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    Posts made by kannelmaki

    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              6 infantry moved from Southern France to Northern Italy
              1 mech_infantry moved from Southern France to Northern Italy
              1 armour and 2 artilleries moved from Southern France to Northern Italy
              1 artillery moved from Southern Italy to Northern Italy
              4 infantry moved from Southern Italy to Northern Italy
              2 infantry moved from Slovakia Hungary to Germany
              5 fighters moved from Novgorod to Belarus
              1 mech_infantry moved from Western Ukraine to Belarus
      
          Combat - Italians
              Battle in Belarus
                  Italians attack with 5 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 5 fighters and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2,67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Italians win, taking Belarus from Russians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              5 fighters moved from Belarus to Western Ukraine
      
          Place Units - Italians
              1 airfield placed in Western Ukraine
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,2,6
              Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,33
      Russians : -0,33
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 38 Sea Zone to 43 Sea Zone
              2 artilleries, 3 battleships, 4 carriers, 2 cruisers, 7 destroyers, 3 fighters, 4 infantry, 4 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              1 artillery moved from 36 Sea Zone to French Indo China
              2 fighters and 1 tactical_bomber moved from Japan to Hainan
              2 artilleries moved from 36 Sea Zone to French Indo China
              2 mech_infantrys moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Hopei to Suiyuyan
              1 mech_infantry moved from Suiyuyan to Kweichow
              4 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Anhwe to Kweichow
              2 mech_infantrys moved from Kiangsu to Kweichow
              1 infantry moved from Urals to Vologda
                    Japanese take Vologda from Russians
              1 infantry moved from Evenkiyskiy to Urals
              1 infantry moved from Yenisey to Evenkiyskiy
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 2 transports
                      2 transports owned by the ANZAC lost in 43 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 2 transports
              Battle in French Indo China
      
          Non Combat Move - Japanese
              1 fighter moved from 43 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Japan to Hainan
      
          Place Units - Japanese
              1 fighter and 1 tactical_bomber placed in Japan
              1 destroyer placed in 6 Sea Zone
              1 airfield placed in Hainan
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 48 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans buy 13 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              10 mech_infantrys moved from Eastern Poland to Western Ukraine
              9 infantry moved from Germany to Poland
              3 mech_infantrys moved from Western Germany to Poland
      
          Combat - Germans
      
          Non Combat Move - Germans
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              3 mech_infantrys placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
              Germans collect 40 PUs (2 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Move Summary: French round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              2 infantry moved from French Indo China to Yunnan
              1 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              1 artillery and 6 infantry moved from Jehol to Chahar
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              2 artilleries moved from Japan to 6 Sea Zone
              2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              4 infantry moved from Manchuria to 19 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
              1 artillery moved from Borneo to 43 Sea Zone
              1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              2 battleships, 2 carriers, 1 destroyer and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 carrier moved from 43 Sea Zone to 36 Sea Zone
              1 fighter moved from 35 Sea Zone to Japan
              1 tactical_bomber moved from 35 Sea Zone to Japan
              1 fighter moved from Caroline Islands to Japan
              2 infantry moved from Kwangtung to Kwangsi
              1 destroyer moved from 36 Sea Zone to 42 Sea Zone
              1 fighter moved from 43 Sea Zone to 37 Sea Zone
              2 bombers moved from Kwangsi to 42 Sea Zone
              4 tactical_bombers moved from Kwangsi to Yunnan
              4 fighters moved from Kwangsi to Yunnan
              3 tactical_bombers moved from Kwangsi to 37 Sea Zone
              2 fighters moved from Kwangsi to 37 Sea Zone
      
          Combat - Japanese
              Battle in Celebes
              Battle in Chahar
                  Japanese attack with 1 artillery and 6 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery and 6 infantry in Chahar, round 2 : 2/7 hits, 1,50 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                      British roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 37 Sea Zone
                  Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Yunnan
                  Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5,00 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 2 bombers and 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
      
          Non Combat Move - Japanese
              2 bombers moved from 42 Sea Zone to French Indo China
              5 infantry moved from 36 Sea Zone to French Indo China
              1 armour moved from 36 Sea Zone to French Indo China
              2 artilleries moved from 36 Sea Zone to French Indo China
              4 fighters moved from Yunnan to French Indo China
              4 tactical_bombers moved from Yunnan to French Indo China
              3 fighters moved from 37 Sea Zone to 36 Sea Zone
              3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 airfield and 1 factory_minor placed in French Indo China
              1 harbour placed in Hainan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 47 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      British : -0,50
      ANZAC : -0,33
      Chinese : 0,33
      Japanese : 0,00
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Belarus to Archangel
              1 armour moved from Baltic States to Archangel
              5 fighters moved from Eastern Poland to Archangel
              1 bomber moved from Eastern Poland to Archangel
              1 mech_infantry moved from Western Ukraine to Ukraine
                    Italians take Ukraine from Russians
              1 armour moved from Baltic States to Archangel
              1 fighter moved from Southern Italy to Western Ukraine
              2 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 transport moved from 67 Sea Zone to 65 Sea Zone
      
          Combat - Italians
              Battle in Archangel
                  Italians attack with 2 armour, 1 bomber, 5 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour, 1 bomber, 5 fighters and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 4,33 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Italians win, taking Archangel from Russians with 2 armour, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Archangel to Western Ukraine
              5 fighters moved from Archangel to Novgorod
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Southern France
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,3,5
              Italians collect 17 PUs (6 lost to blockades); end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,67
      Russians : -0,33
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Timguska to Urals
                    Japanese take Urals from Russians
              1 infantry moved from Yenisey to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
              5 infantry moved from Kiangsi to Anhwe
              3 mech_infantrys moved from Kiangsu to Anhwe
              2 destroyers moved from 19 Sea Zone to 6 Sea Zone
              3 tactical_bombers moved from Kiangsi to Japan
              2 fighters moved from Kiangsi to Japan
              2 bombers moved from Kiangsi to Anhwe
              2 artilleries, 3 battleships, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 4 infantry, 4 tactical_bombers and 4 transports moved from 20 Sea Zone to 38 Sea Zone
                    Japanese take 37 Sea Zone from ANZAC
      
          Combat - Japanese
              Battle in Anhwe
                  Japanese attack with 2 bombers, 5 infantry and 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers, 5 infantry and 3 mech_infantrys in Anhwe, round 2 : 3/10 hits, 2,67 expected hits
                      Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 2 bombers, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Anhwe to Chahar
      
          Place Units - Japanese
              1 infantry and 2 mech_infantrys placed in Kiangsu
              1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
              EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun
              EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun and 1 infantry
              EDIT: Turning off Edit Mode
              1 mech_infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 47 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : 0,33
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 unit repaired.
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to 105 Sea Zone
              2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              5 armour moved from France to Yugoslavia
              1 armour moved from Normandy Bordeaux to Northern Italy
              1 mech_infantry moved from France to Yugoslavia
              1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 submarines moved from 106 Sea Zone to 90 Sea Zone
      
          Combat - Germans
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 5 tactical_bombers
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 105 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 battleship and 1 transport
                      Germans roll dice for 2 bombers in 105 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      British roll dice for 1 battleship and 1 transport in 105 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 transport owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 105 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 bomber
                  Casualties for British: 1 battleship and 1 transport
      
          Non Combat Move - Germans
              1 bomber moved from 105 Sea Zone to Western Germany
              4 tactical_bombers moved from 110 Sea Zone to Western Germany
              3 fighters moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              10 artilleries placed in Germany
              2 bombers and 2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Western Germany: 1 fighter
              EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 1,33
      British : 0,00
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      scramble¿?

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Move Summary: Germans round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 unit repaired.
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to 105 Sea Zone
              2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              5 armour moved from France to Yugoslavia
              1 armour moved from Normandy Bordeaux to Northern Italy
              1 mech_infantry moved from France to Yugoslavia
              1 mech_infantry moved from Normandy Bordeaux to Northern Italy
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 submarines moved from 106 Sea Zone to 90 Sea Zone
      
          Combat - Germans
      

      Savegame

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    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Archangel to Nenetsia
              1 armour moved from Novgorod to Nenetsia
              3 mech_infantrys moved from Archangel to Vologda
              2 mech_infantrys moved from Novgorod to Vologda
              3 bombers, 3 fighters and 1 tactical_bomber moved from Novgorod to Vologda
              6 armour, 15 artilleries, 28 infantry and 36 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 mech_infantry moved from Baltic States to Western Ukraine
              10 mech_infantrys moved from Germany to Eastern Poland
              1 infantry moved from Holland Belgium to Western Germany
              3 infantry moved from Poland to Germany
      
          Combat - Germans
              Battle in Vologda
                  Germans attack with 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                  Russians defend with 11 infantry
                      Germans roll dice for 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/12 hits, 5,00 expected hits
                      Russians roll dice for 11 infantry in Vologda, round 2 : 3/11 hits, 3,67 expected hits
                      4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda
                      Germans roll dice for 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 5/9 hits, 4,50 expected hits
                      Russians roll dice for 7 infantry in Vologda, round 3 : 1/7 hits, 2,33 expected hits
                      5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                      Germans roll dice for 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 4/8 hits, 4,33 expected hits
                      Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Vologda
                  Germans win, taking Vologda from Russians with 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                  Casualties for Germans: 4 mech_infantrys
                  Casualties for Russians: 11 infantry
              Battle in Nenetsia
                  Germans attack with 1 armour and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Nenetsia
                      Germans roll dice for 1 armour in Nenetsia, round 3 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans lost in Nenetsia
                  Russians win with 1 infantry remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 armour and 1 infantry
      
          Non Combat Move - Germans
              3 bombers, 3 fighters and 1 tactical_bomber moved from Vologda to Western Ukraine
              3 aaGuns moved from Eastern Poland to Western Ukraine
      
          Place Units - Germans
              1 fighter, 6 infantry and 1 tactical_bomber placed in Germany
              Germans undo move 1.
              6 infantry placed in Germany
              1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
              2 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
              Germans collect 41 PUs (3 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : -2,00
      Russians : -1,33
      

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 mech_infantry moved from Central United States to Western United States
              1 armour moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 2.
              1 submarine placed in 10 Sea Zone
              1 carrier and 1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 infantry moved from Shensi to Szechwan
              1 fighter moved from Szechwan to Yunnan
              2 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 airfield and 4 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Malta to 96 Sea Zone
              1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
              1 transport moved from 109 Sea Zone to 92 Sea Zone
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              2 fighters moved from United Kingdom to 110 Sea Zone
              1 cruiser moved from 111 Sea Zone to 123 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      
          Combat - British
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 96 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 battleship, 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 carrier moved from 98 Sea Zone to 96 Sea Zone
              1 cruiser moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 aaGun moved from Malta to 96 Sea Zone
              1 aaGun, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 fighter moved from 96 Sea Zone to 92 Sea Zone
              1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
              2 fighters moved from 110 Sea Zone to Gibraltar
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
              1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              2 infantry moved from Scotland to United Kingdom
              1 fighter moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 aaGun moved from 92 Sea Zone to Gibraltar
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 armour moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
      
          Place Units - British
              4 infantry placed in United Kingdom
              1 airfield placed in Gibraltar
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
              British collect 28 PUs (1 lost to blockades); end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              3 infantry and 2 mech_infantrys placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by British from Burma: 1 fighter
              EDIT: Adding units owned by UK_Pacific to India: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 1 fighter, 3 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Germans : 0,83
      British : 2,17
      Italians : -0,67
      Chinese : -0,33
      Japanese : -1,00
      

      Savegame

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Yunnan
              1 infantry moved from Shensi to Szechwan
              1 fighter moved from Szechwan to Yunnan
              2 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : -1,00
      

      Savegame

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Eastern United States
              1 bomber moved from Central United States to Eastern United States
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
              1 mech_infantry moved from Central United States to Western United States
              1 armour moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 10 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 2.
              1 submarine placed in 10 Sea Zone
              1 carrier and 1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Russia to Kazakhstan
              1 armour moved from Volgograd to Kazakhstan
              1 mech_infantry moved from Volgograd to Kazakhstan
              1 fighter moved from Novgorod to Russia
              2 infantry moved from Bessarabia to Western Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              2 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              1 infantry moved from Russia to Bryansk
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              2 infantry moved from Caucasus to Rostov
              6 infantry moved from Buryatia to Yakut S.S.R.
              6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Buryatia
              2 aaGuns moved from Russia to Bryansk
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 artillery and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      no sramble

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      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 2

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              4 infantry moved from France to Western Germany
              5 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern Italy
              2 infantry moved from Yugoslavia to Greater Southern Germany
              2 armour moved from Eastern Poland to Western Ukraine
              2 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 mech_infantry moved from Archangel to Belarus
              2 armour moved from Archangel to Baltic States
              2 fighters moved from Germany to Belarus
              1 bomber moved from Germany to Belarus
              3 fighters moved from Southern Italy to Eastern Poland
      
          Combat - Italians
              Battle in Belarus
                  Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Belarus, round 2 : 3/4 hits, 1,83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Italians win, taking Belarus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Western Ukraine
                  Italians attack with 2 armour and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber and 2 fighters moved from Belarus to Eastern Poland
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              Italians undo move 1.
              1 fighter and 2 infantry placed in Southern Italy
              3 infantry placed in Southern France
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5,5,2
              Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : 2,83
      Russians : -0,67
      

      Savegame

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    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 battleship moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              2 infantry moved from Albania to Greece
              1 armour moved from Albania to Greece
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 artillery moved from 97 Sea Zone to Greece
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 artillery moved from 97 Sea Zone to Greece
              1 submarine moved from 95 Sea Zone to 99 Sea Zone
              2 fighters moved from Southern Italy to 99 Sea Zone
              1 bomber moved from Northern Italy to Greece
              1 armour moved from Northern Italy to Romania
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 armour moved from Alexandria to Tobruk
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 2 fighters and 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 96 Sea Zone
                  Italians attack with 1 battleship and 1 cruiser
                  British defend with 1 cruiser
                      Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Greece
                  Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Greece, round 2 : 4/8 hits, 2,83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                      4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              2 fighters moved from 99 Sea Zone to Southern Italy
              1 bomber moved from Greece to Southern Italy
              1 artillery moved from Libya to Tobruk
              1 infantry moved from Libya to Tobruk
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
              Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,17
      British : 0,17
      Neutral_Allies : -0,33
      

      Savegame

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    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      Thanks! yes sub fight

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