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    K
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    Topics created by Klaykowalski

    • K

      Sub Base

      Global War 1936
      • • • Klaykowalski
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      GeneralHandGrenadeG

      Yes. They were just stating that the subs could also be placed at submarine bases.

    • K

      Lendlease

      Global War 1936
      • • • Klaykowalski
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      GeneralHandGrenadeG

      Not unless they control those neutrals. A nation has to give you permission to go through their territory. Also, don’t forget that Italy must be at war with a major power to receive lend lease.

    • K

      Flying over Seuz canal

      Global War 1936
      • • • Klaykowalski
      5
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      K

      I thought maybe I was missing something. But it sounds like that is how it is.

    • K

      Naval Situation

      Global War 1936
      • • • Klaykowalski
      2
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      GeneralHandGrenadeG

      In this scenario Germany does not have to attack the ship. You are only forced to attack the ship if you combat-moved a ship into that sea-zone. If you did want to attack it with some ships then I believe you would have to use the remaining ships to combat move somewhere else of they would be a part of that battle. If you didn’t attack it at all you could either combat move or non-combat move out of the zone with some or all of you ships.

    • K

      New Nations

      Global War 1936
      • • • Klaykowalski
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      GeneralHandGrenadeG

      @Klaykowalski I think you may have misunderstood the term. What they are referring to is 3 nations that the USSR has conquered. In other words, nations that are newly part of the Commintern. Nations are not created in the game.

    • K

      Peacetime bonus Income

      Global War 1936
      • • • Klaykowalski
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      4
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      486
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      W

      While GHG and Munck are correct about income level and declaring war, I don’t think they answered your question.

      What you said is correct. Your income on the chart goes up immediately (so you can declare war), but you don’t actually collect the income until the “Place Units and Collect Income” phase of your turn.

    • K

      Partisan Expansion

      Global War 1936
      • • • Klaykowalski
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      749
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      K

      Thanks, that’s how I read it too.

    • K

      Peace time economy

      Global War 1936
      • • • Klaykowalski
      5
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      673
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      M

      @Klaykowalski said in Peace time economy:

      When does the allied player receive the money? Do they get the bonus IPP’s at start of turn to use to make purchases? Or do they collect that bonus when they collect IPP’s at end of turn?

      They get the money in the “Collect income phase” at the end of the turn.

    • K

      Planes landing on aircraft carrier

      Axis & Allies Global 1940
      • • • Klaykowalski
      5
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      S

      That happened in the actual war at one point, intentionally rather than because the CV was sunk I mean. USS Enterprise had a broken (front?) elevator and couldn’t land planes rapidly enough so they landed on Henderson Field in the Solomons campaign.

    • K

      Factories on Capitols

      Axis & Allies 1942 2nd Edition
      • • • Klaykowalski
      3
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      807
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      WolfshanzeW

      @Klaykowalski:

      I thought I read somewhere that when a capitol is taken its factory turns from a major to a minor. Does anybody have any input on this?

      There are no such things as major or minor factories in 1942 SE… factories are factories.  As mentioned, that rule is for the 1940 Editions of the game.

    • K

      Losing France Capitol on First Turn.

      Axis & Allies Global 1940
      • • • Klaykowalski
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      3.7k
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      Charles de GaulleC

      Always take France. Sometimes take Normandy. Never take Southern France.

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