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    Posts made by KionAAA

    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Norway to 110 Sea Zone
                  3 submarines moved from 112 Sea Zone to 110 Sea Zone
                  4 submarines moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from Baltic States to Russia
                  14 armour and 3 artilleries moved from Smolensk to Russia
                  2 tactical_bombers moved from Eastern Poland to Russia
                  1 infantry moved from Western Ukraine to Bryansk
                  1 mech_infantry moved from Eastern Poland to Bryansk
                  1 artillery moved from Ukraine to Bryansk
                  1 artillery and 8 infantry moved from Ukraine to Rostov
                        Germans take Rostov from Russians
                  1 infantry moved from Baltic States to Novgorod
                        Germans take Novgorod from Russians
                  3 artilleries and 6 infantry moved from Baltic States to Belarus

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 2 armour, 3 destroyers, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  3 artilleries and 9 infantry moved from Philippines to 35 Sea Zone
                  3 artilleries, 9 infantry and 6 transports moved from 35 Sea Zone to 41 Sea Zone
                  3 artilleries and 9 infantry moved from 41 Sea Zone to Sumatra
                  1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                  5 artilleries and 16 infantry moved from Shan State to Burma
                        Japanese take Burma from UK_Pacific
                  1 artillery and 6 infantry moved from Yunnan to Burma

      Combat - Japanese
                  Battle in 41 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
                      British defend with 1 transport
                          1 transport owned by the British lost in 41 Sea Zone
                      Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Sumatra
                      Japanese attack with 3 artilleries and 9 infantry
                      British defend with 1 armour and 1 infantry
                          Japanese roll dice for 3 artilleries and 9 infantry in Sumatra, round 2 :  5/12 hits
                          UK_Pacific roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  2/2 hits
                          1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Japanese lost in Sumatra
                      Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 armour and 1 infantry

      Non Combat Move - Japanese
                  1 aaGun moved from Shan State to Burma
                  1 aaGun moved from Yunnan to Burma
                  1 artillery and 2 infantry moved from French Indo China to Shan State
                  1 artillery and 2 infantry moved from Malaya to Shan State
                  3 armour and 5 mech_infantrys moved from Kweichow to Burma
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                  1 fighter moved from Japan to French Indo China
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  7 submarines moved from 6 Sea Zone to 35 Sea Zone
                  1 artillery moved from Shensi to Szechwan

      Place Units - Japanese
                  3 destroyers and 3 submarines placed in 6 Sea Zone
                  1 armour and 2 mech_infantrys placed in French Indo China
                  1 armour and 2 mech_infantrys placed in Malaya

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 65 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      I made a missclick and attacked Persia with my planes, too. I only noticed it when the first dice were rolled already, else I would have edited them out.

      It would be kind if you allowed me to either re-roll that fight without the planes or to let pretend the planes moved to italy in the first place (as the infantry hit in the first round, the planes didn’t participate in the fight in any way.)

      Kion

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Iraq to Northwest Persia
                        Italians take Northwest Persia from Neutral_Allies
                  2 fighters and 3 infantry moved from Iraq to Persia

      Combat - Italians
                  Battle in Persia
                      Italians attack with 2 fighters and 3 infantry
                      British defend with 1 infantry
                          Italians roll dice for 2 fighters and 3 infantry in Persia, round 2 :  1/5 hits
                          British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Persia
                      Italians win, taking Persia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Changing ownership of Kenya from British to Italians
                  EDIT: Adding units owned by Italians to Kenya: 1 infantry
                  EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 transport moved from 92 Sea Zone to 95 Sea Zone
                  2 artilleries moved from Southern France to 93 Sea Zone
                  2 infantry moved from Southern France to 93 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
                  1 bomber moved from Southern France to Southern Italy
                  2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
                  EDIT: 2 fighters moved from Persia to Southern Italy

      Place Units - Italians
                  2 destroyers and 3 submarines placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 24 PUs; end with 24 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians
                  1 armour moved from Vyborg to Finland
                  1 infantry moved from Karelia to Finland
                  3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
                  1 infantry moved from Vologda to Urals
                        Germans take Urals from Russians
                  1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                  1 infantry moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  1 artillery and 1 infantry moved from Bryansk to Tambov
                  1 artillery moved from Russia to Samara
                        Germans take Samara from Russians
                  3 bombers and 2 fighters moved from Bryansk to Rostov
                  3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone
                        Germans take 109 Sea Zone from Americans
                  3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  2 submarines moved from 114 Sea Zone to 112 Sea Zone
                  2 tactical_bombers moved from Novgorod to Rostov

