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    Posts made by kido_butai_6

    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @kido_butai_6 gg. I has hoping for 1 more hit on the US attack. UK attack didn’t come close to the odds. I was probably going to lose the battle, but you were supposed to have about 3 planes left.

      I’ll post loss later.

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              1 armour moved from Morocco to 92 Sea Zone
              1 infantry moved from Morocco to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
              1 mech_infantry moved from Morocco to 92 Sea Zone
              1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
              1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
              1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
              1 cruiser moved from 92 Sea Zone to 99 Sea Zone
              2 carriers moved from 92 Sea Zone to 99 Sea Zone
              4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
              2 fighters moved from Gibraltar to 99 Sea Zone
      
          Combat - Americans
              Battle in Greece
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Germans defend with 1 airfield, 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers
                      Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.83 expected hits
                      1 bomber owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                  Germans win with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Germans: 1 bomber
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Greece: 1 bomber
                  EDIT: Removing units owned by Germans from Greece: 1 infantry
                  EDIT: Turning off Edit Mode
              Battle in Crete
                  Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Crete
                  Americans win, taking Crete from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 99 Sea Zone: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 31 Sea Zone to 26 Sea Zone
              1 destroyer moved from 30 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
              4 fighters moved from 92 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              Americans undo move 1.
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Western United States
              3 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
              EDIT: Adding units owned by Americans to Western United States: 2 fighters
              EDIT: Adding units owned by Americans to Western United States: 1 fighter
              EDIT: Adding units owned by Americans to Gibraltar: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 infantry moved from Kwangsi to Kiangsi
              1 fighter moved from Yunnan to Kiangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                      Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Yunnan
              4 artilleries and 4 infantry moved from Kweichow to Yunnan
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              4 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 carrier moved from 92 Sea Zone to 99 Sea Zone
              2 destroyers moved from 92 Sea Zone to 99 Sea Zone
              1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
              2 infantry moved from Gibraltar to 92 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
              1 bomber moved from Caucasus to 99 Sea Zone
              2 fighters moved from Caucasus to Greece
              2 tactical_bombers moved from Caucasus to Greece
              3 fighters moved from Egypt to Greece
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Egypt to Alexandria
      
          Combat - British
              Battle in Greece
                  British attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 airfield, 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers
                      British roll dice for 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Greece, round 2 : 4/11 hits, 5.17 expected hits
                      Germans roll dice for 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers in Greece, round 2 : 5/12 hits, 6.50 expected hits
                      1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
                      British roll dice for 4 fighters and 2 tactical_bombers in Greece, round 3 : 1/6 hits, 3.33 expected hits
                      Germans roll dice for 6 fighters and 2 tactical_bombers in Greece, round 3 : 6/8 hits, 5.00 expected hits
                      2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in Greece
                  Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -38
                  Casualties for British: 1 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                  Casualties for Germans: 1 bomber, 1 infantry and 3 tactical_bombers
      
          Non Combat Move - British
              1 bomber moved from 99 Sea Zone to Crete
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,6
              UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -0.33
      Japanese regular : 1.00
      Italians regular : -0.33
      Germans regular : -1.33
      British regular : -3.50
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @kido_butai_6 sz99

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @kido_butai_6 scramble sz97?

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Move Summary: British round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Combat Move - British
              1 carrier moved from 92 Sea Zone to 99 Sea Zone
              2 destroyers moved from 92 Sea Zone to 99 Sea Zone
              1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
              2 infantry moved from Gibraltar to 92 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
              1 bomber moved from Caucasus to 99 Sea Zone
              2 fighters moved from Caucasus to Greece
              2 tactical_bombers moved from Caucasus to Greece
              3 fighters moved from Egypt to Greece
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Egypt to Alexandria
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 infantry moved from Kwangsi to Kiangsi
              1 fighter moved from Yunnan to Kiangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                      Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Yunnan
              4 artilleries and 4 infantry moved from Kweichow to Yunnan
              1 infantry moved from Shensi to Hopei
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              4 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : 1.00
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              1 armour moved from Morocco to 92 Sea Zone
              1 infantry moved from Morocco to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
              1 mech_infantry moved from Morocco to 92 Sea Zone
              1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
              1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
              1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
              1 cruiser moved from 92 Sea Zone to 99 Sea Zone
              2 carriers moved from 92 Sea Zone to 99 Sea Zone
              4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
              2 fighters moved from Gibraltar to 99 Sea Zone
      
          Combat - Americans
              Battle in Greece
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Germans defend with 1 airfield, 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers
                      Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.83 expected hits
                      1 bomber owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                  Germans win with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                  Casualties for Germans: 1 bomber
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Greece: 1 bomber
                  EDIT: Removing units owned by Germans from Greece: 1 infantry
                  EDIT: Turning off Edit Mode
              Battle in Crete
                  Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Crete
                  Americans win, taking Crete from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 99 Sea Zone: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 31 Sea Zone to 26 Sea Zone
              1 destroyer moved from 30 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
              4 fighters moved from 92 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              Americans undo move 1.
              1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 fighter placed in Western United States
              3 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Italians regular : -0.33
      Germans regular : -0.83
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @freh Scramble in sz99?

