@mainah Of course! I’m excited to play the axis. I’ve actually been playing the allies for some reason for the last few games I’ve played. So, this is exciting. Checking out the game and hope to have the opening move in today for you. Seems like things are pretty different for the axis on this variant.
Posts made by kilroynothere
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RE: kilroynothere X vs Mainah P2V Game1posted in Play Boardgames
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RE: kilroynothere X vs Mainah P2V Game1posted in Play Boardgames
@mainah
works for me. Let the Tango begin! -
RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah
Love the term “Putzing”. My mom used to use that. An east coast thing? Happy to play Axis. If you don’t mind setting it up, that would be great. Unfortunately I am working today. Designing a HQ for a client. Super exciting project, but a tad bit behind. Trying to get my crazy thoughts on paper today.Looking forward to another challenge!
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah
Appreciate the cheers to a win. I personally enjoy playing so much, a win or a loss is about the same. Just pure enjoyment thinking about other things than what I do for a living! I typically can only play one game at a time… just not enough free time to devote to it, unfortunately. Once my second leaves for university, hoping to have a bit more time to play.I’m inclined to start a new game with the P2V variant. Just seems like something new to chew on. The BM4 certainly was different, but not terribly so. As you said, still had the basic tactics with a few wrinkles. This new one seems entirely different!
If you want to take Axis again, go for it, or we can switch up. I enjoy both sides, so not a big deal to me.
Also, have you got the forum working for you? Still wasn’t for me. Not sure I have the latest AAA uploaded though.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah
It is hard to argue your points. I feel about the same on all of it. I may give a bit more emphasis on losing India, but that would force you to lose islands and make Anzac/US that much stronger. Specifically ANZAC which is a nightmare for Japan when that happens. Economically perhaps a wash, but positionally could be a major problem for Japan as the allies will be in their back waters rummaging around and causing trouble.As for your thoughts on my strategy in the Europe… yeah, that’s exactly my plan. Never have done it quite like this, but I can make a new GIB in MOR and work Germany/Italy that way. And yes, the sinking of the remaining Italian fleet does not allow you enough time to build back something of significance to thwart the allies movement advantages. Italy is fine defensively for some time with a strong GIB, but those forces are stranded as you noted.
So, I know I dislike just “playing through to the end” once I’ve lost hope. I can do that on my own time just to see it through. If you want to call the game, I’m comfortable with that or continuing. Up to you. If you’d like to play another game, I would very much enjoy that. Like your strategic thinking. Makes me really have to work for it.
I took a gander at the new variant and it looks like fun. With all the new territories, objectives, a Russian MnrIC in the east!!! it definitely is a longer game, but also seems like more strategy options. I’m happy to play that if you would like to.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah really? I guess I don’t play enough to have a strong feeling about that. Still feeling like every piece and every move is super critical. Might be the GIB gambit… that really messes with the Allies mojo.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah End of Round 5! Still not sure which side is on top at the moment… much fun.
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 7 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 39 Sea Zone to 77 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 55 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah First, I need to check out the new variant. You like it?
Second, I haven’t really done too much of having allied air on US carriers as it reduces a few options, but it does open up others. I really didn’t have much of a choice in this game. Really do enjoy this variant as this game is not terribly similar to any other I’ve played. Very challenging.
I think a single player as the allies makes for a very strong allied side in general. Having separate players reduces the carrier swap types of options. Especially face to face. It seems for the allies to win, they must work fairly seamlessly. IMO.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah just checking in. I know I missed one of your posts and sat on it for a week not knowing it was in. I’m swamped at work, so no pressure, just wanted to make sure you noticed the allies move.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah So the Tango is definitely happening, but in some unusual ways all over the place. Italy is up.
Sorry about a couple of Edits. So much to do on the allies, I forgot a UK attack into Syria and moving the US sub. Minor stuff.
BTW, If you do chose to attack the Allied Atlantic fleet, I would take all the DDs first, and not damage a CV.
Allies Turn 5:
Game HistoryRound: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 19 Sea Zone 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking Morocco from Germans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Amur 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery and 3 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to 54 Sea Zone 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 19 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Tsinghai Chinese undo move 2. 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 3 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Sumatra Battle in Burma British attack with 4 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 2 artilleries British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 3.83 expected hits Japanese roll dice for 2 artilleries in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Burma British win, taking Sumatra from Japanese, taking Burma from Japanese with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in 92 Sea Zone British attack with 1 bomber and 3 fighters Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 34 Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 78 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 58 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Morocco 4 fighters and 2 tactical_bombers moved from Burma to India 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 fighter moved from Egypt to 77 Sea Zone 1 fighter moved from Egypt to 77 Sea Zone 1 infantry moved from Iraq to Persia 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 fighter placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians regular : -1.33 Japanese regular : -0.67 British regular : -1.17 -
RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah Feeling about the same, but maybe not with too much confidence. Japan being so strong is really a problem that I feel is going to be tough to curtail. Russia is big defensively, but not much of an offensive threat yet, and poor UK needs more money to really crack Europe (G or I). But, feel that the tide has ebbed, except for Japan. Need to focus the US on Japan this round.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah Got a chance to really look at the board today. This is a close one. Japan is a beast! Italy is strong, and Germany is still very, very strong. Pretty awesome game all around. Still really like the GIB gambit.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah absolutely no problem. As you are well aware, I am far from the fastest player! And yes, this is a captivating game. Deep into round 5 and have no idea how this plays out. Fun.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah Japan is up!
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Bryansk to Ukraine 3 infantry moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Ukraine to Russia 1 artillery and 1 infantry moved from Vologda to Smolensk 6 infantry moved from Novosibirsk to Vologda 4 armour and 6 mech_infantrys moved from Russia to Bryansk Place Units - Russians 3 armour, 1 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 1.50 -
RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah They are the best. I was lucky enough to be an exchange student in Geelong (near Melbourne) with a sister university. Spent a year really enjoying how Aussies view the world, how they interact, and destroying my liver! One of my dear friends and her husband are actually coming over to the states in March to spend a few days with me. Been a LOOOOONG time. Really looking forward to it.
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah Ha! Well, you know how the Aussies like to travel…
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah Thanks as always for allowing me to play slowly. Aussie’s are being aggressive… maybe stupid, but aggressive.
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Zealand to 63 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah hope you had a great Christmas! I’m not so sure axis is in a bad position or not. I know I’m not fully sold on the allies position right now either. I do like that we both are not feeling confident. Means it’s a great game! Again, so sorry on the massive delay on my part. Thanks for sticking with me. I’m feeling about 95% now and I’ll take that as a win!
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RE: kilorynothere L (+12) vs Mainah X BMposted in Play Boardgames
@mainah and UK 4 turns
Game HistoryRound: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from 89 Sea Zone to Southeast Mexico 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 108 Sea Zone to 110 Sea Zone 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 submarine moved from 75 Sea Zone to 58 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Central United States Americans undo move 3. 1 tactical_bomber placed in Western United States 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to Iraq 1 fighter moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Iraq British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Normandy Bordeaux from Germans, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from British Guiana to 110 Sea Zone 1 fighter moved from Malta to Egypt 1 bomber moved from Iraq to Egypt 1 battleship, 1 cruiser and 2 destroyers moved from 77 Sea Zone to 39 Sea Zone 1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from Iraq to 39 Sea Zone 1 tactical_bomber moved from Iraq to 39 Sea Zone 1 fighter moved from Burma to India 1 fighter moved from Iraq to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from West India to India 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 factory_minor placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Japanese regular : -0.33 Neutral_Axis regular : -0.33 British regular : -1.00