      Combat - Germans
                  Battle in Gibraltar
                      Germans attack with 3 artilleries and 3 infantry
                      British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 tactical_bomber
                          Germans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          Germans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  2/6 hits
                          British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/3 hits
                          1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 tactical_bomber owned by the Americans lost in Gibraltar
                      Germans win, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 artillery and 1 infantry
                      Casualties for Americans: 1 tactical_bomber
                  Battle in Finland
                      Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                      Russians defend with 2 infantry
                          Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 :  7/9 hits
                          Russians roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                          2 infantry owned by the Russians lost in Finland
                      Germans win, taking Finland from Russians with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Rostov
                      Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 :  4/13 hits
                          Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Rostov
                      Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  3 bombers, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
                  3 aaGuns moved from Bryansk to Rostov
                  3 bombers, 2 fighters and 2 tactical_bombers moved from Finland to Western Germany

      Place Units - Germans
                  3 submarines placed in 93 Sea Zone
                  2 submarines placed in 112 Sea Zone
                  3 infantry placed in Northern Italy
                  3 mech_infantrys placed in Western Germany
                  2 infantry and 1 mech_infantry placed in Ukraine
                  Germans undo move 5.
                  1 artillery and 2 infantry placed in Ukraine
                  1 armour, 1 artillery and 1 infantry placed in Russia
                  1 armour and 2 mech_infantrys placed in Western Ukraine
                  2 fighters placed in Western Germany
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns
                  EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                  Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      Yes please, all scramble.

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

      Scramble in Gibraltar?

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians
                  1 armour moved from Vyborg to Finland
                  1 infantry moved from Karelia to Finland
                  3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
                  1 infantry moved from Vologda to Urals
                        Germans take Urals from Russians
                  1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                  1 infantry moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  1 artillery and 1 infantry moved from Bryansk to Tambov
                  1 artillery moved from Russia to Samara
                        Germans take Samara from Russians
                  3 bombers and 2 fighters moved from Bryansk to Rostov
                  3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone
                        Germans take 109 Sea Zone from Americans
                  3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                  2 submarines moved from 114 Sea Zone to 112 Sea Zone
                  2 tactical_bombers moved from Novgorod to Rostov

      posted in League
      KionAAAK
      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 13

      Purchase Units - Russians
                  Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Tambov to Bryansk
                  1 infantry moved from Tambov to Rostov
                  1 artillery and 1 infantry moved from Tambov to Volgograd
                  1 bomber moved from Russia to Bryansk
                  1 bomber and 1 fighter moved from Russia to Volgograd
                  1 fighter and 1 tactical_bomber moved from Russia to Rostov

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                      Italians defend with 1 factory_minor and 1 mech_infantry
                          Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Volgograd, round 2 :  2/4 hits
                          Italians roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Volgograd
                      Russians win, taking Volgograd from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry
                  Battle in Bryansk
                      Russians attack with 1 bomber and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 mech_infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                          Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                          1 mech_infantry owned by the Italians lost in Rostov
                      Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 mech_infantry

      Non Combat Move - Russians
                  1 bomber moved from Bryansk to Russia
                  1 fighter and 1 tactical_bomber moved from Rostov to Russia
                  1 bomber and 1 fighter moved from Volgograd to Russia
                  1 infantry moved from Vologda to Russia
                  1 infantry moved from Novosibirsk to Vologda
                  2 infantry moved from Novosibirsk to Samara

      Place Units - Russians
                  6 artilleries and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 carriers, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Guam to 21 Sea Zone
                  1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                  1 fighter, 1 infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
                  1 fighter and 8 infantry moved from Manchuria to Korea
                  2 bombers moved from Kwangsi to Korea
                  1 armour, 3 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 infantry moved from Szechwan to Sikang
                        Japanese take Sikang from Chinese
                  1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone

      Combat - Japanese
                  Battle in 42 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                      ANZAC defend with 1 transport; Americans defend with 1 submarine
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  2/5 hits
                          1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                      Casualties for ANZAC: 1 transport
                      Casualties for Americans: 1 submarine
                  Battle in Suiyuyan
                      Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/5 hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Korea
                      Japanese attack with 2 bombers, 2 fighters, 9 infantry and 1 tactical_bomber
                      Russians defend with 11 infantry
                          Japanese roll dice for 2 bombers, 2 fighters, 9 infantry and 1 tactical_bomber in Korea, round 2 :  1/14 hits
                          Russians roll dice for 11 infantry in Korea, round 2 :  6/11 hits
                          1 infantry owned by the Russians and 6 infantry owned by the Japanese lost in Korea
                      3 infantry retreated to Manchuria
                      Russians win with 10 infantry remaining. Battle score for attacker is -15
                      Casualties for Japanese: 6 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  2 bombers moved from Korea to Manchuria
                  1 fighter moved from Korea to Manchuria
                  1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                  1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                  2 infantry moved from Celebes to 44 Sea Zone
                  2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                  2 infantry moved from Yunnan to Shan State
                  1 artillery and 1 infantry moved from Szechwan to Yunnan
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  2 carriers and 1 destroyer placed in 36 Sea Zone
                  1 destroyer and 1 submarine placed in 6 Sea Zone
                  1 armour and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 60 PUs; end with 61 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Combat Move - Italians
                  1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone

      Combat - Italians
                  Battle in 110 Sea Zone
                      Italians attack with 1 bomber and 1 fighter
                      Americans defend with 1 destroyer
                          Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                          Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
                      Italians win with 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Italians: 1 fighter
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Italians
                  1 bomber moved from 110 Sea Zone to Northern Italy
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                  1 artillery and 1 infantry moved from Algeria to Tunisia

      Turn Complete - Italians

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      And in Belarus: Anti-Air first, then one bomber, then inf, then last bomber.

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      Scramble all fighters, OOl is cruiser first, destroyer last if the enemy sub still exists, else fighter last.

      posted in League
      KionAAAK
      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 destroyer, 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 submarine moved from 125 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                  1 fighter moved from Western Germany to 125 Sea Zone
                  1 infantry moved from Bessarabia to Western Ukraine
                        Germans take Western Ukraine from Russians
                  2 artilleries and 8 infantry moved from Bessarabia to Ukraine
                        Germans take Ukraine from Russians
                  8 armour, 3 artilleries and 19 infantry moved from Belarus to Smolensk
                  6 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
                  1 bomber moved from Western Germany to Smolensk
                  2 bombers moved from Syria to Smolensk

      Combat - Germans
                  Battle in 125 Sea Zone
                      Germans attack with 1 destroyer and 1 fighter
                      Russians defend with 1 submarine
                          Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the Russians lost in 125 Sea Zone
                      Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Smolensk
                      Germans attack with 14 armour, 3 artilleries, 3 bombers, 19 infantry and 3 mech_infantrys
                      Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
                          AA fire in Smolensk :  0/3 hits
                          Germans roll dice for 14 armour, 3 artilleries, 3 bombers, 19 infantry and 3 mech_infantrys in Smolensk, round 2 :  19/42 hits
                          Russians roll dice for 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  12/34 hits
                          16 infantry owned by the Russians , 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Smolensk
                          Germans roll dice for 14 armour, 3 artilleries, 3 bombers, 7 infantry and 3 mech_infantrys in Smolensk, round 3 :  11/30 hits
                          Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  5/18 hits
                          11 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
                          Germans roll dice for 14 armour, 3 artilleries, 3 bombers, 2 infantry and 3 mech_infantrys in Smolensk, round 4 :  11/25 hits
                          Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 :  5/7 hits
                          1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians , 2 artilleries owned by the Russians , 2 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
                      Germans win, taking Smolensk from Russians with 14 armour, 3 artilleries and 3 bombers remaining. Battle score for attacker is 76
                      Casualties for Germans: 19 infantry and 3 mech_infantrys
                      Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber

      Non Combat Move - Germans
                  3 bombers moved from Smolensk to Belarus
                  2 submarines moved from 112 Sea Zone to 109 Sea Zone
                  3 artilleries and 7 infantry moved from Poland to Baltic States
                  1 aaGun moved from Eastern Poland to Belarus
                  1 bomber moved from Belarus to Baltic States
                  2 tactical_bombers moved from Syria to Eastern Poland
                  1 mech_infantry moved from Germany to Eastern Poland
                  1 aaGun, 1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                  1 aaGun, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                  1 aaGun, 1 artillery and 2 infantry moved from 113 Sea Zone to Norway
                  1 fighter moved from 125 Sea Zone to Western Germany
                  1 mech_infantry moved from Eastern Poland to Belarus

      Place Units - Germans
                  1 bomber and 1 mech_infantry placed in Germany
                  1 destroyer placed in 113 Sea Zone
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Norway: 1 fighter
                  EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                  EDIT: Turning off Edit Mode
                  3 submarines placed in 112 Sea Zone
                  1 fighter placed in Western Germany

