Is china going to bring this pain?
Posts made by Karl7
-
RE: World at War game 23posted in Team Games
TripleA Turn Summary: Yamamoto round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Yamamoto 2 Transports moved from 110 Sea Zone to 111 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 1 Infantry moved from Java to Lombok 1 Bomber moved from West Borneo to Lombok 1 Fighter moved from 110 Sea Zone to Lombok 1 Fighter moved from 110 Sea Zone to 65 Sea Zone 1 Bomber moved from West Borneo to 65 Sea Zone 3 Artillerys and 4 Tanks moved from Java to Sumatra 1 Fighter moved from Java to 65 Sea Zone 6 Infantrys moved from Java to Sumatra 2 Marines moved from Java to Sumatra 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 B.Carrier, 1 Bunker, 1 Carrier, 9 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Lombok Yamamoto attack with 1 Bomber, 1 Fighter and 5 Infantrys Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Lombok Yamamoto roll dice for 1 Bomber, 1 Fighter and 5 Infantrys in Lombok, round 2 : 0/7 hits, 1.83 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Lombok, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto roll dice for 1 Bomber, 1 Fighter and 4 Infantrys in Lombok, round 3 : 0/6 hits, 1.67 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Lombok, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto lost in Lombok Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lombok, round 4 : 3/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery and 3 Infantrys in Lombok, round 4 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Anzac lost in Lombok Yamamoto roll dice for 1 Bomber, 1 Fighter and 3 Infantrys in Lombok, round 5 : 2/5 hits, 1.50 expected hits Dutch roll dice for 1 Artillery in Lombok, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Artillery and 3 Infantrys Battle in Sumatra Yamamoto attack with 3 Artillerys, 7 Infantrys, 2 Marines and 4 Tanks Anzac defend with 1 Artillery, 2 Elites and 2 Infantrys; Dutch defend with 1 Bunker Yamamoto roll dice for 3 Artillerys, 7 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 2 : 6/16 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites and 2 Infantrys in Sumatra, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Yamamoto lost in Sumatra 1 Artillery owned by the Anzac, 2 Infantrys owned by the Anzac and 2 Elites owned by the Anzac lost in Sumatra Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 2 Marines and 4 Tanks in Sumatra, round 3 : 6/14 hits, 5.33 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Sumatra 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 3 Artillerys, 4 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Artillery, 2 Elites and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in 65 Sea Zone Yamamoto attack with 1 Bomber and 2 Fighters Anzac defend with 1 S.Submarine and 1 Submarine Yamamoto roll dice for 1 Bomber and 2 Fighters in 65 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 65 Sea Zone Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 17 Casualties for Anzac: 1 S.Submarine and 1 Submarine Non Combat Move - Yamamoto 1 Fighter moved from Lombok to Java 1 Bomber moved from Lombok to West Borneo 2 Infantrys moved from East And South Borneo to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 4 Infantrys moved from Banjarmasin to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Bomber moved from 65 Sea Zone to West Borneo 2 Fighters moved from 65 Sea Zone to Java 2 Infantrys and 1 Tank moved from Eniwetok to 95 Sea Zone 1 Infantry moved from Rongelap to 95 Sea Zone 1 Artillery and 2 Infantrys moved from Woleai to Ulithi 6 Adv.Fighters, 1 B.Carrier, 4 Carriers, 6 Destroyers, 5 Fighters, 3 Infantrys, 1 S.Submarine, 5 Submarines, 1 Tank and 5 Transports moved from 95 Sea Zone to 85 Sea Zone 3 Infantrys and 1 Tank moved from 85 Sea Zone to Chubu 4 Infantrys moved from Davao to Mindanao 2 Adv.Fighters moved from Tokyo to 85 Sea Zone 2 Fighters moved from Tokyo to 85 Sea Zone Place Units - Yamamoto 1 Adv.Fighter, 1 B.Carrier and 1 Carrier placed in 85 Sea Zone 1 Bunker placed in Java 1 S.Submarine placed in 110 Sea Zone 4 Infantrys placed in Davao 3 Infantrys placed in West Borneo 2 Infantrys placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.00 Dutch regular : -2.00 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Vologda 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 aaGun and 9 infantry moved from Amur to Buryatia 1 aaGun, 1 armour, 4 infantry and 3 mech_infantrys moved from Samara to Tambov 1 mech_infantry moved from Kazakhstan to Tambov 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery and 13 infantry moved from Russia to Tambov 3 infantry moved from Novosibirsk to Vologda 3 infantry moved from Vologda to Russia 2 mech_infantrys moved from Vologda to Russia 1 armour moved from Vologda to Russia 1 armour moved from Vologda to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
-
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 2.17 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 21 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 2.17 -
