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    Posts made by Karl7

    • RE: Global 2nd edition Q+A ( AAG40.2)

      @Krieghund

      If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?

      As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.

      Thanks!

      posted in Axis & Allies Global 1940
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Thai round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Thai
              1 Tank moved from S.Thailand to Burma
                    Thai take Burma from British
              1 Tank moved from Burma to Yunnan
              3 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
              1 Submarine moved from 110 Sea Zone to 111 Sea Zone
              1 Fighter moved from Java to 111 Sea Zone
              2 Tanks moved from Bangkok to N.Thailand
              2 Artillerys and 2 Infantrys moved from Java to Sumatra
              1 Transport moved from 110 Sea Zone to 105 Sea Zone
              1 Elite moved from Bangkok to 105 Sea Zone
              1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Elite moved from 110 Sea Zone to Sumatra
              1 Infantry moved from S.Thailand to Burma
      
          Purchase Units - Thai
              Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in N.Thailand
                  Thai attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                  British defend with 1 ArmoredCar
                      Thai roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in N.Thailand, round 2 : 4/7 hits, 2.67 expected hits
                      British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                      1 ArmoredCar owned by the British lost in N.Thailand
                  Thai win, taking N.Thailand from British with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for British: 1 ArmoredCar
              Battle in Sumatra
                  Thai attack with 2 Artillerys, 1 Elite and 2 Infantrys
                  Anzac defend with 1 Elite; Dutch defend with 1 Bunker
                      Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Dutch roll dice for 1 Bunker and 1 Elite in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                      2 Infantrys owned by the Thai lost in Sumatra
                      1 Elite owned by the Anzac lost in Sumatra
                      Thai roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                      Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Dutch lost in Sumatra
                  Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                  Casualties for Thai: 2 Infantrys
                  Casualties for Anzac: 1 Elite
                  Casualties for Dutch: 1 Bunker
              Battle in 111 Sea Zone
                  Thai attack with 1 Fighter and 1 Submarine
                  Dutch defend with 1 Transport
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the Dutch lost in 111 Sea Zone
                  Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for Dutch: 1 Transport
      
          Non Combat Move - Thai
              1 Fighter moved from 111 Sea Zone to Java
      
          Place Units - Thai
              Turning on Edit Mode
              EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
              EDIT: Adding units owned by Thai to S.Thailand: 2 Infantrys
              EDIT: Turning off Edit Mode
              4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Thai regular : 1.83
      Dutch regular : 0.33
      British regular : -0.17
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Thai round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Thai
              1 Tank moved from S.Thailand to Burma
                    Thai take Burma from British
              1 Tank moved from Burma to Yunnan
              3 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
              1 Submarine moved from 110 Sea Zone to 111 Sea Zone
              1 Fighter moved from Java to 111 Sea Zone
              2 Tanks moved from Bangkok to N.Thailand
              2 Artillerys and 2 Infantrys moved from Java to Sumatra
              1 Transport moved from 110 Sea Zone to 105 Sea Zone
              1 Elite moved from Bangkok to 105 Sea Zone
              1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Elite moved from 110 Sea Zone to Sumatra
              1 Infantry moved from S.Thailand to Burma
      
          Purchase Units - Thai
              Thai buy 4 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in N.Thailand
                  Thai attack with 3 Artillerys, 2 Infantrys and 2 Tanks
                  British defend with 1 ArmoredCar
                      Thai roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in N.Thailand, round 2 : 4/7 hits, 2.67 expected hits
                      British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
                      1 ArmoredCar owned by the British lost in N.Thailand
                  Thai win, taking N.Thailand from British with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                  Casualties for British: 1 ArmoredCar
              Battle in Sumatra
                  Thai attack with 2 Artillerys, 1 Elite and 2 Infantrys
                  Anzac defend with 1 Elite; Dutch defend with 1 Bunker
                      Thai roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.67 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Dutch roll dice for 1 Bunker and 1 Elite in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                      2 Infantrys owned by the Thai lost in Sumatra
                      1 Elite owned by the Anzac lost in Sumatra
                      Thai roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                      Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Dutch lost in Sumatra
                  Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
                  Casualties for Thai: 2 Infantrys
                  Casualties for Anzac: 1 Elite
                  Casualties for Dutch: 1 Bunker
              Battle in 111 Sea Zone
                  Thai attack with 1 Fighter and 1 Submarine
                  Dutch defend with 1 Transport
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Thai roll dice for 1 Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Dutch roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the Dutch lost in 111 Sea Zone
                  Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for Dutch: 1 Transport
      
          Non Combat Move - Thai
              1 Fighter moved from 111 Sea Zone to Java
      
          Place Units - Thai
              Turning on Edit Mode
              EDIT: Removing units owned by Thai from Bangkok: 2 Infantrys
              EDIT: Adding units owned by Thai to S.Thailand: 2 Infantrys
              EDIT: Turning off Edit Mode
              4 Infantrys, 1 Marine and 1 Tank placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Thai regular : 1.83
      Dutch regular : 0.33
      British regular : -0.17
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from New South Wales to Queensland
              1 infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Italians
      
          Combat - Americans
              Battle in Guam
      
          Non Combat Move - Americans
              1 armour moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
              1 fighter moved from Iceland to United Kingdom
              1 aaGun moved from Central United States to 101 Sea Zone
              3 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Caroline Islands to Queensland
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry and 1 marine moved from Western United States to 10 Sea Zone
              1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Western United States to Hawaiian Islands
              1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              4 infantry placed in Eastern United States
              2 fighters placed in Eastern United States
              2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 121 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 airfield, 3 armour, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Persia: 2 fighters
              EDIT: Adding units owned by Americans to Eastern Persia: 2 fighters
              EDIT: Turning off Edit Mode
              1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Samara to Kazakhstan
              5 fighters moved from Russia to Kazakhstan
              1 bomber moved from Persia to Kazakhstan
      
          Combat - British
              Battle in Kazakhstan
                  British attack with 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 bomber, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/9 hits, 4.50 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Kazakhstan
                      1 mech_infantry owned by the Germans lost in Kazakhstan
                  British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - British
              1 armour moved from Russia to Samara
              3 fighters moved from Kazakhstan to Russia
              1 bomber, 3 fighters and 1 tactical_bomber moved from Kazakhstan to Tambov
              4 fighters moved from 99 Sea Zone to Tambov
              1 destroyer moved from 99 Sea Zone to 81 Sea Zone
              1 infantry moved from Cyprus to 99 Sea Zone
              1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 armour moved from Malta to 96 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
              1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Egypt
              1 mech_infantry moved from Trans-Jordan to Persia
              1 artillery moved from Iraq to Persia
              1 fighter and 1 tactical_bomber moved from India to Eastern Persia
              2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              1 artillery and 1 infantry moved from Quebec to Eastern United States
              1 bomber moved from Tambov to Russia
      
          Place Units - British
              1 airfield placed in Gibraltar
              1 submarine placed in 80 Sea Zone
              2 infantry placed in Persia
              3 armour placed in Egypt
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 92 Sea Zone: 1 fighter
              EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : 0.67
      Germans regular : 0.67
      British regular : -0.50
      

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Samara to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
              1 armour moved from Russia to Bryansk
                    Russians take Bryansk from Germans
              1 armour moved from Bryansk to Russia
              1 infantry moved from Sakha to Siberia
                    Russians take Siberia from Japanese
              10 artilleries and 7 infantry moved from Samara to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 10 artilleries and 7 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 10 artilleries and 7 infantry in Tambov, round 2 : 5/17 hits, 5.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              5 armour moved from Russia to Samara
              1 artillery moved from Samara to Tambov
              7 infantry moved from Samara to Tambov
              2 infantry moved from Novosibirsk to Timguska
              2 infantry moved from Kansu to Timguska
              3 infantry moved from Russia to Tambov
              1 aaGun moved from Russia to Tambov
              4 infantry moved from Russia to Tambov
              1 tactical_bomber moved from Volgograd to Russia
              3 infantry moved from Russia to Samara
              1 infantry moved from Russia to Samara
              4 infantry moved from Russia to Tambov
              4 infantry moved from Buryatia to Sakha
      
          Place Units - Russians
              1 artillery and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 20 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -0.50
      

