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    Posts made by Karl7

    • RE: World at War game 23

      TripleA Turn Summary: Thai round 20

      TripleA Turn Summary for game: World At War

      Game History

      Round: 20
      
          Purchase Units - Thai
              Thai buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thai
              1 Bunker placed in Bangkok
              6 Infantrys placed in Bangkok
              2 Infantrys placed in Yunnan
      
          Turn Complete - Thai
              Thai collect 20 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 10 PUs; 
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Non Combat Move - Italians
              3 armour, 1 artillery and 3 infantry moved from Eastern Ukraine to Caucasus
              1 artillery and 2 infantry moved from Italy to France
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 49 PUs; 
              Germans buy 1 artillery, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Karelia S.S.R. to Archangel
              2 infantry moved from Karelia S.S.R. to Belorussia
              1 infantry moved from East Poland to Belorussia
              1 armour and 2 infantry moved from East Poland to Ukraine
              1 infantry moved from East Poland to Ukraine
              1 bomber moved from Germany to Ukraine
              12 armour, 2 artilleries and 29 infantry moved from Eastern Ukraine to Caucasus
              1 infantry moved from France to Northwestern Europe
                    Germans take Northwestern Europe from British
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Norway
              2 fighters moved from 5 Sea Zone to Archangel
              2 fighters moved from 5 Sea Zone to Belorussia
              2 fighters moved from Germany to Norway
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 armour, 1 bomber and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 bomber and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      2 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Norway
                  Germans attack with 2 fighters and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Archangel
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      1 artillery owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery
              Battle in Caucasus
                  Germans attack with 12 armour, 2 artilleries and 29 infantry
                  Russians defend with 1 factory and 2 infantry
                      Germans roll dice for 12 armour, 2 artilleries and 29 infantry in Caucasus, round 2 : 11/43 hits, 11.83 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 12 armour, 2 artilleries and 29 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Belorussia
                  Germans attack with 2 fighters and 3 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 0/5 hits, 1.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belorussia
                      Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Belorussia to 5 Sea Zone
              2 fighters moved from Archangel to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 bomber moved from Ukraine to Germany
              1 infantry moved from East Poland to Eastern Ukraine
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              2 infantry moved from Germany to Poland
              3 armour moved from Germany to East Poland
      
          Place Units - Germans
              1 carrier placed in 5 Sea Zone
              1 artillery and 1 infantry placed in Karelia S.S.R.
              1 fighter and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -1.17
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory; Remaining resources: 52 PUs; 
              Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 62 Sea Zone
              2 armour moved from Manchuria to 62 Sea Zone
              3 infantry moved from Manchuria to 62 Sea Zone
              2 armour, 4 infantry and 3 transports moved from 62 Sea Zone to 50 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 50 Sea Zone
              2 fighters moved from 50 Sea Zone to Philippine Islands
              2 armour moved from 50 Sea Zone to Philippine Islands
              4 infantry moved from 50 Sea Zone to Philippine Islands
              1 battleship moved from 36 Sea Zone to 50 Sea Zone
              1 cruiser and 2 destroyers moved from 36 Sea Zone to 50 Sea Zone
              4 submarines moved from 36 Sea Zone to 50 Sea Zone
              1 bomber moved from French Indo-China Thailand to India
              1 armour moved from Chinghai to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 armour moved from Novosibirsk to Chinghai
      
          Combat - Japanese
              Strategic bombing raid in India
                      British roll AA dice in India : 0/1 hits, 0.17 expected hits
                  Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in 50 Sea Zone
                  Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 3 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 5 submarines in 50 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 2 armour, 2 fighters and 4 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 armour, 2 fighters and 4 infantry in Philippine Islands, round 2 : 2/8 hits, 2.67 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 2 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Philippine Islands to 50 Sea Zone
              2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 36 Sea Zone to 50 Sea Zone
              1 destroyer moved from 50 Sea Zone to 48 Sea Zone
              1 armour moved from Fukien to Yunnan
              2 armour moved from Ningxia to Chinghai
              1 fighter moved from Japan to French Indo-China Thailand
              1 bomber moved from India to French Indo-China Thailand
      
