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    Posts made by kilroyishere

    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 50 / 55
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 8 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 7 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :8

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 fighter moved from Western United States to 25 Sea Zone
                  1 fighter moved from 25 Sea Zone to Midway
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                  1 infantry moved from 8 Sea Zone to Aleutian Islands
                  1 bomber moved from Western United States to Aleutian Islands
                  1 battleship moved from 7 Sea Zone to 8 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  2 battleships placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 17 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
          Aleutian Islands : 1 bomber and 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 3 infantry
          Midway : 1 airfield, 1 fighter and 1 infantry
          26 Sea Zone : 1 battleship and 1 transport
          10 Sea Zone : 2 battleships and 2 transports
          8 Sea Zone : 1 battleship and 1 transport

      Production/PUs Summary :

      Japanese : 50 / 55
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 8 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 7 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :7

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 fighter moved from Queensland to Philippines
                  1 destroyer moved from 62 Sea Zone to 46 Sea Zone

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 cruiser placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 artillery and 1 infantry
          Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor and 1 infantry
          Philippines : 1 fighter
          46 Sea Zone : 1 destroyer
          62 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Japanese : 45 / 68
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 9 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :7

      Combat Move - British
                  Giving bonus movement to units
                  1 infantry moved from Siam to French Indo China

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Siam : 1 flag,    Malaya : 1 harbour and 1 infantry
          French Indo China : 1 infantry

      Production/PUs Summary :

      Japanese : 45 / 68
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 9 / 0
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 45 / 68
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 9 / 0
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :7

      Purchase Units - Americans
                  Americans buy 1 armour, 1 battleship, 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 carrier moved from 14 Sea Zone to 24 Sea Zone
                  1 tactical_bomber moved from 14 Sea Zone to 24 Sea Zone
                  1 transport moved from 25 Sea Zone to 26 Sea Zone
                  1 fighter moved from Midway to 24 Sea Zone
                  1 battleship moved from 10 Sea Zone to 7 Sea Zone
                  1 battleship moved from 10 Sea Zone to 7 Sea Zone
                  1 battleship moved from 24 Sea Zone to 7 Sea Zone
                  1 fighter moved from 24 Sea Zone to 7 Sea Zone
                  1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
                  1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone

      Combat - Americans
                  Battle in 7 Sea Zone
                      Americans attack with 3 battleships, 1 fighter and 2 tactical_bombers
                      Japanese defend with 5 battleships
                          Americans roll dice for 3 battleships, 1 fighter and 2 tactical_bombers in 7 Sea Zone, round 1 :  4/6 hits
                      Units damaged: 4 battleships owned by the Japanese
                          Japanese roll dice for 5 battleships in 7 Sea Zone, round 1 :  3/5 hits
                      Units damaged: 2 battleships owned by the Americans
                          1 fighter owned by the Americans lost in 7 Sea Zone
                          Americans roll dice for 3 battleships and 2 tactical_bombers in 7 Sea Zone, round 2 :  3/5 hits
                          Japanese roll dice for 5 battleships in 7 Sea Zone, round 2 :  3/5 hits
                          1 battleship owned by the Americans , 2 tactical_bombers owned by the Americans and 3 battleships owned by the Japanese lost in 7 Sea Zone
                          Americans roll dice for 2 battleships in 7 Sea Zone, round 3 :  2/2 hits
                          Japanese roll dice for 2 battleships in 7 Sea Zone, round 3 :  1/2 hits
                          1 battleship owned by the Americans and 2 battleships owned by the Japanese lost in 7 Sea Zone
                      Americans win with 1 battleship remaining. Battle score for attacker is 28
                      Casualties for Japanese: 5 battleships
                      Casualties for Americans: 2 battleships, 1 fighter and 2 tactical_bombers
                      Americans win with 1 battleship remaining. Battle score for attacker is 28
                      Casualties for Japanese: 5 battleships
                      Casualties for Americans: 2 battleships, 1 fighter and 2 tactical_bombers
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  1 battleship and 2 transports placed in 10 Sea Zone
                  1 armour, 1 bomber and 4 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 16 PUs (1 lost to blockades); end with 16 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          Midway : 1 airfield and 1 infantry
          24 Sea Zone : 2 carriers
          26 Sea Zone : 2 transports
          10 Sea Zone : 1 battleship and 2 transports
          17 Sea Zone : 1 flag,    7 Sea Zone : 1 battleship

      Production/PUs Summary :

      Japanese : 45 / 68
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 9 / 0
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :6

