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    Posts made by Knusperheinz

    • RE: 1914-L/F

      TripleA Turn Summary: France round 3

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 3
      
          Research Technology - France
              France spend 5 on tech rolls
                  France roll 2,2,2 and gets 0 hits
      
          Combat Move - France
              1 fighter moved from Picardy to Belgium
              1 gas moved from Champagne to Belgium
              1 infantry moved from Picardy to Sea Zone 15 English Channel
              1 infantry moved from Sea Zone 15 English Channel to Belgium
              1 field_gun moved from Champagne to Belgium
              1 heavy_gun moved from Champagne to Belgium
              3 infantry moved from Champagne to Belgium
              1 infantry moved from Champagne to Belgium
              3 cavalrys moved from Cyrenaica to Kamerun
              1 infantry moved from Upper Volta to Dahome
                    France take Dahome from Germany
              1 cavalry moved from Upper Volta to Kamerun
      
          Purchase Units - France
              France buy 2 aaGuns, 2 colonials, 3 field_guns, 3 fighters, 2 heavy_guns and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat - France
              Battle in Belgium
                  France attack with 1 field_gun, 1 fighter, 1 gas, 1 heavy_gun and 5 infantry
                  Germany defend with 1 Factory, 2 field_guns and 2 heavy_guns
                      France roll dice for 1 battlecruiser in Belgium, round 2 : 0/1 hits, 0,67 expected hits
                      France roll dice for 1 gas in Belgium, round 2 : 1/1 hits, 0,67 expected hits
                      1 field_gun owned by the Germany lost in Belgium
                      1 gas owned by the France lost in Belgium
                      France roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 5 infantry in Belgium, round 2 : 1/8 hits, 2,33 expected hits
                      Germany roll dice for 1 field_gun and 2 heavy_guns in Belgium, round 2 : 1/3 hits, 1,67 expected hits
                      1 field_gun owned by the Germany and 1 infantry owned by the France lost in Belgium
                      France roll dice for 1 field_gun, 1 fighter, 1 heavy_gun and 4 infantry in Belgium, round 3 : 3/7 hits, 2,17 expected hits
                      Germany roll dice for 2 heavy_guns in Belgium, round 3 : 1/2 hits, 1,33 expected hits
                      2 heavy_guns owned by the Germany and 1 infantry owned by the France lost in Belgium
                  France win, taking Belgium from Germany with 1 field_gun, 1 fighter, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Germany: 2 field_guns and 2 heavy_guns
                  Casualties for France: 1 gas and 2 infantry
              Battle in Kamerun
                  France attack with 4 cavalrys
                  Germany defend with 1 infantry
                      France roll dice for 4 cavalrys in Kamerun, round 2 : 1/4 hits, 0,67 expected hits
                      Germany roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germany and 1 cavalry owned by the France lost in Kamerun
                  France win, taking Kamerun from Germany with 3 cavalrys remaining. Battle score for attacker is -1
                  Casualties for France: 1 cavalry
                  Casualties for Germany: 1 infantry
      
          Non Combat Move - France
              1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon
              2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
              1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
              1 battleship moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
              1 destroyer moved from Sea Zone 56 Gulf of Lyon to Sea Zone 58 Tyrrhenian Sea
              1 infantry moved from Paris to Champagne
              2 field_guns moved from Paris to Champagne
              4 heavy_guns moved from Paris to Champagne
              6 infantry moved from Paris to Champagne
              3 cavalrys moved from Paris to Champagne
              3 infantry moved from Rhone to Franche-Comte
              2 infantry moved from Auvergne to Burgundy
              1 heavy_gun moved from Marseilles to Rhone
              2 infantry moved from Marseilles to Rhone
              1 infantry moved from Piedmont to Rhone
              1 cavalry moved from Paris to Franche-Comte
              1 fighter moved from Belgium to Champagne
              1 cruiser and 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic
              2 colonials moved from Palau to Sea Zone 131 Pacific Ocean
              2 colonials, 1 cruiser and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 120 Arafura Sea
              2 colonials moved from Sea Zone 120 Arafura Sea to Papua
              2 cruisers and 1 transport moved from Sea Zone 143 Pacific Ocean to Sea Zone 136 East China Sea
      
