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    Posts made by kannelmaki

    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; 
              Russians buy 10 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 armour moved from Iraq to Egypt
              1 mech_infantry moved from Iraq to Egypt
              9 infantry moved from Timguska to Novosibirsk
              9 infantry moved from Evenkiyskiy to Urals
              1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
              3 infantry moved from Rostov to Bryansk
              3 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Eastern Persia to Iraq
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber
                  Germans defend with 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers
                      AA fire in Western Ukraine : 0/3 hits, 0,50 expected hits
                      Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 20/75 hits, 15,33 expected hits
                      Germans roll dice for 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 21/46 hits, 17,17 expected hits
                      21 infantry owned by the Russians, 3 aaGuns owned by the Germans, 1 bomber owned by the Germans and 16 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 12/54 hits, 11,83 expected hits
                      Germans roll dice for 5 armour, 16 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 13/29 hits, 11,67 expected hits
                      13 infantry owned by the Russians, 9 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 11/41 hits, 9,67 expected hits
                      Germans roll dice for 5 armour, 7 artilleries, 2 fighters and 3 tactical_bombers in Western Ukraine, round 4 : 6/17 hits, 7,67 expected hits
                      6 infantry owned by the Russians, 7 artilleries owned by the Germans and 4 armour owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 armour, 4 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 7/35 hits, 8,67 expected hits
                      Germans roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Western Ukraine, round 5 : 4/6 hits, 3,33 expected hits
                      4 infantry owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 armour, 4 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber remaining. Battle score for attacker is 99
                  Casualties for Russians: 44 infantry
                  Casualties for Germans: 3 aaGuns, 5 armour, 16 artilleries, 1 bomber, 2 fighters, 19 infantry and 3 tactical_bombers
      
          Non Combat Move - Russians
              1 fighter moved from Western Ukraine to Russia
              1 tactical_bomber moved from Western Ukraine to Russia
              1 fighter moved from Western Ukraine to Russia
              10 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 24 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans : 4,17
      AA fire in Western Ukraine : : -0,50
      Russians : 4,50
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Karelia to Novgorod
              1 infantry moved from Bessarabia to Ukraine
              8 armour, 4 infantry and 11 mech_infantrys moved from Bessarabia to Western Ukraine
              14 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
              1 artillery moved from Baltic States to Novgorod
              2 infantry moved from Baltic States to Novgorod
              1 artillery moved from Karelia to Novgorod
              10 mech_infantrys moved from Germany to Eastern Poland
              1 armour moved from Poland to Western Ukraine
              1 infantry moved from France to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              2 infantry moved from France to Holland Belgium
              1 tactical_bomber moved from Western Germany to Novgorod
              1 tactical_bomber moved from 127 Sea Zone to Novgorod
              1 fighter moved from 127 Sea Zone to Novgorod
              1 bomber moved from Finland to Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys in Western Ukraine, round 2 : 17/64 hits, 18,33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 9 armour, 14 artilleries, 19 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Novgorod
                  Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
                  Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                      Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/11 hits, 3,67 expected hits
                      Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits, 2,00 expected hits
                      2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                      Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3,17 expected hits
                      Russians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits
                      2 armour owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys
              Battle in Holland Belgium
                  Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Americans defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2,83 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry and 1 mech_infantry
              Battle in Ukraine
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      Germans roll dice for 1 bomber in Ukraine, round 3 : 0/1 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                   retreated to Ukraine
                  Russians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Ukraine to Bessarabia
              1 fighter moved from Novgorod to 127 Sea Zone
              1 tactical_bomber moved from Novgorod to 127 Sea Zone
              1 tactical_bomber moved from Novgorod to Eastern Poland
              2 tactical_bombers moved from Holland Belgium to Western Germany
              2 fighters moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              6 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
              EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,50
      Americans : -0,67
      Russians : 1,00
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3

      TripleA Move Summary: Italians round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Tobruk to Libya
              4 infantry moved from Tobruk to Libya
              2 artilleries moved from Tobruk to Libya
              5 infantry moved from Southern France to Northern Italy
              1 armour moved from Yugoslavia to Eastern Poland
              1 infantry moved from Yugoslavia to Romania
              1 artillery moved from Yugoslavia to Romania
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      @kannelmaki scramble?

