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    Posts made by Knusperheinz

    • RE: 1914-L/F

      TripleA Turn Summary: Britain round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 5
      
          Research Technology - Britain
              Britain spend 10 on tech rolls
                  Britain roll 5,4 and gets 0 hits
      
          Combat Move - Britain
              4 transports moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
              2 colonials and 3 infantry moved from Scotland to Sea Zone 16 North Sea
              1 field_gun moved from London to Sea Zone 16 North Sea
              1 infantry moved from England to Sea Zone 16 North Sea
              2 colonials, 1 field_gun, 4 infantry and 4 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
              2 battleships moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
              4 cruisers moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
              2 infantry moved from Sea Zone 13 Skagerrak to Norway
              1 infantry moved from Sea Zone 13 Skagerrak to Norway
              1 field_gun moved from Sea Zone 13 Skagerrak to Denmark
              2 colonials moved from Sea Zone 13 Skagerrak to Denmark
              2 colonials moved from Belgium to Sea Zone 15 English Channel
              2 colonials and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
              2 colonials moved from Sea Zone 14 Helgoland Bight to Hanover
              2 late_fighters moved from Cairo-Suez to Hejaz
              1 infantry moved from Goa to Sea Zone 73 Arabian Sea
              1 heavy_gun moved from Goa to Sea Zone 73 Arabian Sea
              1 heavy_gun moved from Goa to Sea Zone 73 Arabian Sea
              1 battlecruiser, 2 cruisers, 2 heavy_guns, 1 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
              1 heavy_gun moved from Sea Zone 72 Persian Gulf to Basra
                    Britain take Basra from Turkey
              1 heavy_gun moved from Sea Zone 72 Persian Gulf to Kuwait
                    Britain take Kuwait from Turkey
              1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
              2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
              1 cavalry moved from Bismarck Islands to Sea Zone 120 Arafura Sea
              1 cavalry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 124 Celebes Sea
              1 cavalry moved from Sea Zone 124 Celebes Sea to Sarawak
      
          Purchase Units - Britain
              Britain buy 1 battlecruiser, 2 colonials, 2 field_guns, 4 infantry and 4 late_fighters; Remaining resources: 1 PUs; 2 techTokens; 
      
          Combat - Britain
              Battle in Hanover
                  Britain attack with 2 colonials
                  Germany defend with 3 infantry
                      Britain roll dice for 2 battlecruisers in Hanover, round 2 : 1/2 hits, 1,33 expected hits
                      Britain roll dice for 2 colonials in Hanover, round 2 : 1/2 hits, 0,67 expected hits
                      Germany roll dice for 3 infantry in Hanover, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Germany and 2 colonials owned by the Britain lost in Hanover
                  Germany win with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Britain: 2 colonials
                  Casualties for Germany: 2 infantry
              Battle in Hejaz
                  Britain attack with 2 late_fighters
                  Turkey defend with 1 field_gun
                      Britain roll dice for 2 late_fighters in Hejaz, round 2 : 1/2 hits, 1,00 expected hits
                      Turkey roll dice for 1 field_gun in Hejaz, round 2 : 0/1 hits, 0,33 expected hits
                      1 field_gun owned by the Turkey lost in Hejaz
                  Britain win with 2 late_fighters remaining. Battle score for attacker is 4
                  Casualties for Turkey: 1 field_gun
              Battle in Al-Dammam
                  Britain attack with 1 infantry
                  Turkey defend with 1 cavalry
                      Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0,67 expected hits
                      Turkey roll dice for 1 cavalry in Al-Dammam, round 2 : 0/1 hits, 0,17 expected hits
                      1 cavalry owned by the Turkey lost in Al-Dammam
                  Britain win, taking Al-Dammam from Turkey with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Turkey: 1 cavalry
              Battle in Norway
                  Britain attack with 3 infantry
                  Neutral defend with 2 infantry
                      Britain roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1,33 expected hits
                      Neutral roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Norway
                  Britain loses 0 PUs for violating Norways neutrality.
                  Britain win, taking Norway from Neutral with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Britain: 2 infantry
                  Casualties for Neutral: 2 infantry
              Battle in Denmark
                  Britain attack with 2 colonials and 1 field_gun
                  Germany defend with 1 heavy_gun and 1 infantry
                      Britain roll dice for 2 colonials and 1 field_gun in Denmark, round 2 : 3/3 hits, 1,17 expected hits
                      Germany roll dice for 1 heavy_gun and 1 infantry in Denmark, round 2 : 1/2 hits, 1,00 expected hits
                      1 infantry owned by the Germany, 1 colonial owned by the Britain and 1 heavy_gun owned by the Germany lost in Denmark
                  Britain win, taking Denmark from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 5
                  Casualties for Britain: 1 colonial
                  Casualties for Germany: 1 heavy_gun and 1 infantry
      
