@DoManMacgee I guess I feel a bit silly then, ah well, I don’t think the game is in a terrible position, if you think i have definitely lost then we can end the game. I will have to go back to the drawing board for this strategy, hope isn’t lost just some changes need to be made.

Posts made by King_Of_Tanks
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 3 Puchase Units - Germans Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Livonia 1 infantry moved from Poland to Livonia 1 artillery moved from Poland to Livonia 1 artillery moved from Poland to Livonia 1 fighter moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 1 infantry moved from Poland to Livonia 7 artilleries and 26 infantry moved from Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Poland to Ukraine 3 artilleries and 11 infantry moved from Galicia to Ukraine 5 artilleries and 3 infantry moved from Silesia to Galicia 5 artilleries and 6 infantry moved from Berlin to Kiel 5 artilleries and 6 infantry moved from Belgium to Ruhr 4 artilleries and 6 infantry moved from Holland to Ruhr 1 fighter moved from Berlin to Galicia Combat - Germans Battle in Livonia Germans attack with 2 artilleries, 2 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Livonia, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 3 infantry in Livonia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Livonia 3 infantry owned by the Russians lost in Livonia Germans win, taking Livonia from Russians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Combat Move - Germans Place Units - Germans 5 artilleries, 1 fighter and 6 infantry placed in Berlin Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.33
bombay-strategy-game1-redo-r3.tsvg
I don’t see what you mean. Next round I will trigger the Russian Revolution and all of the Russian units will be removed. I haven’t suffered casualties and so will continue on to Bombay with an intact trio of armies. On the western front the Germans and Austrians just need to hold their ground. Just hope you’re not going to tell me about a rule I didn’t know about.
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 3 Puchase Units - AustroHungarians AustroHungarians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 4 artilleries and 9 infantry moved from Trieste to Albania 8 artilleries, 1 fighter and 30 infantry moved from Galicia to Poland 1 fighter moved from Vienna to Albania 4 artilleries and 2 infantry moved from Vienna to Galicia Combat - AustroHungarians Battle in Albania AustroHungarians attack with 4 artilleries, 1 fighter and 9 infantry Italians defend with 1 artillery and 1 infantry AustroHungarians roll dice for 4 artilleries, 1 fighter and 9 infantry in Albania, round 2 : 7/14 hits, 6.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the AustroHungarians lost in Albania 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania AustroHungarians win, taking Albania from Italians with 4 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 1 Casualties for AustroHungarians: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 4 artilleries and 4 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 AustroHungarians regular : 0.33
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 2 Puchase Units - Ottomans Ottomans buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 2 artilleries and 3 infantry moved from Mesopotamia to Ankara 1 artillery and 6 infantry moved from Bulgaria to Greece 1 artillery and 4 infantry moved from Constantinople to Greece 1 artillery and 8 infantry moved from Syrian Desert to Trans-Jordan Ottomans take Trans-Jordan from British 2 artilleries and 6 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Smyrna to Constantinople 1 infantry moved from Mesopotamia to Sevastopol Ottomans take Sevastopol from Russians Combat - Ottomans Battle in Greece Ottomans attack with 2 artilleries and 10 infantry Neutral_True defend with 1 artillery and 3 infantry Ottomans roll dice for 2 artilleries and 10 infantry in Greece, round 2 : 2/12 hits, 4.67 expected hits Neutral_True roll dice for 1 artillery and 3 infantry in Greece, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Ottomans lost in Greece 2 infantry owned by the Neutral_True lost in Greece Neutral_True and Ottomans reach a stalemate . Battle score for attacker is -3 Casualties for Ottomans: 3 infantry Casualties for Neutral_True: 2 infantry Combat Move - Ottomans Place Units - Ottomans 1 fighter and 4 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Ottomans regular : -2.67 Neutral_True regular : 1.00
bombay-strategy-game1-redo-b2.tsvg
I regret attacking Greece, cost 3 units that are badly needed for the attack on Bombay
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RE: Bombay Strategy - that leads to victory for the CPs
@VictoryFirst I am currently playing against DoManMacgee and then I will be playing against Ragnell804, but then I can verse you, l’ll let you know when.