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Move Summary: Germans round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 10 infantry and 5 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Germany to Holland Belgium
              1 armour moved from Northern Italy to Normandy Bordeaux
              1 infantry moved from Norway to 112 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
              2 bombers moved from Western Germany to France
              1 fighter moved from Southern Italy to Western Germany
              1 tactical_bomber moved from Southern Italy to Western Germany
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Tobruk to Libya
              1 infantry moved from Tobruk to Libya
              2 armour moved from Albania to Romania
              1 bomber moved from Southern Italy to France
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 aaGuns moved from Yugoslavia to Romania
      
          Place Units - Italians
              2 destroyers and 1 submarine placed in 97 Sea Zone
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Manchuria to Sakha
                    Japanese take Amur from Russians
                    Japanese take Sakha from Russians
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 mech_infantry moved from Hopei to Kansu
              1 infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              2 infantry moved from Hopei to Anhwe
              2 artilleries moved from Hopei to Anhwe
              3 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from Korea to 6 Sea Zone
              5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              1 marine moved from Manchuria to 19 Sea Zone
              4 transports moved from 19 Sea Zone to 6 Sea Zone
              2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 19 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Jehol to 36 Sea Zone
              1 fighter moved from Jehol to 36 Sea Zone
              1 tactical_bomber moved from French Indo China to Kwangsi
              1 fighter moved from French Indo China to Kwangsi
              1 bomber moved from French Indo China to Kwangsi
              1 tactical_bomber moved from Jehol to French Indo China
              1 fighter moved from Jehol to Kwangsi
              1 infantry moved from 36 Sea Zone to Kwangsi
              1 tactical_bomber moved from Japan to French Indo China
              1 fighter moved from Japan to French Indo China
      
          Combat - Japanese
              Battle in Kwangsi
                  Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Kwangsi to French Indo China
              2 fighters moved from Kwangsi to French Indo China
              1 tactical_bomber moved from Kwangsi to French Indo China
              4 infantry moved from 36 Sea Zone to French Indo China
              1 marine moved from 36 Sea Zone to French Indo China
              1 bomber moved from Japan to French Indo China
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              3 mech_infantrys placed in Kiangsu
              4 artilleries and 6 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
              EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 47 PUs; end with 51 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,67
      Japanese : 0,33
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Combat Move - French
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 99 Sea Zone to 96 Sea Zone
              4 infantry moved from Southern France to Normandy Bordeaux
              1 infantry moved from Southern France to Normandy Bordeaux
              2 fighters moved from Southern Italy to Normandy Bordeaux
              1 bomber moved from Southern Italy to Normandy Bordeaux
              1 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 96 Sea Zone
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Italians win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Normandy Bordeaux
                  Italians attack with 1 bomber, 2 fighters and 5 infantry
                  Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                      Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,50 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,50 expected hits
                      Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry and 1 mech_infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Normandy Bordeaux to Western Germany
              1 bomber moved from Normandy Bordeaux to Southern Italy
      
          Place Units - Italians
              3 artilleries placed in Southern France
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : -1,33
      Americans : 0,00
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
      
          Combat Move - Japanese
              9 artilleries moved from Jehol to Manchuria
              8 infantry moved from Jehol to Manchuria
              1 marine moved from Jehol to Manchuria
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 artillery moved from Suiyuyan to Kansu
              1 infantry moved from Suiyuyan to Chahar
              1 mech_infantry moved from Chahar to Kansu
              2 fighters moved from 19 Sea Zone to Manchuria
              2 tactical_bombers moved from 19 Sea Zone to Manchuria
              5 transports moved from 19 Sea Zone to 6 Sea Zone
              4 artilleries and 6 infantry moved from Japan to 6 Sea Zone
              1 fighter moved from French Indo China to Siam
              1 artillery moved from French Indo China to Siam
              3 mech_infantrys moved from French Indo China to Kwangtung
              1 tactical_bomber moved from French Indo China to Siam
              3 tactical_bombers moved from Japan to Manchuria
              3 fighters moved from Japan to Manchuria
              2 fighters moved from 6 Sea Zone to Japan
              2 tactical_bombers moved from 6 Sea Zone to Japan
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
              6 infantry moved from 19 Sea Zone to Manchuria
              4 artilleries moved from 19 Sea Zone to Manchuria
              1 fighter moved from French Indo China to Siam
              2 bombers moved from Japan to Manchuria
      