          Non Combat Move - Britain
              1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
              1 cruiser moved from Sea Zone 4 Greenland Sea to Sea Zone 6 Norwegian Sea
              1 battlecruiser and 2 cruisers moved from Sea Zone 28 Sargasso Sea to Sea Zone 25 Mid Atlantic
              1 transport moved from Sea Zone 39 Bay of Campeche to Sea Zone 42 Caribbean Sea
              1 battlecruiser and 1 cruiser moved from Sea Zone 102 South Atlantic to Sea Zone 51 Mid Atlantic
              2 fighters moved from Cape Town to Southern Rhodesia
              2 cavalrys moved from Congo to German East Africa
              1 infantry moved from Uganda to Western Sudan
              1 infantry moved from Port Sudan to Upper Egypt
              2 late_fighters moved from Hejaz to Cairo-Suez
              1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 78 Indian Ocean
              1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 78 Indian Ocean
              2 colonials moved from Sydney-Canberra to New South Wales
              1 colonial moved from New South Wales to Queensland
      
          Place Units - Britain
              2 late_fighters placed in Singapore
              1 field_gun and 1 late_fighter placed in Cairo-Suez
              1 battlecruiser placed in Sea Zone 15 English Channel
              1 field_gun and 2 infantry placed in London
              2 infantry and 1 late_fighter placed in Belgium
              Britain undo move 2.
              1 field_gun and 1 late_fighter placed in Cairo-Suez
              2 colonials placed in Sydney-Canberra
              Britain undo move 1.
              2 late_fighters placed in Singapore
              2 colonials placed in Nova Scotia
              1 colonial placed in Ottawa-Montreal
      
          Turn Complete - Britain
              Britain collect 103 PUs; end with 104 PUs
      

      Combat Hit Differential Summary :

      Germany regular : 1,00
      Neutral regular : 1,33
      Turkey regular : -0,50
      Britain regular : 2,83
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to Northern Territory
              1 infantry moved from South Australia to Northern Territory
              2 armour moved from New South Wales to Northern Territory
      
          Combat - ANZAC
              Battle in Northern Territory
                  ANZAC attack with 2 armour and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                  ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 battleship moved from 45 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      ANZAC regular : 0,50
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Queensland to Northern Territory
              1 infantry moved from South Australia to Northern Territory
              2 armour moved from New South Wales to Northern Territory
      
          Combat - ANZAC
              Battle in Northern Territory
                  ANZAC attack with 2 armour and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 2 armour and 3 infantry in Northern Territory, round 2 : 2/1 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                  ANZAC win, taking Northern Territory from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 battleship moved from 45 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      ANZAC regular : 0,50
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: Arabia round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 5
      
          Combat Move - Arabia
              5 Bedouins moved from Mecca to Hejaz
      
          Purchase Units - Arabia
              Arabia buy 3 Bedouins; Remaining resources: 0 PUs; 
      
          Combat - Arabia
              Battle in Hejaz
                  Arabia attack with 5 Bedouins
                  Turkey defend with 1 field_gun, 1 heavy_gun and 1 infantry
                      Arabia roll dice for 5 Bedouins in Hejaz, round 2 : 1/5 hits, 0,83 expected hits
                      Turkey roll dice for 1 field_gun, 1 heavy_gun and 1 infantry in Hejaz, round 2 : 0/3 hits, 1,33 expected hits
                      1 infantry owned by the Turkey lost in Hejaz
                      Arabia roll dice for 5 Bedouins in Hejaz, round 3 : 0/5 hits, 0,83 expected hits
                      Turkey roll dice for 1 field_gun and 1 heavy_gun in Hejaz, round 3 : 0/2 hits, 1,00 expected hits
                      Arabia roll dice for 5 Bedouins in Hejaz, round 4 : 1/5 hits, 0,83 expected hits
                      Turkey roll dice for 1 field_gun and 1 heavy_gun in Hejaz, round 4 : 1/2 hits, 1,00 expected hits
                      1 Bedouin owned by the Arabia and 1 field_gun owned by the Turkey lost in Hejaz
                      Arabia roll dice for 4 Bedouins in Hejaz, round 5 : 1/4 hits, 0,67 expected hits
                      Turkey roll dice for 1 heavy_gun in Hejaz, round 5 : 1/1 hits, 0,67 expected hits
                      1 Bedouin owned by the Arabia and 1 heavy_gun owned by the Turkey lost in Hejaz
                  Arabia win, taking Hejaz from Turkey with 3 Bedouins remaining. Battle score for attacker is 8
                  Casualties for Turkey: 1 field_gun, 1 heavy_gun and 1 infantry
                  Casualties for Arabia: 2 Bedouins
      
          Non Combat Move - Arabia
      
          Place Units - Arabia
              4 Bedouins placed in Mecca
      
          Turn Complete - Arabia
              Arabia collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Arabia regular : -0,17
      Turkey regular : -2,00
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: Italy round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 5
      
          Research Technology - Italy
              Italy spend 10 on tech rolls
                  Italy roll 1,1,5 and gets 0 hits
      
          Combat Move - Italy
              1 field_gun moved from Latium to Tuscany
              2 infantry moved from Latium to Tuscany
              1 infantry moved from Latium to Tuscany
              2 heavy_guns moved from Latium to Tuscany
      