          Place Units - Japanese
              1 submarine placed in 36 Sea Zone
              1 submarine placed in 62 Sea Zone
              1 artillery placed in French Indo-China Thailand
              1 armour and 2 infantry placed in Manchuria
              1 fighter and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : 0.67
      British AA : -0.17
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians repair damage of 1x factory; Remaining resources: 10 PUs; 
              Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 infantry moved from France to Northwestern Europe
              1 fighter moved from France to Northwestern Europe
      
          Combat - Italians
              Battle in Northwestern Europe
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northwestern Europe
                      Italians roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Northwestern Europe
                      1 infantry owned by the British lost in Northwestern Europe
                  Italians win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Northwestern Europe to France
              3 infantry moved from Italy to France
              3 armour and 2 infantry moved from Belorussia to Eastern Ukraine
              1 artillery moved from Ukraine to Eastern Ukraine
              1 infantry moved from Ukraine to Eastern Ukraine
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.50
      British regular : 1.33
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans repair damage of 1x factory; Remaining resources: 51 PUs; 
              Germans buy 5 armour, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Karelia S.S.R. to Archangel
              10 armour, 2 artilleries and 25 infantry moved from Belorussia to Eastern Ukraine
              1 bomber moved from Germany to United Kingdom
              4 fighters moved from 5 Sea Zone to Archangel
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in United Kingdom causes 2 damage total. 
              Battle in Archangel
                  Germans attack with 4 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 4 fighters and 2 infantry in Archangel, round 2 : 4/6 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Ukraine
                  Germans attack with 10 armour, 2 artilleries and 25 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Eastern Ukraine, round 2 : 10/37 hits, 10.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Ukraine
                  Germans win, taking Eastern Ukraine from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from East Poland to Belorussia
              4 infantry moved from East Poland to Eastern Ukraine
              2 armour moved from Karelia S.S.R. to Eastern Ukraine
              6 infantry moved from Poland to East Poland
              1 armour moved from Germany to East Poland
              4 infantry moved from Germany to 5 Sea Zone
              4 infantry moved from 5 Sea Zone to Karelia S.S.R.
              4 fighters moved from Archangel to 5 Sea Zone
              1 bomber moved from United Kingdom to Germany
      
          Place Units - Germans
              1 destroyer placed in 5 Sea Zone
              2 armour placed in Karelia S.S.R.
              3 armour placed in Germany
              6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 38 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.17
      Russians regular : -0.67
      Germans regular : 1.50
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Hisaichi round 20

      TripleA Turn Summary for game: World At War

      Game History

      Round: 20
      
          Combat Move - Hisaichi
              1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
              1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
              1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro
              1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro
              1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin
              2 Infantrys moved from Changchun to 84 Sea Zone
              2 Infantrys moved from 84 Sea Zone to Hokkaido
              3 Infantrys moved from Changchun to 84 Sea Zone
              3 Infantrys moved from 84 Sea Zone to Kyushu
              1 L.Fighter moved from 84 Sea Zone to Hokkaido
              1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Kyushu
                  Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                  Americans defend with 3 Infantrys
                      Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits
                      Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Hisaichi lost in Kyushu
                      2 Infantrys owned by the Americans lost in Kyushu
                      Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Kyushu
                  Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Americans: 3 Infantrys
              Battle in Hokkaido
                  Hisaichi attack with 2 Infantrys and 1 L.Fighter
                  Americans defend with 1 Infantry
                      Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in Hokkaido
                  Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in Mindoro
                  Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
                  Americans defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Mindoro
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Mindoro
                  Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Americans: 1 Infantry
      
          Non Combat Move - Hisaichi
              1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone
              1 L.Fighter moved from Hokkaido to 84 Sea Zone
              2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone
              4 Mech.Infs moved from Yunnan to Bangkok
              1 Mech.Inf moved from Yunnan to Bangkok
              3 Tanks moved from Hupeh to Yunnan
              2 Infantrys moved from Ningsia to E.Qinghai
              2 Tanks moved from Shensi to E.Qinghai
              2 Infantrys moved from Hong Kong to Kiangsi
              1 Infantry moved from Changchun to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Tokyo
      