          Place Units - France
              1 aaGun, 1 field_gun, 3 fighters, 2 heavy_guns and 1 infantry placed in Paris
              1 field_gun placed in Yanaon
              1 aaGun and 1 colonial placed in Tobruk
              1 colonial and 1 field_gun placed in Algiers
      
          Turn Complete - France
              France collect 70 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germany regular : -0,33
      France regular : -0,50
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - French
              Battle in Trans-Jordan
                  French attack with 1 infantry
                  Italians defend with 1 armour
                      French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
                  Italians win with no units remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -1,00
      French regular : 0,33
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - French
              Battle in Trans-Jordan
                  French attack with 1 infantry
                  Italians defend with 1 armour
                      French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
                      French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
                      Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
                  Italians win with no units remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -1,00
      French regular : 0,33
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Spain to 97 Sea Zone
              1 battleship moved from 91 Sea Zone to 92 Sea Zone
              2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
      
          Combat - Americans
              Battle in 97 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 97 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 92 Sea Zone
                  Americans attack with 1 battleship
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Southern France
                  Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                      Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
                      Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                      2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                      Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
                      Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 artilleries
      
          Non Combat Move - Americans
              1 tactical_bomber moved from Southern France to Spain
              1 bomber moved from 97 Sea Zone to Spain
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 armour and 4 infantry moved from 91 Sea Zone to Spain
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 104 Sea Zone to 88 Sea Zone
              1 fighter moved from Hawaiian Islands to British Columbia
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
              1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 transport moved from 54 Sea Zone to 27 Sea Zone
      
          Place Units - Americans
              1 armour placed in Western United States
              4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Himalayas
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - British
              British buy 6 armour; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Normandy Bordeaux to Holland Belgium
                    British take Holland Belgium from Germans
              1 armour moved from Egypt to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              3 armour moved from Egypt to Trans-Jordan
              2 fighters moved from Egypt to Trans-Jordan
              1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 fighter moved from India to Eastern Persia
              3 fighters and 1 tactical_bomber moved from India to Burma
              5 infantry moved from India to Burma
              1 infantry moved from Malaya to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              British creates battle in territory 109 Sea Zone
              Battle in Eastern Persia
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits
                      Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Italians lost in Eastern Persia
                  British win, taking 109 Sea Zone from Germans, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 armour
              Battle in Burma
                  British attack with 3 fighters, 5 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 3 mech_infantrys
                      British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3,00 expected hits
                      Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 2/1 hits, 1,50 expected hits
                      3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 2,67 expected hits
                      Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 1 armour and 3 mech_infantrys
              Battle in Trans-Jordan
                  British attack with 3 armour and 2 fighters
                  Italians defend with 1 infantry
                      British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/1 hits, 2,50 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Trans-Jordan to Egypt
              1 fighter moved from Eastern Persia to India
              3 fighters and 1 tactical_bomber moved from Burma to India
              1 cruiser moved from 109 Sea Zone to 92 Sea Zone
              1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
              1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              3 armour placed in Normandy Bordeaux
              3 armour placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
              British collect 31 PUs (3 lost to blockades); end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
              UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0,83
      Japanese regular : 1,00
      Italians regular : -0,83
      Germans regular : 0,33
      British regular : 0,67
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Himalayas
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Spain to 97 Sea Zone
              1 battleship moved from 91 Sea Zone to 92 Sea Zone
              2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
      
          Combat - Americans
              Battle in 97 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 97 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 92 Sea Zone
                  Americans attack with 1 battleship
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 battleship remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in Southern France
                  Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                      Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
                      Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                      2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                      Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
                      Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                  Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 3 artilleries
      
          Non Combat Move - Americans
              1 tactical_bomber moved from Southern France to Spain
              1 bomber moved from 97 Sea Zone to Spain
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 armour and 4 infantry moved from 91 Sea Zone to Spain
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 104 Sea Zone to 88 Sea Zone
              1 fighter moved from Hawaiian Islands to British Columbia
              1 fighter moved from Hawaiian Islands to Queensland
              1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
              1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 transport moved from 54 Sea Zone to 27 Sea Zone
      