          Combat - Japanese
              Battle in Siam
                  Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 2,00 expected hits
                      UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Siam
                  Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Manchuria
                  Japanese attack with 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers
                  Chinese defend with 6 infantry
                      Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers in Manchuria, round 2 : 19/40 hits, 16,17 expected hits
                      Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits
                      1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 13 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 6 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Manchuria to Japan
              1 fighter moved from Manchuria to Japan
              1 tactical_bomber moved from Manchuria to Japan
              2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
              2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
              2 fighters and 1 tactical_bomber moved from Siam to Kiangsu
      
          Place Units - Japanese
              3 artilleries and 4 infantry placed in Japan
              1 airfield placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
              Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1,00
      UK_Pacific : -0,33
      Japanese : 3,17
      

      Savegame

      posted in League
      kannelmakiK
      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Siam to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 transport moved from 35 Sea Zone to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 carrier moved from 43 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
              1 cruiser moved from 37 Sea Zone to 42 Sea Zone
              1 fighter moved from Kwangsi to 42 Sea Zone
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 armour moved from Philippines to 35 Sea Zone
              1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 armour moved from 44 Sea Zone to Celebes
              2 submarines moved from 35 Sea Zone to 44 Sea Zone
              1 artillery moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 mech_infantry moved from Chahar to Suiyuyan
              1 infantry moved from Chahar to Suiyuyan
              1 artillery and 6 infantry moved from Anhwe to Kiangsi
              1 artillery moved from Kiangsu to Kiangsi
              1 marine moved from Japan to 6 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              2 artilleries and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              4 infantry moved from Jehol to 19 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
              4 infantry moved from 20 Sea Zone to Kwangtung
              2 artilleries moved from 20 Sea Zone to Kwangtung
              1 battleship moved from 35 Sea Zone to 42 Sea Zone
              1 battleship moved from 35 Sea Zone to 20 Sea Zone
              2 carriers moved from 35 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from 35 Sea Zone to Japan
              1 fighter moved from 35 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from Kwangsi to 20 Sea Zone
              1 fighter moved from Kwangsi to 20 Sea Zone
              2 infantry moved from Jehol to Anhwe
              1 infantry moved from French Indo China to Siam
              2 bombers moved from Kwangsi to Japan
              1 marine moved from 20 Sea Zone to Kwangtung
              4 tactical_bombers moved from Kwangsi to Kiangsu
              3 fighters moved from Kwangsi to Kiangsu
      
          Combat - Japanese
              Battle in Java
              Battle in Kwangtung
              Battle in Sumatra
              Battle in Celebes
              Battle in 45 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking Java from Dutch, taking Kwangtung from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              1 carrier and 1 destroyer placed in 6 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 51 PUs; end with 52 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

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      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Combat Move - French
      