          Place Units - Hisaichi
              1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone
              1 Bunker placed in Changchun
              2 Infantrys placed in Ningsia
              Hisaichi undo move 1.
              1 Fighter and 2 Submarines placed in 84 Sea Zone
              1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
              6 Infantrys placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 80 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Hisaichi regular : 0.83
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Hisaichi round 20

      TripleA Turn Summary for game: World At War

      Game History

      Round: 20
      
          Combat Move - Hisaichi
              1 Elite and 1 Infantry moved from Tokyo to 84 Sea Zone
              1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
              1 Elite and 1 Infantry moved from 93 Sea Zone to Mindoro
              1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro
              1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Banjarmasin
              2 Infantrys moved from Changchun to 84 Sea Zone
              2 Infantrys moved from 84 Sea Zone to Hokkaido
              3 Infantrys moved from Changchun to 84 Sea Zone
              3 Infantrys moved from 84 Sea Zone to Kyushu
              1 L.Fighter moved from 84 Sea Zone to Hokkaido
              1 Adv.Fighter and 2 Fighters moved from 84 Sea Zone to Kyushu
      
          Purchase Units - Hisaichi
              Hisaichi buy 1 B.Carrier, 1 Bunker, 1 Destroyer, 1 Fighter, 8 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Kyushu
                  Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
                  Americans defend with 3 Infantrys
                      Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Kyushu, round 2 : 2/6 hits, 1.67 expected hits
                      Americans roll dice for 3 Infantrys in Kyushu, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Hisaichi lost in Kyushu
                      2 Infantrys owned by the Americans lost in Kyushu
                      Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Kyushu, round 3 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Kyushu
                  Hisaichi win, taking Kyushu from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Americans: 3 Infantrys
              Battle in Hokkaido
                  Hisaichi attack with 2 Infantrys and 1 L.Fighter
                  Americans defend with 1 Infantry
                      Hisaichi roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in Hokkaido
                  Hisaichi win, taking Hokkaido from Americans with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in Mindoro
                  Hisaichi attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
                  Americans defend with 1 Infantry
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Mindoro, round 2 : 0/4 hits, 1.33 expected hits
                      Americans roll dice for 1 Infantry in Mindoro, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Mindoro
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Elite and 1 Fighter in Mindoro, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Mindoro
                  Hisaichi win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Americans: 1 Infantry
      
          Non Combat Move - Hisaichi
              1 Adv.Fighter and 1 Fighter moved from Mindoro to 84 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Kyushu to 84 Sea Zone
              1 L.Fighter moved from Hokkaido to 84 Sea Zone
              2 Adv.Fighters and 2 Fighters moved from Yunnan to 84 Sea Zone
              4 Mech.Infs moved from Yunnan to Bangkok
              1 Mech.Inf moved from Yunnan to Bangkok
              3 Tanks moved from Hupeh to Yunnan
              2 Infantrys moved from Ningsia to E.Qinghai
              2 Tanks moved from Shensi to E.Qinghai
              2 Infantrys moved from Hong Kong to Kiangsi
              1 Infantry moved from Changchun to 84 Sea Zone
              1 Infantry moved from 84 Sea Zone to Tokyo
      
          Place Units - Hisaichi
              1 B.Carrier, 1 Destroyer, 1 Fighter and 3 Submarines placed in 84 Sea Zone
              1 Bunker placed in Changchun
              2 Infantrys placed in Ningsia
              Hisaichi undo move 1.
              1 Fighter and 2 Submarines placed in 84 Sea Zone
              1 B.Carrier, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
              6 Infantrys placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 80 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Hisaichi regular : 0.83
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Yamamoto round 20

      TripleA Turn Summary for game: World At War

      Game History

      Round: 20
      
          Combat Move - Yamamoto
              2 Infantrys moved from Tokyo to Tohoku
              2 Infantrys moved from Tokyo to Chubu
              1 Infantry moved from Tokyo to Chubu
              3 Infantrys moved from Davao to Mindanao
              2 Bombers moved from Davao to Mindanao
              3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku
              2 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu
              2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Tohoku
              5 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu
      