          Place Units - Americans
              1 armour placed in Western United States
              4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,83
      Germans regular : 0,33
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: USA round 2

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 2
      
          Research Technology - USA
              USA spend 10 on tech rolls
                  USA roll 1,1,2,3 and gets 0 hits
      
          Combat Move - USA
              1 infantry moved from California to Baja-Sonora
              2 infantry moved from New Mexico to Chihuahua
              1 infantry moved from New Mexico to Baja-Sonora
              1 cavalry moved from Texas to Chihuahua
      
          Purchase Units - USA
              USA buy 2 cavalrys, 1 cruiser, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 4 techTokens; 
      
          Combat - USA
              Battle in Chihuahua
                  USA attack with 1 cavalry and 2 infantry
                  Neutral defend with 2 infantry
                      USA roll dice for 1 cavalry and 2 infantry in Chihuahua, round 2 : 2/3 hits, 0,50 expected hits
                      Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Chihuahua
                  USA loses 0 PUs for violating Chihuahuas neutrality.
                  USA win, taking Chihuahua from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for USA: 1 infantry
                  Casualties for Neutral: 2 infantry
              Battle in Baja-Sonora
                  USA attack with 2 infantry
                  Neutral defend with 2 infantry
                      USA roll dice for 2 infantry in Baja-Sonora, round 2 : 0/2 hits, 0,33 expected hits
                      Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the USA lost in Baja-Sonora
                      USA roll dice for 1 infantry in Baja-Sonora, round 3 : 1/1 hits, 0,17 expected hits
                      Neutral roll dice for 2 infantry in Baja-Sonora, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Baja-Sonora
                  Neutral win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for USA: 2 infantry
                  Casualties for Neutral: 1 infantry
      
          Non Combat Move - USA
              1 infantry moved from Louisiana to Texas
              1 infantry moved from Charleston to Atlanta
              1 field_gun moved from Charleston to Atlanta
      
          Place Units - USA
              2 cavalrys and 2 fighters placed in Charleston
              1 cruiser and 2 transports placed in Sea Zone 29 Mid Atlantic
              1 infantry placed in New York
      
          Turn Complete - USA
              USA collect 67 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      USA regular : 2,00
      Neutral regular : 1,00
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 mech_infantry moved from Norway to Vyborg
              1 armour moved from Vyborg to Novgorod
              2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Baltic States to Novgorod
              1 artillery moved from Belarus to Novgorod
              1 infantry moved from Tambov to Samara
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 bomber moved from Dutch New Guinea to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Alexandria to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
              ANZAC creates battle in territory 62 Sea Zone
      
          Non Combat Move - ANZAC
              1 bomber moved from Dutch New Guinea to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 bombers moved from Gibraltar to Northern Italy
              5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
              1 tactical_bomber moved from Gibraltar to Southern France
              1 infantry moved from Dutch New Guinea to New Guinea
                    ANZAC take New Guinea from Japanese
              1 destroyer moved from 8 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 1/1 hits, 0,33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 6 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 6 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 destroyer
              Battle in Southern France
                  Americans attack with 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      Americans roll dice for 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 5/1 hits, 4,67 expected hits
                      Germans roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                      2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                  Americans win, taking Southern France from Germans with 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Northern Italy to Spain
              1 tactical_bomber moved from Southern France to Spain
              2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              2 armour, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
              1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
              1 aaGun moved from Spain to Gibraltar
              3 cruisers and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
              1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 56 Sea Zone
              1 cruiser and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
              1 transport moved from 45 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              4 armour and 4 infantry placed in Eastern United States
              1 cruiser and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 2 armour and 1 cruiser; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 17 PUs; 
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 fighter moved from Belgian Congo to 98 Sea Zone
              1 fighter moved from Trans-Jordan to 98 Sea Zone
              2 infantry moved from Spain to Normandy Bordeaux
              1 mech_infantry moved from Gibraltar to Normandy Bordeaux
              1 armour moved from Gibraltar to Normandy Bordeaux
              1 fighter moved from Gibraltar to Normandy Bordeaux
              3 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
              1 fighter moved from Malaya to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 4 fighters, 5 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour and 1 mech_infantry
                      British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,50 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/1 hits, 0,83 expected hits
                      1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in 98 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Normandy Bordeaux
                  British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                  Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,50 expected hits
                      Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1,00 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                      British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                  British win, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - British
              1 cruiser and 2 transports moved from 106 Sea Zone to 109 Sea Zone
              1 fighter moved from Normandy Bordeaux to Gibraltar
              1 fighter moved from Trans-Jordan to West India
              2 fighters moved from 98 Sea Zone to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour moved from Belgian Congo to Egypt
              4 fighters moved from Burma to India
              1 tactical_bomber moved from Burma to India
      