          Purchase Units - Italy
              Italy buy 2 heavy_guns and 3 infantry; Remaining resources: 1 PUs; 3 techTokens; 
      
          Combat - Italy
              Battle in Tuscany
                  Italy attack with 1 field_gun, 2 heavy_guns and 3 infantry
                  Austria defend with 1 fighter
                      Italy roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Tuscany, round 2 : 0/6 hits, 2,00 expected hits
                      Austria roll dice for 1 fighter in Tuscany, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Italy lost in Tuscany
                      Italy roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Tuscany, round 3 : 3/5 hits, 1,67 expected hits
                      Austria roll dice for 1 fighter in Tuscany, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Italy and 1 fighter owned by the Austria lost in Tuscany
                  Italy win, taking Tuscany from Austria with 1 field_gun, 2 heavy_guns and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italy: 2 infantry
                  Casualties for Austria: 1 fighter
      
          Non Combat Move - Italy
              1 heavy_gun moved from Rome to Naples
      
          Place Units - Italy
              2 heavy_guns and 3 infantry placed in Rome
      
          Turn Complete - Italy
              Italy collect 25 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italy regular : -0,67
      Austria regular : 1,00
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: Serbia round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 5
      
          Purchase Units - Serbia
              Serbia buy 4 infantry; Remaining resources: 1 PUs; 
      
          Place Units - Serbia
              4 infantry placed in Greece
      
          Turn Complete - Serbia
              Serbia collect 7 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: France round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 5
      
          Research Technology - France
              France spend 10 on tech rolls
                  France roll 1,6,1 and gets 1 hit
              France removing all Technology Tokens after successful research.
              France discover creepingBarage
      
          Combat Move - France
              1 gas moved from Rhone to Alsace
              1 gas moved from Alsace to Wurttemburg
              4 infantry moved from Alsace to Wurttemburg
              4 cavalrys moved from Alsace to Wurttemburg
              4 fighters moved from Champagne to Wurttemburg
              3 field_guns moved from Alsace to Wurttemburg
              2 infantry moved from Alsace to Wurttemburg
              1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 71 Eastern Mediterranean
              1 cavalry moved from Chad to Middle Congo
                    France take Middle Congo from Germany
              1 cavalry moved from Middle Congo to Gabon
                    France take Gabon from Germany
              1 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean
              1 cruiser, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
              1 infantry moved from Sea Zone 74 Gulf of Aden to Oman
                    France take Oman from Turkey
      
          Purchase Units - France
              France buy 2 cavalrys, 2 colonials, 4 field_guns, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - France
              Battle in Wurttemburg
                  France attack with 4 cavalrys, 3 field_guns, 4 fighters, 1 gas and 6 infantry
                  Germany defend with 1 field_gun, 3 fighters and 1 infantry
                      France roll dice for 1 gas in Wurttemburg, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Germany lost in Wurttemburg
                      1 gas owned by the France lost in Wurttemburg
                      France roll dice for 4 cavalrys, 3 field_guns, 4 fighters and 6 infantry in Wurttemburg, round 2 : 4/17 hits, 5,17 expected hits
                      Germany roll dice for 1 field_gun and 3 fighters in Wurttemburg, round 2 : 2/4 hits, 1,83 expected hits
                      1 field_gun owned by the Germany, 3 fighters owned by the Germany and 2 infantry owned by the France lost in Wurttemburg
                  France win, taking Wurttemburg from Germany with 4 cavalrys, 3 field_guns, 4 fighters and 4 infantry remaining. Battle score for attacker is 24
                  Casualties for Germany: 1 field_gun, 3 fighters and 1 infantry
                  Casualties for France: 1 gas and 2 infantry
              Battle in Sea Zone 71 Eastern Mediterranean
                  France attack with 1 battleship, 1 cruiser and 1 destroyer
                  Turkey defend with 1 battleship, 1 cruiser and 1 transport
                      France roll dice for 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 71 Eastern Mediterranean, round 2 : 1/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Turkey
                      Turkey roll dice for 1 battleship, 1 cruiser and 1 transport in Sea Zone 71 Eastern Mediterranean, round 2 : 1/2 hits, 1,17 expected hits
                  Units damaged: 1 battleship owned by the France
                      France roll dice for 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 71 Eastern Mediterranean, round 3 : 2/3 hits, 1,50 expected hits
                      Turkey roll dice for 1 battleship, 1 cruiser and 1 transport in Sea Zone 71 Eastern Mediterranean, round 3 : 1/2 hits, 1,17 expected hits
                      1 battleship owned by the Turkey, 1 destroyer owned by the France and 1 cruiser owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
                      1 transport owned by the Turkey lost in Sea Zone 71 Eastern Mediterranean
                  France win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 30
                  Casualties for France: 1 destroyer
                  Casualties for Turkey: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - France
              3 colonials moved from Cyrenaica to Lower Egypt
              2 cavalrys moved from Chad to Cairo-Suez
              1 infantry moved from Niger to Fezzan
              1 colonial moved from Mauretania to Lower Algeria
              1 heavy_gun moved from Franche-Comte to Alsace
              3 infantry moved from Franche-Comte to Alsace
              6 infantry moved from Champagne to Alsace
              1 field_gun moved from Champagne to Alsace
              2 heavy_guns moved from Paris to Champagne
              3 infantry moved from Paris to Champagne
              2 fighters moved from Paris to Champagne
              1 field_gun and 1 infantry moved from Yanaon to Sea Zone 81 Bay of Bengal
              1 field_gun, 1 infantry and 1 transport moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
              1 field_gun and 1 infantry moved from Sea Zone 79 Arabian Sea to Goa
              2 cruisers and 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 135 Pacific Ocean
              4 fighters moved from Wurttemburg to Alsace
      