RE: World at War game 23posted in Team Games
TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Thai 2 Infantrys moved from Bangkok to Malaya 1 Fighter moved from Java to Malaya Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter and 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 1 Fighter and 2 Infantrys in Malaya, round 2 : 1/3 hits, 0.67 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Malaya Thai win, taking Malaya from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Malaya to N.Thailand 1 Infantry moved from N.Thailand to Yunnan 1 AAGun moved from Yunnan to N.Thailand 2 Infantrys moved from S.Thailand to N.Thailand 2 Tanks moved from N.Thailand to Kweichow 1 Tank moved from Bangkok to N.Thailand 2 Infantrys moved from Bangkok to S.Thailand 1 Marine moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Thai from 111 Sea Zone: 1 Submarine EDIT: Adding units owned by Thai to 110 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Thai regular : 0.33 British regular : -0.33 -
RE: World at War game 23posted in Team Games
actually, UK got like the 5% chance result given the actual results
-
RE: World at War game 23posted in Team Games
so UK just pulled like a 24% chance of victory there⦠insane luck
-
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from Morocco to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from 98 Sea Zone to Egypt 2 fighters moved from Eastern Persia to Egypt 2 transports moved from 91 Sea Zone to 89 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 bomber moved from Queensland to Caroline Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 infantry placed in Western United States 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 armour and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 1 bomber moved from Russia to 115 Sea Zone 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 77 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 77 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 77 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 aaGuns, 5 artilleries and 20 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 1 armour moved from Samara to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Tambov to Russia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from 115 Sea Zone to Vologda Place Units - British 1 airfield and 3 armour placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.83 British regular : -1.33 -
RE: World at War game 23posted in Team Games
TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Hisaichi 1 Infantry moved from Shansi to Suiyuan 3 ArmoredCars moved from Peking to Suiyuan 1 Infantry and 1 Tank moved from Yunnan to Szechwan 3 Adv.Fighters and 3 Fighters moved from Yunnan to Szechwan 1 Fighter moved from Hupeh to Ningsia 1 ArmoredCar and 1 Infantry moved from Shensi to Ningsia 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks moved from Shensi to Lanchow 1 Destroyer moved from 60 Sea Zone to 65 Sea Zone 1 Fighter moved from Java to 65 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Bunkers, 7 Infantrys, 3 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Ningsia, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 3 Adv.Fighters, 3 Fighters, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Adv.Fighters, 3 Fighters, 1 Infantry and 1 Tank in Szechwan, round 2 : 2/8 hits, 3.17 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 3 Adv.Fighters, 3 Fighters and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 3 ArmoredCars and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars and 1 Infantry in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 3 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Lanchow Hisaichi attack with 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks in Lanchow, round 2 : 12/36 hits, 13.50 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 1 ArmoredCar, 8 Artillerys, 2 Elites, 12 Infantrys, 5 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 1 Destroyer and 1 Fighter Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 Fighter in 65 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer and 1 Fighter in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Dutch lost in 65 Sea Zone Hisaichi win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Submarine Non Combat Move - Hisaichi 1 Fighter moved from 65 Sea Zone to 110 Sea Zone 2 Tanks moved from Java to 110 Sea Zone 2 Tanks and 2 Transports moved from 110 Sea Zone to 92 Sea Zone 2 Tanks moved from 92 Sea Zone to N.French Indochina 3 Tanks moved from Hupeh to Lanchow 3 Tanks moved from Shansi to Lanchow 6 Tanks moved from Hunan to Yunnan 3 Adv.Fighters and 3 Fighters moved from Szechwan to Yunnan 1 ArmoredCar and 5 Tanks moved from Hong Kong to Hunan 3 Tanks moved from Yunnan to Lanchow 1 Fighter moved from Ningsia to Shansi 3 Infantrys moved from Kirin to Heilungchiang 4 Transports moved from 85 Sea Zone to 95 Sea Zone 1 T.Boat moved from 85 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Chita 1 Bunker placed in Yunnan 3 Tanks placed in Hupeh 3 Mech.Infs placed in Shantung 2 ArmoredCars and 1 Tank placed in Peking 4 Infantrys and 1 Tank placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Dutch regular : -0.67 Hisaichi regular : -1.00 -