          Place Units - British
              2 armour placed in Egypt
              1 cruiser placed in 98 Sea Zone
      
          Turn Complete - British
              British collect 30 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 17 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Italians regular : -0,33
      Japanese regular : 0,50
      Germans regular : -0,33
      British regular : -0,67
      Italians AA : 0,67
      

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 bombers moved from Gibraltar to Northern Italy
              5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
              1 tactical_bomber moved from Gibraltar to Southern France
              1 infantry moved from Dutch New Guinea to New Guinea
                    ANZAC take New Guinea from Japanese
              1 destroyer moved from 8 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 1/1 hits, 0,33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 6 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 6 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 destroyer
              Battle in Southern France
                  Americans attack with 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      Americans roll dice for 5 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 5/1 hits, 4,67 expected hits
                      Germans roll dice for 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/0 hits, 1,00 expected hits
                      2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                  Americans win, taking Southern France from Germans with 5 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Northern Italy to Spain
              1 tactical_bomber moved from Southern France to Spain
              2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
              2 armour, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              2 armour, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
              1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
              1 aaGun moved from Spain to Gibraltar
              3 cruisers and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
              1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 56 Sea Zone
              1 cruiser and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
              1 transport moved from 45 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              4 armour and 4 infantry placed in Eastern United States
              1 cruiser and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Japanese regular : 0,33
      Germans regular : 0,00
      Italians AA : 0,67
      

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Manual Gamesave Post: Americans round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 cruiser, 4 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 bombers moved from Gibraltar to Northern Italy
              5 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Spain to Southern France
              1 tactical_bomber moved from Gibraltar to Southern France
              1 infantry moved from Dutch New Guinea to New Guinea
                    ANZAC take New Guinea from Japanese
              1 destroyer moved from 8 Sea Zone to 6 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

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    • RE: 1914-L/F

      TripleA Turn Summary: Russia round 2

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 2
      
          Research Technology - Russia
              Russia spend 15 on tech rolls
                  Russia roll 6,5,1,1,4 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover lateFighter
      
          Combat Move - Russia
              2 cavalrys moved from Vladimir to Ryazan
              2 conscripts moved from Volgograd to Ryazan
              2 infantry moved from Smolensk to Tver
              1 heavy_gun moved from Pskov to Tver
              1 infantry moved from Don to Smolensk
              1 cavalry moved from Amur to Tiksi
                    Russia take Aldan from Communists
                    Russia take Tiksi from Communists
              2 conscripts moved from Irkutsk to Bratsk
              1 field_gun moved from Irkutsk to Bratsk
              2 conscripts moved from Naryan-Mar to Western Siberian Lowlands
              1 conscript moved from Perm to Krasnoyarsk
              2 conscripts moved from Kazakhstan to Novosibirsk
      