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 2 Puchase Units - Germans Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 24 infantry moved from Silesia to Poland 1 infantry moved from Poland to Livonia Germans take Livonia from Russians 3 artilleries and 11 infantry moved from Bohemia to Galicia 3 artilleries, 1 fighter and 6 infantry moved from Galicia to Poland 5 artilleries, 1 fighter and 3 infantry moved from Berlin to Silesia 1 infantry moved from Nigeria to Kamerun 1 infantry moved from Belgian Congo to Kamerun Combat - Germans Combat Move - Germans 1 infantry moved from Alsace to Belgium 1 infantry moved from Belgium to Holland 1 infantry moved from Belgium to Holland 1 infantry moved from Belgium to Holland 1 infantry moved from Belgium to Holland 1 artillery moved from Belgium to Holland 1 infantry moved from Belgium to Holland Place Units - Germans 5 artilleries, 1 fighter and 6 infantry placed in Berlin Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 2 Puchase Units - AustroHungarians AustroHungarians buy 4 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 4 artilleries and 9 infantry moved from Venice to Trieste 2 artilleries and 4 infantry moved from Vienna to Galicia 2 artilleries and 8 infantry moved from Romania to Galicia 2 artilleries and 4 infantry moved from Serbia to Romania 1 fighter moved from Vienna to Galicia Combat - AustroHungarians AustroHungarians creates battle in territory Venice Battle in Romania AustroHungarians attack with 2 artilleries and 4 infantry Neutral_Allied defend with 1 artillery and 1 infantry AustroHungarians roll dice for 2 artilleries and 4 infantry in Romania, round 2 : 1/6 hits, 2.67 expected hits Neutral_Allied roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 1.00 expected hits 1 artillery owned by the Neutral_Allied lost in Romania Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is 4 Casualties for Neutral_Allied: 1 artillery Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Venice: 1 infantry EDIT: Turning off Edit Mode Battle in Venice Italians defend with 1 infantry Combat Move - AustroHungarians Turning on Edit Mode EDIT: Adding units owned by AustroHungarians to Venice: 1 infantry EDIT: Turning off Edit Mode Place Units - AustroHungarians 4 artilleries, 1 fighter and 2 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Neutral_Allied regular : -1.00 AustroHungarians regular : -1.67
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 1 Puchase Units - Ottomans Ottomans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Italians roll mine dice in SZ 17 : 0/2 hits, 0.33 expected hits 1 infantry moved from Constantinople to Bulgaria Ottomans take Bulgaria from Neutral_Central 1 infantry moved from Ankara to Mesopotamia 1 infantry moved from Ankara to Mesopotamia 1 artillery moved from Ankara to Mesopotamia 4 infantry moved from Ankara to Syrian Desert 2 artilleries and 5 infantry moved from Constantinople to Smyrna 1 infantry moved from Smyrna to Syrian Desert 1 artillery moved from Smyrna to Syrian Desert 1 infantry moved from Smyrna to Syrian Desert 1 infantry moved from Smyrna to Syrian Desert 2 cruisers moved from SZ 20 to SZ 17 Combat - Ottomans Battle in SZ 17 Ottomans attack with 2 cruisers Italians defend with 1 battleship, 1 cruiser, 1 mines and 1 transport Ottomans roll dice for 2 cruisers in SZ 17, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 17, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Ottomans lost in SZ 17 1 cruiser owned by the Italians lost in SZ 17 Ottomans roll dice for 1 cruiser in SZ 17, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 battleship and 1 transport in SZ 17, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Ottomans lost in SZ 17 Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -9 Casualties for Ottomans: 2 cruisers Casualties for Italians: 1 cruiser Combat Move - Ottomans Place Units - Ottomans 1 artillery and 4 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 Italians mine : -0.33 Ottomans regular : 0.50
bombay-strategy-game1-redo-b1.tsvg
The Ottoman Fleet was on lucky streak as they also scored two hits against the Italians!
