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    Posts made by kido_butai_6

    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Tambov to Bryansk
              1 fighter moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
              1 infantry moved from Tambov to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 3 infantry
                      Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.33 expected hits
                      Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 3 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Russia to Smolensk
              2 fighters and 1 tactical_bomber moved from Bryansk to Russia
              4 artilleries and 4 infantry moved from Tambov to Samara
              4 aaGuns, 5 artilleries and 19 infantry moved from Tambov to Russia
      
          Place Units - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 16 infantry
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 16 infantry
              EDIT: Turning off Edit Mode
              3 infantry placed in Volgograd
              3 artilleries, 3 infantry and 4 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.67
      Russians regular : 0.67
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Trans-Jordan to Iraq
                    ANZAC take Iraq from Neutral_Axis
              1 fighter moved from Yunnan to Hopei
      
          Combat - ANZAC
              Battle in Hopei
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Hopei to Tsinghai
              2 fighters moved from India to Persia
              1 infantry moved from Dutch New Guinea to New Guinea
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to French West Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.50
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Trans-Jordan to Iraq
                    ANZAC take Iraq from Neutral_Axis
              1 fighter moved from Yunnan to Hopei
      
          Combat - ANZAC
              Battle in Hopei
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Hopei to Tsinghai
              2 fighters moved from India to Persia
              1 infantry moved from Dutch New Guinea to New Guinea
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.50
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 5 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour moved from Brazil to 86 Sea Zone
              1 armour and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 armour moved from 83 Sea Zone to French West Africa
              3 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
      
          Combat - Americans
              Battle in French West Africa
      
          Non Combat Move - Americans
              1 cruiser moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Central United States to 26 Sea Zone
              1 tactical_bomber moved from Eastern United States to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to Western United States
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - Americans
              2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              3 destroyers and 3 submarines placed in 101 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              4 destroyers and 2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Hunan
              1 fighter moved from Tsinghai to Hunan
              3 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      Chinese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kwangsi, round 6 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              1 infantry moved from Kweichow to Szechwan
      
          Place Units - Chinese
              1 artillery placed in Tsinghai
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 79 Sea Zone: 1 submarine
              EDIT: Removing units owned by Americans from 79 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 72 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Celebes from Dutch to Americans
              EDIT: Changing PUs for Americans from 74 to 77
              EDIT: Turning off Edit Mode
              2 infantry moved from Yunnan to French Indo China
              1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 artillery and 1 infantry moved from Yunnan to Shan State
              1 fighter moved from Yunnan to Shan State
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery moved from Kenya to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 bomber moved from Persia to Iraq
              2 fighters and 1 tactical_bomber moved from Egypt to Iraq
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Battle in Iraq
                  British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 3.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 2.33 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking 106 Sea Zone from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for British: 1 artillery and 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Shan State
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in French Indo China
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to India
              1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
              1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
              1 infantry moved from Eastern Persia to Persia
              1 armour and 1 mech_infantry moved from Kenya to Egypt
              1 infantry moved from Tanganyika Territory to Kenya
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 fighter moved from United Kingdom to French West Africa
              1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
              1 destroyer moved from 106 Sea Zone to 104 Sea Zone
      
          Place Units - British
              1 artillery, 1 fighter and 1 infantry placed in Persia
              1 factory_minor placed in Egypt
              Turning on Edit Mode
              EDIT: Removing units owned by British from Egypt: 1 infantry
              EDIT: Adding units owned by British to Alexandria: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
              British collect 30 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 13 PUs; end with 13 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 2.00
      Neutral_Axis regular : 0.67
      British regular : -3.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Hunan
              1 fighter moved from Tsinghai to Hunan
              3 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      Chinese roll dice for 2 infantry in Kwangsi, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 2 infantry in Kwangsi, round 6 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              1 infantry moved from Kweichow to Szechwan
      
          Place Units - Chinese
              1 artillery placed in Tsinghai
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : 1.67
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 5 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour moved from Brazil to 86 Sea Zone
              1 armour and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 armour moved from 83 Sea Zone to French West Africa
              3 infantry moved from Brazil to French Guiana
                    Americans take French Guiana from Neutral_Axis
      