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Slovakia Hungary to Poland
              1 armour moved from Slovakia Hungary to Poland
              3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
              3 infantry moved from Finland to Karelia
              4 bombers moved from Germany to Karelia
              1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
              2 artilleries moved from 127 Sea Zone to Novgorod
              2 infantry moved from 127 Sea Zone to Novgorod
              1 tactical_bomber moved from Western Germany to Novgorod
              1 fighter moved from Western Germany to Novgorod
              1 tactical_bomber moved from 112 Sea Zone to Western Germany
              1 fighter moved from 112 Sea Zone to Western Germany
              11 mech_infantrys moved from Eastern Poland to Bessarabia
              8 armour moved from Eastern Poland to Bessarabia
              5 infantry moved from Eastern Poland to Bessarabia
              9 mech_infantrys moved from Germany to Eastern Poland
              1 mech_infantry moved from Germany to Eastern Poland
              2 infantry moved from Eastern Poland to Baltic States
              1 artillery moved from Eastern Poland to Baltic States
              1 tactical_bomber moved from Western Germany to Poland
              1 fighter moved from Western Germany to Poland
              1 carrier moved from 112 Sea Zone to 127 Sea Zone
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2,50 expected hits
                      Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                      Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2,50 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
              Battle in Bessarabia
                  Germans attack with 8 armour, 5 infantry and 11 mech_infantrys
                  Russians defend with 2 artilleries and 3 infantry
                      Germans roll dice for 8 armour, 5 infantry and 11 mech_infantrys in Bessarabia, round 2 : 6/24 hits, 6,67 expected hits
                      Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1,67 expected hits
                      3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 8 armour, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 17
                  Casualties for Russians: 2 artilleries and 3 infantry
              Battle in Karelia
                  Germans attack with 1 artillery, 4 bombers and 4 infantry
                  Russians defend with 1 aaGun, 1 artillery and 2 infantry
                      AA fire in Karelia : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Karelia, round 2 : 7/9 hits, 3,83 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
                  Germans win, taking Karelia from Russians with 1 artillery, 4 bombers and 4 infantry remaining. Battle score for attacker is 15
                  Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
              Battle in Poland
                  Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,83 expected hits
                      Russians roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                  Germans win, taking Poland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Baltic States
                  Germans attack with 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              4 bombers moved from Karelia to Finland
              1 fighter moved from Novgorod to 127 Sea Zone
              1 tactical_bomber moved from Novgorod to 127 Sea Zone
              1 fighter moved from Poland to Western Germany
              1 tactical_bomber moved from Poland to Western Germany
              1 tactical_bomber moved from Romania to Western Germany
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,17
      AA fire in Karelia : : -0,50
      Russians : -2,33
      

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Dawgoneit (Allies) BM3

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 8 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
      
          Combat Move - Germans
              1 unit repaired.
              2 bombers moved from Western Germany to 104 Sea Zone
              2 submarines moved from 106 Sea Zone to 103 Sea Zone
              5 infantry moved from Bulgaria to Greece
              2 armour moved from Yugoslavia to Greece
              2 fighters moved from Western Germany to Greece
              2 tactical_bombers moved from Western Germany to Greece
              8 infantry moved from Yugoslavia to Romania
              2 artilleries moved from Yugoslavia to Romania
              2 infantry moved from Norway to Finland
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 2 armour, 2 fighters, 5 infantry and 2 tactical_bombers
                  Neutral_Allies defend with 3 infantry
                      Germans roll dice for 2 armour, 2 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 2/11 hits, 4,17 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                      Germans roll dice for 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Greece, round 3 : 5/9 hits, 3,83 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 2 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in 104 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 battleship
                      Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      British roll dice for 1 battleship in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      1 battleship owned by the British lost in 104 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 20
                  Casualties for British: 1 battleship
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
              Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
              Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
              Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
              Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
              2 bombers moved from 104 Sea Zone to Western Germany
              1 armour moved from Normandy Bordeaux to Southern France
                    Germans take Southern France from Neutral_Axis
              1 armour moved from Southern France to Northern Italy
              2 tactical_bombers moved from Greece to Southern Italy
              2 fighters moved from Greece to Southern Italy
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 infantry moved from Finland to Norway
      
          Place Units - Germans
              8 mech_infantrys placed in Germany
              2 transports placed in 112 Sea Zone
              Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : -0,67
      Neutral_Allies : 0,67
      

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      kannelmaki
    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 97 Sea Zone to 99 Sea Zone
              1 armour moved from Yugoslavia to Eastern Poland
              1 fighter moved from Southern Italy to 94 Sea Zone
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 bomber moved from Southern Italy to 99 Sea Zone
      
          Combat - Italians
              Battle in 94 Sea Zone
                  Italians attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 94 Sea Zone
                  Italians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 99 Sea Zone
                  Italians attack with 1 bomber, 1 fighter and 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
      