          Purchase Units - Russia
              Russia buy 2 field_guns, 5 fighters, 4 heavy_guns and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat - Russia
              Battle in Tver
                  Russia attack with 1 heavy_gun and 2 infantry
                  Communists defend with 1 conscript
                      Russia roll dice for 1 heavy_gun and 2 infantry in Tver, round 2 : 1/3 hits, 0,83 expected hits
                      Communists roll dice for 1 conscript in Tver, round 2 : 0/1 hits, 0,17 expected hits
                      1 conscript owned by the Communists lost in Tver
                  Russia win, taking Tver from Communists with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 2
                  Casualties for Communists: 1 conscript
              Battle in Ryazan
                  Russia attack with 2 cavalrys and 2 conscripts
                  Communists defend with 1 conscript
                      Russia roll dice for 2 cavalrys and 2 conscripts in Ryazan, round 2 : 0/2 hits, 0,33 expected hits
                      Communists roll dice for 1 conscript in Ryazan, round 2 : 0/1 hits, 0,17 expected hits
                      Russia roll dice for 2 cavalrys and 2 conscripts in Ryazan, round 3 : 2/2 hits, 0,33 expected hits
                      Communists roll dice for 1 conscript in Ryazan, round 3 : 0/1 hits, 0,17 expected hits
                      1 conscript owned by the Communists lost in Ryazan
                  Russia win, taking Ryazan from Communists with 2 cavalrys and 2 conscripts remaining. Battle score for attacker is 2
                  Casualties for Communists: 1 conscript
              Battle in Bratsk
                  Russia attack with 2 conscripts and 1 field_gun
                  Communists defend with 1 cavalry
                      Russia roll dice for 2 conscripts and 1 field_gun in Bratsk, round 2 : 2/2 hits, 0,50 expected hits
                      Communists roll dice for 1 cavalry in Bratsk, round 2 : 0/1 hits, 0,17 expected hits
                      1 cavalry owned by the Communists lost in Bratsk
                  Russia win, taking Bratsk from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
                  Casualties for Communists: 1 cavalry
      
          Non Combat Move - Russia
              3 conscripts moved from Vologda to Vladimir
              1 field_gun moved from Nizhni-Novgorod to Vladimir
              1 conscript moved from Nizhni-Novgorod to Vladimir
              1 conscript moved from Archangelsk to Vladimir
              1 conscript moved from Pskov to Latvia
              1 infantry moved from Dnieper to Don
              1 infantry moved from Caucasus to Don
              4 infantry moved from St. Petersburg to Pskov
              1 conscript moved from Karelia to St. Petersburg
              1 field_gun moved from Finland to St. Petersburg
      
          Place Units - Russia
              1 field_gun and 2 fighters placed in Minsk
              1 fighter and 2 heavy_guns placed in Kiev
              1 fighter and 1 infantry placed in Omsk
              1 field_gun, 1 fighter and 1 heavy_gun placed in Irkutsk
              1 heavy_gun placed in Vladivostok
      
          Activate Technology - Russia
              Russia activating lateFighter
              Trigger RussiaT3: buylate_fighter added to productionRussia
      
          Turn Complete - Russia
              Russia collect 83 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Communists regular : -0,67
      Russia regular : 3,00
      

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    • RE: 1914-L/F

      TripleA Turn Summary: Britain round 2

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 2
      
          Research Technology - Britain
              Britain spend 10 on tech rolls
                  Britain roll 5,6,1,3 and gets 1 hit
              Britain removing all Technology Tokens after successful research.
              Britain discover lateFighter
      
          Combat Move - Britain
              1 infantry moved from Gold Coast to Togo
                    Britain take Togo from Germany
              1 cavalry moved from Orange River to German Southwest Africa
              1 infantry moved from Cape Colony to German Southwest Africa
              1 cavalry moved from Bechuanaland to German Southwest Africa
              1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
              1 field_gun moved from Cape Town to Sea Zone 94 South Atlantic
              1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
              1 field_gun and 1 infantry moved from Yemen to Sea Zone 75 Red Sea
              1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
              1 battlecruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
              1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 76 Indian Ocean
              2 cruisers moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
              1 cavalry moved from Queensland to Sea Zone 120 Arafura Sea
              1 cavalry moved from Sea Zone 120 Arafura Sea to Papua
              1 cavalry moved from Northern Territory to Sea Zone 120 Arafura Sea
              1 cavalry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                    Britain take Bismarck Islands from Germany
              1 infantry moved from Papua to German New Guinea
              1 colonial moved from Papua to German New Guinea
              1 battlecruiser, 2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 118 Java Sea to Sea Zone 120 Arafura Sea
              1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
              1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
              1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
              1 infantry moved from Northern Rhodesia to German East Africa
              1 infantry moved from Congo to Rwanda
                    Britain take Rwanda from Germany
              1 battlecruiser and 2 cruisers moved from Sea Zone 33 Mid Atlantic to Sea Zone 28 Sargasso Sea
              3 cruisers moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
              2 battleships moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic
              1 cruiser moved from Sea Zone 18 North Atlantic to Sea Zone 4 Greenland Sea
              1 cruiser moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 23 Mid Atlantic
              2 infantry moved from England to Sea Zone 15 English Channel
              1 field_gun moved from London to Sea Zone 15 English Channel
              1 infantry moved from London to Sea Zone 15 English Channel
              1 field_gun and 3 infantry moved from Sea Zone 15 English Channel to Belgium
              1 fighter moved from England to Belgium
              1 fighter moved from Ireland to London
              1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
      