          Place Units - France
              1 cavalry and 1 infantry placed in Marseilles
              1 cavalry, 2 fighters and 4 infantry placed in Paris
              2 field_guns placed in Yanaon
              2 colonials placed in Tobruk
              2 field_guns placed in Brittany
      
          Activate Technology - France
              France activating creepingBarage
              Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
      
          Turn Complete - France
              France collect 81 PUs; end with 81 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germany regular : 0,17
      France regular : -0,83
      Turkey regular : -0,33
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: 1914-L/F

      TripleA Turn Summary: USA round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Research Technology - USA
              USA spend 10 on tech rolls
                  USA roll 1,1,3,1,6,2,1,1 and gets 1 hit
              USA removing all Technology Tokens after successful research.
              USA discover fleetaction
      
          Combat Move - USA
              2 fighters moved from Louisiana to Monterrey
              1 cavalry moved from Chihuahua to Monterrey
              1 infantry moved from Texas to Monterrey
              1 infantry moved from Mexico City to Guadalahara
              1 field_gun and 3 infantry moved from Florida to Sea Zone 36 Straits of Florida
              1 field_gun, 3 infantry and 2 transports moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
              1 field_gun and 3 infantry moved from Sea Zone 38 Gulf of Mexico to Guadalahara
      
          Purchase Units - USA
              USA buy 2 cavalrys, 1 destroyer, 2 fighters, 1 heavy_gun, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat - USA
              Battle in Guadalahara
                  USA attack with 1 field_gun and 4 infantry
                  Neutral defend with 1 infantry
                      USA roll dice for 1 field_gun and 4 infantry in Guadalahara, round 2 : 1/5 hits, 1,17 expected hits
                      Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Guadalahara
                  USA loses 0 PUs for violating Guadalaharas neutrality.
                  USA win, taking Guadalahara from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for USA: 1 infantry
                  Casualties for Neutral: 1 infantry
              Battle in Monterrey
                  USA attack with 1 cavalry, 2 fighters and 1 infantry
                  Neutral defend with 2 infantry
                      USA roll dice for 1 cavalry, 2 fighters and 1 infantry in Monterrey, round 2 : 1/4 hits, 1,33 expected hits
                      Neutral roll dice for 2 infantry in Monterrey, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Monterrey
                      USA roll dice for 1 cavalry and 2 fighters in Monterrey, round 3 : 3/3 hits, 1,00 expected hits
                      Neutral roll dice for 1 infantry in Monterrey, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral and 1 cavalry owned by the USA lost in Monterrey
                  USA win with 2 fighters remaining. Battle score for attacker is -1
                  Casualties for USA: 1 cavalry and 1 infantry
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - USA
              2 fighters moved from Monterrey to Mexico City
              2 cavalrys moved from Charleston to Arkansas
              3 infantry moved from Charleston to Atlanta
              2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 36 Straits of Florida
      
          Place Units - USA
              2 cavalrys, 1 fighter and 1 heavy_gun placed in Mexico City
              2 infantry placed in San Francisco
              2 transports placed in Sea Zone 147 Gulf of California
              USA undo move 3.
              1 destroyer and 3 transports placed in Sea Zone 29 Mid Atlantic
              1 fighter placed in Charleston
      
          Activate Technology - USA
              USA activating fleetaction
      
          Turn Complete - USA
              USA collect 72 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      USA regular : 1,50
      Neutral regular : 1,67
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              3 fighters moved from Southern Italy to Northern Italy
              1 tactical_bomber moved from Southern Italy to Northern Italy
              2 infantry moved from Spain to 93 Sea Zone
              1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 infantry moved from Spain to 93 Sea Zone
              3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
              3 infantry moved from 95 Sea Zone to Northern Italy
              2 bombers moved from Spain to Northern Italy
              1 tactical_bomber moved from Spain to Northern Italy
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
                      Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
                      1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                  Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Spain to Gibraltar
              2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 armour and 4 infantry moved from 91 Sea Zone to Spain
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from British Columbia to Western United States
              1 transport moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              3 armour placed in Spain
              Americans undo move 1.
              1 destroyer placed in 91 Sea Zone
              2 armour placed in Spain
              3 armour placed in Southern Italy
              1 armour placed in Western United States
              1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      
          Purchase Units - British
              British buy 6 armour and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 armour moved from Iraq to Syria
                    British take Syria from Italians
              3 armour moved from Syria to Turkey
              1 fighter moved from Iraq to Turkey
              3 armour moved from Normandy Bordeaux to Southern France
              1 mech_infantry moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to Southern France
      
