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    Posts made by koala

    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              2 infantry moved from Kyushu to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 tactical_bomber moved from Japan to 5 Sea Zone
              1 submarine moved from 132 Sea Zone to 39 Sea Zone
              1 infantry moved from Kwangsi to Kwangtung
              1 mech_infantry moved from Kwangsi to Kwangtung
              2 infantry moved from Kiangsu to Anhwe
              2 fighters moved from Kiangsu to Anhwe
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria
              1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
              2 infantry moved from Marshall Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
              2 infantry moved from 48 Sea Zone to New Britain
              1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
              1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
              1 infantry moved from Caroline Islands to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
              1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to Dutch New Guinea
              1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
              1 battleship moved from 34 Sea Zone to 35 Sea Zone
              1 fighter moved from 34 Sea Zone to New Guinea
              1 destroyer moved from 37 Sea Zone to 45 Sea Zone
              1 submarine moved from 42 Sea Zone to 43 Sea Zone
                    Japanese take 42 Sea Zone from Americans
              1 destroyer moved from 22 Sea Zone to 21 Sea Zone
              1 destroyer moved from 21 Sea Zone to 20 Sea Zone
              1 infantry and 1 mech_infantry moved from Kiangsu to Fukien
              1 fighter moved from Kiangsu to Fukien
              1 fighter moved from Kiangsu to Kwangtung
              1 marine moved from Wake Island to 24 Sea Zone
              1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone
              1 marine moved from 35 Sea Zone to Paulau
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                    Japanese take 6 Sea Zone from Americans
              1 destroyer moved from 24 Sea Zone to 7 Sea Zone
              1 fighter moved from Japan to 7 Sea Zone
              1 fighter moved from Japan to 35 Sea Zone
              1 fighter moved from Japan to 20 Sea Zone
              1 tactical_bomber moved from Japan to 21 Sea Zone
              1 mech_infantry moved from Kiangsu to Kiangsi
                    Japanese take Kiangsi from Chinese
      
          Combat - Japanese
              Battle in 5 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 5 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in 43 Sea Zone
                  Japanese attack with 1 submarine
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 39 Sea Zone
                  Japanese attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 39 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in New Britain
              Battle in Dutch New Guinea
              Battle in Korea
              Battle in Kwangtung
                  Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                      UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Kwangtung
                  Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 artillery
              Battle in Fukien
                  Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Anhwe
                  Japanese attack with 2 fighters and 2 infantry
                  Chinese defend with 1 airfield, 1 artillery and 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 1 fighter and 1 transport
                  ANZAC defend with 1 cruiser
                      Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is 11
                  Casualties for ANZAC: 1 cruiser
              Battle in New Guinea
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits
                      ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in New Guinea
                  Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Paulau
                  Japanese attack with 1 artillery, 1 infantry and 1 marine
                  ANZAC defend with 1 marine
                      Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 2/3 hits, 1.00 expected hits
                      ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the ANZAC lost in Paulau
                  Japanese win, taking Paulau from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
                  Casualties for ANZAC: 1 marine
              Battle in Northern Manchuria
                  Japanese attack with 1 armour and 1 mech_infantry
                  Americans defend with 1 artillery
                      Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 artillery in Northern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 5 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 artillery in Northern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Northern Manchuria
                  Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
              Battle in 7 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 7 Sea Zone
                  Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer and 1 fighter
                  Americans defend with 1 submarine and 1 transport
                      Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 submarine and 1 transport
              Battle in 21 Sea Zone
                  Japanese attack with 1 destroyer and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 21 Sea Zone
                  Japanese win, taking 21 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 45 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Japanese
              1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China
              1 fighter moved from Kwangtung to French Indo China
              1 fighter moved from Fukien to French Indo China
              2 carriers moved from 50 Sea Zone to 47 Sea Zone
              1 destroyer moved from 50 Sea Zone to 46 Sea Zone
              1 cruiser moved from 50 Sea Zone to 48 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 carrier moved from 34 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 21 Sea Zone to French Indo China
              1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
              2 mech_infantrys moved from Kiangsu to Jehol
              1 fighter moved from 20 Sea Zone to French Indo China
              1 fighter moved from 7 Sea Zone to French Indo China
              1 fighter moved from New Guinea to 47 Sea Zone
              1 fighter moved from 35 Sea Zone to 47 Sea Zone
              1 fighter moved from Anhwe to Kiangsu
              1 carrier and 1 cruiser moved from 24 Sea Zone to 7 Sea Zone
              1 tactical_bomber moved from 5 Sea Zone to Japan
              1 fighter moved from Anhwe to 7 Sea Zone
              1 mech_infantry moved from Kiangsu to Kwangtung
              1 mech_infantry moved from Kiangsu to Kwangtung
      