          Purchase Units - Britain
              Britain buy 2 colonials, 3 fighters, 3 heavy_guns, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Britain
              Battle in Sea Zone 28 Sargasso Sea
                  Britain attack with 1 battlecruiser and 2 cruisers
                  Germany defend with 1 submarine
                      Germany roll dice for 1 submarine in Sea Zone 28 Sargasso Sea, round 2 : 0/1 hits, 0,17 expected hits
                      Britain roll dice for 1 battlecruiser and 2 cruisers in Sea Zone 28 Sargasso Sea, round 2 : 2/3 hits, 1,67 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 28 Sargasso Sea
                  Britain win with 1 battlecruiser and 2 cruisers remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 submarine
              Battle in Sea Zone 23 Mid Atlantic
                  Britain attack with 2 battleships and 4 cruisers
                  Germany defend with 2 submarines
                      Germany roll dice for 2 submarines in Sea Zone 23 Mid Atlantic, round 2 : 1/2 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Britain
                      Britain roll dice for 2 battleships and 4 cruisers in Sea Zone 23 Mid Atlantic, round 2 : 2/6 hits, 3,33 expected hits
                      2 submarines owned by the Germany lost in Sea Zone 23 Mid Atlantic
                  Britain win with 2 battleships and 4 cruisers remaining. Battle score for attacker is 14
                  Casualties for Germany: 2 submarines
              Battle in Sea Zone 4 Greenland Sea
                  Britain attack with 1 cruiser
                  Germany defend with 1 submarine
                      Germany roll dice for 1 submarine in Sea Zone 4 Greenland Sea, round 2 : 0/1 hits, 0,17 expected hits
                      Britain roll dice for 1 cruiser in Sea Zone 4 Greenland Sea, round 2 : 0/1 hits, 0,50 expected hits
                      Germany roll dice for 1 submarine in Sea Zone 4 Greenland Sea, round 3 : 0/1 hits, 0,17 expected hits
                      Britain roll dice for 1 cruiser in Sea Zone 4 Greenland Sea, round 3 : 1/1 hits, 0,50 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 4 Greenland Sea
                  Britain win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 submarine
              Battle in German New Guinea
                  Britain attack with 1 colonial and 1 infantry
                  Germany defend with 1 Factory and 1 infantry
                      Britain roll dice for 1 colonial and 1 infantry in German New Guinea, round 2 : 0/2 hits, 0,50 expected hits
                      Germany roll dice for 1 infantry in German New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 colonial and 1 infantry in German New Guinea, round 3 : 0/2 hits, 0,50 expected hits
                      Germany roll dice for 1 infantry in German New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Britain lost in German New Guinea
                      Britain roll dice for 1 colonial in German New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                      Germany roll dice for 1 infantry in German New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                      1 colonial owned by the Britain lost in German New Guinea
                  Germany win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Britain: 1 colonial and 1 infantry
              Battle in Sea Zone 76 Indian Ocean
                  Britain attack with 1 battlecruiser, 2 cruisers and 2 transports
                  Germany defend with 1 cruiser and 2 submarines
                  2 submarines owned by the Germany submerged
                      Britain roll dice for 1 battlecruiser, 2 cruisers and 2 transports in Sea Zone 76 Indian Ocean, round 2 : 3/3 hits, 1,67 expected hits
                      Germany roll dice for 1 cruiser in Sea Zone 76 Indian Ocean, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Germany lost in Sea Zone 76 Indian Ocean
                  Britain win with 1 battlecruiser, 2 cruisers and 2 transports remaining. Battle score for attacker is 10
                  Casualties for Germany: 1 cruiser
              Battle in German Southwest Africa
                  Britain attack with 2 cavalrys and 1 infantry
                  Germany defend with 1 infantry
                      Britain roll dice for 2 cavalrys and 1 infantry in German Southwest Africa, round 2 : 0/3 hits, 0,50 expected hits
                      Germany roll dice for 1 infantry in German Southwest Africa, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Britain lost in German Southwest Africa
