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    Koala

    @koala

    '19 '18 '17

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    koala Unfollow Follow
    '19 '18 '17

    Best posts made by koala

    • RE: Find League Opponents Thread

      Hello everyone,
      haven’t played in a few years, but back in the day quite a bit. And I would like to get back into it.

      Looking for an opponent OOB Global 40. We can bid on the side.

      Regards!

      posted in League
      koalaK
      koala
    • RE: Try your strategies out in the league

      @OwlGod
      The sticky posts in
      https://www.axisandallies.org/forums/category/29/league
      are all you need to know about the league.
      (Though the balanced mod topics are optional. You can play either balanced mod or vanilla G40. You just need to agree with your enemy on a common version)

      And if you never played online (via the forum) with triplea, this post might be good: https://www.axisandallies.org/forums/topic/17147/gargantua-s-k-i-s-s-triplea-instructions

      regards!

      posted in Axis & Allies Global 1940
      koalaK
      koala
    • RE: 1940 Global Alternate Universe (G40 Alt-Universe)

      Hey there!

      I just saw your video on the Grasshopper.

      Awesome stuff you have here. I like the approach of just changing the map, which makes it probably very easy to get going.

      I think though, you should use the opportunity to give cities, canals, (important) territories and maybe the planet itself your own names. It will certainly add to the feel of the game and will feel more lively than moving from “R16” into “City” and such.

      I’d also have nothing against giving the nations a different name. Could still resemble the model-countries, but even a small change would be awesome for immersion I think.

      Kind regards,

      Koala

      posted in Other Axis & Allies Variants
      koalaK
      koala
    • RE: L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla

      computers are sometimes a bit pesky :D

      I guess I’m okay with everything that happened. So no worries.

      I would also be fine if you still want to move the chinese fig. Feel free to edit.

      I’ll wait with the italian turn.

      posted in League
      koalaK
      koala
    • RE: Aaron vs His Friends again

      Interesting AAR!

      Germany is buying a lot more Infantry than I ever did. Also I’m curious how japan can now really start grabbing territory from the allies.
      Did Japan consider attacking the 12 russians in amur? With waiting that long before declaring war on the allies, this might have been a good use for all the aircraft these turns.

      By the way, I always wondered, what the advantage is of putting american fleet in SZ 102.

      Looking forward to your updates!

      posted in Axis & Allies Global 1940
      koalaK
      koala
    • RE: WAR ROOM has arrived!

      @Whackamatt

      Oh boy, it’s absolutely beautiful!

      Did you bought that table specifically for the game? It fits just too good :)

      posted in War Room
      koalaK
      koala
    • RE: L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla

      I don’t like that, but I since there were no battle in the pacific, I wouldn’t know why I shouldn’t allow it.

      Go ahead.

      posted in League
      koalaK
      koala
    • The 10.000th member..

      …will be here soon!

      So I guess… congratulations to everyone involved in running this site! :-)

      posted in Website/Forum Discussion
      koalaK
      koala
    • Small reference chart

      Hello all,

      I’ve made a small reference document for AA1940 pacific 2nd edition that i’d like to share.

      The goal was in the first place to act like a reminder (and explanation) for things like shore bomb., convoy raiding, strategical bombing, … Things that often get forgotten in my experience.
      Second to minimize the constant need for passing the rulebook between the players for things like national objectives and unit characteristics.

      Tell me what you think :)

      ht tp://files.simon-lenz.de/aa_1940pa_2ndEd_short_reference.pdf

      PS: aren’t there attachements in this forum?

      Edit: Link now always to most recent version

      posted in Axis & Allies Pacific 1940
      koalaK
      koala
    • RE: L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla

      Glad to hear that :D

      That american bomber taught me also something new. I never thought of air only vs AAA guns before. But it makes a lot of sense.

      posted in League
      koalaK
      koala

    Latest posts made by koala

    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      Btw, some time ago I added a little feature to triplea to generate some statistics about the game (settings→testing→"enable beta features" and then game→"game statistics").

      Here is the PU and TUV overview over the turns:
      scrot_2025-08-11_00-11-20_screenshot.png scrot_2025-08-11_00-11-42_screenshot.png

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      Hey, @wizmark!
      I thought I already replied, but apparently didn’t.

      Thank you for the nice game. I had a really great time.