          Place Units - Japanese
              1 artillery and 2 fighters placed in French Indo China
              Japanese undo move 1.
              2 fighters and 1 infantry placed in French Indo China
              1 destroyer placed in 6 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
              1 infantry placed in Malaya
              1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,6
              Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
              Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Americans regular : -0.50
      Japanese regular : 1.83
      ANZAC regular : 0.67
      UK_Pacific regular : -0.33
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; 
              Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Combat Move - Germans
              1 armour moved from Tambov to Saratov
                    Germans take Saratov from Russians
              1 armour moved from Saratov to Tula
              2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula
              1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl
              1 infantry moved from Vologda to Yaroslavl
              2 bombers moved from Western Germany to Yaroslavl
              1 infantry moved from Rostov to Stalingrad
                    Germans take Stalingrad from Russians
              1 tactical_bomber moved from Kursk to Tula
      
          Combat - Germans
              Battle in Yaroslavl
                  Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 2.83 expected hits
                      Russians roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Yaroslavl
                      1 infantry owned by the Russians lost in Yaroslavl
                  Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Tula
                  Germans attack with 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 artillery and 4 infantry
                      Germans roll dice for 3 armour, 13 artilleries, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in Tula, round 2 : 10/42 hits, 13.33 expected hits
                      Russians roll dice for 1 artillery and 4 infantry in Tula, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Tula
                      4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tula
                  Germans win, taking Tula from Russians with 3 armour, 13 artilleries, 18 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery and 4 infantry
              Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
      
          Non Combat Move - Germans
              Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
              1 infantry moved from Tambov to Tula
              2 infantry moved from Kursk to Tula
              1 armour and 1 mech_infantry moved from Ukraine to Tula
              1 infantry moved from Ukraine to Rostov
              1 armour and 1 mech_infantry moved from Tambov to Tula
              1 aaGun moved from Tambov to Tula
              1 armour and 1 mech_infantry moved from Southern Belarus to Tula
              3 infantry moved from Novgorod to Smolensk
              1 armour and 2 mech_infantrys moved from Leningrad to Smolensk
              1 armour and 2 mech_infantrys moved from Romania to Southern Belarus
              1 infantry moved from France to Normandy Bordeaux
              3 infantry moved from Western Germany to France
              1 infantry moved from Germany to Western Germany
              2 mech_infantrys moved from Germany to Western Germany
              1 fighter moved from France to Gibraltar
              1 fighter moved from Western Germany to Gibraltar
              1 tactical_bomber moved from Tula to Rostov
              1 fighter moved from Yaroslavl to Leningrad
              2 bombers moved from Yaroslavl to Smolensk
              2 fighters moved from Western Germany to Leningrad
              2 tactical_bombers moved from Yaroslavl to Leningrad
              1 bomber moved from Southern Italy to Western Germany
              1 tactical_bomber moved from Western Germany to Gibraltar
              1 tactical_bomber moved from Western Germany to Smolensk
              1 mech_infantry moved from Western Germany to 116 Sea Zone
              1 mech_infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
              1 mech_infantry moved from 118 Sea Zone to Leningrad
              1 destroyer moved from 116 Sea Zone to 118 Sea Zone
              1 artillery moved from France to Western Germany
      
          Place Units - Germans
              1 fighter and 2 tactical_bombers placed in Leningrad
              3 tactical_bombers placed in Ukraine
              4 infantry placed in Western Germany
              1 mech_infantry placed in Romania
      
          Turn Complete - Germans
              Germans collect 61 PUs; end with 62 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -3.17
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark
      Do you want to scramble in Tula or Yaroslavl?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Germans round 12