          Purchase Units - Yamamoto
              Yamamoto buy 2 Bunkers, 1 Elite, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Mindanao
                  Yamamoto attack with 2 Bombers and 3 Infantrys
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 2 Bombers and 3 Infantrys in Mindanao, round 2 : 3/5 hits, 1.83 expected hits
                      Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Mindanao
                  Yamamoto win, taking Mindanao from Americans with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in Chubu
                  Yamamoto attack with 7 Adv.Fighters, 7 Fighters and 3 Infantrys
                  Americans defend with 1 Factory and 2 Infantrys
                      Yamamoto roll dice for 7 Adv.Fighters, 7 Fighters and 3 Infantrys in Chubu, round 2 : 8/17 hits, 6.33 expected hits
                      Americans roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Yamamoto lost in Chubu
                      2 Infantrys owned by the Americans lost in Chubu
                  Yamamoto win, taking Chubu from Americans with 7 Adv.Fighters, 7 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
                  Casualties for Americans: 2 Infantrys
              Battle in Tohoku
                  Yamamoto attack with 5 Adv.Fighters, 5 Fighters and 2 Infantrys
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 5 Adv.Fighters, 5 Fighters and 2 Infantrys in Tohoku, round 2 : 6/12 hits, 4.50 expected hits
                      Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Tohoku
                  Yamamoto win, taking Tohoku from Americans with 5 Adv.Fighters, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
      
          Non Combat Move - Yamamoto
              7 Adv.Fighters moved from Chubu to 84 Sea Zone
              7 Fighters moved from Chubu to 84 Sea Zone
              5 Adv.Fighters moved from Tohoku to 84 Sea Zone
              5 Fighters moved from Tohoku to 84 Sea Zone
              2 Bombers moved from Mindanao to Tokyo
              1 Adv.Fighter and 1 Fighter moved from Banjarmasin to 84 Sea Zone
      
          Place Units - Yamamoto
              1 Bunker and 4 Infantrys placed in Banjarmasin
              1 Bunker and 8 Infantrys placed in Tokyo
              Yamamoto undo move 2.
              1 Bunker, 1 Elite and 7 Infantrys placed in Tokyo
              Yamamoto undo move 2.
              1 Transport placed in 84 Sea Zone
              1 Bunker, 1 Elite and 6 Infantrys placed in Tokyo
              2 Infantrys placed in Davao
      
          Turn Complete - Yamamoto
              Yamamoto collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 4.33
      Americans regular : -0.33
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 (Allies+15) vs Simon33 (Axis) BM

      @simon33

      Yeah, it is tricky. I usually refrain from going whole-hog on middle east hit, and keep german mech in position to restrain Russia

      posted in League
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 6
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 50 PUs; 
              Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 armour and 1 infantry moved from Sikang to Chinghai
              1 armour moved from Hupeh to Ningxia
              1 armour moved from Manchuria to Ningxia
              1 infantry moved from French Indo-China Thailand to Burma
                    Japanese take Burma from British
              1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
              1 infantry moved from French Indo-China Thailand to Yunnan
              1 bomber moved from French Indo-China Thailand to Yunnan
              4 fighters moved from 36 Sea Zone to Yunnan
              1 bomber moved from Yunnan to Ningxia
      