          Combat - British
              Battle in Turkey
                  British attack with 3 armour and 1 fighter
                  Japanese defend with 1 armour
                      British roll dice for 3 armour and 1 fighter in Turkey, round 2 : 2/0 hits, 2,00 expected hits
                      Japanese roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 armour owned by the British lost in Turkey
                  British win, taking Turkey from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Japanese: 1 armour
              Battle in Southern France
                  British attack with 3 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 armour, 1 factory_minor and 1 harbour
                      British roll dice for 3 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/1 hits, 2,17 expected hits
                      Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Southern France
                  British win, taking Southern France from Germans with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 fighter moved from Southern France to Normandy Bordeaux
              1 fighter moved from Turkey to Iraq
      
          Place Units - British
              3 armour placed in Normandy Bordeaux
              1 fighter placed in United Kingdom
              3 armour placed in Iraq
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,5
              British collect 39 PUs (2 lost to blockades); end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : 1,17
      Japanese regular : 0,50
      Germans regular : -0,33
      British regular : -0,17
      

      Savegame

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Chinese round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 0 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 battleship, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              3 fighters moved from Southern Italy to Northern Italy
              1 tactical_bomber moved from Southern Italy to Northern Italy
              2 infantry moved from Spain to 93 Sea Zone
              1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 infantry moved from Spain to 93 Sea Zone
              3 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
              3 infantry moved from 95 Sea Zone to Northern Italy
              2 bombers moved from Spain to Northern Italy
              1 tactical_bomber moved from Spain to Northern Italy
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/1 hits, 1,17 expected hits
                      Americans roll dice for 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 4,67 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits
                      1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                  Americans win, taking Northern Italy from Germans with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Americans: 2 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Americans
              1 fighter moved from Spain to Gibraltar
              2 bombers, 3 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
              4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 armour and 4 infantry moved from 91 Sea Zone to Spain
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from British Columbia to Western United States
              1 transport moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              3 armour placed in Spain
              Americans undo move 1.
              1 destroyer placed in 91 Sea Zone
              2 armour placed in Spain
              3 armour placed in Southern Italy
              1 armour placed in Western United States
              1 battleship, 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              Americans collect 59 PUs (2 lost to blockades); end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,17
      Germans regular : 0,17
      

      Savegame

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    • RE: 1914-L/F

      TripleA Turn Summary: Russia round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Research Technology - Russia
              Russia spend 10 on tech rolls
                  Russia roll 3,6 and gets 1 hit
              Russia removing all Technology Tokens after successful research.
              Russia discover creepingBarage
      
          Combat Move - Russia
              1 conscript moved from Chita to Amur
                    Russia take Amur from Communists
              2 conscripts moved from Western Siberian Lowlands to Norilsk
                    Russia take Norilsk from Communists
              1 fighter moved from Bratsk to Evenkia
              1 fighter moved from Krasnoyarsk to Evenkia
              2 conscripts moved from Krasnoyarsk to Evenkia
              1 field_gun moved from Bratsk to Evenkia
              1 late_fighter moved from Irkutsk to Evenkia
              2 cavalrys moved from Irkutsk to Evenkia
              1 infantry moved from Don to Belarus
              2 field_guns moved from Don to Belarus
              2 conscripts moved from Don to Belarus
              2 cavalrys moved from Ryazan to Belarus
              2 late_fighters moved from Minsk to Belarus
              2 field_guns moved from Minsk to Belarus
              1 conscript moved from Minsk to Belarus
              3 infantry moved from Smolensk to Belarus
              5 infantry moved from Latvia to Belarus
              3 fighters moved from Pskov to Belarus
              3 cavalrys moved from Caucasus to Belarus
      