RE: World at War game 23posted in Team Games
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Yamamoto 6 Infantrys moved from Eniwetok to 95 Sea Zone 6 Infantrys moved from 95 Sea Zone to Wake 4 Fighters moved from 95 Sea Zone to Wake 5 Adv.Fighters moved from 95 Sea Zone to Wake 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Wake 2 Infantrys moved from West Borneo to East And South Borneo 1 Fighter moved from Davao to East And South Borneo 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 T.Boat moved from 110 Sea Zone to 66 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 1 Fighter moved from 110 Sea Zone to 66 Sea Zone 1 Fighter moved from 110 Sea Zone to Lombok 1 Bomber moved from West Borneo to 65 Sea Zone 1 Bomber moved from West Borneo to Lombok 1 Artillery moved from Java to Lombok Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Bunker, 1 Fighter, 11 Infantrys, 1 S.Submarine, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Yamamoto Battle in East And South Borneo Yamamoto attack with 1 Fighter and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 2 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 3 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Fighter and 2 Infantrys in East And South Borneo, round 4 : 1/3 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Lombok Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys Anzac defend with 2 Elites; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Dutch lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/7 hits, 2.17 expected hits Dutch roll dice for 2 Elites in Lombok, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Lombok 1 Elite owned by the Anzac lost in Lombok Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 3 : 0/5 hits, 1.83 expected hits Dutch roll dice for 1 Elite in Lombok, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Lombok, round 4 : 1/5 hits, 1.83 expected hits Dutch roll dice for 1 Elite in Lombok, round 4 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Anzac lost in Lombok Yamamoto win, taking Lombok from Dutch with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Bunker Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 2 Elites Battle in Wake Yamamoto attack with 6 Adv.Fighters, 5 Fighters and 6 Infantrys Americans defend with 1 Artillery and 6 Infantrys Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 6 Infantrys in Wake, round 2 : 5/17 hits, 5.67 expected hits Americans roll dice for 1 Artillery and 6 Infantrys in Wake, round 2 : 2/7 hits, 2.33 expected hits 2 Infantrys owned by the Yamamoto lost in Wake 5 Infantrys owned by the Americans lost in Wake Yamamoto roll dice for 6 Adv.Fighters, 5 Fighters and 4 Infantrys in Wake, round 3 : 10/15 hits, 5.33 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 6 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 6 Infantrys Battle in 65 Sea Zone Yamamoto attack with 1 Bomber Dutch defend with 1 Submarine Yamamoto roll dice for 1 Bomber in 65 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Dutch submerged Battle in 66 Sea Zone Yamamoto attack with 1 Fighter and 1 T.Boat Anzac defend with 1 T.Boat Yamamoto roll dice for 1 Fighter and 1 T.Boat in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Anzac lost in 66 Sea Zone Yamamoto winYamamoto win with 1 Bomber remaining with 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 T.Boat Non Combat Move - Yamamoto 1 Fighter moved from 66 Sea Zone to 110 Sea Zone 1 Fighter moved from East And South Borneo to 110 Sea Zone 1 Bomber moved from Lombok to West Borneo 1 Bomber moved from 65 Sea Zone to West Borneo 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Submarine moved from 103 Sea Zone to 95 Sea Zone 1 Submarine moved from 102 Sea Zone to 95 Sea Zone 6 Adv.Fighters and 5 Fighters moved from Wake to 95 Sea Zone 1 Artillery and 2 Infantrys moved from Ulithi to Woleai 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Eniwetok 1 Fighter moved from Eniwetok to Tokyo 4 Infantrys moved from Davao to Mindanao 1 Fighter moved from Lombok to Java Place Units - Yamamoto 1 S.Submarine and 1 Submarine placed in 84 Sea Zone 1 T.Boat placed in 110 Sea Zone 1 Bunker placed in Java 2 Adv.Fighters and 1 Fighter placed in Tokyo 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 2 Infantrys placed in West Borneo 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -1.00 Anzac regular : -0.17 Dutch regular : -0.33Dice Statistics:
Total 1 was rolled 571 times 2 was rolled 605 times 3 was rolled 607 times 4 was rolled 607 times 5 was rolled 597 times 6 was rolled 634 times Average roll : 3.540 Median : 4.000 Variance : 0.568 Standard Deviation : 0.754 Total rolls : 3621 Germans Combat 1 was rolled 103 times 2 was rolled 114 times 3 was rolled 134 times 4 was rolled 117 times 5 was rolled 113 times 6 was rolled 119 times Average roll : 3.543 Median : 3.000 Variance : 0.734 Standard Deviation : 0.857 Total rolls : 700 Romanians Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 24 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.670 Median : 4.000 Variance : 1.113 Standard Deviation : 1.055 Total rolls : 97 Neutral Combat 1 was rolled 43 times 2 was rolled 28 times 3 was rolled 35 times 4 was rolled 40 times 5 was rolled 33 times 6 was rolled 34 times Average roll : 3.441 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 213 British Combat 1 was rolled 69 times 2 was rolled 74 times 3 was rolled 88 times 4 was rolled 66 times 5 was rolled 94 times 6 was rolled 88 times Average roll : 3.639 Median : 4.000 Variance : 1.416 Standard Deviation : 1.190 Total rolls : 479 Italians Combat 1 was rolled 34 times 2 was rolled 38 times 3 was rolled 33 times 4 was rolled 19 times 5 was rolled 27 times 6 was rolled 35 times Average roll : 3.387 Median : 3.000 Variance : 1.286 Standard Deviation : 1.134 Total rolls : 186 Hisaichi Combat 1 was rolled 43 times 2 was rolled 45 times 3 was rolled 32 times 4 was rolled 53 times 5 was rolled 32 times 6 was rolled 45 times Average roll : 3.484 Median : 4.000 Variance : 1.363 Standard Deviation : 1.167 Total rolls : 250 Americans Combat 1 was rolled 36 times 2 was rolled 47 times 3 was rolled 50 times 4 was rolled 47 times 5 was rolled 52 times 6 was rolled 41 times Average roll : 3.568 Median : 4.000 Variance : 0.653 Standard Deviation : 0.808 Total rolls : 273 Anzac Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.487 Median : 3.500 Variance : 0.321 Standard Deviation : 0.566 Total rolls : 80 French Combat 1 was rolled 29 times 2 was rolled 21 times 3 was rolled 31 times 4 was rolled 32 times 5 was rolled 17 times 6 was rolled 42 times Average roll : 3.657 Median : 4.000 Variance : 2.277 Standard Deviation : 1.509 Total rolls : 172 Yamamoto Combat 1 was rolled 67 times 2 was rolled 88 times 3 was rolled 70 times 4 was rolled 71 times 5 was rolled 80 times 6 was rolled 77 times Average roll : 3.530 Median : 4.000 Variance : 0.667 Standard Deviation : 0.817 Total rolls : 453 Chinese Combat 1 was rolled 16 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 18 times 5 was rolled 18 times 6 was rolled 22 times Average roll : 3.595 Median : 3.500 Variance : 0.307 Standard Deviation : 0.554 Total rolls : 116 Finns Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.607 Median : 4.000 Variance : 0.198 Standard Deviation : 0.444 Total rolls : 28 Thai Combat 1 was rolled 22 times 2 was rolled 19 times 3 was rolled 13 times 4 was rolled 20 times 5 was rolled 20 times 6 was rolled 14 times Average roll : 3.361 Median : 3.500 Variance : 0.617 Standard Deviation : 0.785 Total rolls : 108 Russians Combat 1 was rolled 63 times 2 was rolled 61 times 3 was rolled 45 times 4 was rolled 68 times 5 was rolled 54 times 6 was rolled 62 times Average roll : 3.496 Median : 4.000 Variance : 0.940 Standard Deviation : 0.969 Total rolls : 353 Dutch Combat 1 was rolled 16 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 20 times 6 was rolled 24 times Average roll : 3.628 Median : 4.000 Variance : 0.722 Standard Deviation : 0.850 Total rolls : 113 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 12 infantry moved from Russia to Vologda Combat - Russians Non Combat Move - Russians 1 aaGun moved from Russia to Vologda 3 armour moved from Samara to Vologda 3 mech_infantrys moved from Samara to Vologda 1 armour moved from Samara to Russia 4 infantry moved from Timguska to Novosibirsk 1 aaGun and 9 infantry moved from Sakha to Amur Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
-
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
-
RE: Karl7 vs CANADA FOOLSposted in Team Games
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 7 armour, 3 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Angola to Rhodesia 1 fighter moved from 71 Sea Zone to Rhodesia 1 fighter moved from Malaya to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra 4 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 4 submarines and 4 transports moved from 35 Sea Zone to 42 Sea Zone 4 infantry and 1 marine moved from 42 Sea Zone to Java 3 tactical_bombers moved from 35 Sea Zone to Java 4 fighters moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Samara 1 infantry and 1 mech_infantry moved from Kansu to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 2 artilleries and 1 mech_infantry moved from Urals to Novosibirsk 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 mech_infantry moved from Kazakhstan to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 fighters moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 1 fighter, 4 submarines and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 5/12 hits, 5.