          Combat - Japanese
              Battle in Chinghai
                  Japanese attack with 2 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 3 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 4 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 5 : 0/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour and 1 infantry in Chinghai, round 6 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Chinghai, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chinghai
                  Japanese win, taking Chinghai from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Ningxia
                  Japanese attack with 2 armour and 1 bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 bomber in Ningxia, round 2 : 3/3 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 4 fighters and 2 infantry
                  Americans defend with 1 armour
                      Japanese roll dice for 1 artillery, 4 fighters and 2 infantry in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Japanese
              1 submarine moved from 62 Sea Zone to 36 Sea Zone
              4 infantry moved from Japan to 62 Sea Zone
              4 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
              3 transports moved from 36 Sea Zone to 62 Sea Zone
              4 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from Manchuria to Fukien
              1 bomber moved from Ningxia to French Indo-China Thailand
              4 fighters moved from Yunnan to 36 Sea Zone
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 destroyer moved from 62 Sea Zone to 36 Sea Zone
              1 destroyer moved from 62 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 artillery and 1 infantry placed in French Indo-China Thailand
              2 armour and 1 infantry placed in Manchuria
              1 fighter and 2 infantry placed in Japan
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.50
      Japanese regular : -3.33
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians repair damage of 9x factory; Remaining resources: 9 PUs; 
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from East Poland to Ukraine
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              3 armour and 2 infantry moved from East Poland to Belorussia
      
          Place Units - Italians
              3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : -2.00
      

      Dice Statistics:

      Total
              1 was rolled 79 times
              2 was rolled 89 times
              3 was rolled 98 times
              4 was rolled 85 times
              5 was rolled 75 times
              6 was rolled 93 times
          Average roll : 3.514
          Median : 3.000
          Variance : 0.717
          Standard Deviation : 0.847
          Total rolls : 519
      
      Germans Combat
              1 was rolled 31 times
              2 was rolled 22 times
              3 was rolled 39 times
              4 was rolled 22 times
              5 was rolled 29 times
              6 was rolled 23 times
          Average roll : 3.392
          Median : 3.000
          Variance : 1.378
          Standard Deviation : 1.174
          Total rolls : 166
      
      British Combat
              1 was rolled 8 times
              2 was rolled 9 times
              3 was rolled 17 times
              4 was rolled 9 times
              5 was rolled 6 times
              6 was rolled 10 times
          Average roll : 3.441
          Median : 3.000
          Variance : 1.221
          Standard Deviation : 1.105
          Total rolls : 59
      
      Italians Combat
              1 was rolled 2 times
              2 was rolled 7 times
              3 was rolled 3 times
              4 was rolled 9 times
              5 was rolled 3 times
              6 was rolled 2 times
          Average roll : 3.385
          Median : 4.000
          Variance : 1.733
          Standard Deviation : 1.317
          Total rolls : 26
      
      Americans Combat
              1 was rolled 5 times
              2 was rolled 6 times
              3 was rolled 4 times
              4 was rolled 2 times
              5 was rolled 5 times
              6 was rolled 6 times
          Average roll : 3.500
          Median : 3.000
          Variance : 0.420
          Standard Deviation : 0.648
          Total rolls : 28
      
      Chinese Combat
              1 was rolled 3 times
              2 was rolled 9 times
              3 was rolled 6 times
              4 was rolled 2 times
              5 was rolled 4 times
              6 was rolled 4 times
          Average roll : 3.250
          Median : 3.000
          Variance : 1.160
          Standard Deviation : 1.077
          Total rolls : 28
      
      Russians Combat
              1 was rolled 13 times
              2 was rolled 17 times
              3 was rolled 19 times
              4 was rolled 24 times
              5 was rolled 18 times
              6 was rolled 27 times
          Average roll : 3.831
          Median : 4.000
          Variance : 1.088
          Standard Deviation : 1.043
          Total rolls : 118
      
      Japanese Combat
              1 was rolled 17 times
              2 was rolled 19 times
              3 was rolled 10 times
              4 was rolled 17 times
              5 was rolled 10 times
              6 was rolled 21 times
          Average roll : 3.500
          Median : 4.000
          Variance : 1.154
          Standard Deviation : 1.074
          Total rolls : 94
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians repair damage of 9x factory; Remaining resources: 9 PUs; 
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from East Poland to Ukraine
      
          Combat - Italians
              Battle in Ukraine
                  Italians attack with 1 artillery and 2 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              3 armour and 2 infantry moved from East Poland to Belorussia
      