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RE: (Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 1 Puchase Units - Germans Germans buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans British roll mine dice in SZ 9 : 2/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser lost in SZ 9 British roll mine dice in SZ 9 : 0/2 hits, 0.33 expected hits British roll mine dice in SZ 8 : 0/1 hits, 0.17 expected hits British roll mine dice in SZ 9 : 1/1 hits, 0.17 expected hits 1 submarine lost in SZ 9 British roll mine dice in SZ 8 : 1/1 hits, 0.17 expected hits 1 submarine lost in SZ 8 3 artilleries and 11 infantry moved from Munich to Bohemia 3 artilleries and 6 infantry moved from Silesia to Galicia 1 infantry moved from Prussia to Poland Germans take Poland from Russians 3 artilleries and 5 infantry moved from Prussia to Silesia 3 artilleries and 13 infantry moved from Berlin to Silesia 6 infantry moved from Hanover to Silesia 1 fighter moved from Berlin to Galicia 3 artilleries and 7 infantry moved from Ruhr to Belgium 3 artilleries and 6 infantry moved from Alsace to Belgium 1 battleship and 2 cruisers moved from SZ 10 to SZ 9 2 submarines moved from SZ 5 to SZ 9 1 submarine moved from SZ 7 to SZ 9 1 submarine moved from SZ 7 to SZ 9 4 artilleries and 3 infantry moved from Kiel to Holland 1 infantry moved from Togoland to Nigeria Germans take Nigeria from British 1 infantry moved from Kamerun to Belgian Congo Germans take Belgian Congo from Neutral_Allied 1 infantry moved from German East Africa to Belgian Congo 1 artillery and 1 infantry moved from South West Africa to Union of South Africa Combat - Germans Battle in Union of South Africa Germans attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Union of South Africa 1 artillery owned by the British lost in Union of South Africa British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 artillery Battle in Belgium Germans attack with 6 artilleries and 13 infantry Neutral_Allied defend with 1 artillery and 3 infantry Germans roll dice for 6 artilleries and 13 infantry in Belgium, round 2 : 7/19 hits, 8.33 expected hits Neutral_Allied roll dice for 1 artillery and 3 infantry in Belgium, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Belgium 1 artillery owned by the Neutral_Allied and 3 infantry owned by the Neutral_Allied lost in Belgium Germans win, taking Belgium from Neutral_Allied with 6 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Battle in SZ 9 Germans attack with 1 battleship, 1 cruiser and 2 submarines British defend with 1 battleship, 2 cruisers, 1 mines and 1 transport Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 9, round 2 : 1/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 9, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in SZ 9 Germans roll dice for 1 battleship and 1 cruiser in SZ 9, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 9, round 3 : 3/3 hits, 1.67 expected hits 1 battleship owned by the Germans and 1 cruiser owned by the Germans lost in SZ 9 1 cruiser owned by the British lost in SZ 9 British win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -24 Casualties for Germans: 1 battleship, 1 cruiser and 2 submarines Casualties for British: 1 cruiser Battle in Holland Germans attack with 4 artilleries and 3 infantry Neutral_True defend with 1 artillery and 3 infantry Germans roll dice for 4 artilleries and 3 infantry in Holland, round 2 : 4/7 hits, 3.50 expected hits Neutral_True roll dice for 1 artillery and 3 infantry in Holland, round 2 : 3/4 hits, 2.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland 3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Holland Germans win, taking Holland from Neutral_True with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 2 infantry Casualties for Neutral_True: 1 artillery and 3 infantry Combat Move - Germans Place Units - Germans 5 artilleries, 1 fighter and 3 infantry placed in Berlin Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Neutral_Allied regular : 1.00 Germans regular : -1.83 British mine : 2.67 Neutral_True regular : 1.00 British regular : 2.67
bombay-strategy-game1-redo-r1.tsvg
What terrible luck! I sent my entire German navy to attack the British fleet and only scored two hits and sunk one cruiser! That is going to cause some major trouble for me along the German coast.
Main difference this game is I am going to actually follow the Bombay strategy.
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(Game 2) --- DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 1 Puchase Units - AustroHungarians AustroHungarians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 5 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 1 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Combat - AustroHungarians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry Neutral_Allied defend with 1 artillery and 5 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is 0 Casualties for AustroHungarians: 4 infantry Casualties for Neutral_Allied: 4 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied defend with 1 artillery and 3 infantry AustroHungarians win, taking Serbia from Neutral_Allied with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7 Casualties for AustroHungarians: 2 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 6 Casualties for AustroHungarians: 2 infantry Casualties for Italians: 4 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 artilleries, 1 fighter and 4 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 28 PUs; end with 28 PUs
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee Yeah ok, I guess I never read the rules properly and just focused on the three dot points. If it’s alright With you I would prefer to restart the game as I have played poorly so far and am in no position to win.
