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    Posts made by kido_butai_6

    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 8 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
              4 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery moved from 109 Sea Zone to United Kingdom
              1 armour moved from 109 Sea Zone to United Kingdom
              2 mech_infantrys moved from 109 Sea Zone to United Kingdom
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              4 fighters moved from Western United States to Eastern United States
              3 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              3 fighters placed in Western United States
              1 fighter placed in Western United States
              4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @freh No scramble

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Manual Gamesave Post: Japanese round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Tsinghai to Tambov
              2 fighters moved from Russia to Tambov
      
          Combat - ANZAC
              Battle in Tambov
                  ANZAC attack with 3 fighters
                  Italians defend with 1 armour and 2 artilleries
                      ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                      1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 fighter
                  Casualties for Italians: 1 armour and 2 artilleries
      
          Non Combat Move - ANZAC
              2 fighters moved from Tambov to Samara
              1 destroyer moved from 33 Sea Zone to 49 Sea Zone
              1 destroyer moved from 49 Sea Zone to 54 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
              2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              3 submarines moved from 33 Sea Zone to 26 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Persia to Samara
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC regular : 1.50
      Germans regular : -0.17
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Tsinghai to Tambov
              2 fighters moved from Russia to Tambov
      
          Combat - ANZAC
              Battle in Tambov
                  ANZAC attack with 3 fighters
                  Italians defend with 1 armour and 2 artilleries
                      ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
                      Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
                      1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 fighter
                  Casualties for Italians: 1 armour and 2 artilleries
      
          Non Combat Move - ANZAC
              2 fighters moved from Tambov to Samara
              1 destroyer moved from 33 Sea Zone to 49 Sea Zone
              1 destroyer moved from 49 Sea Zone to 54 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
              2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
              2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              3 submarines moved from 33 Sea Zone to 26 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 armour and 2 mech_infantrys placed in Iraq
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      ANZAC regular : 1.50
      Germans regular : -0.17
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 7 fighters; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 submarine moved from 44 Sea Zone to 34 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone
              4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
              2 fighters moved from 26 Sea Zone to Queensland
              1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from Yunnan to Queensland
              1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 101 Sea Zone to 110 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              7 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kansu to Suiyuyan
              1 artillery moved from Shensi to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
              1 artillery and 1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 2 mech_infantrys
                      Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 infantry and 2 mech_infantrys
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              4 infantry moved from Tsinghai to Shensi
              1 fighter moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
              EDIT: Adding units owned by Chinese to Kweichow: 6 infantry
              EDIT: Turning off Edit Mode
              4 infantry placed in Kweichow
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Shensi: 1 fighter
              EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 mech_infantrys moved from Yunnan to Hopei
              1 fighter moved from India to Hopei
              2 infantry moved from Persia to Northwest Persia
              1 bomber moved from Russia to Volgograd
              2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
      
          Combat - British
              Strategic bombing raid in Volgograd
                      Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                  Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Volgograd causes 4 damage total. 
              Battle in Hopei
                  British attack with 1 fighter and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  British win, taking Hopei from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Northwest Persia
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              1 infantry moved from Hunan to Kweichow
              1 artillery and 1 infantry moved from India to Burma
              5 infantry moved from India to West India
              1 mech_infantry moved from Iraq to Eastern Persia
              1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 artillery and 1 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 armour moved from Morocco to 91 Sea Zone
              1 fighter moved from Morocco to United Kingdom
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from United Kingdom to 110 Sea Zone
              2 destroyers moved from 91 Sea Zone to 110 Sea Zone
              2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
              1 bomber moved from Volgograd to Samara
              1 tactical_bomber moved from Ethiopia to Persia
              1 fighter moved from Ethiopia to Egypt
              3 infantry moved from India to West India
              3 aaGuns moved from Yunnan to Kweichow
              3 mech_infantrys moved from India to Yunnan
              1 artillery and 2 infantry moved from Burma to Yunnan
              3 infantry moved from Yunnan to Kweichow
              1 fighter moved from Hopei to Kweichow
      
          Place Units - British
              3 artilleries placed in Persia
              1 armour and 2 mech_infantrys placed in Egypt
              1 mech_infantry placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
              EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
              British collect 30 PUs (2 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
              UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -1.00
      Japanese regular : -2.33
      Germans AA : -0.17
      Germans regular : -1.00
      British regular : -0.67
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Kansu to Suiyuyan
              1 artillery moved from Shensi to Suiyuyan
              1 fighter moved from Tsinghai to Suiyuyan
              1 artillery and 1 infantry moved from Yunnan to Kwangsi
              1 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry and 2 mech_infantrys
                      Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 infantry and 2 mech_infantrys
              Battle in Kwangsi
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              4 infantry moved from Tsinghai to Shensi
              1 fighter moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
              EDIT: Adding units owned by Chinese to Kweichow: 6 infantry
              EDIT: Turning off Edit Mode
              4 infantry placed in Kweichow
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Shensi: 1 fighter
              EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -2.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 7 fighters; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 91 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from Gibraltar to 110 Sea Zone
              1 submarine moved from 44 Sea Zone to 34 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 34 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone
              4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
              2 fighters moved from 26 Sea Zone to Queensland
              1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from Yunnan to Queensland
              1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery moved from Morocco to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 101 Sea Zone to 110 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              7 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Japanese regular : 0.33
      Germans regular : -0.33
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Belarus
              1 fighter and 1 tactical_bomber moved from Russia to Belarus
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 2 artilleries
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                      Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Belarus
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 artilleries
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Belarus to Samara
              4 aaGuns, 21 artilleries and 22 infantry moved from Russia to Samara
              1 fighter moved from Tambov to Samara
              2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 13 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -1.50
      

