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    Topics created by Karl7

    • Karl7K

      Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

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      Karl7K

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7 Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from East Poland to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from East Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 infantry moved from East Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bulgaria Romania to Poland 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Northwestern Europe to Poland 2 artilleries moved from Germany to Poland 1 armour moved from East Poland to Poland 1 infantry moved from East Poland to Poland 4 armour, 4 artilleries and 7 infantry moved from East Poland to Poland 2 fighters moved from 5 Sea Zone to 6 Sea Zone 3 fighters moved from Germany to Poland 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Rhodesia 1 artillery and 2 infantry moved from Belgian Congo to Rhodesia Combat - Germans Battle in Poland Germans attack with 7 armour, 6 artilleries, 3 fighters and 9 infantry Russians defend with 1 aaGun, 4 armour, 4 artilleries and 10 infantry Russians roll AA dice in Poland : 2/3 hits, 0.50 expected hits 2 fighters owned by the Germans lost in Poland Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 9 infantry in Poland, round 2 : 6/23 hits, 8.50 expected hits Russians roll dice for 4 armour, 4 artilleries and 10 infantry in Poland, round 2 : 5/18 hits, 6.67 expected hits 5 infantry owned by the Germans lost in Poland 6 infantry owned by the Russians lost in Poland Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 4 infantry in Poland, round 3 : 7/18 hits, 7.33 expected hits Russians roll dice for 4 armour, 4 artilleries and 4 infantry in Poland, round 3 : 5/12 hits, 4.67 expected hits 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Poland 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Poland Germans roll dice for 7 armour, 5 artilleries and 1 fighter in Poland, round 4 : 8/13 hits, 5.67 expected hits Russians roll dice for 4 armour and 1 artillery in Poland, round 4 : 2/5 hits, 2.33 expected hits 2 artilleries owned by the Germans lost in Poland 4 armour owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 7 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 3 artilleries, 2 fighters and 9 infantry Casualties for Russians: 4 armour, 4 artilleries and 10 infantry Battle in 6 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 6 Sea Zone 1 destroyer owned by the Americans lost in 6 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Karelia S.S.R. Germans attack with 1 armour, 2 fighters and 2 infantry Russians defend with 2 armour and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Rhodesia Germans attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 armour Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Rhodesia 1 armour owned by the Americans lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from Poland to Germany 1 aaGun moved from Northwestern Europe to Germany 1 fighter moved from Germany to 5 Sea Zone Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs

      Combat Hit Differential Summary :

      Americans regular : 0.67 Russians regular : -1.67 Germans regular : 0.50 British regular : 0.50 Russians AA : 1.50

      Dice Statistics:

      Total 1 was rolled 202 times 2 was rolled 182 times 3 was rolled 175 times 4 was rolled 186 times 5 was rolled 184 times 6 was rolled 166 times Average roll : 3.426 Median : 3.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 1095 Germans Combat 1 was rolled 72 times 2 was rolled 62 times 3 was rolled 54 times 4 was rolled 55 times 5 was rolled 61 times 6 was rolled 52 times Average roll : 3.357 Median : 3.000 Variance : 0.764 Standard Deviation : 0.874 Total rolls : 356 British Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 23 times 4 was rolled 29 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.252 Median : 3.000 Variance : 1.106 Standard Deviation : 1.052 Total rolls : 147 Italians Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.632 Median : 4.000 Variance : 0.739 Standard Deviation : 0.859 Total rolls : 38 Americans Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 16 times 6 was rolled 16 times Average roll : 3.553 Median : 3.000 Variance : 0.319 Standard Deviation : 0.565 Total rolls : 85 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.480 Median : 3.000 Variance : 1.118 Standard Deviation : 1.057 Total rolls : 25 Russians Combat 1 was rolled 44 times 2 was rolled 45 times 3 was rolled 40 times 4 was rolled 56 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.449 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 265 Japanese Combat 1 was rolled 30 times 2 was rolled 27 times 3 was rolled 32 times 4 was rolled 25 times 5 was rolled 33 times 6 was rolled 32 times Average roll : 3.559 Median : 4.000 Variance : 0.286 Standard Deviation : 0.534 Total rolls : 179

      Savegame

    • Karl7K

      Game Question On UK1 Attack Possibility

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      Karl7K

      @emmettdd said in Game Question On UK1 Attack Possibility:

      @Karl7 we did have a turn 5 axis win by going around tobruk. That was fun

      I do feel Brits have a much better chance if they give up tobruk and fight in mersa mutruh

      Interesting, yeah, I am the first to concede that I haven’t played the game that much to be an expert.

