved from 112 Sea Zone to 105 Sea Zone

      Place Units - Russians
                  2 fighters and 1 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 39 PUs total

      triplea_38073_Rus3.tsvg

      posted in League
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Japanese
                  Japanese buy 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 mech_infantry moved from French Indo China to Szechwan
                  1 mech_infantry moved from French Indo China to Kweichow
                  1 mech_infantry moved from Kiangsu to Hunan
                  1 mech_infantry moved from Kiangsu to Anhwe
                  1 fighter moved from French Indo China to Szechwan
                  1 fighter moved from French Indo China to Kweichow
                  1 tactical_bomber moved from French Indo China to Hunan
                  1 bomber moved from French Indo China to 44 Sea Zone
                  1 bomber moved from French Indo China to Anhwe
                  1 armour moved from Amur to Siberia
                        Japanese take Siberia from Russians
                  1 armour moved from Siberia to Sakha
                        Japanese take Sakha from Russians
                  1 fighter moved from Japan to 33 Sea Zone
                  1 tactical_bomber moved from French Indo China to Szechwan
                  1 tactical_bomber moved from French Indo China to Kweichow
                  1 tactical_bomber moved from Malaya to Hunan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 mech_infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                      Japanese win, taking Hunan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Anhwe
                      Japanese attack with 1 bomber and 1 mech_infantry
                      Chinese defend with 1 infantry
                      Japanese win with 1 bomber remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Kweichow
                      Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Szechwan
                      Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 mech_infantry
                      Casualties for Chinese: 1 infantry
                  Battle in 44 Sea Zone
                      Japanese attack with 1 bomber
                      ANZAC defend with 1 transport
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 33 Sea Zone
                      Japanese attack with 1 fighter
                      Americans defend with 2 transports
                      Japanese win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Americans: 2 transports

      Non Combat Move - Japanese
                  1 fighter moved from 33 Sea Zone to Caroline Islands
                  1 bomber moved from 44 Sea Zone to French Indo China
                  2 armour and 6 mech_infantrys moved from Yunnan to India
                  2 mech_infantrys moved from Malaya to Yunnan
                  1 tactical_bomber moved from Hunan to India
                  1 tactical_bomber moved from Hunan to Yunnan
                  1 fighter and 1 tactical_bomber moved from Szechwan to India
                  1 fighter and 1 tactical_bomber moved from Kweichow to India
                  1 bomber moved from Anhwe to French Indo China
                  1 armour and 2 mech_infantrys moved from Chahar to Manchuria
                  1 infantry moved from British Columbia to Alaska

      Place Units - Japanese
                  1 destroyer and 1 transport placed in 39 Sea Zone
                  1 fighter placed in Japan
                  1 infantry placed in Japan
                  1 infantry placed in Japan
                  2 infantry and 1 mech_infantry placed in Malaya
                  1 infantry placed in India
                  2 mech_infantrys placed in Kiangsu
                  1 submarine placed in 36 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 15
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,6,1,1,3,2,1,6,1
                  Japanese collect 35 PUs (15 lost to blockades); end with 35 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

      triplea_37998_Jap10.tsvg

      posted in Play Boardgames
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      no scramble

      I totaly missed, that you are able to selectively attack the british transport in 101.

      I think this won’t happen to me again in future games  :roll:

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Combat Move - French
                  1 destroyer moved from 81 Sea Zone to 97 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      triplea_38073_Fre2.tsvg

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 submarines; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 transport moved from 42 Sea Zone to 54 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 fighters moved from Queensland to Dutch New Guinea
                  1 fighter moved from Java to Yunnan
                  1 infantry moved from Trans-Jordan to Egypt

      Place Units - ANZAC
                  2 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,2,5,5,2,1,6,4,1,1,2
                  ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

      triplea_38073_ANZ2.tsvg

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      @Mistergreen:

      I used edit to alter my ncm move as well if you don’t mind; 4 inf, 3 art kwe > hun.
      It appears that using the ‘post pbem/pbf gamesave’ command posts the entire turn.  :|

      no problem.