      Savegame

      posted in League
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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs; 
              ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Russia to Kazakhstan
              1 fighter moved from India to Kazakhstan
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Kazakhstan
                  ANZAC attack with 3 fighters
                  Italians defend with 1 armour and 1 mech_infantry
                      ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Kazakhstan to Russia
              1 fighter moved from Kazakhstan to Tsinghai
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 artilleries and 1 infantry placed in Iraq
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Egypt to Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      Japanese regular : -0.67
      ANZAC regular : 3.33
      

      Savegame

      posted in League
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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs; 
              ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Russia to Kazakhstan
              1 fighter moved from India to Kazakhstan
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
      
          Combat - ANZAC
              Battle in Celebes
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Celebes
                  ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Kazakhstan
                  ANZAC attack with 3 fighters
                  Italians defend with 1 armour and 1 mech_infantry
                      ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
                  ANZAC win with 3 fighters remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Kazakhstan to Russia
              1 fighter moved from Kazakhstan to Tsinghai
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
      
          Place Units - ANZAC
              2 artilleries and 1 infantry placed in Iraq
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      Japanese regular : -0.67
      ANZAC regular : 3.33
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 armour moved from Algeria to Morocco
              1 submarine moved from 91 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 94 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 infantry moved from French Guiana to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 fighter moved from Yunnan to Shensi
              1 artillery and 1 infantry moved from Tsinghai to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Ethiopia to British Somaliland
              1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
      
          Combat - British
              Battle in British Somaliland
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 mech_infantry moved from Syria to Iraq
              2 mech_infantrys moved from Egypt to Iraq
              1 artillery and 1 infantry moved from India to Burma
              1 infantry moved from Siam to Shan State
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from India to Burma
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - British
              1 fighter and 2 mech_infantrys placed in Egypt
              2 artilleries and 1 infantry placed in Persia
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
              British collect 30 PUs (2 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
              UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 3.00
      Americans regular : 2.67
      Italians regular : 1.33
      Japanese regular : 0.33
      Japanese AA : 0.50
      British regular : -0.33
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 fighter moved from Yunnan to Shensi
              1 artillery and 1 infantry moved from Tsinghai to Kansu
              1 infantry moved from Tsinghai to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 3/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 3.00
      Japanese regular : 1.33
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 armour moved from Algeria to Morocco
              1 submarine moved from 91 Sea Zone to 94 Sea Zone
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 fighters moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 44 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in 94 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              1 infantry moved from French Guiana to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
              Americans undo move 3.
              Americans undo move 2.
              Americans undo move 1.
              1 destroyer and 1 submarine placed in 10 Sea Zone
              1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.67
      Italians regular : 0.67
      Japanese regular : -1.00
      Japanese AA : 0.50
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              4 artilleries and 4 infantry moved from Samara to Volgograd
              4 mech_infantrys moved from Russia to Volgograd
              1 artillery and 2 infantry moved from Russia to Bryansk
              2 fighters and 1 tactical_bomber moved from Russia to Volgograd
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in Bryansk
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Bryansk, round 8 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Volgograd
                  Russians attack with 4 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 10 armour, 1 factory_minor and 8 mech_infantrys
                      Russians roll dice for 4 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/15 hits, 5.00 expected hits
                      Germans roll dice for 10 armour and 8 mech_infantrys in Volgograd, round 2 : 8/18 hits, 7.67 expected hits
                      2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
                  1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                  2 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Samara
                  Germans win with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is -16
                  Casualties for Russians: 2 artilleries, 4 infantry and 2 mech_infantrys
                  Casualties for Germans: 3 mech_infantrys
              Battle in 113 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                      Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 submarine
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Tambov
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              2 fighters and 1 tactical_bomber moved from Volgograd to Russia
      
          Place Units - Russians
              5 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 19 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -4.67
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Persia to India
              1 fighter moved from Persia to Russia
              1 fighter moved from Tsinghai to Russia
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Iraq
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from French West Africa to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Persia to India
              1 fighter moved from Persia to Russia
              1 fighter moved from Tsinghai to Russia
              1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Iraq
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 12 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 89 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Queensland to 41 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in 41 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 41 Sea Zone to Yunnan
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Queensland to Hawaiian Islands
              1 armour moved from French West Africa to 83 Sea Zone
              1 armour and 1 transport moved from 83 Sea Zone to 91 Sea Zone
              1 armour moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 4 artilleries, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Egypt to Syria
                    British take Syria from Neutral_Axis
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 mech_infantry moved from Belgian Congo to Egypt
              1 mech_infantry moved from Belgian Congo to Egypt
              1 infantry moved from French Indo China to Siam
                    UK_Pacific take Siam from Japanese
      
          Combat - British
      
          Non Combat Move - British
              1 artillery and 2 infantry moved from Persia to Iraq
              1 armour moved from Egypt to Iraq
              1 fighter moved from French West Africa to Morocco
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 fighter moved from Persia to Russia
              1 fighter and 1 tactical_bomber moved from Szechwan to Russia
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              1 bomber moved from Egypt to Russia
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              2 artilleries and 1 infantry placed in Persia
              2 artilleries and 1 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
              British collect 28 PUs (4 lost to blockades); end with 30 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 artillery and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 artillery and 4 infantry
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
      
          Place Units - Chinese
              1 artillery and 1 infantry placed in Tsinghai
              1 artillery placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 cruiser moved from 89 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Queensland to 41 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in 41 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking Morocco from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 41 Sea Zone to Yunnan
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Queensland to Hawaiian Islands
              1 armour moved from French West Africa to 83 Sea Zone
              1 armour and 1 transport moved from 83 Sea Zone to 91 Sea Zone
              1 armour moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
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