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Posts made by Karl7
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RE: Axis and allies commandersposted in News
So I went through them, and I actually have just a few questions as follows:
Yamamoto, Expert: I interpret this as meaning, if you have 2 or more sea battles, that have at least 2+ sea units, the last sea battle you roll you get +1 on your units. Is this correct? Also, does the +1 go for sea units with no attack value?
Patton: Basic: does the “your” mean only US tanks get to fire again? Not allied tanks in battle? Expert: same, does “your” mean only US forces or does it allow defending allied units get a boost?
Eisenhower: does “territories” mean only land territories or does it include sea zones? I assume the former, but want to be sure.
Juin: so allied units can use the phantom french transports (“PFTs”) , i.e. US troops in global can move out onto the PFTs from Gibraltar, spend a turn at sea, and then his S. France? I take it this would be how it would work: US troops move out onto PFTs, then on French turn, the PFTs move to sz next to S. France, then US troops attack. Correct?
Thanks!
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RE: Find League Opponents Threadposted in League
open for a game.
BM4. DM me. I will start bid at 30 for allies
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RE: Axis and allies commandersposted in News
@Darth-Vahl said in Axis and allies commanders:
@Karl7 if you’re on discord the creator of the commanders deck will answer questions here.
https://discord.com/channels/702536469365129256/1219778945642270781can’t get on this! LOL
who is the creator?
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RE: Axis and allies commandersposted in News
Hey all, is there a topic of the A&A General Cards?
My group has used them a few G40 games, and there are some BIG questions we have about them that I think may need an FAQ.
@Krieghund are you authorized to rule on the meaning of the cards?
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RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?posted in Play Boardgames
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from East Poland to Belorussia Germans take Belorussia from Russians 1 armour moved from Belorussia to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from East Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 1 infantry moved from East Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bulgaria Romania to Poland 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Northwestern Europe to Poland 2 artilleries moved from Germany to Poland 1 armour moved from East Poland to Poland 1 infantry moved from East Poland to Poland 4 armour, 4 artilleries and 7 infantry moved from East Poland to Poland 2 fighters moved from 5 Sea Zone to 6 Sea Zone 3 fighters moved from Germany to Poland 1 armour moved from Belgian Congo to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Rhodesia 1 artillery and 2 infantry moved from Belgian Congo to Rhodesia Combat - Germans Battle in Poland Germans attack with 7 armour, 6 artilleries, 3 fighters and 9 infantry Russians defend with 1 aaGun, 4 armour, 4 artilleries and 10 infantry Russians roll AA dice in Poland : 2/3 hits, 0.50 expected hits 2 fighters owned by the Germans lost in Poland Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 9 infantry in Poland, round 2 : 6/23 hits, 8.50 expected hits Russians roll dice for 4 armour, 4 artilleries and 10 infantry in Poland, round 2 : 5/18 hits, 6.67 expected hits 5 infantry owned by the Germans lost in Poland 6 infantry owned by the Russians lost in Poland Germans roll dice for 7 armour, 6 artilleries, 1 fighter and 4 infantry in Poland, round 3 : 7/18 hits, 7.33 expected hits Russians roll dice for 4 armour, 4 artilleries and 4 infantry in Poland, round 3 : 5/12 hits, 4.67 expected hits 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Poland 4 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Poland Germans roll dice for 7 armour, 5 artilleries and 1 fighter in Poland, round 4 : 8/13 hits, 5.67 expected hits Russians roll dice for 4 armour and 1 artillery in Poland, round 4 : 2/5 hits, 2.33 expected hits 2 artilleries owned by the Germans lost in Poland 4 armour owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 7 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 3 artilleries, 2 fighters and 9 infantry Casualties for Russians: 4 armour, 4 artilleries and 10 infantry Battle in 6 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 6 Sea Zone 1 destroyer owned by the Americans lost in 6 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer Battle in Karelia S.S.R. Germans attack with 1 armour, 2 fighters and 2 infantry Russians defend with 2 armour and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Rhodesia Germans attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 armour Germans roll dice for 1 armour, 1 artillery and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Rhodesia 1 armour owned by the Americans lost in Rhodesia Germans win, taking Rhodesia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from Poland to Germany 1 aaGun moved from Northwestern Europe to Germany 1 fighter moved from Germany to 5 Sea Zone Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -1.67 Germans regular : 0.50 British regular : 0.50 Russians AA : 1.50Dice Statistics:
Total 1 was rolled 202 times 2 was rolled 182 times 3 was rolled 175 times 4 was rolled 186 times 5 was rolled 184 times 6 was rolled 166 times Average roll : 3.426 Median : 3.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 1095 Germans Combat 1 was rolled 72 times 2 was rolled 62 times 3 was rolled 54 times 4 was rolled 55 times 5 was rolled 61 times 6 was rolled 52 times Average roll : 3.357 Median : 3.000 Variance : 0.764 Standard Deviation : 0.874 Total rolls : 356 British Combat 1 was rolled 30 times 2 was rolled 28 times 3 was rolled 23 times 4 was rolled 29 times 5 was rolled 15 times 6 was rolled 22 times Average roll : 3.252 Median : 3.000 Variance : 1.106 Standard Deviation : 1.052 Total rolls : 147 Italians Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.632 Median : 4.000 Variance : 0.739 Standard Deviation : 0.859 Total rolls : 38 Americans Combat 1 was rolled 15 times 2 was rolled 13 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 16 times 6 was rolled 16 times Average roll : 3.553 Median : 3.000 Variance : 0.319 Standard Deviation : 0.565 Total rolls : 85 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 3 times Average roll : 3.480 Median : 3.000 Variance : 1.118 Standard Deviation : 1.057 Total rolls : 25 Russians Combat 1 was rolled 44 times 2 was rolled 45 times 3 was rolled 40 times 4 was rolled 56 times 5 was rolled 44 times 6 was rolled 36 times Average roll : 3.449 Median : 4.000 Variance : 0.852 Standard Deviation : 0.923 Total rolls : 265 Japanese Combat 1 was rolled 30 times 2 was rolled 27 times 3 was rolled 32 times 4 was rolled 25 times 5 was rolled 33 times 6 was rolled 32 times Average roll : 3.559 Median : 4.000 Variance : 0.286 Standard Deviation : 0.534 Total rolls : 179 -
RE: World at War game 23posted in Team Games
@Elrood said in World at War game 23:
@Karl7 said in World at War game 23:
Hard fought gentlemen
I am up for another.
according to my conditions? e.g. random teams?
whatever you guys want to do. I wouldn’t mind playing Japan again as they are fresh in my head, but not necessary.
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RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?posted in Play Boardgames
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 7 Research Technology - Japanese Purchase Units - Japanese Japanese buy 8 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 armour and 6 infantry moved from Persia to Caucasus 1 bomber and 1 fighter moved from India to Caucasus 2 fighters moved from 35 Sea Zone to Caucasus 2 armour moved from India to Caucasus 1 infantry moved from Ningxia to Chinghai 2 infantry moved from Sikang to Chinghai 3 armour moved from Ningxia to Chinghai 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Mexico Japanese take Mexico from Americans 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 20 Sea Zone 1 artillery and 2 infantry moved from 20 Sea Zone to Panama Japanese take Panama from Americans Combat - Japanese Battle in Caucasus Japanese attack with 5 armour, 1 bomber, 3 fighters and 6 infantry Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 11 infantry Russians roll AA dice in Caucasus : 0/4 hits, 0.67 expected hits Japanese roll dice for 5 armour, 1 bomber, 3 fighters and 6 infantry in Caucasus, round 2 : 6/15 hits, 5.67 expected hits Russians roll dice for 2 armour, 1 fighter and 11 infantry in Caucasus, round 2 : 5/14 hits, 5.33 expected hits 5 infantry owned by the Japanese lost in Caucasus 6 infantry owned by the Russians lost in Caucasus Japanese roll dice for 5 armour, 1 bomber, 3 fighters and 1 infantry in Caucasus, round 3 : 5/10 hits, 4.83 expected hits Russians roll dice for 2 armour, 1 fighter and 5 infantry in Caucasus, round 3 : 2/8 hits, 3.33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Caucasus 5 infantry owned by the Russians lost in Caucasus Japanese roll dice for 4 armour, 1 bomber and 3 fighters in Caucasus, round 4 : 1/8 hits, 4.17 expected hits Russians roll dice for 2 armour and 1 fighter in Caucasus, round 4 : 2/3 hits, 1.67 expected hits 2 armour owned by the Japanese lost in Caucasus 1 armour owned by the Russians lost in Caucasus Japanese roll dice for 2 armour, 1 bomber and 3 fighters in Caucasus, round 5 : 2/6 hits, 3.17 expected hits Russians roll dice for 1 armour and 1 fighter in Caucasus, round 5 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Caucasus 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Japanese: 4 armour, 1 fighter and 6 infantry Casualties for Russians: 2 armour, 1 fighter and 11 infantry Battle in Chinghai Japanese attack with 3 armour and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 3 armour and 3 infantry in Chinghai, round 2 : 4/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Chinghai 3 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 3 armour moved from Manchuria to Stanovoj Chrebet 2 armour moved from Burma to Persia 2 infantry moved from India to Persia 2 fighters moved from Caucasus to Persia 1 bomber moved from Caucasus to Persia 2 armour moved from French Indo-China Thailand to India 1 fighter moved from Japan to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 2 transports moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 armour placed in India 1 armour and 1 infantry placed in Burma 1 armour and 1 infantry placed in French Indo-China Thailand 3 armour placed in Manchuria 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.83 Russians regular : -0.50 Russians AA : -0.67 -
RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?posted in Play Boardgames
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Italy to Balkans 2 infantry moved from Italy to Balkans 1 artillery and 3 infantry moved from Italy to France 1 artillery moved from Italy to France Combat - Italians Battle in France Italians attack with 2 artilleries and 3 infantry British defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in France 1 infantry owned by the British lost in France Italians roll dice for 2 artilleries and 2 infantry in France, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in France, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in France, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Italians roll dice for 2 artilleries and 2 infantry in France, round 5 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in France 1 artillery owned by the British lost in France Italians win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Balkans Italians attack with 2 armour and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 armour and 2 infantry in Balkans, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Balkans, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Balkans Italians win, taking Balkans from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 3 armour moved from Bulgaria Romania to East Poland 1 artillery moved from French Madagascar to 33 Sea Zone 1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Union of South Africa Place Units - Italians 1 artillery and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.83 British regular : -0.67 -
RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?posted in Play Boardgames
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 29 PUs; Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Northwestern Europe 4 fighters moved from 5 Sea Zone to Northwestern Europe 4 armour, 2 fighters and 3 infantry moved from Germany to Northwestern Europe 4 infantry moved from France to Northwestern Europe 2 fighters moved from France to Northwestern Europe 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Germans Battle in Northwestern Europe Germans attack with 4 armour, 8 fighters and 9 infantry British defend with 1 armour, 3 fighters and 8 infantry; Americans defend with 1 aaGun, 1 artillery, 3 fighters and 1 infantry Americans roll AA dice in Northwestern Europe : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Northwestern Europe Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 7 fighters and 9 infantry in Northwestern Europe, round 2 : 11/20 hits, 7.00 expected hits British roll dice for 1 armour, 1 artillery, 6 fighters and 9 infantry in Northwestern Europe, round 2 : 10/17 hits, 7.83 expected hits 9 infantry owned by the Germans and 1 armour owned by the Germans lost in Northwestern Europe 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 8 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe Germans roll dice for 3 armour and 7 fighters in Northwestern Europe, round 3 : 5/10 hits, 5.00 expected hits British roll dice for 5 fighters in Northwestern Europe, round 3 : 2/5 hits, 3.33 expected hits 2 armour owned by the Germans lost in Northwestern Europe 2 fighters owned by the Americans and 3 fighters owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 7 fighters remaining. Battle score for attacker is 44 Casualties for Germans: 3 armour, 1 fighter and 9 infantry Casualties for Americans: 1 artillery, 3 fighters and 1 infantry Casualties for British: 1 armour, 3 fighters and 8 infantry Battle in 6 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 4 fighters moved from Northwestern Europe to 5 Sea Zone 3 fighters moved from Northwestern Europe to Germany 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Italian Africa to Belgian Congo Place Units - Germans 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Americans AA : -0.33 Germans regular : 4.17 British regular : 0.83Dice Statistics:
Total 1 was rolled 141 times 2 was rolled 129 times 3 was rolled 112 times 4 was rolled 123 times 5 was rolled 119 times 6 was rolled 109 times Average roll : 3.378 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 733 Germans Combat 1 was rolled 50 times 2 was rolled 42 times 3 was rolled 37 times 4 was rolled 34 times 5 was rolled 42 times 6 was rolled 35 times Average roll : 3.337 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 240 British Combat 1 was rolled 26 times 2 was rolled 21 times 3 was rolled 20 times 4 was rolled 23 times 5 was rolled 11 times 6 was rolled 18 times Average roll : 3.218 Median : 3.000 Variance : 1.109 Standard Deviation : 1.053 Total rolls : 119 Italians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.471 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Americans Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.479 Median : 3.500 Variance : 0.043 Standard Deviation : 0.206 Total rolls : 48 Chinese Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.545 Median : 3.500 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Russians Combat 1 was rolled 27 times 2 was rolled 30 times 3 was rolled 20 times 4 was rolled 33 times 5 was rolled 27 times 6 was rolled 19 times Average roll : 3.385 Median : 4.000 Variance : 0.981 Standard Deviation : 0.990 Total rolls : 156 Japanese Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 23 times 4 was rolled 18 times 5 was rolled 22 times 6 was rolled 24 times Average roll : 3.511 Median : 3.000 Variance : 0.176 Standard Deviation : 0.419 Total rolls : 131 -
RE: Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?posted in Play Boardgames
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 29 PUs; Germans buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Northwestern Europe 4 fighters moved from 5 Sea Zone to Northwestern Europe 4 armour, 2 fighters and 3 infantry moved from Germany to Northwestern Europe 4 infantry moved from France to Northwestern Europe 2 fighters moved from France to Northwestern Europe 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Germans Battle in Northwestern Europe Germans attack with 4 armour, 8 fighters and 9 infantry British defend with 1 armour, 3 fighters and 8 infantry; Americans defend with 1 aaGun, 1 artillery, 3 fighters and 1 infantry Americans roll AA dice in Northwestern Europe : 1/8 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Northwestern Europe Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 4 armour, 7 fighters and 9 infantry in Northwestern Europe, round 2 : 11/20 hits, 7.00 expected hits British roll dice for 1 armour, 1 artillery, 6 fighters and 9 infantry in Northwestern Europe, round 2 : 10/17 hits, 7.83 expected hits 9 infantry owned by the Germans and 1 armour owned by the Germans lost in Northwestern Europe 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 8 infantry owned by the British and 1 armour owned by the British lost in Northwestern Europe Germans roll dice for 3 armour and 7 fighters in Northwestern Europe, round 3 : 5/10 hits, 5.00 expected hits British roll dice for 5 fighters in Northwestern Europe, round 3 : 2/5 hits, 3.33 expected hits 2 armour owned by the Germans lost in Northwestern Europe 2 fighters owned by the Americans and 3 fighters owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour and 7 fighters remaining. Battle score for attacker is 44 Casualties for Germans: 3 armour, 1 fighter and 9 infantry Casualties for Americans: 1 artillery, 3 fighters and 1 infantry Casualties for British: 1 armour, 3 fighters and 8 infantry Battle in 6 Sea Zone Germans attack with 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 4 fighters moved from Northwestern Europe to 5 Sea Zone 3 fighters moved from Northwestern Europe to Germany 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Italian Africa to Belgian Congo Place Units - Germans 2 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Americans AA : -0.33 Germans regular : 4.17 British regular : 0.83