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Hisaichi round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Hisaichi
                      British roll AA dice in Assam : 0/4 hits, 0.67 expected hits
                      British roll AA dice in Assam : 0/1 hits, 0.17 expected hits
              1 Adv.Fighter and 3 Fighters moved from Yunnan to 60 Sea Zone
              1 Destroyer and 1 Submarine moved from 110 Sea Zone to 60 Sea Zone
              1 Tank moved from Java to Lombok
                    Hisaichi take Lombok from Dutch
              1 Tank moved from Lombok to Java
              1 Fighter moved from Yunnan to 60 Sea Zone
              1 Elite and 1 Infantry moved from Chahar to Suiyuan
              2 Infantrys moved from Hupeh to Szechwan
              1 Adv.Fighter moved from Hupeh to Szechwan
              1 Fighter moved from Hupeh to Suiyuan
              2 Artillerys and 7 Infantrys moved from Shansi to Shensi
              6 Artillerys, 2 Elites, 6 Infantrys, 2 Mech.Infs and 4 Tanks moved from Hupeh to Shensi
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 ArmoredCars, 1 Factory, 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Szechwan
                  Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                  Chinese defend with 2 Infantrys
                      Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in Szechwan
                      1 Infantry owned by the Chinese lost in Szechwan
                      Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Szechwan
                  Hisaichi win, taking Szechwan from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 2 Infantrys
              Battle in 60 Sea Zone
                  Hisaichi attack with 1 Adv.Fighter, 1 Destroyer, 4 Fighters and 1 Submarine
                  British defend with 1 Destroyer, 2 Submarines and 2 Transports
                      Hisaichi roll dice for 1 Submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 Submarines in 60 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Destroyer and 4 Fighters in 60 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                      British roll dice for 1 Destroyer and 2 Transports in 60 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                      1 Submarine owned by the British and 2 Transports owned by the British lost in 60 Sea Zone
                      Hisaichi roll dice for 1 Submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Submarine in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Destroyer and 4 Fighters in 60 Sea Zone, round 3 : 1/6 hits, 2.17 expected hits
                      British roll dice for 1 Destroyer in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Submarine owned by the Hisaichi lost in 60 Sea Zone
                      1 Submarine owned by the British and 1 Destroyer owned by the British lost in 60 Sea Zone
                  Hisaichi win with 1 Adv.Fighter, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 27
                  Casualties for British: 1 Destroyer, 2 Submarines and 2 Transports
                  Casualties for Hisaichi: 1 Submarine
              Battle in Shensi
                  Hisaichi attack with 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks in Shensi, round 2 : 11/29 hits, 9.83 expected hits
                      Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shensi
                  Hisaichi win, taking Shensi from Chinese with 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Suiyuan
                  Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                  Chinese defend with 2 Infantrys
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Suiyuan
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Suiyuan
                      1 Infantry owned by the Chinese lost in Suiyuan
                  Hisaichi win, taking Suiyuan from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Chinese: 2 Infantrys
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Hisaichi
                      British roll AA dice in Assam : 1/5 hits, 0.83 expected hits
                  1 Fighter lost in Assam
              1 Adv.Fighter and 4 Fighters moved from 60 Sea Zone to Yunnan
              1 Adv.Fighter moved from Szechwan to Yunnan
              1 Fighter moved from Suiyuan to Hupeh
              1 Infantry moved from Chahar to Shansi
              3 Tanks moved from Peking to Shansi
              2 ArmoredCars and 4 Tanks moved from Hunan to Shensi
              3 Mech.Infs moved from Yunnan to Shensi
              6 Tanks moved from Hong Kong to Hunan
              1 Adv.Fighter moved from Changchun to Yunnan
              1 T.Boat and 4 Transports moved from 84 Sea Zone to 85 Sea Zone
              3 Infantrys moved from Changchun to Kirin
      
          Place Units - Hisaichi
              1 Factory placed in Shantung
              3 Infantrys placed in Chita
              3 Tanks placed in Hupeh
              3 ArmoredCars placed in Peking
              1 ArmoredCar and 5 Tanks placed in Hong Kong
      
          Turn Complete - Hisaichi
              Hisaichi collect 76 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      British AA : -0.67
      British regular : -1.00
      Hisaichi regular : 1.33
      

      Dice Statistics:

      Total
              1 was rolled 506 times
              2 was rolled 545 times
              3 was rolled 551 times
              4 was rolled 548 times
              5 was rolled 542 times
              6 was rolled 570 times
          Average roll : 3.547
          Median : 4.000
          Variance : 0.671
          Standard Deviation : 0.819
          Total rolls : 3262
      
      Germans Combat
              1 was rolled 89 times
              2 was rolled 104 times
              3 was rolled 119 times
              4 was rolled 105 times
              5 was rolled 101 times
              6 was rolled 108 times
          Average roll : 3.558
          Median : 4.000
          Variance : 0.761
          Standard Deviation : 0.872
          Total rolls : 626
      
      Romanians Combat
              1 was rolled 12 times
              2 was rolled 8 times
              3 was rolled 15 times
              4 was rolled 22 times
              5 was rolled 16 times
              6 was rolled 14 times
          Average roll : 3.736
          Median : 4.000
          Variance : 1.250
          Standard Deviation : 1.118
          Total rolls : 87
      
      Neutral Combat
              1 was rolled 41 times
              2 was rolled 27 times
              3 was rolled 30 times
              4 was rolled 38 times
              5 was rolled 32 times
              6 was rolled 33 times
          Average roll : 3.458
          Median : 4.000
          Variance : 0.667
          Standard Deviation : 0.817
          Total rolls : 201
      
      British Combat
              1 was rolled 56 times
              2 was rolled 67 times
              3 was rolled 83 times
              4 was rolled 60 times
              5 was rolled 89 times
              6 was rolled 76 times
          Average roll : 3.666
          Median : 4.000
          Variance : 1.979
          Standard Deviation : 1.407
          Total rolls : 431
      
      Italians Combat
              1 was rolled 30 times
              2 was rolled 36 times
              3 was rolled 33 times
              4 was rolled 18 times
              5 was rolled 27 times
              6 was rolled 33 times
          Average roll : 3.424
          Median : 3.000
          Variance : 1.168
          Standard Deviation : 1.081
          Total rolls : 177
      
      Hisaichi Combat
              1 was rolled 43 times
              2 was rolled 45 times
              3 was rolled 32 times
              4 was rolled 53 times
              5 was rolled 32 times
              6 was rolled 45 times
          Average roll : 3.484
          Median : 4.000
          Variance : 1.363
          Standard Deviation : 1.167
          Total rolls : 250
      
      Americans Combat
              1 was rolled 33 times
              2 was rolled 46 times
              3 was rolled 49 times
              4 was rolled 45 times
              5 was rolled 51 times
              6 was rolled 38 times
          Average roll : 3.569
          Median : 4.000
          Variance : 0.902
          Standard Deviation : 0.950
          Total rolls : 262
      
      Anzac Combat
              1 was rolled 11 times
              2 was rolled 12 times
              3 was rolled 13 times
              4 was rolled 12 times
              5 was rolled 13 times
              6 was rolled 9 times
          Average roll : 3.443
          Median : 3.000
          Variance : 0.164
          Standard Deviation : 0.405
          Total rolls : 70
      
      French Combat
              1 was rolled 24 times
              2 was rolled 20 times
              3 was rolled 28 times
              4 was rolled 22 times
              5 was rolled 14 times
              6 was rolled 27 times
          Average roll : 3.467
          Median : 3.000
          Variance : 0.981
          Standard Deviation : 0.991
          Total rolls : 135
      
      Yamamoto Combat
              1 was rolled 58 times
              2 was rolled 73 times
              3 was rolled 60 times
              4 was rolled 62 times
              5 was rolled 64 times
              6 was rolled 67 times
          Average roll : 3.526
          Median : 4.000
          Variance : 0.381
          Standard Deviation : 0.617
          Total rolls : 384
      
      Chinese Combat
              1 was rolled 16 times
              2 was rolled 19 times
              3 was rolled 23 times
              4 was rolled 18 times
              5 was rolled 18 times
              6 was rolled 22 times
          Average roll : 3.595
          Median : 3.500
          Variance : 0.307
          Standard Deviation : 0.554
          Total rolls : 116
      
      Finns Combat
              1 was rolled 5 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 5 times
              6 was rolled 5 times
          Average roll : 3.500
          Median : 3.500
          Variance : 0.213
          Standard Deviation : 0.462
          Total rolls : 26
      
      Thai Combat
              1 was rolled 17 times
              2 was rolled 15 times
              3 was rolled 10 times
              4 was rolled 17 times
              5 was rolled 16 times
              6 was rolled 13 times
          Average roll : 3.443
          Median : 4.000
          Variance : 0.429
          Standard Deviation : 0.655
          Total rolls : 88
      
      Russians Combat
              1 was rolled 56 times
              2 was rolled 49 times
              3 was rolled 39 times
              4 was rolled 61 times
              5 was rolled 46 times
              6 was rolled 57 times
          Average roll : 3.529
          Median : 4.000
          Variance : 1.086
          Standard Deviation : 1.042
          Total rolls : 308
      