          Purchase Units - Russia
              Russia buy 1 battlecruiser, 3 cavalrys, 1 cruiser, 1 destroyer, 3 heavy_guns, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Russia
              Battle in Evenkia
                  Russia attack with 2 cavalrys, 2 conscripts, 1 field_gun, 2 fighters and 1 late_fighter
                  Communists defend with 2 cavalrys and 2 infantry
                      Russia roll dice for 2 cavalrys, 2 conscripts, 1 field_gun, 2 fighters and 1 late_fighter in Evenkia, round 2 : 4/8 hits, 2,50 expected hits
                      Communists roll dice for 2 cavalrys and 2 infantry in Evenkia, round 2 : 0/4 hits, 1,00 expected hits
                      2 infantry owned by the Communists and 2 cavalrys owned by the Communists lost in Evenkia
                  Russia win, taking Evenkia from Communists with 2 cavalrys, 2 conscripts, 1 field_gun, 2 fighters and 1 late_fighter remaining. Battle score for attacker is 14
                  Casualties for Communists: 2 cavalrys and 2 infantry
              Battle in Belarus
                  Russia attack with 5 cavalrys, 3 conscripts, 4 field_guns, 3 fighters, 9 infantry and 2 late_fighters
                  Germany defend with 3 field_guns, 1 heavy_gun and 12 infantry
                      Russia roll dice for 5 cavalrys, 3 conscripts, 4 field_guns, 3 fighters, 9 infantry and 2 late_fighters in Belarus, round 2 : 7/26 hits, 7,17 expected hits
                      Germany roll dice for 3 field_guns, 1 heavy_gun and 12 infantry in Belarus, round 2 : 3/16 hits, 5,67 expected hits
                      7 infantry owned by the Germany and 3 conscripts owned by the Russia lost in Belarus
                      Russia roll dice for 5 cavalrys, 4 field_guns, 3 fighters, 9 infantry and 2 late_fighters in Belarus, round 3 : 6/23 hits, 7,17 expected hits
                      Germany roll dice for 3 field_guns, 1 heavy_gun and 5 infantry in Belarus, round 3 : 4/9 hits, 3,33 expected hits
                      1 field_gun owned by the Germany, 5 infantry owned by the Germany and 4 infantry owned by the Russia lost in Belarus
                      Russia roll dice for 5 cavalrys, 4 field_guns, 3 fighters, 5 infantry and 2 late_fighters in Belarus, round 4 : 6/19 hits, 6,50 expected hits
                      Germany roll dice for 2 field_guns and 1 heavy_gun in Belarus, round 4 : 1/3 hits, 1,33 expected hits
                      2 field_guns owned by the Germany, 1 infantry owned by the Russia and 1 heavy_gun owned by the Germany lost in Belarus
                  Russia win, taking Belarus from Germany with 5 cavalrys, 4 field_guns, 3 fighters, 4 infantry and 2 late_fighters remaining. Battle score for attacker is 32
                  Casualties for Russia: 3 conscripts and 5 infantry
                  Casualties for Germany: 3 field_guns, 1 heavy_gun and 12 infantry
      
          Non Combat Move - Russia
              3 fighters moved from Belarus to Don
              2 late_fighters moved from Belarus to Don
              3 conscripts moved from Caucasus to Don
              2 field_guns moved from Kiev to Odessa
              2 conscripts moved from Kiev to Dnieper
              2 infantry moved from Kiev to Dnieper
              1 infantry moved from Kiev to Dnieper
              2 fighters moved from Kiev to Belarus
              2 heavy_guns moved from Kiev to Dnieper
              1 field_gun moved from Vladimir to Ryazan
              3 conscripts moved from Vladimir to Ryazan
              2 infantry moved from St. Petersburg to Pskov
              3 conscripts moved from St. Petersburg to Pskov
              2 field_guns moved from St. Petersburg to Pskov
              1 field_gun moved from Karelia to St. Petersburg
              3 conscripts, 1 field_gun and 1 infantry moved from Kazakhstan to Ryazan
              2 infantry moved from Omsk to Novosibirsk
              2 fighters and 1 late_fighter moved from Evenkia to Bratsk
              2 fighters moved from Belarus to Don
      
          Place Units - Russia
              1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 9 Gulf of Bothnia
              1 heavy_gun placed in St. Petersburg
              1 heavy_gun placed in St. Petersburg
              3 cavalrys placed in Minsk
              3 infantry placed in Kiev
              1 heavy_gun placed in Irkutsk
      
          Activate Technology - Russia
              Russia activating creepingBarage
      
          Turn Complete - Russia
              Russia collect 78 PUs; end with 78 PUs
              Russia collect 9 PUs from War Bonds; end with 87 PUs
      

      Combat Hit Differential Summary :

      Germany regular : -2,33
      Communists regular : -1,00
      Russia regular : -0,33
      

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: 1914-L/F

      TripleA Turn Summary: Arabia round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Combat Move - Arabia
              2 Bedouins moved from Mecca to Arabia
      
          Purchase Units - Arabia
              Arabia buy 4 Bedouins; Remaining resources: 0 PUs; 
      
          Combat - Arabia
              Battle in Arabia
                  Arabia attack with 2 Bedouins
                  Turkey defend with 1 cavalry
                      Arabia roll dice for 2 Bedouins in Arabia, round 2 : 1/2 hits, 0,33 expected hits
                      Turkey roll dice for 1 cavalry in Arabia, round 2 : 0/1 hits, 0,17 expected hits
                      1 cavalry owned by the Turkey lost in Arabia
                  Arabia win, taking Arabia from Turkey with 2 Bedouins remaining. Battle score for attacker is 4
                  Casualties for Turkey: 1 cavalry
      
          Non Combat Move - Arabia
              1 Bedouin moved from Mecca to Arabia
      
          Place Units - Arabia
              4 Bedouins placed in Mecca
      
          Turn Complete - Arabia
              Arabia collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Arabia regular : 0,67
      Turkey regular : -0,17
      

      Savegame

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    • RE: 1914-L/F

      TripleA Turn Summary: Italy round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Research Technology - Italy
              Italy spend 5 on tech rolls
                  Italy rolls : 0/1 hits, 0,00 expected hits
      