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Rhodesia Japanese attack with 2 armour, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 2 infantry in Rhodesia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia Japanese win, taking Rhodesia from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Persia Japanese attack with 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys British defend with 1 aaGun, 2 artilleries and 1 infantry Japanese roll dice for 1 armour, 9 artilleries, 21 infantry and 2 mech_infantrys in Eastern Persia, round 2 : 6/33 hits, 8.83 expected hits British roll dice for 1 aaGun, 2 artilleries and 1 infantry in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 1 aaGun owned by the British, 2 artilleries owned by the British and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 9 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun, 2 artilleries and 1 infantry Battle in Novosibirsk Japanese attack with 2 artilleries, 2 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Japanese win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Samara 1 armour owned by the British lost in Samara Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 2 fighters and 2 tactical_bombers moved from Samara to Volgograd 1 aaGun moved from Kansu to Novosibirsk 1 aaGun moved from Urals to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Hunan to Shensi 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 9 armour and 9 mech_infantrys moved from Afghanistan to Eastern Persia 3 infantry moved from India to West India 4 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 4 fighters moved from 35 Sea Zone to Philippines 4 fighters moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from India to 79 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from South West Africa to 70 Sea Zone 1 armour moved from Angola to 70 Sea Zone 1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 68 Sea Zone 1 fighter moved from Rhodesia to Union of South Africa 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to West India Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 armour placed in West India 3 armour placed in India 1 infantry placed in French Indo China 1 infantry placed in Kiangsu 1 armour and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Manchuria 2 infantry placed in Japan Japanese undo move 8. 3 infantry placed in Union of South Africa 1 fighter placed in Japan Japanese undo move 5. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 91 PUs; end with 91 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -3.33 ANZAC regular : 0.67 Russians regular : -0.17 British regular : -0.33 -
RE: Karl7 vs CANADA FOOLSposted in Team Games
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Novgorod to Karelia 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 7 armour moved from Novgorod to Karelia 3 artilleries and 3 infantry moved from Norway to Finland 5 artilleries moved from Norway to Sweden 2 infantry moved from Norway to Sweden 1 infantry moved from Norway to Sweden 3 infantry moved from Western Germany to Holland Belgium 2 artilleries and 14 infantry moved from Spain to Normandy Bordeaux 2 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Caucasus 1 bomber moved from Rostov to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 2 fighters moved from Norway to Normandy Bordeaux Combat - Germans Battle in Sweden Germans attack with 5 artilleries and 3 infantry Americans defend with 4 mech_infantrys Germans roll dice for 5 artilleries and 3 infantry in Sweden, round 2 : 1/8 hits, 2.67 expected hits Americans roll dice for 4 mech_infantrys in Sweden, round 2 : 0/4 hits, 1.33 expected hits 1 mech_infantry owned by the Americans lost in Sweden Germans roll dice for 5 artilleries and 3 infantry in Sweden, round 3 : 3/8 hits, 2.67 expected hits Americans roll dice for 3 mech_infantrys in Sweden, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Sweden 3 mech_infantrys owned by the Americans lost in Sweden Germans win, taking Sweden from Americans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 4 mech_infantrys Casualties for Germans: 2 infantry Battle in Yugoslavia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 artillery owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 2 mech_infantrys Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Battle in Finland Germans attack with 3 artilleries and 3 infantry Americans defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 aaGun and 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Finland Germans roll dice for 3 artilleries and 3 infantry in Finland, round 3 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 2 infantry Battle in Karelia Germans attack with 8 armour and 5 infantry Americans defend with 5 mech_infantrys; Russians defend with 1 aaGun Germans roll dice for 8 armour and 5 infantry in Karelia, round 2 : 9/13 hits, 4.83 expected hits Russians roll dice for 1 aaGun and 5 mech_infantrys in Karelia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Karelia 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 8 armour and 4 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun Casualties for Americans: 5 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters and 14 infantry British defend with 4 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 2 fighters and 14 infantry in Normandy Bordeaux, round 2 : 4/18 hits, 4.33 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Normandy Bordeaux 4 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters and 11 infantry in Normandy Bordeaux, round 3 : 6/15 hits, 3.83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for British: 4 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 aaGun and 2 infantry moved from Novgorod to Belarus 1 armour moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 bomber moved from Bryansk to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 7 armour and 6 mech_infantrys moved from Rostov to Volgograd 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 mech_infantry moved from Romania to Western Ukraine 1 infantry moved from Slovakia Hungary to Eastern Poland 2 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 fighter and 9 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany 1 fighter and 7 infantry placed in Western Germany Germans undo move 6. 1 fighter placed in Norway 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Norway: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Eastern Poland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,4,4,6,1 Germans collect 51 PUs (6 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -2.33 Germans regular : 4.83Dice Statistics:
Total 1 was rolled 764 times 2 was rolled 808 times 3 was rolled 836 times 4 was rolled 832 times 5 was rolled 819 times 6 was rolled 898 times Average roll : 3.571 Median : 4.000 Variance : 1.924 Standard Deviation : 1.387 Total rolls : 4957 Null / Other 1 was rolled 85 times 2 was rolled 92 times 3 was rolled 109 times 4 was rolled 98 times 5 was rolled 95 times 6 was rolled 106 times Average roll : 3.588 Median : 4.000 Variance : 0.681 Standard Deviation : 0.825 Total rolls : 585 Germans Combat 1 was rolled 194 times 2 was rolled 200 times 3 was rolled 209 times 4 was rolled 198 times 5 was rolled 205 times 6 was rolled 226 times Average roll : 3.567 Median : 4.000 Variance : 0.529 Standard Deviation : 0.727 Total rolls : 1232 British Combat 1 was rolled 58 times 2 was rolled 51 times 3 was rolled 49 times 4 was rolled 59 times 5 was rolled 54 times 6 was rolled 63 times Average roll : 3.566 Median : 4.000 Variance : 0.418 Standard Deviation : 0.647 Total rolls : 334 Italians Combat 1 was rolled 84 times 2 was rolled 80 times 3 was rolled 67 times 4 was rolled 87 times 5 was rolled 82 times 6 was rolled 94 times Average roll : 3.577 Median : 4.000 Variance : 0.814 Standard Deviation : 0.902 Total rolls : 494 Americans Combat 1 was rolled 85 times 2 was rolled 92 times 3 was rolled 109 times 4 was rolled 98 times 5 was rolled 95 times 6 was rolled 106 times Average roll : 3.588 Median : 4.000 Variance : 0.681 Standard Deviation : 0.825 Total rolls : 585 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 137 times 2 was rolled 146 times 3 was rolled 138 times 4 was rolled 150 times 5 was rolled 145 times 6 was rolled 140 times Average roll : 3.514 Median : 4.000 Variance : 0.154 Standard Deviation : 0.392 Total rolls : 856 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 10 times Average roll : 3.917 Median : 4.000 Variance : 1.200 Standard Deviation : 1.095 Total rolls : 36 Neutral_True Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 6 was rolled 3 times Average roll : 3.455 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 11 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 17 times 2 was rolled 16 times 3 was rolled 25 times 4 was rolled 19 times 5 was rolled 17 times 6 was rolled 16 times Average roll : 3.464 Median : 3.000 Variance : 0.544 Standard Deviation : 0.738 Total rolls : 110 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.500 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Russians Combat 1 was rolled 89 times 2 was rolled 115 times 3 was rolled 112 times 4 was rolled 102 times 5 was rolled 110 times 6 was rolled 122 times Average roll : 3.608 Median : 4.000 Variance : 1.019 Standard Deviation : 1.009 Total rolls : 650 -
RE: Karl7 vs CANADA FOOLSposted in Team Games
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Turkey Combat - Italians Strategic bombing raid in Turkey Americans roll AA dice in Turkey : 0/1 hits, 0.17 expected hits Bombing raid in Turkey rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Turkey causes 4 damage total. Battle in Northern Italy Italians attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Turkey to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 4 armour moved from Rostov to Volgograd 2 fighters moved from Southern Italy to Western Germany Place Units - Italians 3 infantry placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,1,2,2,5 Italians collect 9 PUs (7 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.17 Americans AA : -0.17