          Combat - Americans
              Battle in French West Africa
      
          Non Combat Move - Americans
              1 cruiser moved from 86 Sea Zone to 89 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
              1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Central United States to 26 Sea Zone
              1 tactical_bomber moved from Eastern United States to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to Western United States
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Place Units - Americans
              2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              3 destroyers and 3 submarines placed in 101 Sea Zone
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              4 destroyers and 2 submarines placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              3 infantry moved from Archangel to Novgorod
              1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
              1 artillery, 1 fighter and 1 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
              1 infantry moved from Archangel to Vologda
              1 fighter moved from Ukraine to Russia
              4 aaGuns, 9 artilleries and 15 infantry moved from Bryansk to Tambov
              2 infantry moved from Volgograd to Tambov
              10 infantry moved from Russia to Tambov
              1 armour moved from Szechwan to Yunnan
      
          Place Units - Russians
              9 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Szechwan: 1 armour and 2 mech_infantrys
              EDIT: Changing ownership of French Indo China from Japanese to Russians
              EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
              EDIT: Adding units owned by Russians to French Indo China: 1 armour
              EDIT: Changing PUs for Russians from 44 to 46
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : 1.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              3 infantry moved from Archangel to Novgorod
              1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
              1 artillery, 1 fighter and 1 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
              1 infantry moved from Archangel to Vologda
              1 fighter moved from Ukraine to Russia
              4 aaGuns, 9 artilleries and 15 infantry moved from Bryansk to Tambov
              2 infantry moved from Volgograd to Tambov
              10 infantry moved from Russia to Tambov
              1 armour moved from Szechwan to Yunnan
      
          Place Units - Russians
              9 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : 1.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @kido_butai_6 I meant to attack french indo with ussr, 1 tank and 2 mechs. mind if I lose 2 mechs and take it?

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Manual Gamesave Post: Russians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              3 infantry moved from Archangel to Novgorod
              1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
              1 artillery, 1 fighter and 1 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Ukraine
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
              1 infantry moved from Archangel to Vologda
              1 fighter moved from Ukraine to Russia
              4 aaGuns, 9 artilleries and 15 infantry moved from Bryansk to Tambov
              2 infantry moved from Volgograd to Tambov
              10 infantry moved from Russia to Tambov
              2 aaGuns and 16 infantry moved from Amur to Korea
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : 1.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
              2 fighters moved from Java to India
              1 fighter moved from Java to Yunnan
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 58 Sea Zone to 38 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
              2 fighters moved from Java to India
              1 fighter moved from Java to Yunnan
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 armour, 1 cruiser and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Hawaiian Islands to Central United States
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from Hawaiian Islands to Queensland
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 fighters moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Szechwan to Kweichow
              8 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Persia to 80 Sea Zone
              1 armour moved from Egypt to Kenya
              1 mech_infantry moved from Egypt to Kenya
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Battle in Kenya
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in Kenya
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Persia to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 bomber moved from Malta to Persia
              2 fighters and 1 tactical_bomber moved from Malta to Egypt
              1 mech_infantry moved from Eire to United Kingdom
              3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Yunnan
              2 mech_infantrys moved from India to Yunnan
              1 destroyer moved from 58 Sea Zone to 41 Sea Zone
      
          Place Units - British
              2 mech_infantrys placed in Union of South Africa
              1 factory_minor placed in Persia
              2 destroyers placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,1
              British collect 26 PUs (4 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,5,3,1,5
              UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Italians regular : -0.67
      Japanese regular : 0.00
      British regular : -0.17
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Szechwan to Kweichow
              8 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 8 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : 0.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 armour, 1 cruiser and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 armour moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
              1 fighter moved from Hawaiian Islands to Central United States
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from Hawaiian Islands to Queensland
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              2 fighters moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @freh The dastardly Japanese are on the march! no scrambe

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @kido_butai_6 I’ve got some time to play this morning

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
              2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
              1 infantry moved from Novgorod to Baltic States
              2 fighters moved from Russia to Baltic States
              1 tactical_bomber moved from Novgorod to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
              4 artilleries and 3 infantry moved from Russia to Bryansk
              2 infantry moved from Rostov to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              4 infantry moved from Novgorod to Archangel
              2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
              1 infantry moved from Western Ukraine to Bryansk
              1 submarine moved from 111 Sea Zone to 105 Sea Zone
              2 aaGuns and 18 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.83
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
              EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
              EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
              EDIT: Adding units owned by British to 43 Sea Zone: 1 battleship
              EDIT: Turning off Edit Mode
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 artillery and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 58 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
              EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
              EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
              EDIT: Adding units owned by British to 43 Sea Zone: 1 battleship
              EDIT: Turning off Edit Mode
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 fighter moved from Queensland to Java
              2 fighters moved from New Zealand to Java
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
              1 artillery and 2 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
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