      Turn Complete - Germans
                  Germans collect 45 PUs; end with 46 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      Strange error message, so I’ll just attach the file.
      Sorry, no summary for ANZAC this time. :(

      posted in League
      KionAAAK
      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 12

      Politics - British
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour moved from West India to Persia
                        British take Eastern Persia from Japanese
                        British take Persia from Italians
                  1 fighter and 1 tactical_bomber moved from Belgian Congo to 72 Sea Zone

      Combat - British
                  Battle in 72 Sea Zone
                      British attack with 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 72 Sea Zone
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
                  1 battleship and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                  1 infantry moved from Rhodesia to Mozambique
                        British take Mozambique from Neutral_True
                  1 infantry moved from Rhodesia to Angola
                        British take Angola from Neutral_True
                  1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  4 mech_infantrys moved from West India to Persia
                  2 aaGuns, 2 artilleries and 13 infantry moved from West India to Eastern Persia
                  4 armour and 1 mech_infantry moved from India to Eastern Persia
                  1 armour and 3 mech_infantrys moved from Timguska to Kazakhstan
                  1 mech_infantry moved from Yakut S.S.R. to Timguska
                  1 armour moved from Amur to Central Mongolia
                  1 artillery moved from Manchuria to Korea
                  3 aaGuns moved from Suiyuyan to Kansu
                  4 artilleries and 12 infantry moved from Shensi to Tsinghai
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone

      Place Units - UK_Pacific
                  3 armour and 3 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                  UK_Pacific collect 25 PUs (1 lost to blockades); end with 26 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                  Some Units in India change ownership: 3 armour and 3 mech_infantrys

      posted in League
      KionAAAK
      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 12

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 9 artilleries and 17 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  2 artilleries, 1 fighter and 5 infantry moved from Burma to Yunnan
                  1 fighter moved from Yunnan to Tsinghai

      Place Units - Chinese
                  9 artilleries and 17 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 23 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

      posted in League
      KionAAAK
      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 12

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

      Purchase Units - Americans
                  Americans buy 2 artilleries, 6 infantry and 8 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 102 Sea Zone to 103 Sea Zone
                  1 submarine moved from 102 Sea Zone to 90 Sea Zone
                  1 submarine moved from 102 Sea Zone to 88 Sea Zone
                  1 tactical_bomber moved from 102 Sea Zone to 103 Sea Zone
                  1 tactical_bomber moved from 102 Sea Zone to 90 Sea Zone
                  1 tactical_bomber moved from 102 Sea Zone to 88 Sea Zone
                  3 fighters moved from 102 Sea Zone to 103 Sea Zone
                  2 fighters moved from 102 Sea Zone to 90 Sea Zone
                  2 fighters moved from Eastern United States to 88 Sea Zone
                  7 fighters and 2 tactical_bombers moved from 79 Sea Zone to Eastern Persia
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        Americans take Anglo Egyptian Sudan from Germans
                  1 artillery moved from French West Africa to Nigeria
                        Americans take Nigeria from Germans
                  1 submarine moved from 6 Sea Zone to 17 Sea Zone
                  1 bomber moved from Rhodesia to Egypt

      Combat - Americans
                  Battle in Eastern Persia
                      Americans attack with 7 fighters and 2 tactical_bombers
                      Japanese defend with 1 infantry
                          Americans roll dice for 7 fighters and 2 tactical_bombers in Eastern Persia, round 2 :  6/9 hits
                          Japanese roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Eastern Persia
                      Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 88 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 88 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 88 Sea Zone
                      Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Battle in 90 Sea Zone
                      Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 90 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 2 :  0/3 hits
                          Germans roll dice for 1 destroyer in 90 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 submarine in 90 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 3 :  0/3 hits
                          Germans roll dice for 1 destroyer in 90 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Americans lost in 90 Sea Zone
                          Americans roll dice for 2 fighters and 1 tactical_bomber in 90 Sea Zone, round 4 :  2/3 hits
                          Germans roll dice for 1 destroyer in 90 Sea Zone, round 4 :  1/1 hits
                          1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 90 Sea Zone
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                      Casualties for Germans: 1 destroyer
                      Casualties for Americans: 1 fighter and 1 submarine
                  Battle in 103 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 destroyer
                          Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 3 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 :  2/4 hits
                          Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Germans lost in 103 Sea Zone
                      Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer
                  Strategic bombing raid in Egypt
                          AA fire in Egypt :  0/1 hits
                      Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Egypt causes 6 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Egypt to 96 Sea Zone
                  1 bomber moved from 96 Sea Zone to Malta
                  2 artilleries moved from Eastern United States to 101 Sea Zone
                  4 mech_infantrys moved from Central United States to 101 Sea Zone
                  4 artilleries moved from Central United States to 101 Sea Zone
                  7 infantry moved from Central United States to 101 Sea Zone
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  4 carriers, 8 destroyers and 12 submarines moved from 102 Sea Zone to 104 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 103 Sea Zone to 104 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 90 Sea Zone to 104 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 88 Sea Zone to 104 Sea Zone
                  6 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys, 5 submarines and 10 transports moved from 101 Sea Zone to 104 Sea Zone
                  1 mech_infantry moved from 104 Sea Zone to Portugal
                        Americans take Portugal from Neutral_True
                  6 artilleries and 3 mech_infantrys moved from 104 Sea Zone to Spain
                        Americans take Spain from Neutral_True
                  9 infantry moved from 104 Sea Zone to Spain
                  1 infantry moved from 104 Sea Zone to Portugal
                  7 fighters and 2 tactical_bombers moved from Eastern Persia to Kazakhstan
                  1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 10 submarines moved from 79 Sea Zone to 76 Sea Zone