      But the fact that UK can throw a 50%ish attack and wipe out the german spearhead, safeguarding Cairo round 1 seems pretty huge.

      Sure, if the dice flop for UK, they will have to fall back towards Cairo, but even a trade would be pretty devastating for Germany in my opinion…

      But totally willing to be wrong on this

    • Karl7K

      G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis

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      @arathorn

      Fun game, bid was probably too low, but I haven’t played OOB in years.

      I would recommend switching up to Balanced Mod, which is what is mostly played these day.

    • Karl7K

      Hammer Time vs Karl7 BBR STL Training Camp

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      dicebotD

      1d6: 5

    • Karl7K

      Karl7 vs CANADA FOOLS

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      Karl7K

      TripleA Turn Summary: Japanese round 21

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 21 Purchase Units - Japanese Japanese buy 7 armour, 3 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Angola to Rhodesia 1 fighter moved from 71 Sea Zone to Rhodesia 1 fighter moved from Malaya to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra 4 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 4 transports moved from 35 Sea Zone to 42 Sea Zone 4 infantry and 1 marine moved from 42 Sea Zone to Java 3 tactical_bombers moved from 35 Sea Zone to Java 4 fighters moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Samara 1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 2 artilleries and 1 mech_infantry moved from Urals to Novosibirsk 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 fighters moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Rhodesia Japanese attack with 2 armour, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Rhodesia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Persia Japanese attack with 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys British defend with 1 aaGun, 2 artilleries and 1 infantry Japanese roll dice for 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 6/33 hits, 8.83 expected hits British roll dice for 1 aaGun, 2 artilleries and 1 infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 1 aaGun owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 9 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun, 2 artilleries and 1 infantry Battle in Novosibirsk Japanese attack with 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Samara 1 armour owned by the British lost in Samara Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Samara to Volgograd 1 aaGun moved from Kansu to Novosibirsk 1 aaGun moved from Urals to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Hunan to Shensi 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 9 armour and 9 mech_infantrys moved from Afghanistan to Eastern Persia 3 infantry moved from India to West India 4 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 4 fighters moved from 35 Sea Zone to Philippines 4 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from India to 79 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from South West Africa to 70 Sea Zone 1 armour moved from Angola to 70 Sea Zone 1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 68 Sea Zone 1 fighter moved from Rhodesia to Union of South Africa 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to West India Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 armour placed in West India 3 armour placed in India 1 infantry placed in French Indo China 1 infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Manchuria 2 infantry placed in Japan Japanese undo move 8. 3 infantry placed in Union of South Africa 1 fighter placed in Japan Japanese undo move 5. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 91 PUs; end with 91 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUs

      Combat Hit Differential Summary :

      Americans regular : -0.33 Japanese regular : -3.33 ANZAC regular : 0.67 Russians regular : -0.17 British regular : -0.33

      Savegame

    • Karl7K

      CDS Allies vs Karl& Europe 40

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      cdsC

      @Karl7 said in CDS Allies vs Karl& Europe 40:

      @cds

      I need to get at least 1 more game done and then I will circle back.

      Great, good luck in the other game!

    • Karl7K

      Once More Axis D +18 vs Karl7 Axis

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      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 2 tactical_bombers moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 battleship and 1 cruiser in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British and 1 battleship owned by the British lost in 104 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 cruiser Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 3 armour moved from Yugoslavia to Poland 5 infantry moved from Bulgaria to Romania 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 5 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 artillery moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 3 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

      Combat Hit Differential Summary :

      Germans regular : -0.17 British regular : -1.17

      Savegame

    • Karl7K

      Karl7 vs AxisD Allies +18, Karl sobers up version

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      axis-dominionA

      @Karl7 said in Karl7 vs AxisD Allies +18, Karl sobers up version:

      @axis-dominion

      Well, done. I can’t back norway.

      What an awful Axis game. Bad round 1 and all down hill from there.

      I will try Axis again, same bid, unless you are bored playing me or have other waiting in the cue.

      gg and sounds good, we can do that!

    • Karl7K

      Axis D Allies +18 vs Karl7 BM4

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      axis-dominionA

      @Karl7 said in Axis D Allies +18 vs Karl7 BM4:

      @Karl7

      maybe I am just ribbing you after the dice checked me on my zany strategy

      hahaha … you brought that upon yourself !

    • Karl7K

      Jim101 Allies +30 vs Karl7 Axis Europe 1940 OOB a.k.a 2 old men laugh at death

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      @jim010

      Understood. GG.