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee
Game HistoryRound: 2 Puchase Units - Germans Germans buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Livonia Germans take Livonia from Russians 1 infantry moved from Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Poland to Ukraine Germans take Ukraine from Russians 1 battleship, 1 cruiser and 2 submarines moved from SZ 9 to SZ 10 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Nigeria to Kamerun 6 artilleries and 9 infantry moved from Poland to Silesia 3 artilleries and 19 infantry moved from Silesia to Bohemia 4 artilleries and 3 infantry moved from Hanover to Munich 1 infantry moved from Alsace to Lorraine Germans take Lorraine from French 1 infantry moved from Belgium to Picardy Germans take Picardy from French 6 artilleries and 9 infantry moved from Belgium to Alsace 1 artillery moved from Switzerland to Alsace 1 fighter moved from Berlin to Munich 5 artilleries and 3 infantry moved from Berlin to Hanover 1 fighter moved from Poland to Bohemia Combat - Germans Germans creates battle in territory Belgian Congo Germans creates battle in territory Switzerland Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Battle in Rhodesia Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Rhodesia 1 infantry owned by the British lost in Rhodesia Germans win, taking Rhodesia from British with 1 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for British: 1 infantry Battle in Belgian Congo Germans attack with 1 infantry British defend with 1 infantry Germans roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Belgian Congo British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Switzerland Germans attack with 1 infantry Italians defend with 2 artilleries and 3 infantry; French defend with 4 artilleries, 1 fighter and 7 infantry Germans roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 6 artilleries, 1 fighter and 10 infantry in Switzerland, round 2 : 8/17 hits, 9.33 expected hits 1 infantry owned by the Germans lost in Switzerland French win with 6 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Combat Move - Germans Place Units - Germans 4 artilleries, 1 fighter and 7 infantry placed in Berlin Turning on Edit Mode EDIT: Adding units owned by Germans to Switzerland: 1 infantry EDIT: Adding units owned by Germans to Belgian Congo: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -1.33 Germans regular : -0.67 British regular : 1.00
I don’t know how to avoid combat in contested territories as stated in the rules, so I let the combat happen and then added any lost infantry back into the territory. If I made a some sort of mistake then please tell me. Also, I think we said we are playing the Russian Revolution, if so then I’ll let you edit them, if not true then I guess it is game over lol.
I blundered my opening against Russia by not reinforcing my armies so i then changed my focus away from Russia. I divided my Austrian army to split your forces between defending adjacent territories and the possibility of destroying stranded units. It has worked, but it was not my original plan.
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 2 Puchase Units - AustroHungarians AustroHungarians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 1 fighter moved from Vienna to Venice 4 artilleries and 18 infantry moved from Galicia to Poland 2 artilleries and 8 infantry moved from Romania to Sevastopol AustroHungarians take Sevastopol from Russians 2 artilleries and 4 infantry moved from Vienna to Tyrolia Combat - AustroHungarians AustroHungarians creates battle in territory Serbia Battle in Serbia AustroHungarians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry AustroHungarians roll dice for 2 artilleries and 4 infantry in Serbia, round 2 : 3/6 hits, 2.67 expected hits Neutral_Allied roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Serbia AustroHungarians win, taking Serbia from Neutral_Allied with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Venice AustroHungarians attack with 4 artilleries, 1 fighter and 8 infantry Italians defend with 1 infantry AustroHungarians roll dice for 4 artilleries, 1 fighter and 8 infantry in Venice, round 2 : 7/13 hits, 6.33 expected hits Italians roll dice for 1 infantry in Venice, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Venice 1 infantry owned by the Italians lost in Venice AustroHungarians win, taking Venice from Italians with 4 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for Italians: 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 artilleries, 1 fighter and 5 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allied regular : -0.50 AustroHungarians regular : 1.00
Notes:
Not too confident about my position on the Eastern front, haven’t really played this variation before where I split the Austrian army, just hope it pays off. Quite annoyed that you attack my German Army in Switzerland lol.