          Place Units - Italians
              3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : -2.00
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 48 PUs; 
              Germans buy 3 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia S.S.R. to Archangel
              2 fighters moved from 5 Sea Zone to Archangel
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Norway
              2 fighters moved from Germany to Norway
              1 artillery and 7 infantry moved from Karelia S.S.R. to Belorussia
              3 infantry moved from Baltic States to Belorussia
              1 bomber moved from East Poland to Caucasus
              8 armour, 1 artillery and 15 infantry moved from East Poland to Belorussia
              2 armour moved from Poland to Belorussia
              1 fighter moved from France to Norway
      
          Combat - Germans
              Strategic bombing raid in Caucasus
                      Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Caucasus causes 4 damage total. 
              Battle in Belorussia
                  Germans attack with 10 armour, 2 artilleries and 25 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Belorussia, round 2 : 13/37 hits, 10.17 expected hits
                      Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Archangel
                  Germans attack with 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Norway
                  Germans attack with 3 fighters and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Archangel to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 fighter moved from Norway to Germany
              1 infantry moved from Poland to East Poland
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              6 infantry moved from Germany to Poland
              1 bomber moved from Caucasus to Germany
              4 infantry moved from Poland to East Poland
      
          Place Units - Germans
              1 carrier placed in 5 Sea Zone
              2 armour placed in Karelia S.S.R.
              1 armour, 1 fighter and 3 infantry placed in Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from France: 1 infantry
              EDIT: Adding units owned by Germans to Germany: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 2.00
      British regular : -0.33
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 48 PUs; 
              Germans buy 3 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia S.S.R. to Archangel
              2 fighters moved from 5 Sea Zone to Archangel
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Norway
              2 fighters moved from Germany to Norway
              1 artillery and 7 infantry moved from Karelia S.S.R. to Belorussia
              3 infantry moved from Baltic States to Belorussia
              1 bomber moved from East Poland to Caucasus
              8 armour, 1 artillery and 15 infantry moved from East Poland to Belorussia
              2 armour moved from Poland to Belorussia
              1 fighter moved from France to Norway
      
          Combat - Germans
              Strategic bombing raid in Caucasus
                      Russians roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Caucasus causes 4 damage total. 
              Battle in Belorussia
                  Germans attack with 10 armour, 2 artilleries and 25 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 10 armour, 2 artilleries and 25 infantry in Belorussia, round 2 : 13/37 hits, 10.17 expected hits
                      Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 10 armour, 2 artilleries and 25 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Archangel
                  Germans attack with 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Norway
                  Germans attack with 3 fighters and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Archangel to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 fighter moved from Norway to 5 Sea Zone
              1 fighter moved from Norway to Germany
              1 infantry moved from Poland to East Poland
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              6 infantry moved from Germany to Poland
              1 bomber moved from Caucasus to Germany
              4 infantry moved from Poland to East Poland
      
          Place Units - Germans
              1 carrier placed in 5 Sea Zone
              2 armour placed in Karelia S.S.R.
              1 armour, 1 fighter and 3 infantry placed in Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from France: 1 infantry
              EDIT: Adding units owned by Germans to Germany: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.00
      Germans regular : 2.00
      British regular : -0.33
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 5
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory; Remaining resources: 52 PUs; 
              Japanese buy 2 armour, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from 39 Sea Zone to Australia
              1 fighter moved from 50 Sea Zone to 48 Sea Zone
              1 fighter moved from 50 Sea Zone to 51 Sea Zone
              2 armour and 1 infantry moved from Ningxia to Sikang
              1 bomber moved from French Indo-China Thailand to Sikang
      
          Combat - Japanese
              Battle in 51 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 51 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 48 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 48 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Australia
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Australia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Australia
                  Japanese win, taking Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Sikang
                  Japanese attack with 2 armour, 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Sikang, round 2 : 4/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun and 3 infantry moved from Philippine Islands to 50 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 50 Sea Zone to 36 Sea Zone
              1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 transport moved from 62 Sea Zone to 61 Sea Zone
              2 infantry moved from Kiangsu to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 bomber moved from Sikang to French Indo-China Thailand
              1 fighter moved from 51 Sea Zone to 36 Sea Zone
              1 fighter moved from 48 Sea Zone to 36 Sea Zone
              1 battleship moved from 50 Sea Zone to 62 Sea Zone
              1 cruiser moved from 50 Sea Zone to 62 Sea Zone
              1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 50 Sea Zone to 36 Sea Zone
              1 armour moved from Manchuria to Hupeh
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Manchuria
      
