Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. klynch
    K
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 43
    • Best 0
    • Controversial 0
    • Groups 0

    klynch

    @klynch

    0
    Reputation
    28
    Profile views
    43
    Posts
    0
    Followers
    0
    Following
    Joined Last Online

    klynch Unfollow Follow

    Latest posts made by klynch

    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
              2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
              2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
              2 fighters moved from 12 Sea Zone to Morocco Algeria
              2 bombers moved from United Kingdom to Germany
              1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
              2 infantry moved from New Guinea to 48 Sea Zone
              1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 52 Sea Zone
              1 bomber moved from Solomon Islands to 52 Sea Zone
              1 fighter moved from Solomon Islands to 52 Sea Zone
              1 destroyer moved from 46 Sea Zone to 52 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in Morocco Algeria
                  Americans attack with 2 artilleries, 2 fighters and 2 infantry
                  Germans defend with 1 infantry
                      Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 1/6 hits, 2.33 expected hits
                      Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Morocco Algeria
                  Americans win, taking Morocco Algeria from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Wake Island
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Wake Island
                  Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Germany to United Kingdom
              2 fighters moved from Morocco Algeria to 12 Sea Zone
              1 bomber moved from 52 Sea Zone to 53 Sea Zone
              1 bomber moved from 53 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 10 Sea Zone
              2 armour, 1 fighter and 2 infantry placed in Eastern United States
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Hupeh
              1 infantry placed in Ningxia
      
          Turn Complete - Americans
              Americans collect 39 PUs; end with 40 PUs
              Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : -1.50
      Japanese : -0.33
      AA fire in Germany : : 0.67
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier and 2 transports; Remaining resources: 2 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              2 infantry moved from Western United States to 56 Sea Zone
              1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 46 Sea Zone
              1 bomber moved from Eastern United States to 12 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 fighter moved from Eastern United States to 3 Sea Zone
              2 infantry moved from Central United States to Eastern United States
              1 fighter moved from Western United States to Eastern United States
              1 destroyer moved from 20 Sea Zone to 54 Sea Zone
              2 infantry moved from 46 Sea Zone to Solomon Islands
              1 bomber moved from Western United States to Hawaiian Islands
      
          Combat - Americans
              Battle in 12 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans Submerged
              Battle in Solomon Islands
                  Americans attack with 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Solomon Islands
                  Americans winAmericans win with 1 bomber remaining, taking Solomon Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 12 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 artilleries placed in Eastern United States
              1 carrier and 2 transports placed in 10 Sea Zone
              Americans undo move 2.
      
          Combat Move - Chinese
              1 fighter moved from Yunnan to Kwangtung
              1 infantry moved from Fukien to Kwangtung
      
          Combat - Chinese
              Battle in Kwangtung
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangtung to Yunnan
              1 infantry moved from Sikang to Yunnan
              1 infantry moved from Hupeh to Yunnan
              1 infantry moved from Ningxia to Suiyuan
              1 infantry moved from Chinghai to Sikang
      
          Place Units - Chinese
              1 infantry placed in Hupeh
              1 infantry placed in Fukien
              1 infantry placed in Fukien
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 40 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.83
      Chinese : -0.33
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: UncleT's Game Round 2 1942

      For some bizzare reason it is not posting direct from in-game. Here is the attached save game.

      save.tsvg

      posted in Play Boardgames
      K
      klynch
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 53 Sea Zone
              1 bomber moved from Western United States to 53 Sea Zone
              1 fighter moved from Western United States to 53 Sea Zone
              1 bomber moved from Eastern United States to 53 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 infantry moved from Eastern United States to 10 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
              1 armour moved from 12 Sea Zone to Morocco Algeria
              1 artillery moved from 12 Sea Zone to Morocco Algeria
              2 infantry moved from 12 Sea Zone to Morocco Algeria
              1 bomber moved from United Kingdom to Morocco Algeria
      