      Dutch Combat
              1 was rolled 15 times
              2 was rolled 19 times
              3 was rolled 14 times
              4 was rolled 12 times
              5 was rolled 18 times
              6 was rolled 23 times
          Average roll : 3.673
          Median : 4.000
          Variance : 0.788
          Standard Deviation : 0.888
          Total rolls : 101
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Hisaichi round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Hisaichi
                      British roll AA dice in Assam : 0/4 hits, 0.67 expected hits
                      British roll AA dice in Assam : 0/1 hits, 0.17 expected hits
              1 Adv.Fighter and 3 Fighters moved from Yunnan to 60 Sea Zone
              1 Destroyer and 1 Submarine moved from 110 Sea Zone to 60 Sea Zone
              1 Tank moved from Java to Lombok
                    Hisaichi take Lombok from Dutch
              1 Tank moved from Lombok to Java
              1 Fighter moved from Yunnan to 60 Sea Zone
              1 Elite and 1 Infantry moved from Chahar to Suiyuan
              2 Infantrys moved from Hupeh to Szechwan
              1 Adv.Fighter moved from Hupeh to Szechwan
              1 Fighter moved from Hupeh to Suiyuan
              2 Artillerys and 7 Infantrys moved from Shansi to Shensi
              6 Artillerys, 2 Elites, 6 Infantrys, 2 Mech.Infs and 4 Tanks moved from Hupeh to Shensi
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 ArmoredCars, 1 Factory, 3 Infantrys and 8 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Szechwan
                  Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                  Chinese defend with 2 Infantrys
                      Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in Szechwan
                      1 Infantry owned by the Chinese lost in Szechwan
                      Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Szechwan
                  Hisaichi win, taking Szechwan from Chinese with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 2 Infantrys
              Battle in 60 Sea Zone
                  Hisaichi attack with 1 Adv.Fighter, 1 Destroyer, 4 Fighters and 1 Submarine
                  British defend with 1 Destroyer, 2 Submarines and 2 Transports
                      Hisaichi roll dice for 1 Submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 Submarines in 60 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Destroyer and 4 Fighters in 60 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                      British roll dice for 1 Destroyer and 2 Transports in 60 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                      1 Submarine owned by the British and 2 Transports owned by the British lost in 60 Sea Zone
                      Hisaichi roll dice for 1 Submarine in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Submarine in 60 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Adv.Fighter, 1 Destroyer and 4 Fighters in 60 Sea Zone, round 3 : 1/6 hits, 2.17 expected hits
                      British roll dice for 1 Destroyer in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Submarine owned by the Hisaichi lost in 60 Sea Zone
                      1 Submarine owned by the British and 1 Destroyer owned by the British lost in 60 Sea Zone
                  Hisaichi win with 1 Adv.Fighter, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 27
                  Casualties for British: 1 Destroyer, 2 Submarines and 2 Transports
                  Casualties for Hisaichi: 1 Submarine
              Battle in Shensi
                  Hisaichi attack with 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks in Shensi, round 2 : 11/29 hits, 9.83 expected hits
                      Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shensi
                  Hisaichi win, taking Shensi from Chinese with 8 Artillerys, 2 Elites, 13 Infantrys, 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Suiyuan
                  Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
                  Chinese defend with 2 Infantrys
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Suiyuan
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Suiyuan
                      1 Infantry owned by the Chinese lost in Suiyuan
                  Hisaichi win, taking Suiyuan from Chinese with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Chinese: 2 Infantrys
                  Casualties for Hisaichi: 1 Infantry
      
          Non Combat Move - Hisaichi
                      British roll AA dice in Assam : 1/5 hits, 0.83 expected hits
                  1 Fighter lost in Assam
              1 Adv.Fighter and 4 Fighters moved from 60 Sea Zone to Yunnan
              1 Adv.Fighter moved from Szechwan to Yunnan
              1 Fighter moved from Suiyuan to Hupeh
              1 Infantry moved from Chahar to Shansi
              3 Tanks moved from Peking to Shansi
              2 ArmoredCars and 4 Tanks moved from Hunan to Shensi
              3 Mech.Infs moved from Yunnan to Shensi
              6 Tanks moved from Hong Kong to Hunan
              1 Adv.Fighter moved from Changchun to Yunnan
              1 T.Boat and 4 Transports moved from 84 Sea Zone to 85 Sea Zone
              3 Infantrys moved from Changchun to Kirin
      
          Place Units - Hisaichi
              1 Factory placed in Shantung
              3 Infantrys placed in Chita
              3 Tanks placed in Hupeh
              3 ArmoredCars placed in Peking
              1 ArmoredCar and 5 Tanks placed in Hong Kong
      
          Turn Complete - Hisaichi
              Hisaichi collect 76 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      British AA : -0.67
      British regular : -1.00
      Hisaichi regular : 1.33
      

      Dice Statistics:

      Total
              1 was rolled 506 times
              2 was rolled 545 times
              3 was rolled 551 times
              4 was rolled 548 times
              5 was rolled 542 times
              6 was rolled 570 times
          Average roll : 3.547
          Median : 4.000
          Variance : 0.671
          Standard Deviation : 0.819
          Total rolls : 3262
      
      Germans Combat
              1 was rolled 89 times
              2 was rolled 104 times
              3 was rolled 119 times
              4 was rolled 105 times
              5 was rolled 101 times
              6 was rolled 108 times
          Average roll : 3.558
          Median : 4.000
          Variance : 0.761
          Standard Deviation : 0.872
          Total rolls : 626
      
      Romanians Combat
              1 was rolled 12 times
              2 was rolled 8 times
              3 was rolled 15 times
              4 was rolled 22 times
              5 was rolled 16 times
              6 was rolled 14 times
          Average roll : 3.736
          Median : 4.000
          Variance : 1.250
          Standard Deviation : 1.118
          Total rolls : 87
      
      Neutral Combat
              1 was rolled 41 times
              2 was rolled 27 times
              3 was rolled 30 times
              4 was rolled 38 times
              5 was rolled 32 times
              6 was rolled 33 times
          Average roll : 3.458
          Median : 4.000
          Variance : 0.667
          Standard Deviation : 0.817
          Total rolls : 201
      
      British Combat
              1 was rolled 56 times
              2 was rolled 67 times
              3 was rolled 83 times
              4 was rolled 60 times
              5 was rolled 89 times
              6 was rolled 76 times
          Average roll : 3.666
          Median : 4.000
          Variance : 1.979
          Standard Deviation : 1.407
          Total rolls : 431
      
      Italians Combat
              1 was rolled 30 times
              2 was rolled 36 times
              3 was rolled 33 times
              4 was rolled 18 times
              5 was rolled 27 times
              6 was rolled 33 times
          Average roll : 3.424
          Median : 3.000
          Variance : 1.168
          Standard Deviation : 1.081
          Total rolls : 177
      
      Hisaichi Combat
              1 was rolled 43 times
              2 was rolled 45 times
              3 was rolled 32 times
              4 was rolled 53 times
              5 was rolled 32 times
              6 was rolled 45 times
          Average roll : 3.484
          Median : 4.000
          Variance : 1.363
          Standard Deviation : 1.167
          Total rolls : 250
      
      Americans Combat
              1 was rolled 33 times
              2 was rolled 46 times
              3 was rolled 49 times
              4 was rolled 45 times
              5 was rolled 51 times
              6 was rolled 38 times
          Average roll : 3.569
          Median : 4.000
          Variance : 0.902
          Standard Deviation : 0.950
          Total rolls : 262
      
      Anzac Combat
              1 was rolled 11 times
              2 was rolled 12 times
              3 was rolled 13 times
              4 was rolled 12 times
              5 was rolled 13 times
              6 was rolled 9 times
          Average roll : 3.443
          Median : 3.000
          Variance : 0.164
          Standard Deviation : 0.405
          Total rolls : 70
      
      French Combat
              1 was rolled 24 times
              2 was rolled 20 times
              3 was rolled 28 times
              4 was rolled 22 times
              5 was rolled 14 times
              6 was rolled 27 times
          Average roll : 3.467
          Median : 3.000
          Variance : 0.981
          Standard Deviation : 0.991
          Total rolls : 135
      
      Yamamoto Combat
              1 was rolled 58 times
              2 was rolled 73 times
              3 was rolled 60 times
              4 was rolled 62 times
              5 was rolled 64 times
              6 was rolled 67 times
          Average roll : 3.526
          Median : 4.000
          Variance : 0.381
          Standard Deviation : 0.617
          Total rolls : 384
      
