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    Topics created by katfishkris

    • katfishkrisK

      Question about PBF

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      katfishkrisK

      now now, lets not make fun of virgins.  i’m playing joe cold, i think i’m doing alright, but its just about to be rnd 3, and this is where the allies usually get it together.  we’ll see.

    • katfishkrisK

      Question about AA guns

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      critmonsterC

      free 1d6 dmg to each IC in range is pretty good if you ask me. japan and usa need to do some shuffling if they get this, but everyone else gets to start shooting right away

    • katfishkrisK

      Printing error on actual board

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      AdlertagA

      also Afghanistan are spelled wrong, like Afganistan

    • katfishkrisK

      Opening allied moves, 42

      1942 Scenario
      • • • katfishkris
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      W

      PS: You didn’t mention the Baltic fleet. You need to destroy it as soon as posible. With an IC on France Germ may try to run his navy and add to it in sz 6 or 7.

    • katfishkrisK

      What is LL?

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      JenniferJ

      Nah, plenty of battles are still perfectly frustrating, I’d even wager most of them in any given game are since you’re probably doing what I do:  Inf + Fig vs Inf for most of your battles.

      What you are trading is the ability to reduce a strafe to a matter of pure formula in exchange for those battles where you’d get virtually wiped out or virtually unscathed.

      Part of the problem some people have is it allows you to measure, to the last tank, the exact amount of units needed to win a battle for a capitol.  I can’t really see as I blame them considering I normally go into those kinds of battles with 150% of the units I need in a dice game. (I always seem to get fragged in round 1, I dunno, I think the global warming gods hate me or something. /shrug.)  So I over compensate.  But if I could measure it out, EXACTLY, I know, beyond a doubt, that I would not get fragged in any given round, then I could possibly go into those battles with 103% of what I need (the 3% to make up for the tiny fluctuation in major battles given by LL vs ADS where I’d need 50% to cover my arse, so to speak.)

    • katfishkrisK

      Need a little help

      1941 Scenario
      • • • katfishkris
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      GargantuaG

      Forget Karelia G1, focus just on the 3 eastern front territories for bonus.

      EGY is critical as is Sz12, you must attack these, atleast kill 1 unit in Sz12, or the fgt in EGY, preferrably do both.

      seperate your crz from your trn in sz5, your trn is a free kill anyways, atleast force him to send only 2 planes against crz, this gives it a significant fighting chance, causes alot of UK headaches.

      keep most of your armor in east poland if possible. it threatens CAU, RUS, KAR at the same time.  Get italian armor + maybe fgt, to the eastern front. and build an armor a turn or so to do the same.

      by just Sitting in EPL, ITA-GER armor combo, forces russia to defend all factories, and over extend in central russia.  This because ITA armor can punch holes for the german armor to make blitz attacks.

      ITA is in a much better pos if EGY falls G1 Which is y i reccomend it.

      use sz 5 trn to but units or aagun in fin nwy, DO NOT give these territories away without some kind of fight, unless you stack 6 inf in FIN G1 And wait for oppurtunity to invade KAR.

      spreading units out to make many small battles in afr is a superior defense against allied counter attacks, because it slows the allies down…

      think that should hellp your GER game.

      build a mix bag of units, possibly a bmb a turn, or 2+ tanks a turn to support EPL, lots of inf, myb factory in POL early, especially if your enemy builds bmbs to sbr you.

      all typed on my cell phone so, i’m sorry if its ugly.

      and if playing tech, keep 2 dice goin, esp G1 lng rng fgts or hv bmb, even ss, are a big advantage for opening attacks.

    • katfishkrisK

      Another sub question

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      katfishkrisK

      makes sense, thanks kreig.

    • katfishkrisK

      Sub rules

      Axis & Allies Anniversary Edition
      • • • katfishkris
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      katfishkrisK

      and with a detroyer present, the sub cannot submerge.  makes sense.  thank you so much.

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