          Place Units - Japanese
              1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
              2 infantry placed in French Indo-China Thailand
              2 armour and 1 infantry placed in Manchuria
              4 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 submarines
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
              EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 2.50
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 9 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Italy to France
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              1 fighter moved from Italy to France
              1 artillery and 4 infantry moved from Bulgaria Romania to East Poland
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 9 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Italy to France
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from 7 Sea Zone: 1 submarine
              EDIT: Adding units owned by Germans to 5 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              1 fighter moved from Italy to France
              1 artillery and 4 infantry moved from Bulgaria Romania to East Poland
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery and 3 infantry moved from Germany to 5 Sea Zone
              1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
              2 infantry moved from Finland to Karelia S.S.R.
              3 infantry moved from Poland to Baltic States
              2 infantry moved from East Poland to Belorussia
              1 infantry moved from Bulgaria Romania to Ukraine
              1 fighter moved from 5 Sea Zone to Belorussia
              1 fighter moved from 5 Sea Zone to Karelia S.S.R.
              2 fighters moved from Germany to Baltic States
              1 bomber moved from Germany to Russia
              1 artillery moved from East Poland to Ukraine
      
          Combat - Germans
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
                  Bombing raid in Russia causes 4 damage total. 
              Battle in Belorussia
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belorussia
                  Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 1 artillery, 1 fighter and 5 infantry
                  Russians defend with 1 artillery, 1 factory and 1 infantry
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 1/7 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Baltic States
                  Germans attack with 2 fighters and 3 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                      Germans roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Baltic States to Germany
              1 fighter moved from Belorussia to 5 Sea Zone
              1 fighter moved from Karelia S.S.R. to 5 Sea Zone
              1 bomber moved from Russia to East Poland
              6 infantry moved from Poland to East Poland
              1 armour moved from Germany to East Poland
              2 armour moved from France to Poland
              5 infantry moved from Germany to Poland
              4 infantry moved from Finland to Karelia S.S.R.
      
          Place Units - Germans
              1 fighter and 5 infantry placed in France
              Germans undo move 1.
              10 infantry placed in Germany
              1 fighter and 2 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 1.17
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 4
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese repair damage of 4x factory; Remaining resources: 49 PUs; 
              Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Suiyuan to Ningxia
              2 armour moved from Sikang to Ningxia
              1 bomber moved from French Indo-China Thailand to 34 Sea Zone
      
          Combat - Japanese
              Battle in 34 Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 34 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Ningxia
                  Japanese attack with 2 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 infantry in Ningxia, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Ningxia
                  Japanese win, taking Ningxia from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Changing ownership of Buryatia S.S.R. from Russians to Japanese
              EDIT: Turning off Edit Mode
              1 bomber moved from 34 Sea Zone to French Indo-China Thailand
              1 aaGun and 1 artillery moved from Australia to 39 Sea Zone
              1 infantry moved from Australia to 39 Sea Zone
              1 aaGun, 1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 48 Sea Zone
              1 infantry moved from New Guinea to 48 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 48 Sea Zone to 50 Sea Zone
              1 artillery and 2 infantry moved from 50 Sea Zone to Philippine Islands
              1 aaGun moved from 50 Sea Zone to Philippine Islands
              2 infantry moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
              2 infantry moved from 50 Sea Zone to Philippine Islands
              2 destroyers and 1 submarine moved from 62 Sea Zone to 50 Sea Zone
              2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 50 Sea Zone
              1 carrier and 2 fighters moved from 62 Sea Zone to 50 Sea Zone
              2 infantry moved from Manchuria to Kiangsu
      
          Place Units - Japanese
              1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 62 Sea Zone
              3 infantry placed in Manchuria
              2 infantry placed in French Indo-China Thailand
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.17
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
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