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 4 infantry, 1 mech_infantry and 5 tactical_bombers; Remaining resources: 1 PUs; 
              Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Combat Move - Germans
              1 armour moved from Tambov to Saratov
                    Germans take Saratov from Russians
              1 armour moved from Saratov to Tula
              2 armour, 13 artilleries, 20 infantry and 5 mech_infantrys moved from Tambov to Tula
              1 fighter and 2 tactical_bombers moved from Kursk to Yaroslavl
              1 infantry moved from Vologda to Yaroslavl
              2 bombers moved from Western Germany to Yaroslavl
              1 infantry moved from Rostov to Stalingrad
                    Germans take Stalingrad from Russians
              1 tactical_bomber moved from Kursk to Tula
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Italians round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 97 Sea Zone to 100 Sea Zone
      
          Combat - Italians
              British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
              Battle in 100 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 destroyer and 3 fighters
                      Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                      Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                      1 submarine owned by the Italians lost in 100 Sea Zone
                      1 destroyer owned by the British lost in 100 Sea Zone
                  British win with 3 fighters remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer
              Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
              Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
              Moving scrambled unit from 100 Sea Zone  back to originating territory: Egypt
      
          Non Combat Move - Italians
              1 armour and 1 mech_infantry moved from Ukraine to Rostov
              1 armour moved from Tambov to Rostov
              1 fighter moved from Ukraine to Rostov
              1 fighter moved from Tambov to Rostov
              1 aaGun moved from Ukraine to Kursk
              1 mech_infantry moved from Eastern Poland to Ukraine
              1 fighter and 1 tactical_bomber moved from France to Gibraltar
              1 fighter moved from Western Germany to Gibraltar
              1 fighter moved from Southern Italy to Gibraltar
              1 aaGun, 2 artilleries and 7 infantry moved from Tobruk to Libya
              1 infantry moved from Morocco to Algeria
              1 artillery and 1 infantry moved from Southern France to France
              1 mech_infantry moved from Northern Italy to Romania
              1 mech_infantry moved from Northern Italy to Romania
              1 infantry moved from Normandy Bordeaux to France
              1 armour and 1 mech_infantry moved from Algeria to Tunisia
              1 bomber moved from Southern Italy to Gibraltar
              1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              1 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 submarine placed in 99 Sea Zone
              1 destroyer placed in 97 Sea Zone
              1 fighter placed in Southern Italy
              1 infantry placed in Northern Italy
              1 mech_infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,5
              Italians collect 18 PUs (1 lost to blockades); end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.33
      British regular : -1.67
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark
      Hey, I just wanted to let you know that I might need 2 days more for my turn.
      I’m currently at a wargame convention (even some people playing G40 on a big neopren map). I thought in th evenings I might have the time to do a turn in our game, but I’m actually quite sapped.

      I hope that is alright with you. On Sunday I should be back.
      Kind regards and thanks for your understanding

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark
      No thanks (and sorry for the delay)

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      It seems that was a pyrrhic victory. After a strong first round from the Japanese, I had somewhat higher hopes.

      Let’s see how the Pacific develops further :)