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 artillery moved from Western Australia to 56 Sea Zone
                  1 infantry moved from Western Australia to 56 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                  1 artillery moved from 37 Sea Zone to Malaya
                  1 infantry moved from 37 Sea Zone to Malaya
                  1 fighter moved from New South Wales to Queensland
                  1 fighter moved from Queensland to Philippines

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 artillery and 1 infantry
          Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
          Philippines : 1 fighter
          37 Sea Zone : 1 transport
          21 Sea Zone : 1 submarine
          62 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Japanese : 42 / 44
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 12 / 14
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :6

      Purchase Units - British
                  British buy 1 armour; Remaining resources: 2 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  1 mech_infantry moved from India to Burma
                  1 infantry moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 infantry and 1 mech_infantry
                      Japanese defend with 2 armour
                          British roll dice for 1 infantry and 1 mech_infantry in Burma, round 1 :  0/2 hits
                          Japanese roll dice for 2 armour in Burma, round 1 :  1/2 hits
                          1 infantry owned by the British lost in Burma
                          British roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                          Japanese roll dice for 2 armour in Burma, round 2 :  1/2 hits
                          1 mech_infantry owned by the British lost in Burma
                      Japanese win with 2 armour remaining. Battle score for attacker is -7
                      Casualties for British: 1 infantry and 1 mech_infantry
                  Recording Battle Statistics

      Non Combat Move - British

      Place Units - British
                  1 armour placed in India

      Turn Complete - British
                  British collect 12 PUs; end with 14 PUs total

      Territory Summary for British :

      Siam : 1 flag, 1 infantry
          India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
          Malaya : 1 harbour and 1 infantry

      Production/PUs Summary :

      Japanese : 42 / 44
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 12 / 14
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 42 / 44
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 12 / 8
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :6

      Purchase Units - Americans
                  Americans buy 2 battleships and 2 fighters; Remaining resources: 2 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 fighter moved from 25 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from Midway to 6 Sea Zone
                  1 bomber moved from Midway to 6 Sea Zone
                  1 bomber moved from Midway to 6 Sea Zone
                  1 bomber moved from Midway to 6 Sea Zone
                  1 battleship moved from 25 Sea Zone to 24 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                  1 carrier moved from 7 Sea Zone to 14 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 tactical_bomber moved from Western United States to 14 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 artillery and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship moved from 10 Sea Zone to 7 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                  1 carrier moved from 25 Sea Zone to 24 Sea Zone
                  1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                  1 fighter moved from Hawaiian Islands to Midway

      Combat - Americans
                  Japanese scrambles 5 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                      Japanese defend with 5 battleships, 3 destroyers, 1 fighter and 4 tactical_bombers
                          Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  5/5 hits
                      Units damaged: 3 battleships owned by the Japanese
                          Japanese roll dice for 5 battleships, 3 destroyers, 1 fighter and 4 tactical_bombers in 6 Sea Zone, round 1 :  9/13 hits
                          1 fighter owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone
                      Japanese win with 5 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -41
                      Casualties for Japanese: 2 destroyers
                      Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
                  Recording Battle Statistics
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                  Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

      Non Combat Move - Americans

      Place Units - Americans
                  2 battleships placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 19 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          Midway : 1 airfield, 1 fighter and 1 infantry
          24 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 tactical_bomber
          26 Sea Zone : 1 transport
          25 Sea Zone : 1 transport
          14 Sea Zone : 1 carrier and 1 tactical_bomber
          10 Sea Zone : 2 battleships
          17 Sea Zone : 1 flag,    7 Sea Zone : 2 artilleries, 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 3 transports

      Production/PUs Summary :

      Japanese : 42 / 44
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 12 / 8
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :5

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 fighter moved from Western Australia to 37 Sea Zone
                  1 artillery moved from Western Australia to 56 Sea Zone
                  1 infantry moved from Western Australia to 56 Sea Zone
                  1 infantry moved from 56 Sea Zone to Western Australia
                  1 artillery moved from 56 Sea Zone to Western Australia
                  1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                  1 fighter moved from Queensland to 37 Sea Zone
                  1 fighter moved from Queensland to 37 Sea Zone
                  1 fighter moved from New South Wales to Queensland
                  1 bomber moved from New South Wales to 37 Sea Zone