          Combat Move - Italy
              1 cavalry moved from Cairo-Suez to Palestine
      
          Purchase Units - Italy
              Italy buy 5 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat - Italy
              Battle in Palestine
                  Italy attack with 1 cavalry
                  Turkey defend with 1 Factory, 2 field_guns, 1 gas and 2 infantry
                      Italy roll dice for 1 cavalry in Palestine, round 2 : 0/1 hits, 0,17 expected hits
                      Turkey roll dice for 2 field_guns and 2 infantry in Palestine, round 2 : 1/4 hits, 1,33 expected hits
                      1 cavalry owned by the Italy lost in Palestine
                  Turkey win with 2 field_guns and 2 infantry remaining. Battle score for attacker is -4
                  Casualties for Italy: 1 cavalry
      
          Non Combat Move - Italy
              1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
              1 infantry moved from Sardinia to Sea Zone 58 Tyrrhenian Sea
              1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
              2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
              2 infantry moved from Sea Zone 57 Ligurian Sea to Latium
              1 heavy_gun moved from Rome to Naples
              1 heavy_gun moved from Rome to Apulia
              1 heavy_gun moved from Rome to Latium
              1 infantry moved from Apulia to Naples
              2 infantry moved from Milan to Tyrol
              3 heavy_guns moved from Piedmont to Milan
      
          Place Units - Italy
              2 heavy_guns and 1 infantry placed in Piedmont
              3 heavy_guns placed in Rome
      
          Turn Complete - Italy
              Italy collect 29 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italy regular : -0,17
      Italy rolls : 0,00
      Turkey regular : -0,33
      

      Savegame

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    • RE: 1914-L/F

      TripleA Turn Summary: Serbia round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Combat Move - Serbia
              1 fighter moved from Montenegro to Greece
              1 heavy_gun moved from Macedonia to Greece
              3 infantry moved from Macedonia to Greece
      
          Combat - Serbia
              Battle in Greece
                  Serbia attack with 1 fighter, 1 heavy_gun and 3 infantry
                  Turkey defend with 1 Factory, 1 field_gun and 1 infantry
                      Serbia roll dice for 1 fighter, 1 heavy_gun and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
                      Turkey roll dice for 1 field_gun and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Turkey lost in Greece
                      Serbia roll dice for 1 fighter, 1 heavy_gun and 3 infantry in Greece, round 3 : 1/5 hits, 1,50 expected hits
                      Turkey roll dice for 1 field_gun in Greece, round 3 : 0/1 hits, 0,33 expected hits
                      1 field_gun owned by the Turkey lost in Greece
                  Serbia win, taking Greece from Turkey with 1 fighter, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Turkey: 1 field_gun and 1 infantry
      
          Non Combat Move - Serbia
              1 fighter moved from Greece to Albania
      
          Turn Complete - Serbia
              Serbia collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Serbia regular : -1,00
      Turkey regular : -1,00
      

      Savegame

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    • RE: 1914-L/F

      TripleA Turn Summary: France round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

      Game History

      Round: 4
      
          Research Technology - France
              France spend 10 on tech rolls
                  France roll 3,3,6,3,1 and gets 1 hit
              France removing all Technology Tokens after successful research.
              France discover science
      
          Combat Move - France
              3 fighters moved from Paris to Alsace
              1 fighter moved from Champagne to Alsace
              6 infantry moved from Champagne to Alsace
              2 field_guns moved from Champagne to Alsace
              3 cavalrys moved from Champagne to Alsace
              3 heavy_guns moved from Champagne to Alsace
              1 cavalry moved from Franche-Comte to Alsace
              4 infantry moved from Franche-Comte to Alsace
              1 infantry moved from Franche-Comte to Alsace
              1 field_gun moved from Franche-Comte to Alsace
              1 heavy_gun moved from Champagne to Alsace
              3 cavalrys moved from Kamerun to Chad
              1 cruiser moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea
      