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
              1 bomber and 2 fighters moved from Davao to 7 Sea Zone
              2 fighters moved from Japan to 7 Sea Zone
              5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
              1 fighter moved from Anhwe to 7 Sea Zone
              1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
              1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                    Japanese take Kwangsi from Chinese
              1 mech_infantry moved from Yunnan to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery and 1 infantry moved from Davao to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
              2 infantry moved from Paulau to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Marshall Islands
              1 marine moved from Paulau to 36 Sea Zone
              1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
              1 marine moved from 24 Sea Zone to Wake Island
              1 destroyer moved from 36 Sea Zone to 22 Sea Zone
              1 marine moved from Paulau to 36 Sea Zone
              1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
              1 marine moved from 50 Sea Zone to Solomon Islands
              1 destroyer moved from 45 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Marshall Islands
              Battle in 22 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 22 Sea Zone
                  Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Caroline Islands
              Battle in Gilbert Islands
              Battle in Wake Island
              Battle in Solomon Islands
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Kwangtung
                  Japanese attack with 1 armour and 1 mech_infantry
                  Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in 7 Sea Zone
                  Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
                  Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
                      Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 2 bombers, 12 fighters and 6 tactical_bombers in 7 Sea Zone, round 2 : 14/20 hits, 11.00 expected hits
                      Americans roll dice for 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 7/8 hits, 5.17 expected hits
                      Americans roll dice for 2 battleships and 4 carriers in 7 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                      6 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
                      1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 4 carriers owned by the Americans, 2 marines owned by the Americans and 2 battleships owned by the Americans lost in 7 Sea Zone
                  3 submarines owned by the Americans submerged
                      Japanese roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 7 Sea Zone, round 3 : 2/13 hits, 7.50 expected hits
                      Americans roll dice for 6 fighters in 7 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
                      2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 7 Sea Zone
                      2 fighters owned by the Americans lost in 7 Sea Zone
                      Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
                      Americans roll dice for 4 fighters in 7 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                      2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 7 Sea Zone
                      4 fighters owned by the Americans lost in 7 Sea Zone
                  Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Japanese: 2 bombers, 9 fighters, 2 submarines and 4 tactical_bombers
                  Casualties for Americans: 2 battleships, 4 carriers, 6 fighters, 2 marines and 1 tactical_bomber
                  Casualties for ANZAC: 1 fighter
      
          Non Combat Move - Japanese
              1 destroyer moved from 36 Sea Zone to 33 Sea Zone
              1 destroyer moved from 36 Sea Zone to 24 Sea Zone
              1 cruiser moved from 36 Sea Zone to 24 Sea Zone
              1 destroyer moved from 36 Sea Zone to 50 Sea Zone
              1 carrier moved from 36 Sea Zone to 50 Sea Zone
              1 carrier moved from 36 Sea Zone to 34 Sea Zone
              1 carrier moved from 36 Sea Zone to 24 Sea Zone
              1 fighter moved from 7 Sea Zone to 34 Sea Zone
              1 carrier moved from 36 Sea Zone to 50 Sea Zone
              1 infantry moved from Paulau to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Caroline Islands
              1 transport moved from 45 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 7 Sea Zone to Japan
              1 tactical_bomber moved from 7 Sea Zone to Japan
              1 infantry moved from Anhwe to Kiangsu
              1 fighter moved from 7 Sea Zone to Kiangsu
              1 fighter moved from 7 Sea Zone to Kiangsu
              1 battleship moved from 36 Sea Zone to 34 Sea Zone
              1 infantry moved from Hopei to Anhwe
              1 infantry moved from Szechwan to Tsinghai
              1 mech_infantry moved from Tsinghai to Hopei
              1 infantry moved from Yunnan to Szechwan
              1 aaGun moved from Yunnan to Kwangsi
              2 artilleries moved from Yunnan to French Indo China
              2 artilleries moved from Yunnan to Kwangsi
              3 infantry moved from Yunnan to French Indo China
              2 armour, 7 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
              1 infantry moved from Shan State to French Indo China
              1 infantry moved from Malaya to Shan State
              1 armour moved from Yenisey to Buryatia
              1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
              1 aaGun moved from Japan to Hokkaido
              1 infantry moved from Japan to Kyushu
              1 infantry moved from Japan to Kyushu
              1 submarine moved from 76 Sea Zone to 42 Sea Zone
      
          Place Units - Japanese
              2 fighters and 1 infantry placed in Kiangsu
              3 infantry placed in French Indo China
              3 fighters placed in Japan
              1 submarine placed in 132 Sea Zone
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 12
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,5,2,3,5,2
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,3,3,5,5,2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
              Japanese collect 52 PUs (12 lost to blockades); end with 54 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.67
      Japanese regular : -1.33
      UK_Pacific regular : 0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark

      Would you like to submerge your subs?