    • Karl7K

      Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

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      Canuck12C

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 14 Purchase Units - Americans Americans buy 1 artillery, 8 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 91 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Egypt 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 submarines moved from 26 Sea Zone to 64 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 carriers moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to Kiangsu 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 fighter moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 battleship moved from 35 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone Combat - Americans Germans scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Korea Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 carrier, 1 destroyer, 5 fighters and 1 transport; Italians defend with 3 fighters, 1 submarine and 1 transport Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 destroyer, 8 fighters and 2 transports in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits 4 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits Germans roll dice for 1 destroyer, 6 fighters and 2 transports in 97 Sea Zone, round 3 : 7/7 hits, 4.33 expected hits 1 submarine owned by the Americans, 3 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in 97 Sea Zone 3 fighters owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 bomber in 97 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits 1 bomber owned by the Americans lost in 97 Sea Zone Germans win, taking Korea from Japanese with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is -49 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 5 submarines and 3 tactical_bombers Casualties for Italians: 1 fighter and 1 submarine Casualties for Germans: 1 carrier and 5 fighters Battle in Kiangsu Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 2 cruisers in Kiangsu, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Kiangsu, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 1 fighter moved from Kiangsu to Kiangsi 1 bomber moved from Kiangsu to Yunnan 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 4 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 6 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 6 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Caucasus to Egypt 5 fighters moved from India to Caucasus 1 fighter moved from 91 Sea Zone to Gibraltar 5 fighters moved from Gibraltar to Egypt 9 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 carriers and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 8 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Kiangsu 5 artilleries and 5 infantry moved from Kwangsi to Hunan Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 41 PUs; British buy 1 aaGun, 1 airfield and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Removing units owned by Americans from Egypt: 2 fighters EDIT: Adding units owned by Americans to United Kingdom: 3 fighters EDIT: Turning off Edit Mode Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Caucasus to Rostov 1 bomber moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to Kazakhstan 3 mech_infantrys moved from Caucasus to Persia 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from India to Persia 1 tactical_bomber moved from Caucasus to Persia 4 fighters moved from Caucasus to Iraq 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Shantung Combat - British Battle in Shantung Battle in Persia British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor and 2 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Persia 2 infantry owned by the Japanese lost in Persia British win, taking Shantung from Japanese, taking Persia from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 infantry Battle in Rostov British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 factory_minor and 1 infantry British roll dice for 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Iraq 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from 75 Sea Zone to Egypt 1 cruiser moved from 75 Sea Zone to 76 Sea Zone 2 battleships, 2 carriers, 2 cruisers and 1 fighter moved from 75 Sea Zone to 71 Sea Zone 2 fighters moved from Iraq to Egypt 2 fighters moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus 1 tactical_bomber moved from Iraq to Egypt 1 tactical_bomber moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 bomber moved from Rostov to Caucasus 2 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 7 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 aaGun moved from Yunnan to Burma 1 carrier moved from 20 Sea Zone to 19 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Egypt 1 airfield placed in Egypt 3 infantry placed in Caucasus 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from India: 1 artillery and 2 infantry EDIT: Adding units owned by British to West India: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,3,5,1,3,3,5,1,4,2,5,3,4,5,3,1,5,5,2,3,1,6,5,6,3,5,2,1,5,1,5,4,3,3,5,6 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber Turning on Edit Mode EDIT: Removing units owned by British from Caucasus: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Americans regular : -4.17 Japanese regular : -0.50 Germans regular : 2.50 British regular : -2.50

      Savegame

    • Karl7K

      Winter Terror! A&A 50 Tourney - Bay Area

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      @djensen

      No worries, I will post results here.

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      Karl7 Axis vs Ghostglider +21

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      G

      Thank you for a good game

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      @MrRoboto

      Thanks man. Yeah, a sneaky move! The “shadow carrier”

      It’s been used against me a couple times.

      GG

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      @Panther

      nice!

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      Canuck, Gargantua, Karl7 and Cobalt

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      Test summary from TripleA, engine version: 2.6.14357, time: 6:25:57 AM
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      G40BML Karl7 Axis vs. Sovietishcat+14

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      @sovietishcat

      I just started some new game so I am buried. Once one clears I will circle back.

      GG!

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      @captainwalker

      Yeah, I got some other games I need to clear up before I have room for more war.

      Will be in touch.

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      Cpt. Walker vs Karl7 Axis Wow game 3

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      Sure I’ll take axis again

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