Build a Navy G1.
- 1 sub, 1 Aircraft Carrier, 1 Destroyer.
With a Navy, Germany can:
- Disrupt English Convoys
- Open up more possibilities in the Baltic Sea
- Force the Allies to build more warships
At the beginning you can do one of two things, both having the same result but with different liabilities.
Option 1: (Mutually destructive and my preferred option)
sz110: 2 subs, 2 fights, 2 tacs, 2 strat bombers
sz111: 2 subs, 2 fights, 2 tacs
This option will encourage the British player to scramble, because he can cause damage to your airforce. However, this will give your navy even more reign over the UK because most if not all of their fighters will be shot down, meaning they have little ability to counter attack. On the other hand, your airforce will likely have suffered several casualties as well. But, by preserving your Battleship, your total navy will consist of 1 BB, 1 CR, 1 DD, 1 AC loaded with 2 fights, and any number of subs which you constantly add each turn. This gives you great power over the now weaker UK.
Option 2: (less risky, but less damage done to UK)
@Noll:
sz110 send 1battleship, 1submarine, 3fighters, 3tac.bombers.
sz111 send 2submarines, 1fighter, 1tac.bomber, 2bombers.
sz106 send 2submarines.
This will likely discourage any scrambling and thus your entire airforce will be preserved. However, this will likely leave your BB vulnerable to a counter attack, which means having a weaker navy and the British Airforce stronger. On the positive side, your airforce will also remain at full strength, giving you greater flexibility on both defense and offense.
Of course, this is simply my own preferred strategy. Nothing dictates that the Germans MUST have a navy, but I personally believe its a very important addition.