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    Posts made by kilroyishere

    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :13

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 66 / 74
          Americans : 15 / 50
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 9
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :13

      Purchase Units - Americans
                  Americans buy 5 bombers; Remaining resources: 2 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 tactical_bomber moved from Western United States to 10 Sea Zone

      Combat - Americans
                  Battle in 10 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Japanese defend with 7 battleships
                          Americans roll dice for 1 tactical_bomber in 10 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 7 battleships in 10 Sea Zone, round 1 :  4/7 hits
                          1 tactical_bomber owned by the Americans lost in 10 Sea Zone
                      Japanese win with 7 battleships remaining. Battle score for attacker is -11
                      Casualties for Americans: 1 tactical_bomber
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  5 bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 8 PUs (7 lost to blockades); end with 10 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 50 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
          Aleutian Islands : 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield and 1 infantry

      Production/PUs Summary :

      Japanese : 66 / 74
          Americans : 15 / 50
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 9
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :12

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 cruiser moved from 54 Sea Zone to 33 Sea Zone

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 9 PUs; end with 9 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
          Philippines : 2 fighters
          33 Sea Zone : 1 cruiser
          35 Sea Zone : 1 flag,
      Production/PUs Summary :

      Japanese : 64 / 75
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 9
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :12

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Production/PUs Summary :

      Japanese : 64 / 75
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :12

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 64 / 75
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :12

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone

      Combat - Americans
                  Battle in 10 Sea Zone
                      Americans attack with 3 fighters
                      Japanese defend with 2 battleships
                          Americans roll dice for 3 fighters in 10 Sea Zone, round 1 :  1/3 hits
                          Japanese roll dice for 2 battleships in 10 Sea Zone, round 1 :  1/2 hits
                          1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 10 Sea Zone
                          Americans roll dice for 2 fighters in 10 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 battleship in 10 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the Americans lost in 10 Sea Zone
                          Americans roll dice for 1 fighter in 10 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 battleship in 10 Sea Zone, round 3 :  1/1 hits
                          1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 10 Sea Zone
                      Japanese win with no units remaining. Battle score for attacker is 10
                      Casualties for Japanese: 2 battleships
                      Casualties for Americans: 3 fighters
                      Americans win with no units remaining. Battle score for attacker is 10
                      Casualties for Japanese: 2 battleships
                      Casualties for Americans: 3 fighters
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  2 battleships placed in 10 Sea Zone
                  1 fighter and 1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 17 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
          Aleutian Islands : 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield and 1 infantry
          10 Sea Zone : 2 battleships

      Production/PUs Summary :

      Japanese : 64 / 75
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :11

      Purchase Units - ANZAC
                  ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 infantry moved from New South Wales to Queensland
                  1 tactical_bomber moved from New South Wales to Western Australia
                  1 fighter moved from Queensland to Western Australia

      Combat - ANZAC
                  Battle in Western Australia
                      ANZAC attack with 1 fighter and 1 tactical_bomber
                      Japanese defend with 3 armour and 2 infantry
                          ANZAC roll dice for 1 fighter and 1 tactical_bomber in Western Australia, round 1 :  2/2 hits
                          Japanese roll dice for 3 armour and 2 infantry in Western Australia, round 1 :  0/5 hits
                          2 infantry owned by the Japanese lost in Western Australia
                          ANZAC roll dice for 1 fighter and 1 tactical_bomber in Western Australia, round 2 :  1/2 hits
                          Japanese roll dice for 3 armour in Western Australia, round 2 :  2/3 hits
                          1 armour owned by the Japanese , 1 tactical_bomber owned by the ANZAC and 1 fighter owned by the ANZAC lost in Western Australia
                      Japanese win with 2 armour remaining. Battle score for attacker is -9
                      Casualties for Japanese: 1 armour and 2 infantry
                      Casualties for ANZAC: 1 fighter and 1 tactical_bomber
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 9 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 armour, 1 artillery, 1 factory_minor and 4 infantry
          Philippines : 2 fighters
          35 Sea Zone : 1 flag,    54 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Japanese : 64 / 70
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :11