                      Britain roll dice for 2 cavalrys in German Southwest Africa, round 3 : 0/2 hits, 0,33 expected hits
                      Germany roll dice for 1 infantry in German Southwest Africa, round 3 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 2 cavalrys in German Southwest Africa, round 4 : 1/2 hits, 0,33 expected hits
                      Germany roll dice for 1 infantry in German Southwest Africa, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germany lost in German Southwest Africa
                  Britain win, taking German Southwest Africa from Germany with 2 cavalrys remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 infantry
                  Casualties for Germany: 1 infantry
              Battle in Sea Zone 73 Arabian Sea
                  Britain attack with 2 cruisers
                  Turkey defend with 1 cruiser and 1 transport
                      Britain roll dice for 2 cruisers in Sea Zone 73 Arabian Sea, round 2 : 0/2 hits, 1,00 expected hits
                      Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0,50 expected hits
                      Britain roll dice for 2 cruisers in Sea Zone 73 Arabian Sea, round 3 : 2/2 hits, 1,00 expected hits
                      Turkey roll dice for 1 cruiser and 1 transport in Sea Zone 73 Arabian Sea, round 3 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 73 Arabian Sea
                  Britain win with 2 cruisers remaining. Battle score for attacker is 17
                  Casualties for Turkey: 1 cruiser and 1 transport
              Battle in German East Africa
                  Britain attack with 1 field_gun and 2 infantry
                  Germany defend with 1 field_gun and 2 infantry
                      Britain roll dice for 1 field_gun and 2 infantry in German East Africa, round 2 : 1/3 hits, 0,83 expected hits
                      Germany roll dice for 1 field_gun and 2 infantry in German East Africa, round 2 : 0/3 hits, 1,00 expected hits
                      1 infantry owned by the Germany lost in German East Africa
                      Britain roll dice for 1 field_gun and 2 infantry in German East Africa, round 3 : 1/3 hits, 0,83 expected hits
                      Germany roll dice for 1 field_gun and 1 infantry in German East Africa, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Germany and 2 infantry owned by the Britain lost in German East Africa
                      Britain roll dice for 1 field_gun in German East Africa, round 4 : 0/1 hits, 0,33 expected hits
                      Germany roll dice for 1 field_gun in German East Africa, round 4 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 field_gun in German East Africa, round 5 : 0/1 hits, 0,33 expected hits
                      Germany roll dice for 1 field_gun in German East Africa, round 5 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 field_gun in German East Africa, round 6 : 0/1 hits, 0,33 expected hits
                      Germany roll dice for 1 field_gun in German East Africa, round 6 : 0/1 hits, 0,33 expected hits
                      Britain roll dice for 1 field_gun in German East Africa, round 7 : 1/1 hits, 0,33 expected hits
                      Germany roll dice for 1 field_gun in German East Africa, round 7 : 0/1 hits, 0,33 expected hits
                      1 field_gun owned by the Germany lost in German East Africa
                  Britain win, taking German East Africa from Germany with 1 field_gun remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 field_gun and 2 infantry
                  Casualties for Britain: 2 infantry
              Battle in Dar es Salaam
              Battle in Sea Zone 71 Eastern Mediterranean
                  Britain attack with 1 battlecruiser, 1 battleship and 1 cruiser
                  Turkey defend with 1 battlecruiser and 1 cruiser
                      Britain roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 3/3 hits, 1,83 expected hits
                      Turkey roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 71 Eastern Mediterranean, round 2 : 0/2 hits, 1,17 expected hits
                      1 cruiser owned by the Turkey and 1 battlecruiser owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
                  Britain win, taking Dar es Salaam from Germany with 1 battlecruiser, 1 battleship and 1 cruiser remaining. Battle score for attacker is 26
                  Casualties for Turkey: 1 battlecruiser and 1 cruiser
      