          Non Combat Move - Italians
              1 bomber moved from 99 Sea Zone to Southern Italy
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 fighter moved from 94 Sea Zone to Southern Italy
              1 artillery moved from Yugoslavia to 97 Sea Zone
              1 infantry moved from Yugoslavia to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Southern Italy
              1 artillery moved from 97 Sea Zone to Southern Italy
              1 infantry moved from Northern Italy to Southern France
              2 aaGuns moved from Northern Italy to Southern France
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              3 infantry placed in Southern France
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 16 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,50
      British : -0,33
      

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      kannelmaki
    • RE: Kannelmaki (Axis) vs Lebowsky (Allies) BM3 - Game 3

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Karelia to Finland
              8 armour, 11 artilleries, 3 fighters, 24 infantry, 1 mech_infantry and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              8 mech_infantrys moved from Poland to Western Ukraine
              10 mech_infantrys moved from Germany to Baltic States
                    Germans take Baltic States from Russians
              5 tactical_bombers moved from Western Ukraine to Eastern Poland
              3 fighters moved from Western Ukraine to Eastern Poland
              10 artilleries moved from Poland to Eastern Poland
              1 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Finland
              3 fighters moved from Eastern Poland to Baltic States
              5 tactical_bombers moved from Eastern Poland to Baltic States
      
          Combat - Germans
      
          Non Combat Move - Germans
              3 aaGuns moved from Eastern Poland to Western Ukraine
              3 fighters moved from Baltic States to Eastern Poland
              5 tactical_bombers moved from Baltic States to Eastern Poland
              1 aaGun moved from Karelia to Novgorod
      
          Place Units - Germans
              10 mech_infantrys placed in Germany
              2 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
              Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

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      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 destroyers, 7 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 56 Sea Zone
              1 armour moved from 56 Sea Zone to Western Australia
              3 infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from 56 Sea Zone to Western Australia
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 fighter moved from Western United States to Eastern United States
              1 tactical_bomber moved from Western United States to Eastern United States
      
          Combat - Americans
              Battle in 56 Sea Zone
                  Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                      Americans roll dice for 5 submarines in 56 Sea Zone, round 2 : 4/5 hits, 1,67 expected hits
                      Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone
                  Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 70
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
              Battle in Western Australia
                  Americans attack with 1 armour, 1 artillery and 3 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 armour, 1 artillery and 3 infantry in Western Australia, round 2 : 1/5 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Western Australia, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 3 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 4 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour and 1 artillery in Western Australia, round 5 : 1/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 5 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour in Western Australia, round 6 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery in Western Australia, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Western Australia
                  Americans win, taking Western Australia from Japanese with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 artillery and 3 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
      
          Place Units - Americans
              4 destroyers and 4 transports placed in 101 Sea Zone
              7 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 4 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 5 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 10 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Iraq to Syria
              1 mech_infantry moved from Iraq to Syria
              3 tactical_bombers moved from Egypt to Syria
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from Brazil to 85 Sea Zone
              2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
              12 infantry moved from Burma to Yunnan
              5 infantry moved from Burma to Yunnan
              2 artilleries moved from Burma to Yunnan
              2 mech_infantrys moved from Burma to Yunnan
              1 infantry moved from Scotland to United Kingdom
              1 mech_infantry moved from Scotland to United Kingdom
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter moved from Egypt to 99 Sea Zone
              4 fighters moved from Egypt to Syria
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Yunnan
                  British attack with 2 artilleries, 17 infantry and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 2 artilleries, 17 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/21 hits, 4,17 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 2 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Syria
                  British attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Syria, round 2 : 2/10 hits, 4,50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Syria, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Italians and 2 infantry owned by the British lost in Syria
                      British roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Syria, round 3 : 7/8 hits, 4,17 expected hits
                      Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Syria
                  British win, taking Syria from Italians with 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              4 fighters moved from Syria to Egypt
              3 tactical_bombers moved from Syria to Egypt
              1 fighter moved from 99 Sea Zone to Egypt
              2 infantry moved from 81 Sea Zone to Egypt
              2 infantry moved from 83 Sea Zone to French West Africa
      