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Production/PUs Summary :

      Japanese : 64 / 70
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :11

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 64 / 70
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :11

      Purchase Units - Americans
                  Americans buy 2 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 bomber moved from Western United States to 26 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Battle in 26 Sea Zone
                      Americans attack with 2 battleships and 1 bomber
                      Japanese defend with 2 battleships, 2 carriers, 1 destroyer and 4 fighters
                          Americans roll dice for 2 battleships and 1 bomber in 26 Sea Zone, round 1 :  3/3 hits
                      Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                          Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 26 Sea Zone, round 1 :  4/9 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 battleship owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 1 battleship in 26 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 4 fighters in 26 Sea Zone, round 2 :  4/9 hits
                          1 battleship owned by the Americans lost in 26 Sea Zone
                      Japanese win with 2 battleships, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -52
                      Casualties for Americans: 2 battleships and 1 bomber
                  Recording Battle Statistics
                      2 fighters owned by the Japanese could not land and were killed

      Non Combat Move - Americans

      Place Units - Americans
                  3 fighters placed in Western United States
                  2 destroyers and 3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 16 PUs (1 lost to blockades); end with 16 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
          Aleutian Islands : 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield and 1 infantry
          10 Sea Zone : 1 battleship, 2 destroyers, 3 submarines and 3 transports

      Production/PUs Summary :

      Japanese : 64 / 70
          Americans : 17 / 61
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 9 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :10

      Purchase Units - ANZAC
                  ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 fighter moved from New South Wales to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 tactical_bomber placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 4 infantry and 1 tactical_bomber
          Philippines : 2 fighters
          35 Sea Zone : 1 flag,    54 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :10

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 10 / 11
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :10

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 10 / 11
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :10

      Purchase Units - Americans
                  Americans buy 3 battleships; Remaining resources: 2 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 fighter moved from Midway to 25 Sea Zone
                  1 tactical_bomber moved from Midway to 25 Sea Zone
                  1 fighter moved from Midway to 25 Sea Zone
                  1 fighter moved from Hawaiian Islands to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 25 Sea Zone
                  1 battleship moved from 10 Sea Zone to 25 Sea Zone

      Combat - Americans
                  Battle in 25 Sea Zone
                      Americans attack with 3 battleships, 3 fighters and 1 tactical_bomber
                      Japanese defend with 7 battleships, 2 carriers, 1 destroyer, 4 fighters and 1 submarine
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 3 battleships, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  4/7 hits
                      Units damaged: 4 battleships owned by the Japanese
                          Japanese roll dice for 7 battleships, 2 carriers, 1 destroyer and 4 fighters in 25 Sea Zone, round 1 :  9/14 hits
                      Units damaged: 1 battleship owned by the Americans
                          3 fighters owned by the Americans , 2 battleships owned by the Americans and 1 tactical_bomber owned by the Americans lost in 25 Sea Zone
                          Americans roll dice for 1 battleship in 25 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 7 battleships, 2 carriers, 1 destroyer and 4 fighters in 25 Sea Zone, round 2 :  8/14 hits
                          1 battleship owned by the Americans lost in 25 Sea Zone
                      Japanese win with 7 battleships, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -101
                      Casualties for Americans: 3 battleships, 3 fighters and 1 tactical_bomber
                  Recording Battle Statistics

      Non Combat Move - Americans
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  3 battleships placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 19 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
          Aleutian Islands : 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
          Midway : 1 airfield and 1 infantry
          26 Sea Zone : 1 battleship
          10 Sea Zone : 3 battleships and 3 transports

      Production/PUs Summary :