      Chinese Combat
              1 was rolled 16 times
              2 was rolled 19 times
              3 was rolled 23 times
              4 was rolled 18 times
              5 was rolled 18 times
              6 was rolled 22 times
          Average roll : 3.595
          Median : 3.500
          Variance : 0.307
          Standard Deviation : 0.554
          Total rolls : 116
      
      Finns Combat
              1 was rolled 5 times
              2 was rolled 5 times
              3 was rolled 3 times
              4 was rolled 3 times
              5 was rolled 5 times
              6 was rolled 5 times
          Average roll : 3.500
          Median : 3.500
          Variance : 0.213
          Standard Deviation : 0.462
          Total rolls : 26
      
      Thai Combat
              1 was rolled 17 times
              2 was rolled 15 times
              3 was rolled 10 times
              4 was rolled 17 times
              5 was rolled 16 times
              6 was rolled 13 times
          Average roll : 3.443
          Median : 4.000
          Variance : 0.429
          Standard Deviation : 0.655
          Total rolls : 88
      
      Russians Combat
              1 was rolled 56 times
              2 was rolled 49 times
              3 was rolled 39 times
              4 was rolled 61 times
              5 was rolled 46 times
              6 was rolled 57 times
          Average roll : 3.529
          Median : 4.000
          Variance : 1.086
          Standard Deviation : 1.042
          Total rolls : 308
      
      Dutch Combat
              1 was rolled 15 times
              2 was rolled 19 times
              3 was rolled 14 times
              4 was rolled 12 times
              5 was rolled 18 times
              6 was rolled 23 times
          Average roll : 3.673
          Median : 4.000
          Variance : 0.788
          Standard Deviation : 0.888
          Total rolls : 101
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Yamamoto round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Yamamoto
              1 Submarine moved from 95 Sea Zone to 102 Sea Zone
              1 Submarine moved from 95 Sea Zone to 103 Sea Zone
              1 Artillery and 2 Infantrys moved from Woleai to Ulithi
              2 Infantrys moved from Eniwetok to 95 Sea Zone
              2 Infantrys and 1 Transport moved from 95 Sea Zone to 87 Sea Zone
              2 Infantrys moved from 87 Sea Zone to Wake
              1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 102 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to Wake
              2 Transports moved from 110 Sea Zone to 111 Sea Zone
              4 Infantrys moved from Mindanao to 111 Sea Zone
              4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
              1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
              2 Fighters moved from Java to 66 Sea Zone
              4 Infantrys moved from 110 Sea Zone to Lombok
              2 Bombers moved from West Borneo to Lombok
              1 Adv.Fighter moved from 95 Sea Zone to Ulithi
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 103 Sea Zone
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Lombok
                  Yamamoto attack with 2 Bombers and 4 Infantrys
                  Dutch defend with 2 Bunkers and 1 Infantry
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                  Units damaged: 2 Bunkers owned by the Dutch
                      Yamamoto roll dice for 2 Bombers and 4 Infantrys in Lombok, round 2 : 1/6 hits, 2.00 expected hits
                      Dutch roll dice for 2 Bunkers and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.33 expected hits
                      2 Infantrys owned by the Yamamoto lost in Lombok
                      1 Infantry owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 2 Infantrys in Lombok, round 3 : 0/4 hits, 1.67 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 3 : 1/2 hits, 1.00 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 4 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 4 : 0/2 hits, 1.00 expected hits
                      1 Bunker owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 5 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 1 Bunker in Lombok, round 5 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      1 Bunker owned by the Dutch lost in Lombok
                  Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 4 Infantrys
                  Casualties for Dutch: 2 Bunkers and 1 Infantry
              Battle in 103 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                  British defend with 1 Destroyer
                      Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the British lost in 103 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 Destroyer
              Battle in 102 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                  British defend with 1 Transport
                      Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the British lost in 102 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 Transport
              Battle in Ulithi
                  Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                  British defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Ulithi
                  Yamamoto win, taking Ulithi from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Wake
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits
                      Americans roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in 66 Sea Zone
                  Yamamoto attack with 2 Fighters and 1 T.Boat
                  Anzac defend with 1 Destroyer
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Anzac lost in 66 Sea Zone
                  Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                  Casualties for Anzac: 1 Destroyer
      
          Non Combat Move - Yamamoto
              1 AAGun, 2 Marines and 4 Tanks moved from Sumatra to Java
              2 Artillerys and 1 Infantry moved from West Borneo to 110 Sea Zone
              1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
              3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java
              2 Bombers moved from Lombok to West Borneo
              2 Fighters moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 3 Infantrys moved from Davao to Mindanao
              2 Tanks moved from Hupeh to Yunnan
              1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Wake to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 95 Sea Zone
              1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
              1 Adv.Fighter moved from Ulithi to 95 Sea Zone
              1 Fighter moved from 95 Sea Zone to Eniwetok
              1 Adv.Fighter moved from Tokyo to 95 Sea Zone
              1 Fighter moved from Tokyo to Davao
      
          Place Units - Yamamoto
              1 Bunker placed in Java
              1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
              1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
              4 Infantrys placed in Davao
              4 Infantrys placed in Banjarmasin
              3 Infantrys placed in West Borneo
              2 Infantrys placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 79 PUs; end with 79 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Yamamoto from 87 Sea Zone: 1 Transport
              EDIT: Adding units owned by Yamamoto to 95 Sea Zone: 1 Transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Yamamoto regular : -2.33
      Americans regular : -0.33
      Anzac regular : -0.67
      British regular : -0.67
      Dutch regular : 0.17
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Yamamoto round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Yamamoto
              1 Submarine moved from 95 Sea Zone to 102 Sea Zone
              1 Submarine moved from 95 Sea Zone to 103 Sea Zone
              1 Artillery and 2 Infantrys moved from Woleai to Ulithi
              2 Infantrys moved from Eniwetok to 95 Sea Zone
              2 Infantrys and 1 Transport moved from 95 Sea Zone to 87 Sea Zone
              2 Infantrys moved from 87 Sea Zone to Wake
              1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 102 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to Wake
              2 Transports moved from 110 Sea Zone to 111 Sea Zone
              4 Infantrys moved from Mindanao to 111 Sea Zone
              4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
              1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
              2 Fighters moved from Java to 66 Sea Zone
              4 Infantrys moved from 110 Sea Zone to Lombok
              2 Bombers moved from West Borneo to Lombok
              1 Adv.Fighter moved from 95 Sea Zone to Ulithi
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 103 Sea Zone
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Lombok
                  Yamamoto attack with 2 Bombers and 4 Infantrys
                  Dutch defend with 2 Bunkers and 1 Infantry
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                  Units damaged: 2 Bunkers owned by the Dutch
                      Yamamoto roll dice for 2 Bombers and 4 Infantrys in Lombok, round 2 : 1/6 hits, 2.00 expected hits
                      Dutch roll dice for 2 Bunkers and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.33 expected hits
                      2 Infantrys owned by the Yamamoto lost in Lombok
                      1 Infantry owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 2 Infantrys in Lombok, round 3 : 0/4 hits, 1.67 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 3 : 1/2 hits, 1.00 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 4 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 4 : 0/2 hits, 1.00 expected hits
                      1 Bunker owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 5 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 1 Bunker in Lombok, round 5 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      1 Bunker owned by the Dutch lost in Lombok
                  Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 4 Infantrys
                  Casualties for Dutch: 2 Bunkers and 1 Infantry
              Battle in 103 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                  British defend with 1 Destroyer
                      Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the British lost in 103 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 Destroyer
              Battle in 102 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                  British defend with 1 Transport
                      Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the British lost in 102 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 Transport
              Battle in Ulithi
                  Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                  British defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Ulithi
                  Yamamoto win, taking Ulithi from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Wake
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits
                      Americans roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in 66 Sea Zone
                  Yamamoto attack with 2 Fighters and 1 T.Boat
                  Anzac defend with 1 Destroyer
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Anzac lost in 66 Sea Zone
                  Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                  Casualties for Anzac: 1 Destroyer
      
          Non Combat Move - Yamamoto
              1 AAGun, 2 Marines and 4 Tanks moved from Sumatra to Java
              2 Artillerys and 1 Infantry moved from West Borneo to 110 Sea Zone
              1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
              3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java
              2 Bombers moved from Lombok to West Borneo
              2 Fighters moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 3 Infantrys moved from Davao to Mindanao
              2 Tanks moved from Hupeh to Yunnan
              1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Wake to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 95 Sea Zone
              1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
              1 Adv.Fighter moved from Ulithi to 95 Sea Zone
              1 Fighter moved from 95 Sea Zone to Eniwetok
              1 Adv.Fighter moved from Tokyo to 95 Sea Zone
              1 Fighter moved from Tokyo to Davao
      