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
Game History
Round: 1 Puchase Units - Ottomans Ottomans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 1 infantry moved from Constantinople to Bulgaria Ottomans take Bulgaria from Neutral_Central 1 artillery and 6 infantry moved from Smyrna to Trans-Jordan 1 infantry moved from Syrian Desert to Trans-Jordan 1 artillery and 6 infantry moved from Ankara to Syrian Desert 2 artilleries and 5 infantry moved from Constantinople to Smyrna Combat - Ottomans Battle in Trans-Jordan Ottomans attack with 2 artilleries and 9 infantry British defend with 2 artilleries and 3 infantry Ottomans roll dice for 2 artilleries and 9 infantry in Trans-Jordan, round 2 : 3/11 hits, 4.33 expected hits British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Ottomans lost in Trans-Jordan 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan British and Ottomans reach a stalemate . Battle score for attacker is 1 Casualties for Ottomans: 3 infantry Casualties for British: 1 artillery and 2 infantry Combat Move - Ottomans Place Units - Ottomans 1 artillery and 4 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Ottomans regular : -1.33 British regular : 0.50
Notes:
I didn’t change the Persian troops to Ottomans, I have always played that a unit must move into the neutral power to claim both their income and army so I guess I forgot.
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@King_Of_Tanks I will exclude the Territory summary next time
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee
Game HistoryRound: 1 Puchase Units - Germans Germans buy 5 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans British roll mine dice in SZ 9 : 1/3 hits, 0.50 expected hits 1 cruiser lost in SZ 9 British roll mine dice in SZ 9 : 0/2 hits, 0.33 expected hits 1 battleship and 2 cruisers moved from SZ 10 to SZ 9 2 submarines moved from SZ 5 to SZ 9 2 submarines moved from SZ 7 to SZ 2 3 artilleries and 6 infantry moved from Silesia to Poland Germans take Poland from Russians 3 artilleries and 6 infantry moved from Prussia to Poland 3 artilleries and 13 infantry moved from Berlin to Silesia 6 infantry moved from Hanover to Silesia 3 artilleries and 7 infantry moved from Ruhr to Belgium 3 artilleries and 11 infantry moved from Munich to Switzerland 3 artilleries and 6 infantry moved from Alsace to Belgium 1 fighter moved from Berlin to Poland 4 artilleries and 3 infantry moved from Kiel to Hanover 1 artillery and 1 infantry moved from South West Africa to Union of South Africa 1 infantry moved from German East Africa to Belgian Congo Germans take Belgian Congo from Neutral_Allied 1 infantry moved from Kamerun to Belgian Congo 1 infantry moved from Togoland to Nigeria Germans take Nigeria from British Combat - Germans Battle in Union of South Africa Germans attack with 1 artillery and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 0/2 hits, 1.00 expected hits 1 artillery owned by the British lost in Union of South Africa British and Germans reach a stalemate . Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Belgium Germans attack with 6 artilleries and 13 infantry Neutral_Allied defend with 1 artillery and 3 infantry Germans roll dice for 6 artilleries and 13 infantry in Belgium, round 2 : 6/19 hits, 8.33 expected hits Neutral_Allied roll dice for 1 artillery and 3 infantry in Belgium, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Belgium 1 artillery owned by the Neutral_Allied and 3 infantry owned by the Neutral_Allied lost in Belgium Germans win, taking Belgium from Neutral_Allied with 6 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 3 infantry Casualties for Neutral_Allied: 1 artillery and 3 infantry Battle in SZ 9 Germans attack with 1 battleship, 1 cruiser and 2 submarines British defend with 1 battleship, 2 cruisers, 1 mines and 1 transport Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 9, round 2 : 3/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 cruisers and 1 transport in SZ 9, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 2 cruisers owned by the British lost in SZ 9 Germans roll dice for 1 battleship, 1 cruiser and 2 submarines in SZ 9, round 3 : 1/4 hits, 1.83 expected hits British roll dice for 1 battleship and 1 transport in SZ 9, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in SZ 9 1 transport owned by the British lost in SZ 9 Germans win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 36 Casualties for British: 1 battleship, 2 cruisers and 1 transport Battle in Switzerland Germans attack with 3 artilleries and 11 infantry Neutral_True defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries and 11 infantry in Switzerland, round 2 : 7/14 hits, 5.67 expected hits Neutral_True roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Switzerland 1 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Switzerland Germans