      Combat - ANZAC
                  Battle in 37 Sea Zone
                      ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
                      Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                          ANZAC roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 1 :  3/5 hits
                      Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                          Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  3/7 hits
                          1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                          ANZAC roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 2 carriers owned by the Japanese
                          Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  3/7 hits
                          1 bomber owned by the ANZAC and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                      Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -50
                      Casualties for ANZAC: 1 bomber, 1 destroyer and 3 fighters
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 infantry
          Western Australia : 1 artillery and 1 infantry
          21 Sea Zone : 1 submarine
          56 Sea Zone : 1 transport

      Production/PUs Summary :

      Japanese : 41 / 38
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 13 / 8
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :5

      Purchase Units - British
                  British buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Place Units - British
                  4 infantry placed in India

      Turn Complete - British
                  British collect 8 PUs (5 lost to blockades); end with 8 PUs total

      Territory Summary for British :

      Siam : 1 flag, 1 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
          Malaya : 1 harbour and 1 infantry

      Production/PUs Summary :

      Japanese : 41 / 38
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 13 / 8
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 41 / 38
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 13 / 12
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :5

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                  1 armour and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                  1 fighter moved from 7 Sea Zone to Japan
                  1 tactical_bomber moved from 7 Sea Zone to Japan
                  1 cruiser moved from 7 Sea Zone to 6 Sea Zone
                  1 cruiser moved from 7 Sea Zone to 6 Sea Zone
                  1 battleship moved from 7 Sea Zone to 6 Sea Zone
                  1 submarine moved from 17 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                  1 infantry moved from 25 Sea Zone to Midway
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 tactical_bomber moved from Western United States to Midway
                  1 bomber moved from Western United States to 25 Sea Zone
                  1 bomber moved from Western United States to 25 Sea Zone
                  1 bomber moved from 25 Sea Zone to Midway
                  1 bomber moved from 25 Sea Zone to Midway
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier moved from 10 Sea Zone to 25 Sea Zone
                  1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                  1 fighter moved from Hawaiian Islands to 25 Sea Zone
                  1 infantry moved from 6 Sea Zone to Japan
                  1 infantry moved from 6 Sea Zone to Japan
                  1 armour moved from 6 Sea Zone to Japan
                  1 bomber moved from Queensland to 25 Sea Zone
                  1 bomber moved from 25 Sea Zone to Midway

      Combat - Americans
                  Battle in Japan
                      Americans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 aaGun, 1 airfield, 6 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
                          AA guns fire in Japan :  0/2 hits
                          Americans roll dice for 1 battleship and 2 cruisers in Japan, round 1 :  1/3 hits
                          Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Japan, round 1 :  3/5 hits
                          Japanese roll dice for 6 armour, 1 artillery, 2 bombers and 6 infantry in Japan, round 1 :  4/15 hits
                          1 fighter owned by the Americans , 2 infantry owned by the Japanese , 2 bombers owned by the Japanese , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Japan
                          Americans roll dice for 1 tactical_bomber in Japan, round 2 :  0/1 hits
                          Japanese roll dice for 6 armour, 1 artillery and 4 infantry in Japan, round 2 :  5/11 hits
                          1 tactical_bomber owned by the Americans lost in Japan
                      Japanese win with 6 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 bombers and 2 infantry
                      Casualties for Americans: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                  Battle in 19 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 battleship
                          Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 battleship in 19 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Americans lost in 19 Sea Zone
                      Japanese win with 1 battleship remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
                  1 tactical_bomber placed in Western United States
                  2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 17 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
          Midway : 1 airfield, 3 bombers, 1 infantry and 1 tactical_bomber
          25 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
          10 Sea Zone : 1 battleship, 1 destroyer and 4 transports
          17 Sea Zone : 1 flag,    7 Sea Zone : 1 carrier and 1 destroyer
          6 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 submarines and 2 transports

      Production/PUs Summary :

      Japanese : 41 / 38
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 13 / 12
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :4

      Purchase Units - ANZAC
                  ANZAC buy 1 bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                  1 infantry moved from 56 Sea Zone to Western Australia
                  1 artillery moved from 56 Sea Zone to Western Australia
                  1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                  1 fighter moved from New South Wales to Western Australia
                  1 fighter moved from Queensland to New South Wales
                  1 fighter moved from Queensland to New South Wales
                  1 fighter moved from New Zealand to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
          Western Australia : 1 artillery, 1 fighter and 1 infantry
          21 Sea Zone : 1 submarine
          56 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Japanese : 39 / 39
          Americans : 17 / 60
          Chinese : 1 / 1
          British : 14 / 12
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :4

      Purchase Units - British
                  British buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  1 infantry moved from Siam to Shan State
                  1 infantry moved from Malaya to Shan State