      The game had some great narratives (Berlin and Moscow falling early!).

      It was the first time PtV for me and oh boy, it is a beast. It adds to the game in many aspects (incl. playtime — turn 17!).

      The most drastic change is definitely the new map layout. But I also liked the new tactical considerations around land and sea scramble. I think building air bases (even landlocked) is quite crucial. Island hopping in the Pacific is also more interesting now. I think one has now a little more flexibility with also splitting up the fleet instead of basically being forced to always ship around in one big doom stack.

      I did get a little lucky that the sizeable German air force worked so effectively as a deterrent for all allied offensives in the West.

      Thank you again for the engaging game.

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark
      No worries at all. Take your time

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 2 fighters and 13 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Java
              1 fighter moved from 43 Sea Zone to 59 Sea Zone
              3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Java
              1 armour moved from French Indo China to Siam
                    Japanese take Siam from UK_Pacific
              1 armour moved from Siam to French Indo China
              2 infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from Kiangsu to Kwangtung
              1 infantry moved from Kiangsu to Anhwe
                    Japanese take Anhwe from Chinese
              1 infantry moved from Kiangsu to Fukien
                    Japanese take Fukien from Chinese
              1 mech_infantry moved from Kiangsu to Jehol
              1 armour moved from Korea to Jehol
              1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Caroline Islands
              2 fighters moved from French Indo China to Yunnan
              2 fighters moved from French Indo China to Kwangtung
              1 fighter moved from French Indo China to Yunnan
              1 fighter moved from French Indo China to Yunnan
              2 fighters moved from 37 Sea Zone to Kwangtung
              1 mech_infantry moved from Kiangsu to Kwangtung
              1 mech_infantry moved from Kiangsu to Jehol
              1 fighter moved from Kiangsu to Jehol
      
          Combat - Japanese
              Battle in 59 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 59 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Caroline Islands
              Battle in Java
                  Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.83 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Caroline Islands from Americans, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Yunnan
                  Japanese attack with 4 fighters and 2 infantry
                  British defend with 3 infantry
                      Japanese roll dice for 4 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits, 2.33 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      1 infantry owned by the British lost in Yunnan
                      Japanese roll dice for 4 fighters and 1 infantry in Yunnan, round 3 : 2/5 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      2 infantry owned by the British lost in Yunnan
                  Japanese win with 4 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 3 infantry
              Battle in Kwangtung
                  Japanese attack with 4 fighters and 3 mech_infantrys
                  Chinese defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 4 fighters and 3 mech_infantrys in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
                      UK_Pacific roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Japanese lost in Kwangtung
                      2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 mech_infantrys
                  Casualties for Chinese: 1 artillery and 2 infantry
              Battle in Jehol
                  Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                  Chinese defend with 1 artillery
                      Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Jehol, round 2 : 3/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Jehol
                      1 artillery owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 artillery
      
          Non Combat Move - Japanese
              4 carriers moved from 43 Sea Zone to 37 Sea Zone
              1 battleship and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
              1 destroyer moved from 6 Sea Zone to 37 Sea Zone
              1 battleship and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone
              1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 fighter moved from 59 Sea Zone to 37 Sea Zone
              4 fighters moved from Yunnan to French Indo China
              3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
              1 submarine moved from 45 Sea Zone to 37 Sea Zone
              1 destroyer moved from 42 Sea Zone to 132 Sea Zone
              1 destroyer moved from 35 Sea Zone to 36 Sea Zone
              1 destroyer moved from 22 Sea Zone to 37 Sea Zone
              2 fighters moved from Kiangsu to Japan
              1 fighter moved from Jehol to Kiangsu
              1 armour moved from Siberia to Sakha
              1 fighter moved from Kwangtung to 37 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              2 infantry moved from Kiangsu to Fukien
              1 artillery moved from Kiangsu to Fukien
              1 infantry moved from Kiangsu to Shantung
              1 mech_infantry moved from Kiangsu to Anhwe
              3 fighters moved from Kwangtung to Kiangsu
      
          Place Units - Japanese
              1 fighter and 9 infantry placed in Japan
              3 infantry placed in French Indo China
              1 fighter and 1 infantry placed in Kiangsu
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
              EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,3,5,6,6,3,5,1,4,5,4,1,1,6,3,3,2,3,2,1,3,3,5,1,5,5,1,4
              Japanese collect 42 PUs (8 lost to blockades); end with 43 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 1.67
      UK_Pacific regular : 1.00
      ANZAC regular : -0.67
      