          Place Units - Yamamoto
              1 Bunker placed in Java
              1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
              1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
              4 Infantrys placed in Davao
              4 Infantrys placed in Banjarmasin
              3 Infantrys placed in West Borneo
              2 Infantrys placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 79 PUs; end with 79 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Yamamoto from 87 Sea Zone: 1 Transport
              EDIT: Adding units owned by Yamamoto to 95 Sea Zone: 1 Transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Yamamoto regular : -2.33
      Americans regular : -0.33
      Anzac regular : -0.67
      British regular : -0.67
      Dutch regular : 0.17
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Yamamoto round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Yamamoto
              1 Submarine moved from 95 Sea Zone to 102 Sea Zone
              1 Submarine moved from 95 Sea Zone to 103 Sea Zone
              1 Artillery and 2 Infantrys moved from Woleai to Ulithi
              2 Infantrys moved from Eniwetok to 95 Sea Zone
              2 Infantrys and 1 Transport moved from 95 Sea Zone to 87 Sea Zone
              2 Infantrys moved from 87 Sea Zone to Wake
              1 Adv.Fighter and 1 Fighter moved from 95 Sea Zone to 102 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to Wake
              2 Transports moved from 110 Sea Zone to 111 Sea Zone
              4 Infantrys moved from Mindanao to 111 Sea Zone
              4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
              1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
              2 Fighters moved from Java to 66 Sea Zone
              4 Infantrys moved from 110 Sea Zone to Lombok
              2 Bombers moved from West Borneo to Lombok
              1 Adv.Fighter moved from 95 Sea Zone to Ulithi
              1 Adv.Fighter and 2 Fighters moved from 95 Sea Zone to 103 Sea Zone
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Adv.Fighter, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Lombok
                  Yamamoto attack with 2 Bombers and 4 Infantrys
                  Dutch defend with 2 Bunkers and 1 Infantry
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits
                  Units damaged: 2 Bunkers owned by the Dutch
                      Yamamoto roll dice for 2 Bombers and 4 Infantrys in Lombok, round 2 : 1/6 hits, 2.00 expected hits
                      Dutch roll dice for 2 Bunkers and 1 Infantry in Lombok, round 2 : 2/3 hits, 1.33 expected hits
                      2 Infantrys owned by the Yamamoto lost in Lombok
                      1 Infantry owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 2 Infantrys in Lombok, round 3 : 0/4 hits, 1.67 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 3 : 1/2 hits, 1.00 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 4 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 2 Bunkers in Lombok, round 4 : 0/2 hits, 1.00 expected hits
                      1 Bunker owned by the Dutch lost in Lombok
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Lombok, round 5 : 1/3 hits, 1.50 expected hits
                      Dutch roll dice for 1 Bunker in Lombok, round 5 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Yamamoto lost in Lombok
                      1 Bunker owned by the Dutch lost in Lombok
                  Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 4 Infantrys
                  Casualties for Dutch: 2 Bunkers and 1 Infantry
              Battle in 103 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 1 Submarine
                  British defend with 1 Destroyer
                      Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the British lost in 103 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 Destroyer
              Battle in 102 Sea Zone
                  Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
                  British defend with 1 Transport
                      Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the British lost in 102 Sea Zone
                  Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for British: 1 Transport
              Battle in Ulithi
                  Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
                  British defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Ulithi, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 Infantry in Ulithi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Ulithi
                  Yamamoto win, taking Ulithi from British with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Wake
                  Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Wake, round 2 : 1/5 hits, 1.50 expected hits
                      Americans roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in 66 Sea Zone
                  Yamamoto attack with 2 Fighters and 1 T.Boat
                  Anzac defend with 1 Destroyer
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 2 Fighters and 1 T.Boat in 66 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                      Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Anzac lost in 66 Sea Zone
                  Yamamoto win with 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                  Casualties for Anzac: 1 Destroyer
      
          Non Combat Move - Yamamoto
              1 AAGun, 2 Marines and 4 Tanks moved from Sumatra to Java
              2 Artillerys and 1 Infantry moved from West Borneo to 110 Sea Zone
              1 Artillery and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
              3 Artillerys and 3 Infantrys moved from 110 Sea Zone to Java
              2 Bombers moved from Lombok to West Borneo
              2 Fighters moved from 66 Sea Zone to 110 Sea Zone
              1 Artillery and 3 Infantrys moved from Davao to Mindanao
              2 Tanks moved from Hupeh to Yunnan
              1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from Wake to 95 Sea Zone
              1 Adv.Fighter and 2 Fighters moved from 103 Sea Zone to 95 Sea Zone
              1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone
              1 Adv.Fighter moved from Ulithi to 95 Sea Zone
              1 Fighter moved from 95 Sea Zone to Eniwetok
              1 Adv.Fighter moved from Tokyo to 95 Sea Zone
              1 Fighter moved from Tokyo to Davao
      
          Place Units - Yamamoto
              1 Bunker placed in Java
              1 Carrier, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
              1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
              4 Infantrys placed in Davao
              4 Infantrys placed in Banjarmasin
              3 Infantrys placed in West Borneo
              2 Infantrys placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 79 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -2.33
      Americans regular : -0.33
      Anzac regular : -0.67
      British regular : -0.67
      Dutch regular : 0.17
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 33 Sea Zone to 21 Sea Zone
                    ANZAC take 22 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 21 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 submarine moved from 46 Sea Zone to 42 Sea Zone
              2 aaGuns, 2 artilleries, 1 fighter and 2 infantry moved from New South Wales to Queensland
              1 infantry moved from Tobruk to Alexandria
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Combat - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 destroyer moved from 10 Sea Zone to 3 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 marine moved from Caroline Islands to 33 Sea Zone
              1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 marine, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
              1 marine and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 destroyer moved from 101 Sea Zone to 121 Sea Zone
              1 fighter moved from Eastern United States to 121 Sea Zone
      
          Combat - Americans
              Battle in Holland Belgium
              Battle in Iwo Jima
              Battle in 3 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 3 Sea Zone
                  Americans win, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 121 Sea Zone
                  Americans attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 1 fighter in 121 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 121 Sea Zone
                  Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Guam
                  Americans attack with 1 marine and 1 mech_infantry
                  Japanese defend with 1 airfield and 1 artillery
                      Americans roll dice for 1 marine and 1 mech_infantry in Guam, round 2 : 0/2 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Guam
                      Americans roll dice for 1 marine in Guam, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the Americans lost in Guam
                      1 artillery owned by the Japanese lost in Guam
                  Japanese win with no units remaining. Battle score for attacker is -5
                  Casualties for Americans: 1 marine and 1 mech_infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour and 1 artillery moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 fighter moved from Eastern United States to 110 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 fighter moved from 121 Sea Zone to Iceland
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 bomber moved from Marshall Islands to Caroline Islands
              2 fighters moved from Hawaiian Islands to 33 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from Caucasus to Persia
      
          Place Units - Americans
              1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
              2 fighters, 1 infantry and 1 marine placed in Western United States
              1 transport placed in 101 Sea Zone
              3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 2 armour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from Crete to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Cyprus
              2 carriers moved from 97 Sea Zone to 99 Sea Zone
              2 fighters moved from 97 Sea Zone to Malta
              3 cruisers, 3 destroyers and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
              1 battleship moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
              1 armour and 1 infantry moved from 96 Sea Zone to Malta
              1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
              1 infantry moved from Kazakhstan to Sikang
              1 fighter and 1 tactical_bomber moved from Russia to Sikang
      
          Combat - British
              Battle in Cyprus
              Battle in Burma
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Cyprus from Italians, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Sikang
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  British win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Malta
                  British attack with 1 armour, 2 fighters and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits
                      Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Malta
                      1 infantry owned by the Italians lost in Malta
                  British win, taking Malta from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Malta to 99 Sea Zone
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
              1 artillery moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Caucasus to Samara
              1 infantry moved from Turkmenistan to Kazakhstan
              1 fighter and 1 tactical_bomber moved from Sikang to Samara
              2 fighters moved from Persia to Russia
              1 bomber moved from Kenya to Persia
              1 infantry moved from Tanganyika Territory to Kenya
              2 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 destroyer moved from 71 Sea Zone to 77 Sea Zone
              1 mech_infantry moved from Persia to Northwest Persia
              1 fighter and 1 tactical_bomber moved from Burma to India
      
          Place Units - British
              2 submarines placed in 97 Sea Zone
              3 infantry placed in Persia
              2 armour and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              British collect 37 PUs; end with 37 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.50
      Americans regular : 1.00
      Italians regular : 0.67
      Japanese regular : 2.50
      Germans regular : -0.17
      British regular : -3.00
      

