Posts made by Knusperheinz
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RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
@Martin
Game HistoryRound: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 aaGun moved from 48 Sea Zone to Gilbert Islands 1 cruiser moved from 63 Sea Zone to 48 Sea Zone 2 fighters moved from New Zealand to Gilbert Islands 1 fighter moved from Queensland to Malaya 1 artillery moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
@Knusperheinz said in L25 OOB Martin (X) vs. Knusperheinz (L+50):
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
ba3b5265-cf21-4341-90a4-c9edc10344df-41957-oob-round-01-chinese.tsvg
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RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
ba3b5265-cf21-4341-90a4-c9edc10344df-41957-oob-round-01-chinese.tsvg
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RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
@Martin
Game HistoryRound: 1 Purchase Units - Americans Americans buy 1 cruiser, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 2 infantry Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Alaska 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Alaska 1 mech_infantry moved from Central United States to British Columbia 1 mech_infantry moved from Central United States to British Columbia 1 artillery moved from Western United States to British Columbia 1 bomber moved from Central United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 0,33 -
RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
@Knusperheinz said in L25 OOB Martin (X) vs. Knusperheinz (L+50):
@Martin
Hi Martin, ich würde gern in beide Seezonen scrambeln.Allerdings bekomme ich nicht hin das Spiel zu laden…
Hast du meine Mail Adresse richtig vermerkt: tiplea@familie-waller.de
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RE: L25 OOB Martin (X) vs. Knusperheinz (L+50)posted in League
@Martin
Hi Martin, ich würde gern in beide Seezonen scrambeln.Allerdings bekomme ich nicht hin das Spiel zu laden…
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RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
So… alle guten Versuche sind drei

British Burma Inf 3
British SZ106 Destroyer 8
British Scotland Inf 3
chinese Hunan Inf 3
chinese Yunnan Inf 3
Chinese Shensi Inf 3
Russians Ukraine Inf 3
Russians Caucasus Inf 3
Russians Volgograd Inf 3
Russians Karelia Inf 3
Russians Eastern Poland Inf 3
Russians Besarabia Inf 3
Russians Western Ukraine Inf 3
Russians Vyborg Inf 3
Russians Baltic States Inf 3 -
RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
So neuer Versuch:

chinese Hunan Inf
chinese Yunnan Inf
British Burma Inf
Russians Ukraine Inf
Britan SZ106 Destroyer
Britain Scotland Inf
Russians Caucasus Inf
Russians Volgograd Inf
Russians Karelia Inf
Russians Smolensk Inf
Russians Besarabia Inf
Russians Western Ukraine Inf
Russians Bryansk Inf
Russians Smolensk Inf
Russians Baltic States Inf -
RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
Na dann, das scheint mir die beste Auswahl zu sein:
chinese Hunan 2 Inf.
chinese Yunnan 3 Inf.
Britain Burma 2 Inf.
Russia Ukraine 3Inf.
Britan SZ106 2 Destroyer
Britain Scotland 1 ArtilleryMöge der mit der wenigstens Spielpraxis gewinnen ;-)
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RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
@Martin Moin Martin, arbeite noch an dem Kartenproblem
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RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14934, time: 22:05:43
Savegame -
RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 transports moved from 50 Sea Zone to 47 Sea Zone Turn Complete - ANZAC Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 transports moved from 50 Sea Zone to 47 Sea Zone Turn Complete - ANZACCombat Hit Differential Summary :
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RE: 1914-L/Fposted in Play Boardgames
TripleA Turn Summary: France round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 7 Research Technology - France France spend 10 on tech rolls France roll 3,4,2,6,1,3 and gets 1 hit France removing all Technology Tokens after successful research. France discover mustardGas Combat Move - France 2 fighters moved from Alsace to Rhine 3 fighters moved from Champagne to Rhine 3 infantry moved from Champagne to Rhine 1 field_gun moved from Champagne to Rhine 2 cavalrys moved from Paris to Rhine 1 cavalry moved from Port Sudan to Sea Zone 75 Red Sea 1 cavalry moved from Sea Zone 75 Red Sea to Hejaz 1 colonial moved from Fezzan to Tripolitania 1 infantry moved from Cyrenaica to Tripolitania 1 colonial moved from Cyrenaica to Tripolitania 2 cruisers moved from Sea Zone 132 Pacific Ocean to Sea Zone 122 Bismarck Sea Purchase Units - France France buy 3 colonials, 3 fighters, 1 gas, 4 heavy_guns and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Sea Zone 122 Bismarck Sea France attack with 2 cruisers Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 122 Bismarck Sea France win with 2 cruisers remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Hejaz France attack with 1 cavalry Turkey defend with 1 heavy_gun France roll dice for 1 battleship in Hejaz, round 2 : 1/1 hits, 0,67 expected hits Turkey roll dice for 1 heavy_gun in Hejaz, round 2 : 0/1 hits, 0,67 expected hits 1 heavy_gun owned by the Turkey lost in Hejaz France win, taking Hejaz from Turkey with 1 cavalry remaining. Battle score for attacker is 5 Casualties for Turkey: 1 heavy_gun Battle in Rhine France attack with 2 cavalrys, 1 field_gun, 5 fighters and 3 infantry Germany defend with 3 field_guns, 4 fighters, 1 gas, 4 heavy_guns, 3 infantry and 3 trenchs France roll dice for 2 cavalrys, 1 field_gun, 5 fighters and 3 infantry in Rhine, round 2 : 6/11 hits, 3,83 expected hits Germany roll dice for 3 field_guns, 4 fighters, 4 heavy_guns, 3 infantry and 3 trenchs in Rhine, round 2 : 9/14 hits, 6,67 expected hits 3 trenchs owned by the Germany, 4 fighters owned by the France, 3 infantry owned by the France and 2 cavalrys owned by the France lost in Rhine France roll dice for 1 field_gun and 1 fighter in Rhine, round 3 : 1/2 hits, 0,83 expected hits Germany roll dice for 3 field_guns, 4 fighters, 4 