TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Non Combat Move - Russians
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 2 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
10 infantry moved from Buryatia to Amur
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