      Let me know if you have any special wishes for the OOL. As you have another landing space, I assume the default one will suffice. Maybe shall I prefer the anzac fig or US figs if worst comes to worst?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Japanese round 11

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 5 fighters, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 2 submarines moved from 36 Sea Zone to 7 Sea Zone
              1 bomber and 2 fighters moved from Davao to 7 Sea Zone
              2 fighters moved from Japan to 7 Sea Zone
              5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 7 Sea Zone
              1 fighter moved from Anhwe to 7 Sea Zone
              1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
              1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                    Japanese take Kwangsi from Chinese
              1 mech_infantry moved from Yunnan to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery and 1 infantry moved from Davao to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
              1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Paulau to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
              2 infantry moved from Paulau to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Marshall Islands
              1 marine moved from Paulau to 36 Sea Zone
              1 battleship and 1 marine moved from 36 Sea Zone to 24 Sea Zone
              1 marine moved from 24 Sea Zone to Wake Island
              1 destroyer moved from 36 Sea Zone to 22 Sea Zone
              1 marine moved from Paulau to 36 Sea Zone
              1 cruiser and 1 marine moved from 36 Sea Zone to 50 Sea Zone
              1 marine moved from 50 Sea Zone to Solomon Islands
              1 destroyer moved from 45 Sea Zone to 37 Sea Zone
      
          Combat - Japanese
              Battle in Marshall Islands
              Battle in 22 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 22 Sea Zone
                  Japanese win, taking Marshall Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Caroline Islands
              Battle in Gilbert Islands
              Battle in Wake Island
              Battle in Solomon Islands
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking Caroline Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Kwangtung
                  Japanese attack with 1 armour and 1 mech_infantry
                  Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in 7 Sea Zone
                  Japanese attack with 2 bombers, 12 fighters, 2 submarines and 6 tactical_bombers
                  Americans defend with 2 battleships, 4 carriers, 6 fighters, 2 marines, 3 submarines and 1 tactical_bomber; ANZAC defend with 1 fighter
      

      Combat Hit Differential Summary :

      Japanese regular : 0.50
      UK_Pacific regular : 0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark
      Noscram assumption was fine.

      Before I continue, a small rule question:
      I’d like to drive my two subs from the Philippines up to sz7. I think diving under the transport and the cruiser should be fine, right? But tripleA won’t let me do the move. Also, not if I do it in smaller steps.

      Do you know if this is a rule I’m overlooking, or a shortcoming of TripleA?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
              Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Combat Move - Germans
              1 infantry moved from Kursk to Bryansk
                    Germans take Bryansk from Russians
              1 infantry moved from Tambov to Tula
                    Germans take Tula from Russians
              1 infantry moved from Vologda to Yaroslavl
              2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from France to Holland Belgium
              2 fighters moved from Western Germany to Holland Belgium
              1 bomber moved from Western Germany to Holland Belgium
              1 bomber moved from Yugoslavia to Holland Belgium
              1 fighter moved from France to Holland Belgium
              1 tactical_bomber moved from Germany to Holland Belgium
              1 infantry moved from Southern Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 mech_infantry moved from Rostov to Kazakhstan
                    Germans take Kazakhstan from Russians
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Yaroslavl
                  Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 3.00 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Yaroslavl
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yaroslavl
                  Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 aaGun, 3 armour, 7 artilleries and 29 infantry moved from Novgorod to Smolensk
              1 mech_infantry moved from Leningrad to Smolensk
              1 infantry moved from Northern Belarus to Smolensk
              3 infantry moved from Leningrad to Novgorod
              1 infantry moved from Archangel to Vologda
              2 infantry moved from Norway to Finland
              1 aaGun, 2 armour, 13 artilleries, 21 infantry and 3 mech_infantrys moved from Rostov to Tambov
              2 armour and 2 mech_infantrys moved from Ukraine to Kursk
              2 armour and 2 mech_infantrys moved from Kursk to Tambov
              1 mech_infantry moved from Ukraine to Tambov
              2 infantry moved from Ukraine to Kursk
              2 fighters and 2 tactical_bombers moved from Yaroslavl to Kursk
              1 tactical_bomber moved from Yaroslavl to Kursk
              2 fighters moved from Rostov to Kursk
              1 infantry moved from Ukraine to Rostov
              1 armour and 1 mech_infantry moved from Romania to Southern Belarus
              2 fighters moved from Holland Belgium to Gibraltar
              1 fighter moved from Holland Belgium to France
              1 tactical_bomber moved from Holland Belgium to Western Germany
              1 bomber moved from Holland Belgium to Western Germany
              1 bomber moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Southern Italy to Germany
              1 fighter moved from Southern Italy to Western Germany
              1 mech_infantry moved from Western Germany to Germany
              2 infantry moved from Western Germany to 116 Sea Zone
              2 infantry moved from 116 Sea Zone to Norway
              1 cruiser moved from 97 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from Western Germany to Germany
              1 submarine moved from 115 Sea Zone to 126 Sea Zone
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Romania
              1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
              1 armour and 2 mech_infantrys placed in Leningrad
              2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany
              1 infantry placed in Western Germany
              1 airfield placed in Kursk
              1 infantry placed in Germany
              1 artillery placed in France
              1 bomber placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber
              EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
              EDIT: Removing units owned by Germans from Western Germany: 1 bomber
              EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 60 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Russians regular : 0.00
      Germans regular : -0.50
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark Would you like to scramble in Holland?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Germans round 11