          Combat - Americans
              Battle in 53 Sea Zone
                  Americans attack with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 submarine
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship, 2 bombers, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 4/5 hits, 3.00 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                  Americans win with 1 battleship, 2 bombers and 1 cruiser remaining. Battle score for attacker is 38
                  Casualties for Americans: 1 fighter and 1 submarine
                  Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
              Battle in Morocco Algeria
                  Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                  Germans defend with 1 armour, 1 artillery, 1 fighter and 1 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.83 expected hits
                      1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                  1 bomber owned by the Americans retreated
                      Americans roll dice for 1 armour in Morocco Algeria, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 1 fighter in Morocco Algeria, round 3 : 1/3 hits, 1.50 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the Americans lost in Morocco Algeria
                  Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Morocco Algeria to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              2 infantry moved from Central United States to Eastern United States
              2 infantry moved from Western United States to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
              2 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 destroyer moved from 20 Sea Zone to 10 Sea Zone
              2 bombers moved from 53 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 2 transports placed in 10 Sea Zone
              2 armour placed in Eastern United States
      
          Combat Move - Chinese
              1 infantry moved from Sikang to Yunnan
              1 infantry moved from Hupeh to Fukien
              1 infantry moved from Ningxia to Hupeh
              1 infantry moved from Chinghai to Ningxia
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Suiyuan
              2 infantry placed in Hupeh
      
          Turn Complete - Chinese
              1 unit repaired.
      
          Turn Complete - Americans
              Americans collect 38 PUs; end with 38 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Americans : 1.17
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 3 armour and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bulgaria Romania to Poland
                    Russians take Poland from Germans
              1 infantry moved from Eastern Ukraine to Ukraine
              1 infantry moved from Caucasus to Eastern Ukraine
              1 infantry moved from Russia to Belorussia
                    Russians take Belorussia from Germans
              1 fighter moved from Caucasus to Archangel
              1 submarine moved from 12 Sea Zone to 6 Sea Zone
              1 bomber moved from Russia to Archangel
              1 armour moved from Russia to Archangel
              17 infantry moved from Russia to Archangel
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Russia to Archangel
      
          Place Units - Russians
              1 armour and 5 infantry placed in Russia
              2 armour placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 32 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Gibraltar to 12 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
              1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
                    British take French Equatorial Africa from Italians
              5 infantry moved from Morocco Algeria to Libya
              2 armour moved from Morocco Algeria to Libya
              3 armour moved from Eastern United States to 10 Sea Zone
              3 infantry moved from Eastern United States to 10 Sea Zone
              3 armour, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 12 Sea Zone
              3 infantry moved from 12 Sea Zone to Morocco Algeria
              3 armour moved from 12 Sea Zone to Morocco Algeria
              2 transports moved from 12 Sea Zone to 10 Sea Zone
              2 bombers moved from Morocco Algeria to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/2 hits, 0.33 expected hits
                  Bombing raid in Germany rolls: 6,4 and causes: 10 damage to unit: factory
                  Bombing raid in Germany causes 10 damage total. 
      
          Non Combat Move - Americans
              2 bombers moved from Germany to Morocco Algeria
      
          Place Units - Americans
              4 armour, 1 bomber and 4 infantry placed in Eastern United States
              1 transport placed in 10 Sea Zone
      
          Place Units - Chinese
              3 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 40 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      AA fire in Germany : : -0.33
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 2 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 battleship, 2 carriers, 2 cruisers, 3 fighters and 2 transports moved from 4 Sea Zone to 6 Sea Zone
              1 transport moved from 12 Sea Zone to 6 Sea Zone
              1 destroyer and 1 submarine moved from 2 Sea Zone to 6 Sea Zone
              1 fighter moved from United Kingdom to 6 Sea Zone
              1 armour moved from United Kingdom to 6 Sea Zone
              2 infantry moved from United Kingdom to 6 Sea Zone
              1 artillery moved from United Kingdom to 6 Sea Zone
              1 bomber moved from United Kingdom to Germany
              1 artillery moved from 6 Sea Zone to Northwestern Europe
              1 armour and 2 infantry moved from 6 Sea Zone to Northwestern Europe
      
          Combat - British
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Germany causes 2 damage total. 
              Battle in Northwestern Europe
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              2 armour, 1 artillery and 3 infantry placed in United Kingdom
              1 submarine placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : 0.33
      AA fire in Germany : : -0.17
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 bomber moved from Russia to Archangel
              1 infantry moved from Russia to Archangel
              1 infantry moved from Russia to Archangel
              1 infantry moved from Ukraine to Bulgaria Romania
                    Russians take Bulgaria Romania from Germans
              1 infantry moved from Eastern Ukraine to East Poland
                    Russians take East Poland from Germans
              1 infantry moved from Caucasus to Kazakh S.S.R.
              1 infantry moved from Caucasus to Eastern Ukraine
              1 armour moved from Caucasus to Russia
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 bomber and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Archangel to Russia
      