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Germans round 17

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Tsinghai to Kiangsi
                    Germans take Hopei from Chinese
                    Germans take Kiangsi from Chinese
              1 mech_infantry moved from Tsinghai to Szechwan
                    Germans take Szechwan from Chinese
              1 armour moved from Kansu to Chahar
                    Germans take Inner Mongolia from Chinese
                    Germans take Chahar from Chinese
              1 mech_infantry moved from Kansu to Honan
                    Germans take Honan from Chinese
              1 armour moved from Kansu to Shansi
                    Germans take Shansi from Chinese
              1 armour moved from Yakut S.S.R. to Buryatia
                    Germans take Buryatia from Americans
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
              1 mech_infantry moved from Eastern Sinkiang to Hopei
              1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
              1 mech_infantry moved from Urals to Eastern Sinkiang
              1 mech_infantry moved from Urals to Northern Sinkiang
              2 armour and 1 mech_infantry moved from Kansu to Honan
              1 mech_infantry moved from Urals to Kansu
              1 armour moved from Vologda to Baltic States
              2 mech_infantrys moved from Russia to Northern Belarus
              2 mech_infantrys moved from Urals to Kansu
              1 infantry moved from Rostov to Stalingrad
              1 infantry moved from Ukraine to Rostov
              3 mech_infantrys moved from Urals to Stalingrad
              1 mech_infantry moved from Russia to Northern Belarus
              1 armour moved from Urals to Stalingrad
              1 infantry moved from Kazakhstan to Western Sinkiang
              1 transport moved from 116 Sea Zone to 118 Sea Zone
              2 infantry moved from Finland to 118 Sea Zone
              2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
              2 infantry moved from 117 Sea Zone to Germany
              13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
              1 destroyer moved from 95 Sea Zone to 106 Sea Zone
              2 submarines moved from 95 Sea Zone to 94 Sea Zone
              2 submarines moved from 115 Sea Zone to 113 Sea Zone
              2 submarines moved from 122 Sea Zone to 113 Sea Zone
              1 artillery and 3 infantry moved from France to Southern France
              3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
              1 fighter moved from Western Germany to Malta
              1 bomber moved from Western Germany to Malta
              1 armour and 3 mech_infantrys moved from Western Germany to Austria
              1 aaGun and 6 infantry moved from Western Germany to Austria
      
          Place Units - Germans
              1 destroyer and 2 transports placed in 95 Sea Zone
              1 airfield placed in Southern France
              2 fighters and 8 infantry placed in Western Germany
              1 destroyer placed in 116 Sea Zone
              2 infantry placed in Germany
              3 infantry placed in France
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Malta: 1 fighter
              EDIT: Adding units owned by Germans to Southern France: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 87 PUs; end with 87 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Malta: 5 fighters and 3 tactical_bombers
              EDIT: Adding units owned by Germans to Crete: 5 fighters and 3 tactical_bombers
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Crete: 2 fighters
              EDIT: Adding units owned by Germans to Malta: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Germans round 17