          Non Combat Move - Britain
              1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic
              2 transports moved from Sea Zone 18 North Atlantic to Sea Zone 25 Mid Atlantic
              1 colonial moved from Nova Scotia to Sea Zone 21 Gulf of St. Lawrence
              1 field_gun moved from Quebec to Sea Zone 21 Gulf of St. Lawrence
              1 colonial moved from Quebec to Sea Zone 21 Gulf of St. Lawrence
              2 colonials, 1 field_gun and 2 transports moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 23 Mid Atlantic
              1 infantry moved from Southern Rhodesia to Northern Rhodesia
              1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
              1 colonial moved from Victoria to New South Wales
              1 battlecruiser and 1 cruiser moved from Sea Zone 104 Southern Ocean to Sea Zone 102 South Atlantic
      
          Place Units - Britain
              2 heavy_guns placed in Bombay
              1 fighter and 1 heavy_gun placed in Cairo-Suez
              2 fighters placed in Cape Town
              2 colonials placed in Sydney-Canberra
              1 destroyer, 2 submarines and 2 transports placed in Sea Zone 15 English Channel
      
          Activate Technology - Britain
              Britain activating lateFighter
              Trigger BritainT3: buylate_fighter added to productionBritain
      
          Turn Complete - Britain
              Britain collect 88 PUs; end with 88 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germany regular : -0,33
      Turkey regular : -2,17
      Britain regular : -0,00
      

      Savegame

      posted in Play Boardgames
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      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; 
              Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
      
          Combat Move - Russians
              1 mech_infantry moved from Finland to Norway
                    Russians take Norway from Germans
              1 armour moved from Finland to Vyborg
                    Russians take Vyborg from Germans
              1 submarine moved from 112 Sea Zone to 105 Sea Zone
              1 artillery moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Belarus
              1 armour moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Belarus
              1 fighter moved from Novgorod to Belarus
              2 fighters moved from Volgograd to Rostov
              1 tactical_bomber moved from Volgograd to Rostov
              2 fighters moved from Volgograd to Tambov
              1 tactical_bomber moved from Volgograd to Tambov
              2 infantry moved from Volgograd to Tambov
              2 infantry moved from Volgograd to Rostov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/0 hits, 2,00 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Rostov
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/0 hits, 2,00 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Baltic States
                  Russians attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/1 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Russia
              4 armour moved from Novosibirsk to Russia
              2 armour moved from Volgograd to Russia
              2 fighters moved from Rostov to Russia
              1 tactical_bomber moved from Rostov to Russia
              1 tactical_bomber moved from Tambov to Russia
              2 fighters moved from Tambov to Russia
              1 armour moved from Volgograd to Russia
              2 aaGuns moved from Novgorod to Baltic States
      
          Place Units - Russians
              1 artillery and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 26 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1,67
      Russians regular : -0,50
      

      Savegame

      posted in Play Boardgames
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      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from New South Wales to New Guinea
      
          Combat - ANZAC
              Battle in New Guinea
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 bomber moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 cruiser and 2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
              1 infantry moved from Tobruk to Alexandria
                    British take Alexandria from Italians
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Combat - French
              Battle in 98 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 destroyer
                      French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the French lost in 98 Sea Zone
                  Italians win with 1 destroyer remaining. Battle score for attacker is -8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0,67
      French regular : -0,33
      Japanese regular : -0,33
      ANZAC regular : 0,33
      

      Savegame

      posted in Play Boardgames
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      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from New South Wales to New Guinea
      
          Combat - ANZAC
              Battle in New Guinea
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in New Guinea
                  ANZAC win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 bomber moved from New Guinea to Dutch New Guinea
      
          Place Units - ANZAC
              1 cruiser and 2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 0,33
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
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