      Non Combat Move - British

      Place Units - British
                  3 infantry and 1 mech_infantry placed in India

      Turn Complete - British
                  British collect 11 PUs (3 lost to blockades); end with 12 PUs total

      Territory Summary for British :

      Siam : 1 flag, 1 infantry
          Shan State : 2 infantry
          Burma : 1 artillery and 1 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
          Malaya : 1 harbour and 1 infantry

      Production/PUs Summary :

      Japanese : 39 / 39
          Americans : 17 / 60
          Chinese : 1 / 1
          British : 14 / 12
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 1 PU total

      Territory Summary for Chinese :

      Szechwan : 3 infantry

      Production/PUs Summary :

      Japanese : 39 / 39
          Americans : 17 / 60
          Chinese : 1 / 1
          British : 14 / 14
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :4

      Purchase Units - Americans
                  Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 transport moved from 28 Sea Zone to 10 Sea Zone
                  1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                  1 fighter moved from Philippines to 35 Sea Zone
                  1 bomber moved from Philippines to 35 Sea Zone
                  1 battleship moved from 10 Sea Zone to 7 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 armour moved from Western United States to 10 Sea Zone
                  1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 carrier moved from 10 Sea Zone to 7 Sea Zone
                  1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
                  1 fighter moved from 10 Sea Zone to 7 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                  1 infantry moved from 10 Sea Zone to Western United States
                  1 artillery moved from 10 Sea Zone to Western United States
                  1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                  1 submarine moved from 15 Sea Zone to 16 Sea Zone
                  1 submarine moved from 25 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                        Americans take 6 Sea Zone from Japanese
                  1 submarine moved from 7 Sea Zone to 6 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in 35 Sea Zone
                      Americans attack with 1 bomber and 1 fighter
                      Japanese defend with 2 battleships and 1 destroyer
                          Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 1 :  2/2 hits
                      Units damaged: 2 battleships owned by the Japanese
                          Japanese roll dice for 2 battleships and 1 destroyer in 35 Sea Zone, round 1 :  2/3 hits
                          1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                      Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is -22
                      Casualties for Americans: 1 bomber and 1 fighter
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 15 PUs (2 lost to blockades); end with 15 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs

      Territory Summary for Americans :

      Queensland : 1 bomber
          Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
          Midway : 1 airfield
          26 Sea Zone : 1 destroyer
          10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 transports
          17 Sea Zone : 1 flag, 1 submarine
          7 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
          6 Sea Zone : 1 flag, 2 submarines

      Production/PUs Summary :

      Japanese : 39 / 39
          Americans : 17 / 60
          Chinese : 1 / 3
          British : 14 / 14
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :3

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 submarine moved from 46 Sea Zone to 21 Sea Zone
                  1 fighter moved from New Zealand to Queensland

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs total

      Territory Summary for ANZAC :

      Shan State : 1 infantry
          Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
          22 Sea Zone : 1 flag,    21 Sea Zone : 1 submarine
          62 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Japanese : 37 / 38
          Americans : 17 / 62
          Chinese : 3 / 3
          British : 14 / 14
          ANZAC : 10 / 12
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :3

      Purchase Units - British
                  British buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  Giving bonus movement to units
                  1 fighter moved from India to Siam
                  1 infantry moved from Shan State to Siam
                  1 infantry moved from Shan State to Siam
                  1 artillery moved from India to Burma
                  1 transport moved from 58 Sea Zone to 39 Sea Zone

      Combat - British
                  Battle in Siam
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 1 fighter and 2 infantry in Siam, round 1 :  1/3 hits
                          Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                          1 infantry owned by the Japanese lost in Siam
                          British roll dice for 1 fighter and 2 infantry in Siam, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Siam
                      British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                      British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry
                  Recording Battle Statistics

      Non Combat Move - British
                  1 fighter moved from Siam to Shan State

      Place Units - British
                  1 artillery, 2 infantry and 1 mech_infantry placed in India
                  1 destroyer placed in 39 Sea Zone

      Turn Complete - British
                  British collect 14 PUs; end with 14 PUs total

      Territory Summary for British :

      Siam : 1 flag, 2 infantry
          Shan State : 1 fighter
          Burma : 1 artillery and 1 infantry
          India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
          Malaya : 1 harbour and 2 infantry
          39 Sea Zone : 1 destroyer and 1 transport

      Production/PUs Summary :

      Japanese : 37 / 38
          Americans : 17 / 62
          Chinese : 3 / 3
          British : 14 / 14
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 11 / 0

      posted in Play Boardgames
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