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Tsinghai to Kiangsi
                    Germans take Hopei from Chinese
                    Germans take Kiangsi from Chinese
              1 mech_infantry moved from Tsinghai to Szechwan
                    Germans take Szechwan from Chinese
              1 armour moved from Kansu to Chahar
                    Germans take Inner Mongolia from Chinese
                    Germans take Chahar from Chinese
              1 mech_infantry moved from Kansu to Honan
                    Germans take Honan from Chinese
              1 armour moved from Kansu to Shansi
                    Germans take Shansi from Chinese
              1 armour moved from Yakut S.S.R. to Buryatia
                    Germans take Buryatia from Americans
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
              1 mech_infantry moved from Eastern Sinkiang to Hopei
              1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
              1 mech_infantry moved from Urals to Eastern Sinkiang
              1 mech_infantry moved from Urals to Northern Sinkiang
              2 armour and 1 mech_infantry moved from Kansu to Honan
              1 mech_infantry moved from Urals to Kansu
              1 armour moved from Vologda to Baltic States
              2 mech_infantrys moved from Russia to Northern Belarus
              2 mech_infantrys moved from Urals to Kansu
              1 infantry moved from Rostov to Stalingrad
              1 infantry moved from Ukraine to Rostov
              3 mech_infantrys moved from Urals to Stalingrad
              1 mech_infantry moved from Russia to Northern Belarus
              1 armour moved from Urals to Stalingrad
              1 infantry moved from Kazakhstan to Western Sinkiang
              1 transport moved from 116 Sea Zone to 118 Sea Zone
              2 infantry moved from Finland to 118 Sea Zone
              2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
              2 infantry moved from 117 Sea Zone to Germany
              13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
              1 destroyer moved from 95 Sea Zone to 106 Sea Zone
              2 submarines moved from 95 Sea Zone to 94 Sea Zone
              2 submarines moved from 115 Sea Zone to 113 Sea Zone
              2 submarines moved from 122 Sea Zone to 113 Sea Zone
              1 artillery and 3 infantry moved from France to Southern France
              3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
              1 fighter moved from Western Germany to Malta
              1 bomber moved from Western Germany to Malta
              1 armour and 3 mech_infantrys moved from Western Germany to Austria
              1 aaGun and 6 infantry moved from Western Germany to Austria
      
          Place Units - Germans
              1 destroyer and 2 transports placed in 95 Sea Zone
              1 airfield placed in Southern France
              2 fighters and 8 infantry placed in Western Germany
              1 destroyer placed in 116 Sea Zone
              2 infantry placed in Germany
              3 infantry placed in France
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Malta: 1 fighter
              EDIT: Adding units owned by Germans to Southern France: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 87 PUs; end with 87 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Malta: 5 fighters and 3 tactical_bombers
              EDIT: Adding units owned by Germans to Crete: 5 fighters and 3 tactical_bombers
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 airfield, 2 destroyers, 2 fighters, 13 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Tsinghai to Kiangsi
                    Germans take Hopei from Chinese
                    Germans take Kiangsi from Chinese
              1 mech_infantry moved from Tsinghai to Szechwan
                    Germans take Szechwan from Chinese
              1 armour moved from Kansu to Chahar
                    Germans take Inner Mongolia from Chinese
                    Germans take Chahar from Chinese
              1 mech_infantry moved from Kansu to Honan
                    Germans take Honan from Chinese
              1 armour moved from Kansu to Shansi
                    Germans take Shansi from Chinese
              1 armour moved from Yakut S.S.R. to Buryatia
                    Germans take Buryatia from Americans
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
              1 mech_infantry moved from Eastern Sinkiang to Hopei
              1 mech_infantry moved from Northern Sinkiang to Inner Mongolia
              1 mech_infantry moved from Urals to Eastern Sinkiang
              1 mech_infantry moved from Urals to Northern Sinkiang
              2 armour and 1 mech_infantry moved from Kansu to Honan
              1 mech_infantry moved from Urals to Kansu
              1 armour moved from Vologda to Baltic States
              2 mech_infantrys moved from Russia to Northern Belarus
              2 mech_infantrys moved from Urals to Kansu
              1 infantry moved from Rostov to Stalingrad
              1 infantry moved from Ukraine to Rostov
              3 mech_infantrys moved from Urals to Stalingrad
              1 mech_infantry moved from Russia to Northern Belarus
              1 armour moved from Urals to Stalingrad
              1 infantry moved from Kazakhstan to Western Sinkiang
              1 transport moved from 116 Sea Zone to 118 Sea Zone
              2 infantry moved from Finland to 118 Sea Zone
              2 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone
              2 infantry moved from 117 Sea Zone to Germany
              13 fighters and 11 tactical_bombers moved from Gibraltar to Malta
              1 destroyer moved from 95 Sea Zone to 106 Sea Zone
              2 submarines moved from 95 Sea Zone to 94 Sea Zone
              2 submarines moved from 115 Sea Zone to 113 Sea Zone
              2 submarines moved from 122 Sea Zone to 113 Sea Zone
              1 artillery and 3 infantry moved from France to Southern France
              3 fighters and 1 tactical_bomber moved from Stalingrad to Crete
              1 fighter moved from Western Germany to Malta
              1 bomber moved from Western Germany to Malta
              1 armour and 3 mech_infantrys moved from Western Germany to Austria
              1 aaGun and 6 infantry moved from Western Germany to Austria
      