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 destroyers, 5 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 artilleries moved from Timguska to Urals
              1 mech_infantry moved from Yenisey to Urals
              1 mech_infantry moved from Kansu to Kazakhstan
              1 infantry moved from Sikang to Kazakhstan
              1 mech_infantry moved from Volgograd to Kazakhstan
              4 mech_infantrys moved from Volgograd to Turkey
              1 fighter and 1 tactical_bomber moved from Volgograd to Turkey
              1 tactical_bomber moved from Volgograd to Kazakhstan
              1 armour moved from Tanganyika Territory to Rhodesia
                    Japanese take Rhodesia from British
              1 armour moved from Rhodesia to Angola
                    Japanese take Angola from British
              1 infantry moved from Mozambique to Union of South Africa
                    Japanese take Union of South Africa from British
              1 armour moved from Mozambique to Angola
              1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
              1 infantry moved from 70 Sea Zone to South West Africa
              1 fighter moved from India to Kazakhstan
              2 infantry moved from West India to Eastern Persia
              1 tactical_bomber moved from India to Eastern Persia
              3 armour and 4 mech_infantrys moved from West India to Afghanistan
              4 armour and 5 mech_infantrys moved from West India to Afghanistan
              2 armour moved from West India to Afghanistan
              1 fighter moved from French Indo China to Kazakhstan
              1 tactical_bomber moved from Volgograd to Kazakhstan
              1 fighter moved from Volgograd to Slovakia Hungary
      
          Combat - Japanese
              Battle in South West Africa
              Battle in Eastern Persia
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Eastern Persia
                  Japanese win, taking South West Africa from British, taking Eastern Persia from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Afghanistan
                  Japanese attack with 9 armour and 9 mech_infantrys
                  British defend with 1 infantry
                      Japanese roll dice for 9 armour and 9 mech_infantrys in Afghanistan, round 2 : 5/18 hits, 6.00 expected hits
                      British roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Afghanistan
                  Japanese win, taking Afghanistan from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Turkey
                  Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                  Americans defend with 1 factory_minor and 3 mech_infantrys
                      Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 2/6 hits, 1.83 expected hits
                      Americans roll dice for 3 mech_infantrys in Turkey, round 2 : 0/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Americans lost in Turkey
                      Japanese roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 1/6 hits, 1.83 expected hits
                      Americans roll dice for 1 mech_infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Turkey
                  Japanese win, taking Turkey from Americans with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 3 mech_infantrys
              Battle in Urals
                  Japanese attack with 2 artilleries and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 2 artilleries and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Urals
                  Japanese win, taking Urals from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Kazakhstan
                  Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 1 armour and 2 mech_infantrys
                      Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 2.83 expected hits
                      Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits
                      2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for British: 1 armour and 2 mech_infantrys
      
          Non Combat Move - Japanese
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
              EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              1 fighter and 1 tactical_bomber moved from Turkey to Volgograd
              2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
              1 tactical_bomber moved from Eastern Persia to India
              1 mech_infantry moved from Manchuria to Chahar
              1 mech_infantry moved from Chahar to Kansu
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Suiyuyan to Kansu
              1 aaGun moved from Timguska to Urals
              1 infantry moved from Yenisey to Timguska
              1 infantry moved from Shensi to Tsinghai
              1 infantry moved from Szechwan to Sikang
              1 mech_infantry moved from Hunan to Shensi
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Kiangsu to Hunan
              1 infantry moved from French Indo China to Yunnan
              1 mech_infantry moved from Kiangsu to Kweichow
              2 infantry moved from India to West India
              1 submarine moved from 80 Sea Zone to 39 Sea Zone
              1 carrier moved from 36 Sea Zone to 39 Sea Zone
              1 fighter moved from French Indo China to India
              2 infantry moved from French Indo China to Yunnan
              1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
              1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
              1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 39 Sea Zone
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 fighter moved from 35 Sea Zone to Malaya
              2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 destroyer moved from 36 Sea Zone to 39 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 carrier moved from 36 Sea Zone to 35 Sea Zone
              2 fighters moved from Japan to 35 Sea Zone
              1 cruiser moved from 36 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              1 destroyer placed in 39 Sea Zone
              1 destroyer placed in 6 Sea Zone
              3 infantry placed in West India
              1 armour and 1 infantry placed in India
              1 infantry placed in French Indo China
              1 infantry placed in Kiangsu
              Japanese undo move 3.
              Japanese undo move 5.
              Japanese undo move 4.
              Japanese undo move 3.
              3 infantry placed in Malaya
              1 infantry placed in French Indo China
              1 infantry placed in Kiangsu
              3 fighters placed in 6 Sea Zone
              1 armour and 2 mech_infantrys placed in West India
              2 fighters placed in French Indo China
              Japanese undo move 8.
              1 infantry placed in French Indo China
              Japanese undo move 8.
              1 infantry placed in India
              2 fighters placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 92 PUs; end with 92 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 95 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2.00
      Japanese regular : -2.17
      Russians regular : -1.50
      British regular : -0.33
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Russia to Bryansk
                    Russians take Bryansk from Italians
              1 armour moved from Bryansk to Russia
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Smolensk
              1 tactical_bomber moved from Russia to Smolensk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Smolensk to Russia
              9 artilleries moved from Russia to Samara
              12 infantry moved from Russia to Samara
              7 mech_infantrys moved from Russia to Samara
              2 artilleries moved from Russia to Samara
              1 aaGun moved from Russia to Samara
              2 infantry moved from Russia to Samara
              2 infantry moved from Russia to Samara
              1 aaGun and 6 infantry moved from Buryatia to Sakha
              4 infantry moved from Yakut S.S.R. to Buryatia
              2 infantry moved from Kansu to Novosibirsk
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -0.67
      

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Germans round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Belarus to Baltic States
              4 infantry moved from Belarus to Novgorod
              2 mech_infantrys moved from Bryansk to Caucasus
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              2 infantry moved from Belarus to Novgorod
              2 artilleries and 8 infantry moved from Normandy Bordeaux to Spain
              2 infantry moved from Northern Italy to Yugoslavia
              2 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
              1 fighter and 1 tactical_bomber moved from Bryansk to Romania
              1 infantry moved from Northern Italy to Yugoslavia
              2 fighters moved from 113 Sea Zone to Sweden
              2 infantry moved from Norway to Sweden
              1 infantry moved from Belarus to Archangel
                    Germans take Archangel from Russians
              1 bomber moved from Western Germany to Caucasus
              1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
              1 armour moved from Bryansk to Baltic States
              8 armour moved from Bryansk to Novgorod
              6 infantry moved from Normandy Bordeaux to Spain
              1 tactical_bomber moved from Western Germany to Romania
      
          Combat - Germans
              Battle in Sweden
                  Germans attack with 2 fighters and 2 infantry
                  British defend with 1 mech_infantry
                      Germans roll dice for 2 fighters and 2 infantry in Sweden, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Sweden
                      1 mech_infantry owned by the British lost in Sweden
                  Germans win, taking Sweden from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Romania
                  Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Americans defend with 1 armour and 2 mech_infantrys
                      Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.17 expected hits
                      Americans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Germans lost in Romania
                      1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Romania
                  Germans win, taking Romania from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 armour and 2 mech_infantrys
              Battle in Novgorod
                  Germans attack with 8 armour and 6 infantry
                  British defend with 1 fighter and 1 mech_infantry; Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 8 armour and 6 infantry in Novgorod, round 2 : 8/14 hits, 5.00 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the Russians, 1 infantry owned by the Americans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Novgorod
                  Germans win, taking Novgorod from Russians with 8 armour and 6 infantry remaining. Battle score for attacker is 26
                  Casualties for Russians: 1 aaGun and 1 artillery
                  Casualties for British: 1 fighter and 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Yugoslavia
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Americans defend with 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Yugoslavia
                      2 infantry owned by the Americans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Spain
                  Germans attack with 2 artilleries and 14 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 artilleries and 14 infantry in Spain, round 2 : 6/16 hits, 3.33 expected hits
                      British roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Spain
                  Germans win, taking Spain from British with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Baltic States
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      1 artillery owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              1 fighter and 2 tactical_bombers moved from Romania to Slovakia Hungary
              3 infantry moved from Germany to Slovakia Hungary
              1 aaGun, 3 artilleries and 11 infantry moved from Northern Italy to Southern Italy
              1 fighter and 1 tactical_bomber moved from Yugoslavia to 113 Sea Zone
              2 fighters moved from Sweden to Norway
              7 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              8 infantry moved from 113 Sea Zone to Norway
              1 bomber moved from Caucasus to Volgograd
              1 aaGun moved from Belarus to Novgorod
              2 infantry moved from Belarus to Novgorod
              7 armour and 7 mech_infantrys moved from Bryansk to Rostov
              2 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              3 artilleries placed in Norway
              3 infantry placed in Volgograd
              1 artillery, 1 fighter and 8 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Volgograd: 1 bomber
              EDIT: Adding units owned by Germans to Rostov: 1 bomber
              EDIT: Removing units owned by Germans from Bryansk: 1 armour
              EDIT: Adding units owned by Germans to Belarus: 1 armour
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,3,4,4,6
              Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.17
      Russians regular : -1.33
      Germans regular : 6.67
      British regular : 0.33
      