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Move Summary: Americans round 9

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Greece
              1 armour moved from Morocco to 92 Sea Zone
              1 infantry moved from Morocco to 92 Sea Zone
              1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
              1 mech_infantry moved from Morocco to 92 Sea Zone
              1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 99 Sea Zone
              1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
              1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
              1 cruiser moved from 92 Sea Zone to 99 Sea Zone
              2 carriers moved from 92 Sea Zone to 99 Sea Zone
              4 destroyers and 3 submarines moved from 92 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
              2 fighters moved from Gibraltar to 99 Sea Zone
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Caucasus to Kazakhstan
              2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
      
          Combat - Russians
              Battle in Kazakhstan
                  Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakhstan
                  Russians win, taking Kazakhstan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 21 artilleries, 16 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
              2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
              1 submarine moved from 109 Sea Zone to 106 Sea Zone
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.33
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 mech_infantry moved from Northwest Persia to Kazakhstan
              2 fighters moved from Kazakhstan to Caucasus
              1 armour, 2 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus
              2 infantry moved from Northwest Persia to Caucasus
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Kazakhstan to Caucasus
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Move Summary: French round 8

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - French
      

      Savegame

      posted in League
      K
      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              3 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Morocco
              1 cruiser moved from 109 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Italians defend with 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 3/10 hits, 3.17 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              1 fighter moved from Morocco to 92 Sea Zone
              1 tactical_bomber moved from Morocco to 92 Sea Zone
              2 carriers moved from 109 Sea Zone to 92 Sea Zone
              4 destroyers and 3 submarines moved from 109 Sea Zone to 92 Sea Zone
              2 fighters moved from Eastern United States to 92 Sea Zone
              2 fighters moved from Eastern United States to 109 Sea Zone
              4 fighters moved from Eastern United States to Gibraltar
              4 fighters moved from Western United States to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 101 Sea Zone
              6 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hunan to Kiangsi
              1 fighter moved from Yunnan to Kiangsi
              3 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 5 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 6 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 artillery and 3 infantry moved from Shensi to Kweichow
              1 fighter moved from Kiangsi to Yunnan
      
          Place Units - Chinese
              2 artilleries placed in Kweichow
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      
          Purchase Units - British
              British repair damage of 6x harbour; Remaining resources: 28 PUs; 
              British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from Kazakhstan to Urals
              1 mech_infantry moved from Kazakhstan to Vologda
                    British take Vologda from Germans
              1 bomber moved from Kazakhstan to Urals
              1 mech_infantry moved from Kazakhstan to Tambov
                    British take Tambov from Germans
              1 mech_infantry moved from Northwest Persia to Rostov
                    British take Rostov from Italians
              1 mech_infantry moved from Belgian Congo to Egypt
      
          Combat - British
              Battle in Urals
                  British attack with 1 armour, 1 bomber and 1 mech_infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Urals
                  British win, taking Urals from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 72 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
              1 bomber moved from Urals to Caucasus
              2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
              9 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
              1 armour and 1 mech_infantry moved from Iraq to Caucasus
              2 infantry moved from Persia to Northwest Persia
              3 infantry moved from Eastern Persia to Persia
              7 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from India to Yunnan
              1 mech_infantry moved from India to Yunnan
              1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
              1 carrier and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
              2 destroyers moved from 109 Sea Zone to 92 Sea Zone
              5 infantry moved from India to Burma
              1 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              3 infantry placed in Egypt
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
              British collect 36 PUs (1 lost to blockades); end with 36 PUs
      
          Place Units - UK_Pacific
              1 armour and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
              UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 1 armour and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.33
      Japanese regular : -2.00
      Italians regular : 0.33
      Germans regular : -0.33
      British regular : 0.67
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hunan to Kiangsi
              1 fighter moved from Yunnan to Kiangsi
              3 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 5 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Kwangsi, round 6 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Kweichow
              1 artillery and 3 infantry moved from Shensi to Kweichow
              1 fighter moved from Kiangsi to Yunnan
      