heavy_guns and 3 infantry in Rhine, round 3 : 7/14 hits, 6,67 expected hits 1 infantry owned by the Germany, 1 field_gun owned by the France and 1 fighter owned by the France lost in Rhine Germany win with 3 field_guns, 4 fighters, 4 heavy_guns and 2 infantry remaining. Battle score for attacker is -54 Casualties for France: 2 cavalrys, 1 field_gun, 5 fighters and 3 infantry Casualties for Germany: 1 infantry and 3 trenchs Non Combat Move - France 1 field_gun moved from Paris to Champagne 1 heavy_gun moved from Paris to Champagne 4 infantry moved from Paris to Champagne 1 cavalry moved from Rhone to Alsace 1 cavalry moved from Marseilles to Alsace 3 heavy_guns moved from Marseilles to Rhone 2 field_guns moved from Burgundy to Champagne 1 heavy_gun moved from Brittany to Burgundy 1 infantry moved from Brittany to Burgundy 1 field_gun moved from Brittany to Burgundy 1 field_gun moved from Algiers to Algeria 2 colonials moved from Algiers to Algeria 3 colonials moved from Lower Egypt to Cairo-Suez 2 colonials moved from Cyrenaica to Lower Egypt 2 colonials moved from Tobruk to Cyrenaica 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 130 Philippine Sea 1 battlecruiser, 1 cruiser and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 33 Mid Atlantic Place Units - France 3 heavy_guns placed in Marseilles 3 fighters, 1 heavy_gun and 4 infantry placed in Paris 1 colonial and 1 gas placed in Tobruk 2 colonials placed in Algiers 1 infantry placed in Brittany Activate Technology - France France activating mustardGas Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Germany regular : 2,67 France regular : 2,67 Turkey regular : -0,67 -
RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 armour, 1 factory_upgrade, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Spain to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 2 armour moved from Southern Italy to 97 Sea Zone 2 armour and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 2 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern Italy to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 6 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Americans roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 4/1 hits, 4,17 expected hits Germans roll dice for 2 armour in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Germans and 1 armour owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Casualties for Germans: 2 armour Battle in 99 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber Germans defend with 1 carrier; Italians defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Germans Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 99 Sea Zone Americans roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 3 : 2/1 hits, 1,17 expected hits Italians roll dice for 1 battleship, 1 carrier and 1 transport in 99 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Germans and 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 destroyer and 1 transport Casualties for Germans: 1 carrier Battle in Egypt Americans attack with 2 armour Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour in Egypt, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 4 transports moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone Place Units - Americans 3 armour placed in Southern Italy 3 armour placed in Spain 1 fighter placed in Eastern United States 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 32 PUs; British buy 1 fighter and 3 transports; Remaining resources: 1 PUs; Combat Move - British Place Units - British 3 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 23 PUs; end with 24 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,50 Italians regular : 0,67 Germans regular : 0,00 -
RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUsCombat Hit Differential Summary :
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RE: Nothing to see here - Lars / Martin testingposted in Play Boardgames
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 6 armour, 1 factory_upgrade, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Spain to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 2 armour moved from Southern Italy to 97 Sea Zone 2 armour and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 2 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern Italy to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 6 armour, 1 fighter and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Americans roll dice for 6 armour, 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 4/1 hits, 4,17 expected hits Germans roll dice for 2 armour in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits 2 armour owned by the Germans and 1 armour owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 5 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Casualties for Germans: 2 armour Battle in 99 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber Germans defend with 1 carrier; Italians defend with 1 battleship, 1 destroyer and 1 transport Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Germans Italians roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/1 hits, 1,33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 99 Sea Zone Americans roll dice for 1 battleship and 1 fighter in 99 Sea Zone, round 3 : 2/1 hits, 1,17 expected hits Italians roll dice for 1 battleship, 1 carrier and 1 transport in 99 Sea Zone, round 3 : 1/0 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Germans and 1 battleship owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 1 cruiser and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 destroyer and 1 transport Casualties for Germans: 1 carrier Battle in Egypt Americans attack with 2 armour Japanese defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 2 armour in Egypt, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 4 transports moved from 95 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 2 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone Place Units - Americans 3 armour placed in Southern Italy 3 armour placed in Spain 1 fighter placed in Eastern United States 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,50 Italians regular : 0,67 Germans regular : 0,00