      Japanese : 63 / 69
          Americans : 17 / 64
          Chinese : 0 / 1
          British : 1 / 0
          ANZAC : 10 / 11
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :9

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 fighter moved from New Guinea to Philippines
                  1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                        ANZAC take 35 Sea Zone from Japanese

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total

      Territory Summary for ANZAC :

      Queensland : 1 airfield, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
          Philippines : 2 fighters
          35 Sea Zone : 1 flag, 1 destroyer
          54 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Japanese : 59 / 65
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 5 / 0
          ANZAC : 10 / 11
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :9

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Production/PUs Summary :

      Japanese : 59 / 65
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 5 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources:

      Combat Move - Chinese
                  Giving bonus movement to units

      Non Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 1 PU total

      Territory Summary for Chinese :

      Production/PUs Summary :

      Japanese : 59 / 65
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 5 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :9

      Purchase Units - Americans
                  Americans buy 2 battleships, 1 bomber and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Giving bonus movement to units
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 fighter moved from Western United States to Midway
                  1 tactical_bomber moved from Western United States to Midway
                  1 transport moved from 8 Sea Zone to 10 Sea Zone
                  1 bomber moved from Aleutian Islands to 6 Sea Zone
                  1 battleship moved from 8 Sea Zone to 25 Sea Zone
                  1 battleship moved from 26 Sea Zone to 25 Sea Zone

      Combat - Americans
                  Battle in 6 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 7 battleships, 2 carriers, 3 destroyers, 4 fighters and 1 submarine
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 bomber in 6 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 7 battleships, 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 1 :  13/16 hits
                          1 bomber owned by the Americans lost in 6 Sea Zone
                      Japanese win with 7 battleships, 2 carriers, 3 destroyers and 4 fighters remaining. Battle score for attacker is -12
                      Casualties for Americans: 1 bomber
                  Battle in Caroline Islands
                      Americans attack with 2 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                          Americans roll dice for 2 infantry in Caroline Islands, round 1 :  2/2 hits
                          Japanese roll dice for 1 infantry in Caroline Islands, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Americans win with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Americans

      Place Units - Americans
                  2 battleships placed in 10 Sea Zone
                  1 bomber and 1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 17 PUs; end with 17 PUs total
                  Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                  Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Philippines : 1 airfield and 1 harbour
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
          Aleutian Islands : 1 infantry
          Johnston Island : 1 infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
          Midway : 1 airfield, 2 fighters, 1 infantry and 1 tactical_bomber
          33 Sea Zone : 1 transport
          25 Sea Zone : 2 battleships
          10 Sea Zone : 4 battleships and 3 transports

      Production/PUs Summary :

      Japanese : 59 / 65
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 5 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 0 / 0
          Dutch : 3 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :8

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Giving bonus movement to units
                  1 cruiser moved from 62 Sea Zone to 56 Sea Zone
                  1 destroyer moved from 46 Sea Zone to 34 Sea Zone
                  1 fighter moved from Queensland to New Guinea

      Combat - ANZAC
                  Recording Battle Statistics

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      Territory Summary for ANZAC :

      Malaya : 1 artillery and 1 infantry
          Queensland : 1 airfield, 1 harbour and 1 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
          New Guinea : 1 fighter
          Philippines : 1 fighter
          34 Sea Zone : 1 destroyer
          56 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Japanese : 50 / 55
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 8 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 7 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
    • RE: TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round

      TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

      Game History

      Round :8

      Combat Move - British
                  Giving bonus movement to units

      Non Combat Move - British

      Turn Complete - British

      Territory Summary for British :

      Malaya : 1 harbour

      Production/PUs Summary :

      Japanese : 50 / 55
          Americans : 17 / 62
          Chinese : 0 / 1
          British : 8 / 0
          ANZAC : 10 / 10
          Russians : 9 / 0
          French : 2 / 0
          Dutch : 7 / 0

      posted in Play Boardgames
      kilroyishereK
      kilroyishere
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