          Purchase Units - France
              France buy 3 colonials, 1 destroyer, 2 fighters, 3 heavy_guns and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - France
              Battle in Sea Zone 122 Bismarck Sea
                  France attack with 1 cruiser
                  Germany defend with 1 transport
                      1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea
                  France win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 transport
              Battle in Chad
                  France attack with 3 cavalrys
                  Germany defend with 1 cavalry
                      France roll dice for 3 cavalrys in Chad, round 2 : 2/3 hits, 0,50 expected hits
                      Germany roll dice for 1 cavalry in Chad, round 2 : 0/1 hits, 0,17 expected hits
                      1 cavalry owned by the Germany lost in Chad
                  France win, taking Chad from Germany with 3 cavalrys remaining. Battle score for attacker is 4
                  Casualties for Germany: 1 cavalry
              Battle in Alsace
                  France attack with 4 cavalrys, 3 field_guns, 4 fighters, 4 heavy_guns and 11 infantry
                  Germany defend with 1 heavy_gun, 9 infantry and 1 trench
                      France roll dice for 4 cavalrys, 3 field_guns, 4 fighters, 4 heavy_guns and 11 infantry in Alsace, round 2 : 11/26 hits, 8,00 expected hits
                      Germany roll dice for 1 heavy_gun, 9 infantry and 1 trench in Alsace, round 2 : 4/10 hits, 3,67 expected hits
                      9 infantry owned by the Germany, 1 trench owned by the Germany and 4 infantry owned by the France lost in Alsace
                      France roll dice for 4 cavalrys, 3 field_guns, 4 fighters, 4 heavy_guns and 7 infantry in Alsace, round 3 : 8/22 hits, 7,33 expected hits
                      Germany roll dice for 1 heavy_gun in Alsace, round 3 : 1/1 hits, 0,67 expected hits
                      1 heavy_gun owned by the Germany and 1 infantry owned by the France lost in Alsace
                  France win, taking Alsace from Germany with 4 cavalrys, 3 field_guns, 4 fighters, 4 heavy_guns and 6 infantry remaining. Battle score for attacker is 20
                  Casualties for France: 5 infantry
                  Casualties for Germany: 1 heavy_gun, 9 infantry and 1 trench
      
          Non Combat Move - France
              4 fighters moved from Alsace to Champagne
              3 infantry moved from Rhone to Franche-Comte
              1 infantry moved from Franche-Comte to Champagne
              1 heavy_gun moved from Rhone to Franche-Comte
              1 field_gun moved from Paris to Champagne
              2 heavy_guns moved from Paris to Champagne
              3 infantry moved from Paris to Champagne
              2 infantry moved from Burgundy to Champagne
              1 gas moved from Marseilles to Rhone
              2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
              2 colonials moved from Algeria to Sea Zone 55 Western Mediterranean
              4 colonials and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
              4 colonials moved from Sea Zone 57 Ligurian Sea to Latium
              1 destroyer moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean
              1 battleship moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
              1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
              3 colonials moved from Tobruk to Cyrenaica
              1 cruiser and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 92 Mozambique Channel
              1 infantry moved from Madagascar to Sea Zone 92 Mozambique Channel
              1 cruiser, 1 infantry and 1 transport moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean
              1 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam
              1 infantry moved from Nicobar Islands to Sea Zone 84 Andaman Sea
              1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal
              1 infantry moved from Sea Zone 81 Bay of Bengal to Yanaon
              1 field_gun and 1 infantry moved from Shanghai 4 to Sea Zone 136 East China Sea
              2 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
              1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Vladivostok
              1 infantry moved from Dahome to Niger
              1 colonial moved from Timbuktu to Mauretania
      
          Place Units - France
              1 fighter and 1 heavy_gun placed in Tobruk
              1 fighter, 2 heavy_guns and 3 infantry placed in Paris
              1 destroyer placed in Sea Zone 25 Mid Atlantic
              France undo move 1.
              1 colonial and 1 fighter placed in Algiers
              France undo move 1.
              France undo move 2.
              1 colonial and 1 heavy_gun placed in Tobruk
              2 colonials placed in Algiers
              2 fighters, 2 heavy_guns and 3 infantry placed in Paris
      
          Activate Technology - France
              France activating science
              Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
      
          Turn Complete - France
              France collect 73 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germany regular : 0,50
      France regular : 5,17
      

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from Queensland to 56 Sea Zone
              2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 56 Sea Zone
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 bomber owned by the ANZAC lost in 56 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 1 bomber
              Battle in 33 Sea Zone
                  ANZAC attack with 2 cruisers and 1 destroyer
                  Japanese defend with 1 destroyer, 1 submarine and 2 transports
                      ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                      ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 33 Sea Zone
                      2 transports owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
                  Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
              Battle in 45 Sea Zone
                  ANZAC attack with 1 battleship and 1 destroyer
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the ANZAC
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - ANZAC
              1 infantry moved from Queensland to Northern Territory
              1 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              2 armour and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 2,50
      ANZAC regular : -0,50
      

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    • RE: Nothing to see here - Lars / Martin testing

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 bomber moved from Queensland to 56 Sea Zone
              2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 56 Sea Zone
                  ANZAC attack with 1 bomber
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 bomber owned by the ANZAC lost in 56 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 1 bomber
              Battle in 33 Sea Zone
                  ANZAC attack with 2 cruisers and 1 destroyer
                  Japanese defend with 1 destroyer, 1 submarine and 2 transports
                      ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                      Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                      ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 33 Sea Zone
                      2 transports owned by the Japanese lost in 33 Sea Zone
                  ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 cruiser and 1 destroyer
                  Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
              Battle in 45 Sea Zone
                  ANZAC attack with 1 battleship and 1 destroyer
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the ANZAC
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - ANZAC
              1 infantry moved from Queensland to Northern Territory
              1 infantry moved from New South Wales to South Australia
      
          Place Units - ANZAC
              2 armour and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 2,50
      ANZAC regular : -0,50
      

      Savegame

      posted in Play Boardgames
      K
      Knusperheinz
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