          Place Units - Russians
              6 infantry placed in Russia
              2 infantry placed in Karelia S.S.R.
              2 infantry placed in Caucasus
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 cruiser, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              3 armour moved from Eastern United States to 10 Sea Zone
              3 infantry moved from Eastern United States to 10 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
              2 transports moved from 12 Sea Zone to 10 Sea Zone
              2 destroyers moved from 10 Sea Zone to 12 Sea Zone
              1 infantry moved from Morocco Algeria to Libya
                    Americans take Libya from Italians
              1 infantry moved from 12 Sea Zone to Gibraltar
                    British take Gibraltar from Germans
              2 armour moved from 12 Sea Zone to Morocco Algeria
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 infantry moved from 12 Sea Zone to Morocco Algeria
              1 armour moved from 12 Sea Zone to Gibraltar
              1 bomber moved from United Kingdom to 14 Sea Zone
              1 bomber moved from United Kingdom to 14 Sea Zone
      
          Combat - Americans
              Battle in 14 Sea Zone
                  Americans attack with 2 bombers
                  Germans defend with 1 destroyer and 1 transport
                      Americans roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 14 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 destroyer and 1 transport
      
          Non Combat Move - Americans
              2 bombers moved from 14 Sea Zone to Morocco Algeria
      
          Place Units - Americans
              1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
              3 armour and 3 infantry placed in Eastern United States
      
          Combat Move - Chinese
              3 infantry moved from Fukien to Kiangsu
              4 infantry moved from Suiyuan to Kiangsu
              1 fighter moved from Fukien to Kiangsu
      
          Combat - Chinese
              Battle in Kiangsu
                  Chinese attack with 1 fighter and 7 infantry
                  Japanese defend with 3 armour and 1 infantry
                      Chinese roll dice for 1 fighter and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits
                      Japanese roll dice for 3 armour and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                      Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 3 : 1/7 hits, 1.50 expected hits
                      Japanese roll dice for 3 armour in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                      Chinese roll dice for 1 fighter and 5 infantry in Kiangsu, round 4 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in Kiangsu, round 4 : 2/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 3 armour and 1 infantry
      
          Non Combat Move - Chinese
              2 infantry moved from Yunnan to Fukien
              1 fighter moved from Kiangsu to Fukien
      
          Place Units - Chinese
              3 infantry placed in Suiyuan
      
          Turn Complete - Americans
              Americans collect 40 PUs; end with 41 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 0.67
      Chinese : -0.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      K
      klynch
    • RE: ATM 1v1

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 armour moved from United Kingdom to 2 Sea Zone
              2 infantry moved from United Kingdom to 2 Sea Zone
              2 armour, 1 battleship, 2 carriers, 2 cruisers, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
              1 armour and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
              1 armour and 1 infantry moved from 4 Sea Zone to Finland
              1 bomber moved from United Kingdom to Finland
              2 fighters moved from United Kingdom to Finland
              1 fighter moved from United Kingdom to Karelia S.S.R.
      
          Combat - British
              Battle in Finland
                  British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Germans defend with 2 armour and 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Finland, round 2 : 4/5 hits, 2.33 expected hits
                      Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 2/3 hits, 1.33 expected hits
                      1 infantry owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Finland
                  British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                  Casualties for British: 1 armour and 1 infantry
                  Casualties for Germans: 2 armour and 1 infantry
              Battle in Karelia S.S.R.
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Germans defend with 1 factory and 2 infantry
                      British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              1 bomber moved from Finland to United Kingdom
              1 fighter moved from Karelia S.S.R. to 4 Sea Zone
              2 fighters moved from Finland to 4 Sea Zone
              1 transport moved from 22 Sea Zone to 12 Sea Zone
      
          Place Units - British
              1 destroyer and 1 submarine placed in 2 Sea Zone
              1 armour, 1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 2.67
      

      Savegame

      posted in Play Boardgames
      K
      klynch