          Place Units - Germans
              1 destroyer and 2 transports placed in 95 Sea Zone
              1 airfield placed in Southern France
              2 fighters and 8 infantry placed in Western Germany
              1 destroyer placed in 116 Sea Zone
              2 infantry placed in Germany
              3 infantry placed in France
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Malta: 1 fighter
              EDIT: Adding units owned by Germans to Southern France: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 87 PUs; end with 87 PUs
              Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 90 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 98 PUs
              Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
              1 artillery and 1 infantry moved from 101 Sea Zone to Crete
              1 infantry moved from Tunisia to Libya
              1 armour and 1 mech_infantry moved from Algeria to Libya
              1 mech_infantry moved from Urals to Uzbekistan
                    Italians take Uzbekistan from Russians
              1 submarine moved from 97 Sea Zone to 100 Sea Zone
              1 submarine moved from 94 Sea Zone to 100 Sea Zone
              1 fighter moved from Kursk to Crete
              1 fighter moved from Gibraltar to Libya
              1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
              1 fighter and 1 tactical_bomber moved from Southern Italy to Crete
              1 fighter moved from Gibraltar to 100 Sea Zone
              1 bomber moved from Southern Italy to Crete
      
          Combat - Italians
              Battle in Crete
                  Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/6 hits, 2.83 expected hits
                      British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Crete
                      2 infantry owned by the British lost in Crete
                  Italians win, taking Crete from British with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 artillery
                  Casualties for British: 2 infantry
              Battle in 100 Sea Zone
                  Italians attack with 2 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 destroyer
                      Italians roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      British roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 submarines in 100 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 destroyer in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 100 Sea Zone
                  Italians win, taking 100 Sea Zone from British with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Libya
                  Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                  British defend with 1 artillery and 1 infantry
                      Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits
                      British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Libya
                      1 artillery owned by the British and 1 infantry owned by the British lost in Libya
                  Italians win, taking Libya from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Crete to Greece
              1 fighter moved from Crete to 101 Sea Zone
              1 tactical_bomber moved from Crete to Greece
              1 bomber moved from Crete to Southern Italy
              1 carrier moved from 97 Sea Zone to 101 Sea Zone
              1 destroyer moved from 94 Sea Zone to 92 Sea Zone
              1 fighter moved from Libya to Tunisia
              1 fighter moved from 100 Sea Zone to Malta
              1 fighter moved from 100 Sea Zone to 101 Sea Zone
              1 tactical_bomber moved from 100 Sea Zone to Malta
              1 fighter moved from France to Gibraltar
              1 fighter moved from France to Southern France
              1 fighter moved from France to Southern France
              2 mech_infantrys moved from Western Germany to Northern Italy
              1 mech_infantry moved from Western Sinkiang to Tsinghai
              1 armour moved from Urals to Western Sinkiang
              1 armour moved from Urals to Yenisey
              1 aaGun moved from Tambov to Stalingrad
              2 artilleries and 7 infantry moved from France to Western Germany
      
          Place Units - Italians
              1 destroyer and 1 transport placed in 99 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern France: 1 artillery
              EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
              EDIT: Turning off Edit Mode
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.00
      British regular : 0.00
      

      Savegame

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      koalaK
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    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      @wizmark Would you like to scramble in Egypt?

      posted in League
      koalaK
      koala
    • RE: L24 Wizmark (allies) vs Koala (axis+10)

      TripleA Manual Gamesave Post: Italians round 16

      TripleA Manual Gamesave Post for game: WW2 Path to Victory

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from Algeria to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
              1 artillery and 1 infantry moved from 101 Sea Zone to Crete
              1 infantry moved from Tunisia to Libya
              1 armour and 1 mech_infantry moved from Algeria to Libya
              1 mech_infantry moved from Urals to Uzbekistan
                    Italians take Uzbekistan from Russians
              1 submarine moved from 97 Sea Zone to 100 Sea Zone
              1 submarine moved from 94 Sea Zone to 100 Sea Zone
              1 fighter moved from Kursk to Crete
              1 fighter moved from Gibraltar to Libya
              1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
              1 fighter and 1 tactical_bomber moved from Southern Italy to Crete
              1 fighter moved from Gibraltar to 100 Sea Zone
              1 bomber moved from Southern Italy to Crete
      
          Combat - Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      koalaK
      koala