      Place Units - Americans
                  8 transports placed in 101 Sea Zone
                  2 artilleries and 6 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 62 PUs; end with 62 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

      posted in League
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      KionAAA
    • RE: 14L G40 KionAAA (Axis) vs JuanSpain (Allies + 9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from British Somaliland to Ethiopia
                        Italians take Ethiopia from British
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 armour moved from Greece to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                  1 bomber moved from Southern Italy to 95 Sea Zone
                  1 armour, 1 bomber, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 armour, 1 bomber and 1 infantry moved from 92 Sea Zone to Gibraltar
                  1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                  1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                  2 fighters moved from Southern Italy to 99 Sea Zone

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                      French defend with 2 infantry
                          Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                          French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                          1 artillery owned by the Italians lost in Morocco
                          Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 3 :  0/2 hits
                          French roll dice for 2 infantry in Morocco, round 3 :  0/2 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 4 :  0/2 hits
                          French roll dice for 2 infantry in Morocco, round 4 :  0/2 hits
                          Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 5 :  1/2 hits
                          French roll dice for 2 infantry in Morocco, round 5 :  1/2 hits
                          1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                          Italians roll dice for 1 armour in Morocco, round 6 :  0/1 hits
                          French roll dice for 1 infantry in Morocco, round 6 :  1/1 hits
                          1 armour owned by the Italians lost in Morocco
                      French win with 1 infantry remaining. Battle score for attacker is -11
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                  Battle in 99 Sea Zone
                      Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                      French defend with 1 destroyer
                          Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  1/4 hits
                          French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the French lost in 99 Sea Zone
                      Italians win, taking 99 Sea Zone from French with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for French: 1 destroyer
                  Battle in Gibraltar
                      Italians attack with 1 armour, 1 bomber and 1 infantry
                      British defend with 1 harbour and 1 infantry
                          Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 :  0/3 hits
                          British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                          Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 3 :  1/3 hits
                          British roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                          1 infantry owned by the British lost in Gibraltar
                      Italians win, taking Gibraltar from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Gibraltar to Southern France
                  2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                  2 infantry moved from Syria to Iraq
                        Italians take Iraq from Neutral_Axis
                  2 fighters moved from 99 Sea Zone to Iraq
                  4 aaGuns and 1 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  2 transports placed in 93 Sea Zone
                  1 artillery placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                  Italians collect 22 PUs; end with 22 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

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      KionAAA
    • RE: KionAAA (Allies + 12) vs MiamiMike (Axis) - G40 - L14

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 12

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

      Purchase Units - Russians
                  Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                        Russians take Eastern Poland from Italians
                  2 infantry moved from Bryansk to Ukraine
                  2 bombers, 2 fighters and 1 tactical_bomber moved from Russia to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 2 infantry
                          Russians roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/7 hits
                          Germans roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                  2 aaGuns moved from Bryansk to Russia
                  1 armour moved from Bryansk to Russia
                  5 infantry moved from Bryansk to Russia
                  1 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Smolensk to Russia
                  2 aaGuns, 15 artilleries and 35 infantry moved from Bryansk to Tambov
                  1 infantry moved from Archangel to Vologda
                  3 infantry moved from Timguska to Novosibirsk

      Place Units - Russians
                  1 aaGun and 9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs total

      posted in League
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      KionAAA
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