win, taking Switzerland from Neutral_True with 3 artilleries and 10 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Neutral_True: 1 artillery and 1 infantry Battle in SZ 2 Germans attack with 2 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in SZ 2, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in SZ 2, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in SZ 2 1 cruiser owned by the British lost in SZ 2 1 transport owned by the British lost in SZ 2 Germans win with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 transport Combat Move - Germans Place Units - Germans 5 artilleries, 1 fighter and 3 infantry placed in Berlin Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral_Allied regular : 1.00 Germans regular : -0.33 British mine : 0.17 Neutral_True regular : 0.00 British regular : -1.83
Territory Summary for Germans :
Alsace : 1 infantry Belgian Congo : 1 flag, 2 infantry Belgium : 1 flag, 6 artilleries and 10 infantry Berlin : 5 artilleries, 1 factory, 1 fighter, 3 infantry and 1 port Hanover : 4 artilleries and 3 infantry Kiel : 1 port Nigeria : 1 flag, 1 infantry Poland : 1 flag, 6 artilleries, 1 fighter and 12 infantry SZ 2 : 1 submarine SZ 9 : 1 battleship, 1 cruiser and 2 submarines SZ 10 : 1 mines SZ 11 : 1 mines Silesia : 3 artilleries and 19 infantry Switzerland : 1 flag, 3 artilleries and 10 infantry Union of South Africa : 1 artillery and 1 infantry
Production/PUs Summary :
AustroHungarians : 29 / 29 Russians : 22 / 26 Germans : 43 / 43 French : 24 / 24 British : 29 / 30 Ottomans : 16 / 16 Italians : 14 / 14 Americans : 20 / 20 Neutral_Allied : 9 / 0 Neutral_Central : 3 / 0 Neutral_True : 23 / 0 Contested : 0 / 0
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RE: DoManMacgee (E) Vs. King of Tanks (CP) - 1914 - Test Game for CP -> India push
@DoManMacgee Game History
Round: 1 Puchase Units - AustroHungarians AustroHungarians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 2 artilleries and 5 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Trieste to Venice 1 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Budapest to Serbia 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Galicia to Romania 2 artilleries and 12 infantry moved from Vienna to Galicia 2 artilleries and 6 infantry moved from Bohemia to Galicia Combat - AustroHungarians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry Neutral_Allied defend with 1 artillery and 5 infantry AustroHungarians roll dice for 2 artilleries and 12 infantry in Romania, round 2 : 6/14 hits, 5.33 expected hits Neutral_Allied roll dice for 1 artillery and 5 infantry in Romania, round 2 : 4/6 hits, 3.00 expected hits 1 artillery owned by the Neutral_Allied, 5 infantry owned by the Neutral_Allied and 4 infantry owned by the AustroHungarians lost in Romania AustroHungarians win, taking Romania from Neutral_Allied with 2 artilleries and 8 infantry remaining. Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Neutral_Allied: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied defend with 1 artillery and 3 infantry AustroHungarians roll dice for 2 artilleries and 6 infantry in Serbia, round 2 : 3/8 hits, 3.33 expected hits Neutral_Allied roll dice for 1 artillery and 3 infantry in Serbia, round 2 : 2/4 hits, 2.00 expected hits 3 infantry owned by the Neutral_Allied and 2 infantry owned by the AustroHungarians lost in Serbia Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is 3 Casualties for AustroHungarians: 2 infantry Casualties for Neutral_Allied: 3 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry AustroHungarians roll dice for 4 artilleries and 12 infantry in Venice, round 2 : 6/16 hits, 6.67 expected hits Italians roll dice for 2 artilleries and 6 infantry in Venice, round 2 : 4/8 hits, 4.00 expected hits 4 infantry owned by the AustroHungarians, 1 artillery owned by the Italians and 5 infantry owned by the Italians lost in Venice Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 artilleries, 1 fighter and 4 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Neutral_Allied regular : 1.00 AustroHungarians regular : -0.33
Production/PUs Summary :
AustroHungarians : 29 / 29 Russians : 25 / 25 Germans : 35 / 35 French : 24 / 24 British : 30 / 30 Ottomans : 16 / 16 Italians : 14 / 14 Americans : 20 / 20 Neutral_Allied : 12 / 0 Neutral_Central : 3 / 0 Neutral_True : 24 / 0 Contested : 0 / 0
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RE: Bombay Strategy - that leads to victory for the CPs
@The_Good_Captain Thank you for your reply! I understand what you are saying and it can sometimes be very difficult to stick to a strategy after being crushed by the enemy (haha). I expect that other people have tried this strategy before, it’s just fun trying it myself with hope of finally winning as the Central Powers without having to play for days, or even weeks, just to achieve the edge over the opponent.