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    Posts made by Karl7

    • RE: Karl7 (Allies+19) vs Simon33 (Axis) BM

      @simon33

      shoot, should be “kjrunft@yahoo.com”

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 (Allies+19) vs Simon33 (Axis) BM

      @simon33

      scram 1 in 111

      posted in League
      Karl7K
      Karl7
    • RE: Karl7 (Allies +19) vs. Pejon_88 (Axis)

      @Pejon_88

      scram 1 ftr into 111

      posted in League
      Karl7K
      Karl7
    • RE: World at War game 23

      @Witt

      Same

      posted in Team Games
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      @Karl7

      Matt’s response:

      b21177e2-1fb6-4afc-8612-a934e98877bc-image.png

      posted in News
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      @Karl7

      Questions for Matt

      posted in News
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      So I went through them, and I actually have just a few questions as follows:

      Yamamoto, Expert: I interpret this as meaning, if you have 2 or more sea battles, that have at least 2+ sea units, the last sea battle you roll you get +1 on your units. Is this correct? Also, does the +1 go for sea units with no attack value?

      Patton: Basic: does the “your” mean only US tanks get to fire again? Not allied tanks in battle? Expert: same, does “your” mean only US forces or does it allow defending allied units get a boost?

      Eisenhower: does “territories” mean only land territories or does it include sea zones? I assume the former, but want to be sure.

      Juin: so allied units can use the phantom french transports (“PFTs”) , i.e. US troops in global can move out onto the PFTs from Gibraltar, spend a turn at sea, and then his S. France? I take it this would be how it would work: US troops move out onto PFTs, then on French turn, the PFTs move to sz next to S. France, then US troops attack. Correct?

      Thanks!

      posted in News
      Karl7K
      Karl7
    • RE: Find League Opponents Thread

      open for a game.

      BM4. DM me. I will start bid at 30 for allies

      posted in League
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      @Darth-Vahl

      I know Matt!

      nice

      posted in News
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      @Darth-Vahl said in Axis and allies commanders:

      @Karl7 if you’re on discord the creator of the commanders deck will answer questions here.
      https://discord.com/channels/702536469365129256/1219778945642270781

      can’t get on this! LOL

      who is the creator?

      posted in News
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      @Panther

      Thanks, yeah, where do we get official clarification on these cards?

      Thanks.

      posted in News
      Karl7K
      Karl7
    • RE: World at War game 23

      @Elrood

      Cool

      posted in Team Games
      Karl7K
      Karl7
    • RE: Axis and allies commanders

      Hey all, is there a topic of the A&A General Cards?

      My group has used them a few G40 games, and there are some BIG questions we have about them that I think may need an FAQ.

      @Krieghund are you authorized to rule on the meaning of the cards?

      posted in News
      Karl7K
      Karl7
    • RE: World at War game 23

      @Witt

      Where we at?

      posted in Team Games
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from East Poland to Belorussia
                    Germans take Belorussia from Russians
              1 armour moved from Belorussia to Karelia S.S.R.
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 fighter moved from 5 Sea Zone to Karelia S.S.R.
              1 fighter moved from 5 Sea Zone to Karelia S.S.R.
              1 armour moved from East Poland to Baltic States
                    Germans take Baltic States from Russians
              1 armour moved from Baltic States to Poland
              1 infantry moved from East Poland to Ukraine
                    Germans take Ukraine from Russians
              1 infantry moved from Bulgaria Romania to Poland
              1 destroyer moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from Northwestern Europe to Poland
              2 artilleries moved from Germany to Poland
              1 armour moved from East Poland to Poland
              1 infantry moved from East Poland to Poland
              4 armour, 4 artilleries and 7 infantry moved from East Poland to Poland
              2 fighters moved from 5 Sea Zone to 6 Sea Zone
              3 fighters moved from Germany to Poland
              1 armour moved from Belgian Congo to Italian Africa
                    Germans take Italian Africa from British
              1 armour moved from Italian Africa to Rhodesia
              1 artillery and 2 infantry moved from Belgian Congo to Rhodesia
      
          Combat - Germans
              Battle in Poland
                  Germans attack with 7 armour, 6 artilleries, 3 fighters and 9 infantry
                  Russians defend with 1 aaGun, 4 armour, 4 artilleries and 10 infantry
                      Russians roll AA dice in Poland : 2/3 hits, 0.50 expected hits
                      2 fighters owned by the Germans lost in Poland
                      Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 9 infantry in Poland, round 2 : 6/23 hits, 8.50 expected hits
                      Russians roll dice for 4 armour, 4 artilleries and 10 infantry in Poland, round 2 : 5/18 hits, 6.67 expected hits
                      5 infantry owned by the Germans lost in Poland
                      6 infantry owned by the Russians lost in Poland
                      Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 4 infantry in Poland, round 3 : 7/18 hits, 7.33 expected hits
                      Russians roll dice for 4 armour, 4 artilleries and 4 infantry in Poland, round 3 : 5/12 hits, 4.67 expected hits
                      1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Poland
                      4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Poland
                      Germans roll dice for 7 armour, 5 artilleries and 1 fighter in Poland, round 4 : 8/13 hits, 5.67 expected hits
                      Russians roll dice for 4 armour and 1 artillery in Poland, round 4 : 2/5 hits, 2.33 expected hits
                      2 artilleries owned by the Germans lost in Poland
                      4 armour owned by the Russians and 1 artillery owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 7 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 3 artilleries, 2 fighters and 9 infantry
                  Casualties for Russians: 4 armour, 4 artilleries and 10 infantry
              Battle in 6 Sea Zone
                  Germans attack with 1 destroyer and 2 fighters
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans lost in 6 Sea Zone
                      1 destroyer owned by the Americans lost in 6 Sea Zone
                  Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in Karelia S.S.R.
                  Germans attack with 1 armour, 2 fighters and 2 infantry
                  Russians defend with 2 armour and 1 factory
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Karelia S.S.R.
                      2 armour owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 armour
              Battle in Rhodesia
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  Americans defend with 1 armour
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Rhodesia
                      1 armour owned by the Americans lost in Rhodesia
                  Germans win, taking Rhodesia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 armour
      
          Non Combat Move - Germans
              1 fighter moved from 6 Sea Zone to 5 Sea Zone
              2 fighters moved from Karelia S.S.R. to Germany
              1 fighter moved from Poland to Germany
              1 aaGun moved from Northwestern Europe to Germany
              1 fighter moved from Germany to 5 Sea Zone
      
          Place Units - Germans
              2 armour and 8 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 29 PUs; end with 29 PUs
              Objective 3: Germans met a national objective for an additional 5 PUs; end with 34 PUs
              Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Russians regular : -1.67
      Germans regular : 0.50
      British regular : 0.50
      Russians AA : 1.50
      

      Dice Statistics:

      Total
              1 was rolled 202 times
              2 was rolled 182 times
              3 was rolled 175 times
              4 was rolled 186 times
              5 was rolled 184 times
              6 was rolled 166 times
          Average roll : 3.426
          Median : 3.000
          Variance : 0.661
          Standard Deviation : 0.813
          Total rolls : 1095
      
      Germans Combat
              1 was rolled 72 times
              2 was rolled 62 times
              3 was rolled 54 times
              4 was rolled 55 times
              5 was rolled 61 times
              6 was rolled 52 times
          Average roll : 3.357
          Median : 3.000
          Variance : 0.764
          Standard Deviation : 0.874
          Total rolls : 356
      
      British Combat
              1 was rolled 30 times
              2 was rolled 28 times
              3 was rolled 23 times
              4 was rolled 29 times
              5 was rolled 15 times
              6 was rolled 22 times
          Average roll : 3.252
          Median : 3.000
          Variance : 1.106
          Standard Deviation : 1.052
          Total rolls : 147
      
      Italians Combat
              1 was rolled 6 times
              2 was rolled 3 times
              3 was rolled 7 times
              4 was rolled 10 times
              5 was rolled 7 times
              6 was rolled 5 times
          Average roll : 3.632
          Median : 4.000
          Variance : 0.739
          Standard Deviation : 0.859
          Total rolls : 38
      
      Americans Combat
              1 was rolled 15 times
              2 was rolled 13 times
              3 was rolled 15 times
              4 was rolled 10 times
              5 was rolled 16 times
              6 was rolled 16 times
          Average roll : 3.553
          Median : 3.000
          Variance : 0.319
          Standard Deviation : 0.565
          Total rolls : 85
      
      Chinese Combat
              1 was rolled 5 times
              2 was rolled 4 times
              3 was rolled 4 times
              4 was rolled 1 times
              5 was rolled 8 times
              6 was rolled 3 times
          Average roll : 3.480
          Median : 3.000
          Variance : 1.118
          Standard Deviation : 1.057
          Total rolls : 25
      
      Russians Combat
              1 was rolled 44 times
              2 was rolled 45 times
              3 was rolled 40 times
              4 was rolled 56 times
              5 was rolled 44 times
              6 was rolled 36 times
          Average roll : 3.449
          Median : 4.000
          Variance : 0.852
          Standard Deviation : 0.923
          Total rolls : 265
      
      Japanese Combat
              1 was rolled 30 times
              2 was rolled 27 times
              3 was rolled 32 times
              4 was rolled 25 times
              5 was rolled 33 times
              6 was rolled 32 times
          Average roll : 3.559
          Median : 4.000
          Variance : 0.286
          Standard Deviation : 0.534
          Total rolls : 179
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: World at War game 23

      @Elrood said in World at War game 23:

      @Karl7 said in World at War game 23:

      @captainwalker

      Hard fought gentlemen

      I am up for another.

      according to my conditions? e.g. random teams?

      whatever you guys want to do. I wouldn’t mind playing Japan again as they are fresh in my head, but not necessary.

      posted in Team Games
      Karl7K
      Karl7
    • RE: World at War game 23

      @captainwalker

      Hard fought gentlemen

      I am up for another.

      posted in Team Games
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 7
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 8 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 armour and 6 infantry moved from Persia to Caucasus
              1 bomber and 1 fighter moved from India to Caucasus
              2 fighters moved from 35 Sea Zone to Caucasus
              2 armour moved from India to Caucasus
              1 infantry moved from Ningxia to Chinghai
              2 infantry moved from Sikang to Chinghai
              3 armour moved from Ningxia to Chinghai
              1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
              1 infantry moved from 55 Sea Zone to Mexico
                    Japanese take Mexico from Americans
              1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 20 Sea Zone
              1 artillery and 2 infantry moved from 20 Sea Zone to Panama
                    Japanese take Panama from Americans
      
          Combat - Japanese
              Battle in Caucasus
                  Japanese attack with 5 armour, 1 bomber, 3 fighters and 6 infantry
                  Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 11 infantry
                      Russians roll AA dice in Caucasus : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 5 armour, 1 bomber, 3 fighters and 6 infantry in Caucasus, round 2 : 6/15 hits, 5.67 expected hits
                      Russians roll dice for 2 armour, 1 fighter and 11 infantry in Caucasus, round 2 : 5/14 hits, 5.33 expected hits
                      5 infantry owned by the Japanese lost in Caucasus
                      6 infantry owned by the Russians lost in Caucasus
                      Japanese roll dice for 5 armour, 1 bomber, 3 fighters and 1 infantry in Caucasus, round 3 : 5/10 hits, 4.83 expected hits
                      Russians roll dice for 2 armour, 1 fighter and 5 infantry in Caucasus, round 3 : 2/8 hits, 3.33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Caucasus
                      5 infantry owned by the Russians lost in Caucasus
                      Japanese roll dice for 4 armour, 1 bomber and 3 fighters in Caucasus, round 4 : 1/8 hits, 4.17 expected hits
                      Russians roll dice for 2 armour and 1 fighter in Caucasus, round 4 : 2/3 hits, 1.67 expected hits
                      2 armour owned by the Japanese lost in Caucasus
                      1 armour owned by the Russians lost in Caucasus
                      Japanese roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 5 : 2/6 hits, 3.17 expected hits
                      Russians roll dice for 1 armour and 1 fighter in Caucasus, round 5 : 2/2 hits, 1.17 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Caucasus
                      1 fighter owned by the Russians and 1 armour owned by the Russians lost in Caucasus
                  Japanese win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                  Casualties for Japanese: 4 armour, 1 fighter and 6 infantry
                  Casualties for Russians: 2 armour, 1 fighter and 11 infantry
              Battle in Chinghai
                  Japanese attack with 3 armour and 3 infantry
                  Chinese defend with 3 infantry
                      Japanese roll dice for 3 armour and 3 infantry in Chinghai, round 2 : 4/6 hits, 2.00 expected hits
                      Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Chinghai
                      3 infantry owned by the Chinese lost in Chinghai
                  Japanese win, taking Chinghai from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              1 armour moved from Stanovoj Chrebet to Evenki National Okrug
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              3 armour moved from Manchuria to Stanovoj Chrebet
              2 armour moved from Burma to Persia
              2 infantry moved from India to Persia
              2 fighters moved from Caucasus to Persia
              1 bomber moved from Caucasus to Persia
              2 armour moved from French Indo-China Thailand to India
              1 fighter moved from Japan to 37 Sea Zone
              1 carrier moved from 35 Sea Zone to 37 Sea Zone
              2 transports moved from 35 Sea Zone to 37 Sea Zone
      
          Place Units - Japanese
              3 armour placed in India
              1 armour and 1 infantry placed in Burma
              1 armour and 1 infantry placed in French Indo-China Thailand
              3 armour placed in Manchuria
              1 bomber and 1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -1.83
      Russians regular : -0.50
      Russians AA : -0.67
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour moved from Italy to Balkans
              2 infantry moved from Italy to Balkans
              1 artillery and 3 infantry moved from Italy to France
              1 artillery moved from Italy to France
      
          Combat - Italians
              Battle in France
                  Italians attack with 2 artilleries and 3 infantry
                  British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry
                      Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians lost in France
                      1 infantry owned by the British lost in France
                      Italians roll dice for 2 artilleries and 2 infantry in France, round 3 : 0/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 artilleries and 2 infantry in France, round 4 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in France, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in France
                      Italians roll dice for 2 artilleries and 2 infantry in France, round 5 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in France
                      1 artillery owned by the British lost in France
                  Italians win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 artillery and 2 infantry
              Battle in Balkans
                  Italians attack with 2 armour and 2 infantry
                  Americans defend with 2 infantry
                      Italians roll dice for 2 armour and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits
                      Americans roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Balkans
                  Italians win, taking Balkans from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Italians
              3 armour moved from Bulgaria Romania to East Poland
              1 artillery moved from French Madagascar to 33 Sea Zone
              1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone
              1 artillery moved from 27 Sea Zone to Union of South Africa
      
          Place Units - Italians
              1 artillery and 3 infantry placed in Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Italians regular : -0.83
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
    • RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans repair damage of 6x factory; Remaining resources: 29 PUs; 
              Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Germany to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Northwestern Europe
              4 fighters moved from 5 Sea Zone to Northwestern Europe
              4 armour, 2 fighters and 3 infantry moved from Germany to Northwestern Europe
              4 infantry moved from France to Northwestern Europe
              2 fighters moved from France to Northwestern Europe
              1 submarine moved from 4 Sea Zone to 6 Sea Zone
      
          Combat - Germans
              Battle in Northwestern Europe
                  Germans attack with 4 armour, 8 fighters and 9 infantry
                  British defend with 1 armour, 3 fighters and 8 infantry; Americans defend with 1 aaGun, 1 artillery, 3 fighters and 1 infantry
                      Americans roll AA dice in Northwestern Europe : 1/8 hits, 1.33 expected hits
                      1 fighter owned by the Germans lost in Northwestern Europe
                      Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 4 armour, 7 fighters and 9 infantry in Northwestern Europe, round 2 : 11/20 hits, 7.00 expected hits
                      British roll dice for 1 armour, 1 artillery, 6 fighters and 9 infantry in Northwestern Europe, round 2 : 10/17 hits, 7.83 expected hits
                      9 infantry owned by the Germans and 1 armour owned by the Germans lost in Northwestern Europe
                      1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 8 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe
                      Germans roll dice for 3 armour and 7 fighters in Northwestern Europe, round 3 : 5/10 hits, 5.00 expected hits
                      British roll dice for 5 fighters in Northwestern Europe, round 3 : 2/5 hits, 3.33 expected hits
                      2 armour owned by the Germans lost in Northwestern Europe
                      2 fighters owned by the Americans and 3 fighters owned by the British lost in Northwestern Europe
                  Germans win, taking Northwestern Europe from British with 1 armour and 7 fighters remaining. Battle score for attacker is 44
                  Casualties for Germans: 3 armour, 1 fighter and 9 infantry
                  Casualties for Americans: 1 artillery, 3 fighters and 1 infantry
                  Casualties for British: 1 armour, 3 fighters and 8 infantry
              Battle in 6 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 destroyer
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 6 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Germans
              4 fighters moved from Northwestern Europe to 5 Sea Zone
              3 fighters moved from Northwestern Europe to Germany
              2 infantry moved from Bulgaria Romania to East Poland
              1 infantry moved from Italian Africa to Belgian Congo
      
          Place Units - Germans
              2 artilleries and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 29 PUs; end with 29 PUs
              Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Americans AA : -0.33
      Germans regular : 4.17
      British regular : 0.83
      

      Dice Statistics:

      Total
              1 was rolled 141 times
              2 was rolled 129 times
              3 was rolled 112 times
              4 was rolled 123 times
              5 was rolled 119 times
              6 was rolled 109 times
          Average roll : 3.378
          Median : 3.000
          Variance : 0.941
          Standard Deviation : 0.970
          Total rolls : 733
      
      Germans Combat
              1 was rolled 50 times
              2 was rolled 42 times
              3 was rolled 37 times
              4 was rolled 34 times
              5 was rolled 42 times
              6 was rolled 35 times
          Average roll : 3.337
          Median : 3.000
          Variance : 0.745
          Standard Deviation : 0.863
          Total rolls : 240
      
      British Combat
              1 was rolled 26 times
              2 was rolled 21 times
              3 was rolled 20 times
              4 was rolled 23 times
              5 was rolled 11 times
              6 was rolled 18 times
          Average roll : 3.218
          Median : 3.000
          Variance : 1.109
          Standard Deviation : 1.053
          Total rolls : 119
      
      Italians Combat
              1 was rolled 3 times
              2 was rolled 2 times
              3 was rolled 2 times
              4 was rolled 6 times
              5 was rolled 2 times
              6 was rolled 2 times
          Average roll : 3.471
          Median : 4.000
          Variance : 0.802
          Standard Deviation : 0.896
          Total rolls : 17
      
      Americans Combat
              1 was rolled 8 times
              2 was rolled 9 times
              3 was rolled 7 times
              4 was rolled 8 times
              5 was rolled 8 times
              6 was rolled 8 times
          Average roll : 3.479
          Median : 3.500
          Variance : 0.043
          Standard Deviation : 0.206
          Total rolls : 48
      
      Chinese Combat
              1 was rolled 4 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 1 times
              5 was rolled 7 times
              6 was rolled 3 times
          Average roll : 3.545
          Median : 3.500
          Variance : 0.921
          Standard Deviation : 0.959
          Total rolls : 22
      
      Russians Combat
              1 was rolled 27 times
              2 was rolled 30 times
              3 was rolled 20 times
              4 was rolled 33 times
              5 was rolled 27 times
              6 was rolled 19 times
          Average roll : 3.385
          Median : 4.000
          Variance : 0.981
          Standard Deviation : 0.990
          Total rolls : 156
      
      Japanese Combat
              1 was rolled 23 times
              2 was rolled 21 times
              3 was rolled 23 times
              4 was rolled 18 times
              5 was rolled 22 times
              6 was rolled 24 times
          Average roll : 3.511
          Median : 3.000
          Variance : 0.176
          Standard Deviation : 0.419
          Total rolls : 131
      

      Savegame

      posted in Play Boardgames
      Karl7K
      Karl7
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