I posted this on Larry’s site Monday with little response:
Strategic Movement
"During the move phase any land and naval units may move up to double their normal move rate provided they move entirely through Friendly territories or sea zones "
Comments: Kills 2 birds with one stone. This is a simple and clean compromise. The extra movement is for strategic redeployment only, you cannot move into a combat situation. Subs may move through hostile sea zones at double per their normal special ability. Cruisers are now a little more valuable, being able to go 6 sea zones and get in position to threaten shipping lanes or provide quicker support.
Land units can get to the front a little quicker, and can go from one front to another much quicker, but it’s not a game breaker from the current rules. They cannot move into a combat situation with this move, but will be able to reinforce areas much quicker. These rules do not apply to Fighters (Naval and Land units only).
This is not as radical a change as what Larry proposed, but it does give those that complained about the slowness of getting units around without being abusive. The rule covers both land and sea in a single simple descriptive sentence with little complexity.
Lets hear what you think.
Kim