      Slowly I’m getting bit of a bad feeling here :D

      nice gibraltar move

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                  1 fighter moved from United Kingdom to 118 Sea Zone
                  1 armour moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 armour moved from Alexandria to Egypt
                  1 infantry moved from Kwangtung to Kiangsi
                        Chinese take Kiangsi from Japanese

      Combat - British
                  Battle in 118 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 2 submarines
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines

      Non Combat Move - British
                  1 fighter moved from 118 Sea Zone to United Kingdom
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                  3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
                  1 infantry moved from Shan State to Yunnan
                  1 transport moved from 41 Sea Zone to 37 Sea Zone
                  2 infantry moved from Shan State to 37 Sea Zone
                  2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo
                  2 fighters moved from India to Yunnan
                  1 tactical_bomber moved from India to Yunnan
                  1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 factory_minor placed in Egypt
                  1 destroyer placed in 109 Sea Zone
                  1 fighter placed in United Kingdom
                  1 artillery and 1 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                  British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

      Place Units - UK_Pacific
                  1 submarine placed in 39 Sea Zone
                  1 fighter and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 22 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                  Units Change Ownership
                      Some Units in India change ownership: 1 fighter and 1 mech_infantry
                      Some Units in 39 Sea Zone change ownership: 1 submarine

      triplea_38073_UK_2.tsvg

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Shensi to Kweichow
                  8 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Shensi to Kansu
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

      triplea_38073_Chi2.tsvg

      posted in League
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Guam to Wake Island
                  1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Hawaiian Islands to Wake Island
                  1 mech_infantry moved from Central United States to Eastern United States
                  1 mech_infantry moved from Central United States to Eastern United States

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      triplea_38073_Ame2.tsvg

      posted in League
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      @Ozymandiac:

      […]

      Please send my 2 UK fighters to intercept your bombing raid.

      paid off  :cry:

      posted in Play Boardgames
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 airfield, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                  2 infantry moved from 111 Sea Zone to Scotland
                  1 submarine moved from 112 Sea Zone to 119 Sea Zone
                  1 cruiser and 6 submarines moved from 112 Sea Zone to 110 Sea Zone
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  1 bomber moved from Western Germany to United Kingdom
                  1 fighter moved from Western Germany to United Kingdom
                  1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  2 fighters moved from Germany to 110 Sea Zone

      Combat - Germans
                  Air Battle in United Kingdom
                      Germans attacks with 2 units heading to United Kingdom
                      British launches 2 interceptors out of United Kingdom
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in United Kingdom
                      Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                      Bombing raid in United Kingdom causes 7 damage total.
                  Strategic bombing raid in Normandy Bordeaux
                      Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Normandy Bordeaux causes 6 damage total.
                  Battle in Scotland
                  Battle in 110 Sea Zone
                      Germans attack with 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber
                      British defend with 2 destroyers; Americans defend with 1 destroyer
                      Germans win, taking Scotland from British with 1 cruiser, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24
                      Casualties for British: 2 destroyers
                      Casualties for Americans: 1 destroyer
                  Battle in 119 Sea Zone
                      Germans attack with 1 submarine
                      Americans defend with 1 destroyer
                      Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Cleaning up after air battles

      Non Combat Move - Germans
                  1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                  2 fighters moved from 110 Sea Zone to Holland Belgium
                  1 fighter moved from 110 Sea Zone to Holland Belgium
                  7 infantry moved from Western Germany to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 aaGun moved from Germany to Western Germany
                  2 armour moved from Western Germany to Holland Belgium
                  1 bomber moved from United Kingdom to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  4 armour and 8 mech_infantrys moved from Yugoslavia to Greater Southern Germany
                  1 armour and 3 mech_infantrys moved from Germany to Greater Southern Germany
                  4 artilleries and 2 infantry moved from Germany to Slovakia Hungary

      Place Units - Germans
                  1 airfield placed in Holland Belgium
                  3 artilleries placed in Western Germany
                  3 infantry placed in Germany
                  7 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,3
                  Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs

      triplea_37998_Ger10.tsvg

      posted in Play Boardgames
      koalaK
      koala
    • RE: EURO 2016

      last 10 minutes of SLO-RUS were intense!

      Glad about the oucome however :)

      posted in General Discussion
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      Do you want to intercept or scramble?

      I’m bombing UK with one bomber and normandy with one. UK has an escort fighter.

      posted in Play Boardgames
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 airfield, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Denmark to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                  2 infantry moved from 111 Sea Zone to Scotland
                  1 submarine moved from 112 Sea Zone to 119 Sea Zone
                  1 cruiser and 6 submarines moved from 112 Sea Zone to 110 Sea Zone
                  1 bomber moved from Western Germany to Normandy Bordeaux
                  1 bomber moved from Western Germany to United Kingdom
                  1 fighter moved from Western Germany to United Kingdom
                  1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  2 fighters moved from Germany to 110 Sea Zone

      Combat - Germans

      triplea_37998_Ger10.tsvg

      posted in Play Boardgames
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      @Ozymandiac:

      I am not ashamed to admit how glad I am those Italians are finally dead  :-D I’ve never seen them live for this long

      I made a mistake with ANZAC, purchased 4 units while I could only place 3. Reimbursed myself in the edit, placing the units I would have bought if I had realised I was overproducing

      ha yeah they fought very well, but I would like to have seen them taking egypt or the north africa objective at least for one round :D

      Didn’t you buy a second minor IC in Queensland last turn?
      You can edit the sub in again in your russian turn if you like.

      Germany’s coming

      posted in Play Boardgames
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 submarine moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from Tunisia to Algeria
                  1 bomber moved from Southern Italy to Algeria
                  1 artillery moved from Yugoslavia to Romania
                  1 infantry moved from Yugoslavia to Romania

      Combat - Italians
                  Battle in Romania
                      Italians attack with 1 artillery and 1 infantry
                      Russians defend with 1 infantry
                      Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Algeria
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 2 infantry; Americans defend with 1 mech_infantry
                      Italians win with 1 bomber remaining. Battle score for attacker is 3
                      Casualties for French: 2 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                      Casualties for Americans: 1 mech_infantry
                  Battle in 98 Sea Zone
                      Italians attack with 1 submarine
                      British defend with 1 transport
                      Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Italians
                  1 bomber moved from Algeria to Southern Italy
                  1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                  1 aaGun moved from Greater Southern Germany to Slovakia Hungary
                  1 artillery moved from France to Southern France
                  1 artillery moved from France to Southern France
                  4 infantry moved from France to Southern France

      Place Units - Italians
                  1 fighter and 2 infantry placed in Southern France
                  Italians undo move 1.
                  2 infantry placed in Southern France
                  1 fighter placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Western Germany: 1 fighter
                  EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6
                  Italians collect 7 PUs (5 lost to blockades); end with 9 PUs total

      triplea_37998_Ita9.tsvg

      posted in Play Boardgames
      koalaK
      koala
    • The 10.000th member..

      …will be here soon!

      So I guess… congratulations to everyone involved in running this site! :-)

      posted in Website/Forum Discussion
      koalaK
      koala
    • RE: Best kept secrets of the board

      @taamvan:

      […]
      Kamikaze US carriers so that the planes are instantly killed
      […]

      also small error here. The planes are in the air before the kamikazes hit.
      source

      some of those are really nice though
      keep them coming boys :)

      posted in Axis & Allies Global 1940
      koalaK
      koala
    • RE: Koalabär vs. Ozymandiac

      I totaly underestimated how much subs there are around japan. I thought I would be safe with the blocker on midway.

      How on earth could you reach me with 8 subs while no one is from hawaii. impressive! Did you read this topic?  :-D

      I build my hope on the destroyer around midway. If he survives, the mobile airports stay in harbour  (~1% chance says the battle calculator :evil:)

      On topic: No scramble please

      posted in Play Boardgames
      koalaK
      koala
    • RE: 16L G40 BM 2.0 Mr.Green vs Koala (allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  3 artilleries moved from Ukraine to Western Ukraine
                  2 infantry moved from Rostov to Ukraine
                  2 infantry moved from Bryansk to Western Ukraine
                  1 artillery moved from Bryansk to Western Ukraine
                  1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                  3 artilleries and 5 infantry moved from Novgorod to Belarus
                  1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                  2 aaGuns and 2 infantry moved from Russia to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  6 infantry moved from Yakut S.S.R. to Yenisey
                  1 aaGun moved from Buryatia to Yakut S.S.R.
                  2 infantry moved from Buryatia to Yakut S.S.R.
                  1 aaGun moved from Buryatia to Yakut S.S.R.

      Place Units - Russians
                  1 artillery and 2 infantry placed in Ukraine
                  1 artillery and 2 infantry placed in Novgorod
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      triplea_38073_Rus2.tsvg

      posted in League
      koalaK
      koala
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