          Place Units - British
              3 infantry placed in Egypt
              7 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,2,6,5,2,2,5,1,2
              British collect 30 PUs (8 lost to blockades); end with 31 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      British : 2,17
      Italians : 0,67
      Americans : 0,33
      Chinese : -2,33
      Japanese : -0,67
      

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      kannelmaki
    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Kansu to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 5 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 4 : 0/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 5 infantry in Tsinghai, round 5 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      

      Combat Hit Differential Summary :

      Chinese : -2,33
      Japanese : -1,33
      

      Savegame

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    • RE: DannyDuck716 (Axis) vs Kannelmaki (Allies) BM3 game 1

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 4 destroyers, 7 infantry and 4 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 5 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 56 Sea Zone
              1 armour moved from 56 Sea Zone to Western Australia
              3 infantry moved from 56 Sea Zone to Western Australia
              1 artillery moved from 56 Sea Zone to Western Australia
              1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              1 fighter moved from Western United States to Eastern United States
              1 tactical_bomber moved from Western United States to Eastern United States
      
          Combat - Americans
              Battle in 56 Sea Zone
                  Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports
                  Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                      Americans roll dice for 5 submarines in 56 Sea Zone, round 2 : 4/5 hits, 1,67 expected hits
                      Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      2 fighters owned by the Japanese, 2 transports owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone
                  Americans win with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 70
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
              Battle in Western Australia
                  Americans attack with 1 armour, 1 artillery and 3 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Americans roll dice for 1 armour, 1 artillery and 3 infantry in Western Australia, round 2 : 1/5 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Western Australia, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 3 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Western Australia, round 4 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour and 1 artillery in Western Australia, round 5 : 1/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 5 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Western Australia
                      Americans roll dice for 1 armour in Western Australia, round 6 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery in Western Australia, round 6 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Western Australia
                  Americans win, taking Western Australia from Japanese with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 artillery and 3 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Americans
      
          Place Units - Americans
              4 destroyers and 4 transports placed in 101 Sea Zone
              7 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,33
      Japanese : 0,00
      

      Savegame

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    • RE: Kannelmaki (Axis) VS Majikforce (Allies) BM3

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
      
          Combat Move - Japanese
              4 transports moved from 19 Sea Zone to 6 Sea Zone
              5 artilleries moved from Japan to 6 Sea Zone
              5 infantry moved from Japan to 6 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
              5 infantry moved from 19 Sea Zone to Jehol
              5 artilleries moved from 19 Sea Zone to Jehol
              4 artilleries moved from Shantung to Jehol
              1 artillery moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Shantung to Anhwe
              3 infantry moved from Chahar to Suiyuyan
              1 marine moved from Shantung to Jehol
              3 infantry moved from Shantung to Jehol
              1 infantry moved from Hunan to Yunnan
              1 mech_infantry moved from French Indo China to Yunnan
              2 mech_infantrys moved from French Indo China to Hunan
              1 mech_infantry moved from Hopei to Chahar
              1 submarine moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from French Indo China to 37 Sea Zone
              1 fighter moved from Anhwe to French Indo China
              1 tactical_bomber moved from Anhwe to French Indo China
              2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Japan
      
          Combat - Japanese
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter and 1 submarine
                  ANZAC defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 37 Sea Zone
                      1 transport owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                  Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for ANZAC: 1 destroyer and 1 transport
              Battle in Jehol
                  Japanese attack with 9 artilleries, 8 infantry and 1 marine
                  Chinese defend with 1 infantry
                      Japanese roll dice for 9 artilleries, 8 infantry and 1 marine in Jehol, round 2 : 6/18 hits, 5,83 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Jehol
                  Japanese win, taking Jehol from Chinese with 9 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Yunnan
                  Chinese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 aaGun moved from Shantung to Jehol
              1 fighter moved from 37 Sea Zone to French Indo China
      
          Place Units - Japanese
              3 mech_infantrys placed in French Indo China
              4 artilleries and 5 infantry placed in Japan
              1 destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
              Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0,67
      Chinese : 0,67
      Japanese : -1,67
      

      Savegame

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