          Place Units - Chinese
              2 artilleries placed in Kweichow
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : -2.00
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 armour, 1 artillery and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              3 infantry moved from United Kingdom to 109 Sea Zone
              1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Morocco
              1 cruiser moved from 109 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Italians defend with 1 infantry and 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 3/10 hits, 3.17 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              1 fighter moved from Morocco to 92 Sea Zone
              1 tactical_bomber moved from Morocco to 92 Sea Zone
              2 carriers moved from 109 Sea Zone to 92 Sea Zone
              4 destroyers and 3 submarines moved from 109 Sea Zone to 92 Sea Zone
              2 fighters moved from Eastern United States to 92 Sea Zone
              2 fighters moved from Eastern United States to 109 Sea Zone
              4 fighters moved from Eastern United States to Gibraltar
              4 fighters moved from Western United States to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 101 Sea Zone
              6 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Italians regular : 0.33
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      @freh no

      posted in League
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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 8
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Kazakhstan to Samara
              22 artilleries, 18 infantry and 2 mech_infantrys moved from Kazakhstan to Caucasus
              2 fighters and 1 tactical_bomber moved from Persia to Caucasus
      
          Combat - Russians
              Battle in Samara
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Caucasus
                  Russians attack with 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/45 hits, 15.67 expected hits
                      Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 22 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
              2 fighters and 1 tactical_bomber moved from Caucasus to Persia
              4 aaGuns moved from Kazakhstan to Caucasus
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : -1.33
      Russians regular : 3.50
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to South Australia
                    ANZAC take South Australia from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
              1 infantry moved from Trans-Jordan to Egypt
              2 fighters moved from Samara to Kazakhstan
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Samara to Kazakhstan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 8 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 94 Sea Zone
              1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 109 Sea Zone
              4 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery moved from 109 Sea Zone to United Kingdom
              1 armour moved from 109 Sea Zone to United Kingdom
              2 mech_infantrys moved from 109 Sea Zone to United Kingdom
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              4 fighters moved from Western United States to Eastern United States
              3 fighters moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              3 fighters placed in Western United States
              1 fighter placed in Western United States
              4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Chahar
              1 artillery moved from Suiyuyan to Hopei
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Kweichow to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              8 infantry moved from Kweichow to Yunnan
      
          Place Units - Chinese
              1 artillery placed in Shensi
              1 infantry placed in Shensi
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Malaya
                    UK_Pacific take Malaya from Japanese
              2 infantry moved from Kweichow to Anhwe
              1 fighter moved from Kweichow to Anhwe
              1 infantry moved from Northwest Persia to Caucasus
                    British take Caucasus from Germans
              1 bomber moved from Samara to Ukraine
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 infantry moved from Egypt to Alexandria
              1 destroyer moved from 110 Sea Zone to 124 Sea Zone
              1 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
      
          Combat - British
              Strategic bombing raid in Ukraine
                      Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 4 damage total. 
              Battle in 124 Sea Zone
                  British attack with 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British lost in 124 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is -8
                  Casualties for British: 1 destroyer
              Battle in Anhwe
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwe
                  British win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              3 aaGuns and 2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Anhwe to Yunnan
              1 artillery and 1 infantry moved from Burma to Yunnan
              2 mech_infantrys moved from Iraq to Northwest Persia
              2 artilleries and 2 infantry moved from Iraq to Northwest Persia
              7 artilleries moved from Persia to Northwest Persia
              2 fighters moved from Persia to Kazakhstan
              2 tactical_bombers moved from Persia to Kazakhstan
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 mech_infantry moved from Belgian Congo to Egypt
              1 mech_infantry moved from Union of South Africa to Belgian Congo
              1 cruiser moved from 72 Sea Zone to 80 Sea Zone
              3 mech_infantrys moved from India to Yunnan
              7 infantry moved from India to Burma
              2 infantry moved from West India to Eastern Persia
              1 infantry moved from West India to Eastern Persia
              5 infantry moved from West India to India
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
              1 armour moved from 109 Sea Zone to United Kingdom
              2 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery moved from 109 Sea Zone to United Kingdom
              1 bomber moved from Ukraine to Kazakhstan
      
          Place Units - British
              1 carrier and 1 destroyer placed in 109 Sea Zone
              2 infantry placed in Persia
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
              UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -1.00
      Germans AA : -0.17
      Germans regular : 0.67
      British regular : -0.50
      

      Savegame

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      kido_butai_6
    • RE: L21 Freh vs KidoButai6 (allies +11), BM3

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Suiyuyan to Chahar
              1 artillery moved from Suiyuyan to Hopei
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Kweichow to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                      Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Hopei
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                      Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
              8 infantry moved from Kweichow to Yunnan
      
          Place Units - Chinese
              1 artillery placed in Shensi
              1 infantry placed in Shensi
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.67
      

      Savegame

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      kido_butai_6
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