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
              Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
      
          Combat Move - Germans
              1 infantry moved from Kursk to Bryansk
                    Germans take Bryansk from Russians
              1 infantry moved from Tambov to Tula
                    Germans take Tula from Russians
              1 infantry moved from Vologda to Yaroslavl
              2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from France to Holland Belgium
              2 fighters moved from Western Germany to Holland Belgium
              1 bomber moved from Western Germany to Holland Belgium
              1 bomber moved from Yugoslavia to Holland Belgium
              1 fighter moved from France to Holland Belgium
              1 tactical_bomber moved from Germany to Holland Belgium
              1 infantry moved from Southern Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 mech_infantry moved from Rostov to Kazakhstan
                    Germans take Kazakhstan from Russians
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              2 infantry moved from Northern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Morocco
              1 armour and 1 mech_infantry moved from Libya to Algeria
              2 infantry moved from Tunisia to Algeria
              1 tactical_bomber moved from Southern Italy to Algeria
              1 mech_infantry moved from Rostov to Southern Caucasus
              1 fighter moved from Rostov to Southern Caucasus
              1 mech_infantry moved from Poland to Eastern Poland
                    Italians take Eastern Poland from Russians
      
          Combat - Italians
              Battle in Morocco
              Battle in Normandy Bordeaux
                  Italians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Normandy Bordeaux
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Morocco from Americans, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Southern Caucasus
                  Italians attack with 1 fighter and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Southern Caucasus
                  Italians win, taking Southern Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Algeria
                  Italians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 1.83 expected hits
                      Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Algeria
                  Italians win, taking Algeria from Americans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
              2 destroyers moved from 97 Sea Zone to 93 Sea Zone
              1 carrier moved from 97 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from Algeria to 93 Sea Zone
              1 fighter moved from Normandy Bordeaux to France
              1 fighter moved from Gibraltar to 93 Sea Zone
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from Normandy Bordeaux to France
              1 artillery moved from Northern Italy to Southern France
              1 transport moved from 97 Sea Zone to 93 Sea Zone
              1 infantry moved from Northern Italy to Southern France
              1 fighter moved from Southern Caucasus to Tambov
              1 armour moved from Ukraine to Tambov
              1 armour and 1 mech_infantry moved from Romania to Ukraine
              1 aaGun moved from Bessarabia to Ukraine
              1 bomber moved from Novgorod to Southern Italy
              1 fighter moved from Novgorod to Ukraine
      
          Place Units - Italians
              1 infantry and 2 mech_infantrys placed in Northern Italy
              1 fighter placed in Southern Italy
              1 submarine placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6,4
              Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Italians regular : 3.33
      Russians regular : -0.33
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      Would you like to scramble in Normandy?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Italians round 10

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              2 infantry moved from Northern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Morocco
              1 armour and 1 mech_infantry moved from Libya to Algeria
              2 infantry moved from Tunisia to Algeria
              1 tactical_bomber moved from Southern Italy to Algeria
              1 mech_infantry moved from Rostov to Southern Caucasus
              1 fighter moved from Rostov to Southern Caucasus
              1 mech_infantry moved from Poland to Eastern Poland
                    Italians take Eastern Poland from Russians
      
