The ‘Turkish Gambitâ€.
If your playing face to face try this as your opponent won’t have as much time to study all the possibilities.
G1, buy a major factory. Take out the British fleet as you normally would. Non-combat move the big stack of infantry in Germany towards Romania, then place factory in Romania.
G2, build a fleet of one carrier, destroyer and around 5 or 6 transports. Finish off the UK navy. Non-combat move the western forces to the east, the big infantry stack to Romania. Place fleet in the Black Sea.
The Russians are now threatened from Karelia all the way to the Caucasus (and by-pass Besserabia!) forcing them to extend their defense lines.
G3, Now the twist. Keep the peace with Russia and instead invade Turkey! Also invade Sweden. If you use your air force well you can capture with very minimal loss.
Now you have the central position to everything. You threaten Russia from the south by land and sea. You threaten the entire Middle East (including Saudi Arabia) and the valuable NO’s as well. You now can threaten Egypt from land and sea, and your fleet can move into the Mediterranean Sea. You can also threaten India too!
G4, now attack Russia by seizing the Caucasus’ and overrun the Middle East. Once you accomplish this you can bring in over 20 IPC’s of revenue from the Mid-East to fund your war effort and to counter the Allies gaining support from the other strict neutrals. Now it’s a race to win before the Allies can make an effective counter, but you have many options that they must try to counter and they can’t cover every threat.
This will require well coordinated support from Italy and Japan, but can give the Allies fits.
Kim