      Dice Statistics:

      Total
              1 was rolled 696 times
              2 was rolled 756 times
              3 was rolled 773 times
              4 was rolled 770 times
              5 was rolled 751 times
              6 was rolled 820 times
          Average roll : 3.566
          Median : 4.000
          Variance : 1.765
          Standard Deviation : 1.328
          Total rolls : 4566
      
      Null / Other
              1 was rolled 75 times
              2 was rolled 80 times
              3 was rolled 95 times
              4 was rolled 92 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.578
          Median : 4.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 514
      
      Germans Combat
              1 was rolled 164 times
              2 was rolled 186 times
              3 was rolled 198 times
              4 was rolled 172 times
              5 was rolled 190 times
              6 was rolled 208 times
          Average roll : 3.592
          Median : 4.000
          Variance : 1.185
          Standard Deviation : 1.088
          Total rolls : 1118
      
      British Combat
              1 was rolled 55 times
              2 was rolled 49 times
              3 was rolled 46 times
              4 was rolled 52 times
              5 was rolled 45 times
              6 was rolled 54 times
          Average roll : 3.482
          Median : 4.000
          Variance : 0.289
          Standard Deviation : 0.538
          Total rolls : 301
      
      Italians Combat
              1 was rolled 82 times
              2 was rolled 80 times
              3 was rolled 65 times
              4 was rolled 84 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.569
          Median : 4.000
          Variance : 0.758
          Standard Deviation : 0.871
          Total rolls : 483
      
      Americans Combat
              1 was rolled 75 times
              2 was rolled 80 times
              3 was rolled 95 times
              4 was rolled 92 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.578
          Median : 4.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 514
      
      Neutral_Axis Combat
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 2 times
          Average roll : 3.250
          Median : 3.500
          Variance : 1.111
          Standard Deviation : 1.054
          Total rolls : 4
      
      Japanese Combat
              1 was rolled 128 times
              2 was rolled 135 times
              3 was rolled 127 times
              4 was rolled 139 times
              5 was rolled 132 times
              6 was rolled 131 times
          Average roll : 3.511
          Median : 4.000
          Variance : 0.126
          Standard Deviation : 0.356
          Total rolls : 792
      
      French Combat
              1 was rolled 3 times
              2 was rolled 5 times
              3 was rolled 2 times
              4 was rolled 3 times
              5 was rolled 9 times
              6 was rolled 5 times
          Average roll : 3.926
          Median : 5.000
          Variance : 1.212
          Standard Deviation : 1.101
          Total rolls : 27
      
      ANZAC Combat
              1 was rolled 4 times
              2 was rolled 4 times
              3 was rolled 6 times
              4 was rolled 9 times
              5 was rolled 3 times
              6 was rolled 10 times
          Average roll : 3.917
          Median : 4.000
          Variance : 1.200
          Standard Deviation : 1.095
          Total rolls : 36
      
      Neutral_True Combat
              1 was rolled 2 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 2 times
              6 was rolled 3 times
          Average roll : 3.455
          Median : 3.000
          Variance : 0.483
          Standard Deviation : 0.695
          Total rolls : 11
      
      Neutral_Allies Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 3 times
              6 was rolled 1 times
          Average roll : 3.636
          Median : 4.000
          Variance : 0.283
          Standard Deviation : 0.532
          Total rolls : 11
      
      Chinese Combat
              1 was rolled 17 times
              2 was rolled 16 times
              3 was rolled 25 times
              4 was rolled 19 times
              5 was rolled 17 times
              6 was rolled 16 times
          Average roll : 3.464
          Median : 3.000
          Variance : 0.544
          Standard Deviation : 0.738
          Total rolls : 110
      
      UK_Pacific Combat
              1 was rolled 5 times
              2 was rolled 2 times
              3 was rolled 5 times
              4 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 6 times
          Average roll : 3.500
          Median : 3.000
          Variance : 0.921
          Standard Deviation : 0.959
          Total rolls : 22
      
      Russians Combat
              1 was rolled 85 times
              2 was rolled 114 times
              3 was rolled 104 times
              4 was rolled 99 times
              5 was rolled 108 times
              6 was rolled 113 times
          Average roll : 3.594
          Median : 4.000
          Variance : 0.937
          Standard Deviation : 0.968
          Total rolls : 623
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Germans round 20

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 20
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Baltic States
              1 infantry moved from Belarus to Baltic States
              4 infantry moved from Belarus to Novgorod
              2 mech_infantrys moved from Bryansk to Caucasus
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
              2 infantry moved from Belarus to Novgorod
              2 artilleries and 8 infantry moved from Normandy Bordeaux to Spain
              2 infantry moved from Northern Italy to Yugoslavia
              2 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
              1 fighter and 1 tactical_bomber moved from Bryansk to Romania
              1 infantry moved from Northern Italy to Yugoslavia
              2 fighters moved from 113 Sea Zone to Sweden
              2 infantry moved from Norway to Sweden
              1 infantry moved from Belarus to Archangel
                    Germans take Archangel from Russians
              1 bomber moved from Western Germany to Caucasus
              1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
              1 armour moved from Bryansk to Baltic States
              8 armour moved from Bryansk to Novgorod
              6 infantry moved from Normandy Bordeaux to Spain
              1 tactical_bomber moved from Western Germany to Romania
      
          Combat - Germans
              Battle in Sweden
                  Germans attack with 2 fighters and 2 infantry
                  British defend with 1 mech_infantry
                      Germans roll dice for 2 fighters and 2 infantry in Sweden, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in Sweden, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Sweden
                      1 mech_infantry owned by the British lost in Sweden
                  Germans win, taking Sweden from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Romania
                  Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                  Americans defend with 1 armour and 2 mech_infantrys
                      Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/6 hits, 2.17 expected hits
                      Americans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Germans lost in Romania
                      1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Romania
                  Germans win, taking Romania from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 infantry
                  Casualties for Americans: 1 armour and 2 mech_infantrys
              Battle in Novgorod
                  Germans attack with 8 armour and 6 infantry
                  British defend with 1 fighter and 1 mech_infantry; Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 8 armour and 6 infantry in Novgorod, round 2 : 8/14 hits, 5.00 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the Russians, 1 infantry owned by the Americans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Novgorod
                  Germans win, taking Novgorod from Russians with 8 armour and 6 infantry remaining. Battle score for attacker is 26
                  Casualties for Russians: 1 aaGun and 1 artillery
                  Casualties for British: 1 fighter and 1 mech_infantry
                  Casualties for Americans: 1 infantry
              Battle in Yugoslavia
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Americans defend with 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Yugoslavia
                      2 infantry owned by the Americans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Spain
                  Germans attack with 2 artilleries and 14 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 artilleries and 14 infantry in Spain, round 2 : 6/16 hits, 3.33 expected hits
                      British roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Spain
                  Germans win, taking Spain from British with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 bomber and 2 mech_infantrys
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Baltic States
                  Germans attack with 1 armour and 2 infantry
                  Russians defend with 1 artillery
                      Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      1 artillery owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              1 fighter and 2 tactical_bombers moved from Romania to Slovakia Hungary
              3 infantry moved from Germany to Slovakia Hungary
              1 aaGun, 3 artilleries and 11 infantry moved from Northern Italy to Southern Italy
              1 fighter and 1 tactical_bomber moved from Yugoslavia to 113 Sea Zone
              2 fighters moved from Sweden to Norway
              7 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              8 infantry moved from 113 Sea Zone to Norway
              1 bomber moved from Caucasus to Volgograd
              1 aaGun moved from Belarus to Novgorod
              2 infantry moved from Belarus to Novgorod
              7 armour and 7 mech_infantrys moved from Bryansk to Rostov
              2 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              3 artilleries placed in Norway
              3 infantry placed in Volgograd
              1 artillery, 1 fighter and 8 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Volgograd: 1 bomber
              EDIT: Adding units owned by Germans to Rostov: 1 bomber
              EDIT: Removing units owned by Germans from Bryansk: 1 armour
              EDIT: Adding units owned by Germans to Belarus: 1 armour
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,3,4,4,6
              Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.17
      Russians regular : -1.33
      Germans regular : 6.67
      British regular : 0.33
      

      Dice Statistics:

      Total
              1 was rolled 696 times
              2 was rolled 756 times
              3 was rolled 773 times
              4 was rolled 770 times
              5 was rolled 751 times
              6 was rolled 820 times
          Average roll : 3.566
          Median : 4.000
          Variance : 1.765
          Standard Deviation : 1.328
          Total rolls : 4566
      
      Null / Other
              1 was rolled 75 times
              2 was rolled 80 times
              3 was rolled 95 times
              4 was rolled 92 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.578
          Median : 4.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 514
      
      Germans Combat
              1 was rolled 164 times
              2 was rolled 186 times
              3 was rolled 198 times
              4 was rolled 172 times
              5 was rolled 190 times
              6 was rolled 208 times
          Average roll : 3.592
          Median : 4.000
          Variance : 1.185
          Standard Deviation : 1.088
          Total rolls : 1118
      
      British Combat
              1 was rolled 55 times
              2 was rolled 49 times
              3 was rolled 46 times
              4 was rolled 52 times
              5 was rolled 45 times
              6 was rolled 54 times
          Average roll : 3.482
          Median : 4.000
          Variance : 0.289
          Standard Deviation : 0.538
          Total rolls : 301
      
      Italians Combat
              1 was rolled 82 times
              2 was rolled 80 times
              3 was rolled 65 times
              4 was rolled 84 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.569
          Median : 4.000
          Variance : 0.758
          Standard Deviation : 0.871
          Total rolls : 483
      
      Americans Combat
              1 was rolled 75 times
              2 was rolled 80 times
              3 was rolled 95 times
              4 was rolled 92 times
              5 was rolled 81 times
              6 was rolled 91 times
          Average roll : 3.578
          Median : 4.000
          Variance : 0.630
          Standard Deviation : 0.794
          Total rolls : 514
      
      Neutral_Axis Combat
              2 was rolled 1 times
              3 was rolled 1 times
              4 was rolled 2 times
          Average roll : 3.250
          Median : 3.500
          Variance : 1.111
          Standard Deviation : 1.054
          Total rolls : 4
      
      Japanese Combat
              1 was rolled 128 times
              2 was rolled 135 times
              3 was rolled 127 times
              4 was rolled 139 times
              5 was rolled 132 times
              6 was rolled 131 times
          Average roll : 3.511
          Median : 4.000
          Variance : 0.126
          Standard Deviation : 0.356
          Total rolls : 792
      
      French Combat
              1 was rolled 3 times
              2 was rolled 5 times
              3 was rolled 2 times
              4 was rolled 3 times
              5 was rolled 9 times
              6 was rolled 5 times
          Average roll : 3.926
          Median : 5.000
          Variance : 1.212
          Standard Deviation : 1.101
          Total rolls : 27
      
      ANZAC Combat
              1 was rolled 4 times
              2 was rolled 4 times
              3 was rolled 6 times
              4 was rolled 9 times
              5 was rolled 3 times
              6 was rolled 10 times
          Average roll : 3.917
          Median : 4.000
          Variance : 1.200
          Standard Deviation : 1.095
          Total rolls : 36
      
      Neutral_True Combat
              1 was rolled 2 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 2 times
              6 was rolled 3 times
          Average roll : 3.455
          Median : 3.000
          Variance : 0.483
          Standard Deviation : 0.695
          Total rolls : 11
      
      Neutral_Allies Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 2 times
              5 was rolled 3 times
              6 was rolled 1 times
          Average roll : 3.636
          Median : 4.000
          Variance : 0.283
          Standard Deviation : 0.532
          Total rolls : 11
      
      Chinese Combat
              1 was rolled 17 times
              2 was rolled 16 times
              3 was rolled 25 times
              4 was rolled 19 times
              5 was rolled 17 times
              6 was rolled 16 times
          Average roll : 3.464
          Median : 3.000
          Variance : 0.544
          Standard Deviation : 0.738
          Total rolls : 110
      
      UK_Pacific Combat
              1 was rolled 5 times
              2 was rolled 2 times
              3 was rolled 5 times
              4 was rolled 3 times
              5 was rolled 1 times
              6 was rolled 6 times
          Average roll : 3.500
          Median : 3.000
          Variance : 0.921
          Standard Deviation : 0.959
          Total rolls : 22
      
      Russians Combat
              1 was rolled 85 times
              2 was rolled 114 times
              3 was rolled 104 times
              4 was rolled 99 times
              5 was rolled 108 times
              6 was rolled 113 times
          Average roll : 3.594
          Median : 4.000
          Variance : 0.937
          Standard Deviation : 0.968
          Total rolls : 623
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 vs CANADA FOOLS

      TripleA Turn Summary: Italians round 19

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 19
      
          Combat Move - Italians
              4 armour moved from Bryansk to Rostov
              1 infantry moved from Northern Italy to Southern France
              1 bomber moved from Western Germany to Southern France
              1 fighter moved from Northern Italy to 93 Sea Zone
              3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
              1 fighter moved from Northern Italy to Southern Italy
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 fighter
                  British defend with 1 submarine; Americans defend with 1 transport
                  1 submarine owned by the British submerged
                      Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in 93 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Rostov
                  Italians attack with 4 armour
                  British defend with 1 mech_infantry; Russians defend with 1 aaGun and 1 airfield
                      Italians roll dice for 4 armour in Rostov, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 aaGun and 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British and 1 aaGun owned by the Russians lost in Rostov
                  Italians win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 aaGun
                  Casualties for British: 1 mech_infantry
              Battle in Southern France
                  Italians attack with 1 bomber and 1 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Southern France
                  Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Southern Italy
                  Italians attack with 3 artilleries, 1 fighter and 2 infantry
                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Italians roll dice for 3 artilleries, 1 fighter and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.17 expected hits
                      Americans roll dice for 1 artillery and 2 infantry in Southern Italy, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                      Italians roll dice for 3 artilleries, 1 fighter and 2 infantry in Southern Italy, round 3 : 1/6 hits, 2.17 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Southern Italy
                      Italians roll dice for 3 artilleries, 1 fighter and 2 infantry in Southern Italy, round 4 : 2/6 hits, 2.17 expected hits
                      Americans roll dice for 1 artillery in Southern Italy, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Southern Italy
                      1 artillery owned by the Americans lost in Southern Italy
                  Italians win, taking Southern Italy from Americans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 2 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Southern Italy to Western Germany
              1 bomber moved from Southern France to Western Germany
              1 fighter moved from 93 Sea Zone to Western Germany
              1 infantry moved from Western Ukraine to Bryansk
              1 fighter moved from Germany to Western Germany
              1 fighter moved from Germany to Norway
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,2,5,6,5
              Italians collect 12 PUs (5 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Italians regular : -2.83
      Russians regular : -0.33
      British regular : 0.00
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      TripleA Turn Summary: Thai round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Thai
              1 T.Boat moved from 110 Sea Zone to 65 Sea Zone
              1 Fighter moved from Java to 65 Sea Zone
      
          Purchase Units - Thai
              Thai buy 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in 65 Sea Zone
                  Thai attack with 1 Fighter and 1 T.Boat
                  Anzac defend with 1 Destroyer
                      Thai roll dice for 1 Fighter and 1 T.Boat in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  1 T.Boat owned by the Thai lost in 65 Sea Zone
                      1 Destroyer owned by the Anzac lost in 65 Sea Zone
                  Thai win with 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Thai: 1 T.Boat
                  Casualties for Anzac: 1 Destroyer
      
          Non Combat Move - Thai
              1 Artillery, 1 Elite and 1 Tank moved from N.Thailand to Yunnan
              1 Artillery and 2 Infantrys moved from Malaya to 110 Sea Zone
              1 Artillery and 2 Infantrys moved from 110 Sea Zone to Java
              1 Tank moved from Bangkok to S.Thailand
              3 Artillerys and 3 Infantrys moved from Bangkok to S.Thailand
              1 Fighter moved from 65 Sea Zone to Java
      
          Place Units - Thai
              1 Elite, 2 Infantrys and 2 Tanks placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Anzac regular : 0.67
      Thai regular : 0.33
      

      Savegame

      posted in Team Games
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Marshall Islands to 32 Sea Zone
              1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Paulau Island
      
          Combat - ANZAC
              Battle in Marianas
              Battle in Paulau Island
      
          Non Combat Move - ANZAC
              1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              3 fighters moved from Queensland to Caroline Islands
              2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales
              1 submarine moved from 44 Sea Zone to 46 Sea Zone
              1 infantry moved from Libya to Tobruk
              1 infantry moved from Northwest Persia to Caucasus
      
          Place Units - ANZAC
              1 artillery, 1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      @simon33

      kill?

      posted in League
      Karl7K
      Karl7
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