          Combat - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark no scrambles. ty

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo China to Kwangsi
              1 bomber moved from Davao to 23 Sea Zone
              1 destroyer moved from 43 Sea Zone to 45 Sea Zone
              2 infantry moved from Java to 43 Sea Zone
              2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Celebes
              2 infantry moved from Japan to 7 Sea Zone
              2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Paulau
              1 marine moved from Java to 43 Sea Zone
              2 battleships, 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone
              1 marine moved from 36 Sea Zone to Paulau
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
              1 fighter moved from Davao to Paulau
              1 bomber moved from Davao to Celebes
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
              2 cruisers moved from 43 Sea Zone to 36 Sea Zone
              1 destroyer moved from 43 Sea Zone to 36 Sea Zone
              5 carriers moved from 43 Sea Zone to 36 Sea Zone
              1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Paulau
              1 fighter moved from 43 Sea Zone to Celebes
              2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
              1 fighter moved from French Indo China to 36 Sea Zone
      
          Combat - Japanese
              Battle in 23 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 23 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 45 Sea Zone
                  Japanese attack with 1 destroyer and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                  EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                  EDIT: Turning off Edit Mode
              Battle in Celebes
                  Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/8 hits, 3.67 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Celebes
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                  Japanese win, taking Celebes from ANZAC with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Paulau
                  Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                  Americans defend with 1 marine
                      Japanese roll dice for 2 battleships and 1 cruiser in Paulau, round 2 : 2/3 hits, 1.83 expected hits
                      Americans roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the Americans lost in Paulau
                  Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 marine
              Battle in Kwangsi
                  Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 artilleries and 3 infantry moved from Java to 43 Sea Zone
              1 marine moved from Java to 43 Sea Zone
              2 artilleries, 3 infantry, 1 marine and 3 transports moved from 43 Sea Zone to 36 Sea Zone
              1 submarine moved from 38 Sea Zone to 76 Sea Zone
              1 destroyer moved from 40 Sea Zone to 38 Sea Zone
              1 destroyer moved from 43 Sea Zone to 36 Sea Zone
              1 fighter moved from Paulau to French Indo China
              1 fighter moved from Paulau to 36 Sea Zone
              2 tactical_bombers moved from Paulau to 36 Sea Zone
              1 fighter moved from Celebes to 36 Sea Zone
              1 fighter moved from Celebes to 36 Sea Zone
              1 fighter moved from Celebes to 36 Sea Zone
              1 tactical_bomber moved from Celebes to 36 Sea Zone
              1 tactical_bomber moved from Celebes to 36 Sea Zone
              1 bomber moved from Celebes to French Indo China
              1 submarine moved from 7 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Kwangsi to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Davao
              1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Paulau
              1 bomber moved from 23 Sea Zone to Manilla
              1 bomber moved from Manilla to Davao
              1 tactical_bomber moved from Shan State to French Indo China
              1 infantry moved from Yunnan to French Indo China
              1 aaGun, 1 armour, 4 artilleries and 12 infantry moved from Shan State to Yunnan
              1 armour and 2 mech_infantrys moved from Malaya to Yunnan
              1 armour and 1 mech_infantry moved from French Indo China to Yunnan
              1 fighter moved from Kwangsi to Davao
              1 fighter moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to Davao
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Tsinghai to Kansu
              1 mech_infantry moved from Kansu to Tsinghai
              1 infantry moved from Anhwe to Hopei
              2 mech_infantrys moved from Hopei to Kiangsu
              1 infantry moved from Kiangsi to Anhwe
              1 destroyer moved from 7 Sea Zone to 36 Sea Zone
              2 aaGuns moved from Kyushu to Japan
      
          Place Units - Japanese
              2 fighters placed in Japan
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 infantry and 2 mech_infantrys placed in Kiangsu
              3 infantry placed in French Indo China
              3 infantry placed in Malaya
              3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 70 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : -0.33
      Japanese regular : 0.67
      ANZAC regular : 0.33
      

      Savegame

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