man skal ikke bruge tranny for det. Bare flytte den uk inf i vestlige indien ind i østlige persien i runde 1 og så placere de russiske units lidt anderledes, hvilket ville have været let nok så frem jeg havde tænkt over man ikke kunne. Lavede samme nummer i sidste spil
Posts made by King_Nothing-
-
RE: DWT Troels vs. Bjergmose
-
RE: DWT Troels vs. Bjergmose
Den beklager jeg, troede faktisk det var tilladt siden man kunne i spillet. Ellers skulle jeg have placeret de hurtige units i turkmenistan og så taget det østlige persien tidligere med en uk inf.
-
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 117 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 117 Sea Zone to 106 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 39 Sea Zone to India
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 armour and 2 artilleries moved from Karelia to Finland
5 infantry and 1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
12 infantry moved from Amur to Sakha
1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk
3 infantry moved from Timguska to Novosibirsk
2 fighters moved from Novgorod to Eastern Poland
5 infantry moved from Belarus to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Novgorod
6 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Novgorod
1 artillery moved from Western Ukraine to Ukraine
2 armour moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Finland
Russians attack with 4 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 10 infantry
Russians win, taking Finland from Germans with 4 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 10 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
2 fighters moved from Eastern Poland to Novgorod
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
2 aaGuns moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
2 infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
3 infantry placed in Novgorod
Russians undo move 1.
1 armour and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from Malaya to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
ANZAC undo move 2.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Syria
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
British take 106 Sea Zone from Germans
2 fighters moved from United Kingdom to 117 Sea Zone
3 artilleries and 11 infantry moved from Burma to IndiaCombat - British
British creates battle in territory 44 Sea Zone
Battle in 117 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Syria
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
British win, taking Syria from Germans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Syria to Egypt
1 carrier moved from 106 Sea Zone to 117 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,1
British collect 29 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 armour, 2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,2,2,1,5,6,2,2
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 2 armour, 2 artilleries and 3 infantry -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
RE: DWT Troels vs. Bjergmose
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
Americans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
RE: DWT Ghostglider vs. Troels
Selvtak, det var bestemt et tæt og interessant spil på mange måder. Følte lidt terningerne drillede på nogle afgørende tidspunkter, men det gør man vel altid. Din bombning af gibraltar var i øvrigt også et nice move, ville være gået for Ægypten istedet for Rom hvis jeg havde haft muligheden. Håber jeg kan få en revanche en dag
-
RE: DWT Ghostglider vs. Troels
Terningerne kunne ikke rigtig li mig igen, så fik ikke taget volgograd tilbage. Så det er vist GG. Var ret fail med den store battle der i rusland, skulle måske ikke havde taget chancen. Oh well
-
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
10 infantry moved from Archangel to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Archangel to Vologda
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
2 armour and 1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from West India to India
2 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to EgyptCombat - Russians
Battle in Egypt
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Italians win with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys
Battle in Volgograd
Russians attack with 3 armour, 1 fighter and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 3 armour
Casualties for Russians: 3 armour and 1 fighter
Battle in Smolensk
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Smolensk
1 tactical_bomber moved from Volgograd to TambovPlace Units - Russians
2 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,4,2,5,2,6,5
Russians collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to India
3 fighters moved from India to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 artilleries
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Hunan to YunnanPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 5 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from French Madagascar to West India
1 infantry moved from Szechwan to YunnanCombat - British
Non Combat Move - British
1 aaGun moved from Szechwan to YunnanTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total -
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Chinese collect 5 PUs (1 lost to blockades); end with 7 PUs total -
RE: DWT Ghostglider vs. Troels
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 3 bombers, 3 destroyers, 4 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
4 fighters moved from 41 Sea Zone to Sumatra
3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 armour moved from Alaska to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport; Germans defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 transport
Casualties for Germans: 1 submarine
Battle in Sumatra
Americans attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from Sumatra to 41 Sea ZonePlace Units - Americans
3 artilleries, 3 bombers and 3 infantry placed in Eastern United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs