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    Posts made by kannelmaki

    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 transports moved from 19 Sea Zone to 6 Sea Zone
              5 artilleries moved from Japan to 6 Sea Zone
              5 infantry moved from Japan to 6 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
              5 infantry moved from 19 Sea Zone to Jehol
              5 artilleries moved from 19 Sea Zone to Jehol
              4 artilleries moved from Shantung to Jehol
              1 artillery moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Shantung to Anhwe
              3 infantry moved from Chahar to Suiyuyan
              1 marine moved from Shantung to Jehol
              3 infantry moved from Shantung to Jehol
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from French Indo China to Hunan
              1 mech_infantry moved from Hopei to Chahar
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from French Indo China to 37 Sea Zone
              1 fighter moved from Anhwe to French Indo China
              1 tactical_bomber moved from Anhwe to French Indo China
              2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Japan
      
          Combat - Japanese
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter and 1 submarine
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                  Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Jehol
                  Japanese attack with 9 artilleries, 8 infantry and 1 marine
                  Chinese defend with 1 infantry
                      Japanese roll dice for 9 artilleries, 8 infantry and 1 marine in Jehol, round 2 : 6/18 hits, 5,83 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 9 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Yunnan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Shantung to Jehol
              1 fighter moved from 37 Sea Zone to French Indo China
      
          Place Units - Japanese
              3 mech_infantrys placed in French Indo China
              4 artilleries and 5 infantry placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
              Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0,67
      Chinese : 0,67
      Japanese : -1,67
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
                  Italians captures 19PUs while taking French capital
                  Italians converts factory_major into different units
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery moved from Libya to Tobruk
              1 infantry moved from Libya to Tobruk
              1 bomber moved from Northern Italy to 92 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 infantry moved from Northern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 artillery moved from 97 Sea Zone to Greece
              1 infantry moved from 97 Sea Zone to Greece
              2 infantry moved from Albania to Greece
              1 armour moved from Albania to Greece
              1 infantry moved from Northern Italy to France
                    Italians take France from French
              1 armour moved from Northern Italy to Albania
      
          Combat - Italians
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 92 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 97 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 cruiser owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Greece
                  Italians attack with 1 armour, 1 artillery and 3 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 0/4 hits, 1,33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1,00 expected hits
                      1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
                  1 armour retreated to Albania
                  Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -10
                  Casualties for Italians: 1 artillery and 3 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/6 hits, 1,67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 0/6 hits, 1,67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 4 : 0/6 hits, 1,67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 5 : 3/6 hits, 1,67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              triggerFrenchDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to French
              Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Italians
              1 artillery moved from Northern Italy to Southern Italy
              2 aaGuns moved from Northern Italy to Yugoslavia
              1 bomber moved from 92 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
              Italians collect 14 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Italians : -4,83
      British : -1,33
      Neutral_Allies : 1,67
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 armour moved from Western Germany to Slovakia Hungary
              1 infantry moved from Romania to Slovakia Hungary
              3 infantry moved from Romania to Bessarabia
              8 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
              1 tactical_bomber moved from Western Germany to Bessarabia
              4 bombers moved from Western Germany to Bessarabia
              2 fighters moved from Western Germany to Slovakia Hungary
              2 tactical_bombers moved from Western Germany to Slovakia Hungary
              13 artilleries, 16 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
              1 submarine moved from 104 Sea Zone to 119 Sea Zone
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 4 bombers, 3 infantry and 1 tactical_bomber
                  Russians defend with 4 infantry
                      Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 3,67 expected hits
                      Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits
                      2 infantry owned by the Russians lost in Bessarabia
                      Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/8 hits, 3,67 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 4 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Russians: 4 infantry
              Battle in Slovakia Hungary
                  Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 2/6 hits, 3,00 expected hits
                      Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Slovakia Hungary
                  Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys
                  Russians defend with 4 infantry
                      Germans roll dice for 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 19/58 hits, 17,33 expected hits
                      Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
                      4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 8 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 4 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Poland to Eastern Poland
              2 fighters moved from Slovakia Hungary to Western Germany
              2 tactical_bombers moved from Slovakia Hungary to Western Germany
              1 tactical_bomber moved from Bessarabia to Romania
              4 bombers moved from Bessarabia to Germany
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              1 infantry placed in Western Germany
              3 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,67
      Russians : -2,67
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 artillery moved from Malta to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              1 fighter moved from Libya to Southern Italy
              1 infantry moved from Bulgaria to Yugoslavia
              1 artillery moved from Bulgaria to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 armour moved from Libya to Tunisia
                    Italians take Tunisia from Neutral_Axis
              1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 fighter placed in Southern Italy
              1 artillery placed in Southern Italy
              3 infantry placed in Southern France
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 97 Sea Zone: 2 artilleries, 2 infantry and 1 transport
              EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
              EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to Southern Italy
              2 infantry moved from Northern Italy to Southern France
              1 infantry moved from Romania to Yugoslavia
              1 artillery moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Southern France
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Algeria: 1 infantry
              EDIT: Removing units owned by Italians from Algeria: 1 armour
              EDIT: Adding units owned by Italians to Tunisia: 1 infantry
              EDIT: Adding units owned by Italians to Libya: 1 armour
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
              Italians collect 17 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      @dawgoneit all

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 2 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 submarine moved from 37 Sea Zone to 35 Sea Zone
              1 artillery moved from Shan State to Malaya
              1 infantry moved from Shan State to Malaya
              3 infantry moved from French Indo China to Yunnan
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              4 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
              4 artilleries, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 marine, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
              1 battleship moved from 19 Sea Zone to 6 Sea Zone
              2 artilleries moved from Hopei to Shensi
              2 infantry moved from Hopei to Shensi
              3 infantry moved from Hopei to Chahar
              1 artillery moved from Hopei to Chahar
              2 bombers moved from French Indo China to Chahar
              1 fighter moved from French Indo China to Yunnan
              2 tactical_bombers moved from French Indo China to Shensi
              1 fighter moved from French Indo China to Shensi
              2 tactical_bombers moved from French Indo China to Chahar
              2 fighters moved from French Indo China to Chahar
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Korea
              Battle in Chahar
                  Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 4/10 hits, 4,67 expected hits
                      Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Korea from Americans, taking Chahar from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter and 3 infantry
                  British defend with 1 armour
                      Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
              Battle in Malaya
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Malaya
                  Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Shensi
                  Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/7 hits, 3,00 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 3 : 3/7 hits, 3,00 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              2 tactical_bombers moved from Chahar to Anhwe
              2 bombers moved from Chahar to Anhwe
              2 fighters moved from Chahar to Anhwe
              1 marine moved from 19 Sea Zone to Shantung
              4 artilleries moved from 19 Sea Zone to Shantung
              4 infantry moved from 19 Sea Zone to Shantung
              2 tactical_bombers moved from Shensi to Anhwe
              1 fighter moved from Shensi to Anhwe
              1 fighter moved from Yunnan to French Indo China
              1 aaGun moved from Jehol to Shantung
      
          Place Units - Japanese
              5 artilleries and 5 infantry placed in Japan
              3 mech_infantrys placed in French Indo China
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
              Japanese collect 45 PUs (2 lost to blockades); end with 48 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Siam: 1 artillery
              EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese : -1,83
      UK_Pacific : -0,33
      Japanese : -0,67
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Rostov to Bryansk
              3 infantry moved from Volgograd to Rostov
              2 armour moved from Eastern Persia to Iraq
              1 mech_infantry moved from Eastern Persia to Iraq
              10 infantry moved from Russia to Bryansk
              9 infantry moved from Yenisey to Timguska
              9 infantry moved from Yenisey to Evenkiyskiy
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Yenisey to Timguska
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 27 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              2 infantry moved from Kiangsi to Kwangtung
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 fighter moved from 33 Sea Zone to Philippines
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
              2 tactical_bombers moved from Manchuria to Hunan
              2 fighters moved from Manchuria to Hunan
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Korea to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 armour moved from 35 Sea Zone to Philippines
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 carriers moved from 6 Sea Zone to 35 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 artillery and 1 infantry moved from Jehol to Chahar
              6 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Chahar
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 fighter moved from Formosa to 37 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Korea to 35 Sea Zone
              1 tactical_bomber moved from Japan to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              1 tactical_bomber moved from Japan to Kwangtung
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 artillery moved from Kiangsi to Hunan
              3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kwangsi to Hunan
              2 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              3 infantry moved from Korea to Manchuria
      
          Combat - Japanese
              Battle in Borneo
              Battle in Kwangtung
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 7/8 hits, 3,83 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Borneo from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 3,00 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                  Americans defend with 1 destroyer and 1 submarine
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                  Casualties for Americans: 1 destroyer and 1 submarine
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,50 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 2/4 hits, 2,00 expected hits
                      Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 37 Sea Zone
                  Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                  British defend with 1 battleship
                      Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                      British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 battleship
              Battle in 62 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                  ANZAC win with 1 transport remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 destroyer
                  Casualties for ANZAC: 1 destroyer
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2,00 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 4 : 0/2 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                      1 tactical_bomber owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits, 0,67 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win with 2 infantry remaining. Battle score for attacker is -25
                  Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from 37 Sea Zone to Kwangsi
              2 fighters moved from Hunan to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              3 tactical_bombers moved from Kwangtung to Kwangsi
              3 fighters moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 carrier moved from 33 Sea Zone to 43 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
              1 fighter moved from Philippines to 35 Sea Zone
      
          Place Units - Japanese
              3 transports placed in 6 Sea Zone
              1 marine placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 37 PUs; end with 37 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      British : 0,33
      Americans : 0,50
      ANZAC : 0,33
      Chinese : 2,67
      UK_Pacific : 1,33
      Japanese : 2,17
      

      Savegame

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      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              3 fighters moved from Queensland to Caroline Islands
      
          Non Combat Move - ANZAC
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 2 destroyers and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
      
          Non Combat Move - Germans
              1 armour moved from Poland to Western Germany
              1 infantry moved from Germany to Western Germany
              2 infantry and 9 mech_infantrys moved from Germany to Poland
              1 artillery moved from France to Western Germany
              1 fighter moved from Western Germany to 112 Sea Zone
              1 tactical_bomber moved from Western Germany to 112 Sea Zone
              2 submarines moved from 87 Sea Zone to 104 Sea Zone
      
          Place Units - Germans
              1 carrier, 2 destroyers and 3 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      Scramble?

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Move Summary: Japanese round 1

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              2 infantry moved from Kiangsi to Kwangtung
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 destroyer moved from 33 Sea Zone to 62 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to Philippines
              1 fighter moved from 33 Sea Zone to Philippines
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
              2 tactical_bombers moved from Manchuria to Hunan
              2 fighters moved from Manchuria to Hunan
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Korea to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 armour moved from 35 Sea Zone to Philippines
              1 cruiser moved from 20 Sea Zone to 37 Sea Zone
              2 carriers moved from 6 Sea Zone to 35 Sea Zone
              2 bombers moved from Japan to 37 Sea Zone
              1 artillery and 1 infantry moved from Jehol to Chahar
              6 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Chahar
              1 artillery and 2 infantry moved from Shantung to Anhwe
              1 fighter moved from Formosa to 37 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Korea to 35 Sea Zone
              1 tactical_bomber moved from Japan to 35 Sea Zone
              1 fighter moved from Okinawa to Kwangtung
              1 tactical_bomber moved from Japan to Kwangtung
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 artillery moved from Kiangsi to Hunan
              3 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kwangsi to Hunan
              2 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              3 infantry moved from Korea to Manchuria
      

      Savegame

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    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from French Indo China to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 tactical_bomber moved from 37 Sea Zone to Yunnan
              1 armour moved from Malaya to 37 Sea Zone
              1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              1 armour moved from 19 Sea Zone to Manchuria
              1 infantry moved from 19 Sea Zone to Manchuria
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 mech_infantry moved from Suiyuyan to Hopei
              1 artillery moved from Suiyuyan to Hopei
              1 infantry moved from Jehol to Manchuria
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              1 tactical_bomber moved from Japan to Korea
              1 fighter moved from Japan to Korea
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              3 artilleries, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
              3 artilleries, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 3 transports moved from 36 Sea Zone to 19 Sea Zone
              3 artilleries moved from 19 Sea Zone to Manchuria
              1 marine moved from 19 Sea Zone to Manchuria
              1 infantry moved from 19 Sea Zone to Manchuria
              1 bomber moved from French Indo China to 45 Sea Zone
              1 bomber, 6 fighters and 5 tactical_bombers moved from French Indo China to Manchuria
              3 fighters moved from 37 Sea Zone to Yunnan
              2 battleships and 2 carriers moved from 37 Sea Zone to 19 Sea Zone
              1 infantry moved from Hopei to Kweichow
                    Japanese take Kweichow from Chinese
              1 destroyer moved from 19 Sea Zone to 6 Sea Zone
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Manchuria
                  Japanese attack with 1 armour, 3 artilleries, 1 bomber, 6 fighters, 3 infantry, 1 marine and 5 tactical_bombers
                  Russians defend with 2 aaGuns and 9 infantry
                      AA fire in Manchuria : 3/6 hits, 1,00 expected hits
                      1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Manchuria
                      Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 2/3 hits, 1,83 expected hits
                      Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Manchuria, round 2 : 8/17 hits, 8,17 expected hits
                      Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 5/9 hits, 3,00 expected hits
                      3 infantry owned by the Japanese, 8 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 marine and 4 tactical_bombers in Manchuria, round 3 : 5/12 hits, 6,50 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -15
                  Casualties for Japanese: 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                  Casualties for Russians: 2 aaGuns and 9 infantry
              Battle in Yunnan
                  Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,50 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2,50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Korea
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Korea
                  Japanese win, taking Korea from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Korea to Japan
              1 tactical_bomber moved from Korea to Japan
              2 tactical_bombers moved from Manchuria to 19 Sea Zone
              2 fighters moved from Manchuria to 19 Sea Zone
              1 bomber moved from Manchuria to Japan
              2 tactical_bombers moved from Manchuria to Jehol
              2 fighters moved from Manchuria to Jehol
              1 bomber moved from 45 Sea Zone to French Indo China
              3 fighters moved from Yunnan to French Indo China
              1 tactical_bomber moved from Yunnan to French Indo China
      
          Place Units - Japanese
              1 factory_minor placed in Kwangtung
              3 infantry placed in French Indo China
              1 carrier and 2 transports placed in 6 Sea Zone
              Japanese undo move 1.
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 56 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1,67
      AA fire in Manchuria : : 2,00
      Russians : -0,33
      Japanese : -2,00
      

      Savegame

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      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 62 Sea Zone to 33 Sea Zone
              3 fighters moved from Queensland to Caroline Islands
      
          Non Combat Move - ANZAC
              1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      Haha you had very good luck in france!

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to France
              3 armour moved from Greater Southern Germany to France
              1 armour moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                  1 battleship owned by the Germans retreated to 112 Sea Zone
                  British win with 1 battleship remaining. Battle score for attacker is 14
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 cruiser and 1 destroyer
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 6/14 hits, 4,00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                      5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5,67 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans, 4 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                      Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/11 hits, 4,67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3,00 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the French and 3 mech_infantrys owned by the Germans lost in France
                      Germans roll dice for 5 armour and 1 tactical_bomber in France, round 4 : 3/6 hits, 3,17 expected hits
                      French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 4/5 hits, 2,33 expected hits
                      4 armour owned by the Germans, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 1 armour and 1 tactical_bomber in France, round 5 : 1/2 hits, 1,17 expected hits
                      French roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits, 1,17 expected hits
                      1 armour owned by the French and 1 tactical_bomber owned by the Germans lost in France
                      Germans roll dice for 1 armour in France, round 6 : 1/1 hits, 0,50 expected hits
                      French roll dice for 1 fighter in France, round 6 : 1/1 hits, 0,67 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the French lost in France
                  French win with no units remaining. Battle score for attacker is -27
                  Casualties for Germans: 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
      
          Non Combat Move - Germans
              1 fighter moved from Yugoslavia to Southern Italy
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              2 fighters moved from 110 Sea Zone to Western Germany
              2 tactical_bombers moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 bomber moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber
              EDIT: Adding units owned by Germans to 112 Sea Zone: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 37 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,17
      British : 1,50
      French : 4,17
      AA fire in France : : -0,17
      Neutral_Allies : -0,67
      

      Savegame

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    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Crete to 99 Sea Zone
              1 artillery moved from Crete to 99 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Malta
              1 artillery moved from 96 Sea Zone to Malta
              1 bomber moved from Southern Italy to Malta
              3 fighters moved from Southern Italy to Malta
              1 infantry moved from Cyprus to 99 Sea Zone
              1 armour moved from Cyprus to 99 Sea Zone
              1 armour, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Greece to Bulgaria
              1 infantry moved from Northern Italy to Southern France
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              1 armour moved from Alexandria to Libya
              1 infantry moved from 98 Sea Zone to Egypt
              1 armour moved from 98 Sea Zone to Egypt
              1 mech_infantry moved from Alexandria to Egypt
                    Italians take Egypt from British
              2 artilleries moved from Alexandria to Egypt
              4 infantry moved from Alexandria to Egypt
      
          Combat - Italians
              Battle in Egypt
              Battle in Malta
                  Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                  British defend with 1 aaGun and 1 infantry
                      AA fire in Malta : 2/3 hits, 0,50 expected hits
                      2 fighters owned by the Italians lost in Malta
                      Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 2/4 hits, 1,83 expected hits
                      British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                      1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                  Italians win, taking Malta from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -12
                  Casualties for Italians: 2 fighters
                  Casualties for British: 1 aaGun and 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Malta to Southern Italy
              1 fighter moved from Malta to Libya
      
          Place Units - Italians
              2 submarines placed in 97 Sea Zone
              1 infantry placed in Southern Italy
              Italians undo move 2.
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,17
      British : -0,33
      AA fire in Malta : : 1,50
      

      Savegame

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    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      Tactical Bomber, flighter and currier

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      Scramble¿?

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