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    Posts made by Kamikaze_pilot

    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      @akreider2 Thanks for the advice. I will check some couple games. The Allies are yours if you bid 6. I will setup the game.

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Post League Game Results Here

      Akreider2 (X) over Kamikaze_Pilot (A+12)

      https://www.axisandallies.org/forums/topic/35121/kamikaze_pilot-allies-12-vs-akreider2-take-two-bm3/128?page=6

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      I surrender. I made to many mistakes…
      I’ll post the results. You want to play a 3th game?

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 11
      
          Combat Move - Russians
              1 infantry moved from Archangel to Vologda
              9 armour, 13 artilleries and 62 infantry moved from Archangel to Novgorod
                    Russians take Novgorod from Germans
              2 infantry moved from Ulaanbaatar to Yakut S.S.R.
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 aaGuns moved from Archangel to Novgorod
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to 62 Sea Zone
              1 artillery and 5 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Western United States to British Columbia
              1 artillery and 1 infantry moved from Western United States to British Columbia
              1 submarine moved from 10 Sea Zone to 7 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to British Columbia
              1 carrier and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 tactical_bomber moved from 49 Sea Zone to 42 Sea Zone
              1 fighter moved from 49 Sea Zone to 44 Sea Zone
              1 armour and 1 artillery moved from Morocco to 91 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 7 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alaska
              Battle in 44 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 42 Sea Zone
                  Americans attack with 1 tactical_bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Gibraltar
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery, 1 harbour and 3 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits, 2,50 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/5 hits, 2,33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 artillery and 2 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
              Battle in British Columbia
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 tactical_bomber could not land in 42 Sea Zone and was removed
              1 fighter could not land in 44 Sea Zone and was removed
              1 fighter and 1 tactical_bomber moved from British Columbia to 1 Sea Zone
              1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Algeria to Morocco
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
              1 artillery, 2 carriers, 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 49 Sea Zone to 62 Sea Zone
              1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              13 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 13 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 13 infantry in Shensi, round 2 : 2/13 hits, 2,17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 28 PUs; 
              British buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs; 
              UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              1 mech_infantry moved from Eastern Persia to Kazakhstan
                    British take Kazakhstan from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 bomber moved from Union of South Africa to Persia
              1 fighter moved from Union of South Africa to Egypt
              1 armour moved from Belgian Congo to Egypt
              1 armour moved from Iraq to Eastern Persia
              2 fighters and 2 tactical_bombers moved from Eastern Persia to India
              2 armour, 1 artillery and 3 infantry moved from Eastern Persia to West India
              2 armour moved from West India to India
              1 artillery and 2 infantry moved from Persia to Northwest Persia
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Eastern Persia to Persia
              1 fighter moved from Eastern Persia to Persia
              1 bomber and 3 fighters moved from Eastern Persia to India
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              1 artillery and 2 infantry placed in Iraq
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Italians : 0,67
      Americans : -1,50
      Chinese : -0,17
      Japanese : 0,33
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour moved from Western United States to British Columbia
              1 artillery and 1 infantry moved from Western United States to British Columbia
              1 submarine moved from 10 Sea Zone to 7 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to British Columbia
              1 carrier and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 tactical_bomber moved from 49 Sea Zone to 42 Sea Zone
              1 fighter moved from 49 Sea Zone to 44 Sea Zone
              1 armour and 1 artillery moved from Morocco to 91 Sea Zone
              2 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 7 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 7 Sea Zone
                      Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alaska
              Battle in 44 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 44 Sea Zone
                  Americans win, taking Alaska from Japanese with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 42 Sea Zone
                  Americans attack with 1 tactical_bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Gibraltar
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery, 1 harbour and 3 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits, 2,50 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/5 hits, 2,33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 artillery and 2 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
              Battle in British Columbia
                  Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 2/5 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 tactical_bomber could not land in 42 Sea Zone and was removed
              1 fighter could not land in 44 Sea Zone and was removed
              1 fighter and 1 tactical_bomber moved from British Columbia to 1 Sea Zone
              1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              2 infantry moved from Algeria to Morocco
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
              1 artillery, 2 carriers, 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 49 Sea Zone to 62 Sea Zone
              1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,67
      Americans : -1,50
      Japanese : -0,33
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 artilleries, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Novosibirsk to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Russia
              1 armour moved from Volgograd to Samara
                    Germans take Samara from Russians
              1 armour moved from Samara to Russia
              1 infantry moved from Volgograd to Tambov
                    Germans take Tambov from Russians
              7 armour, 1 infantry and 10 mech_infantrys moved from Bryansk to Russia
              2 artilleries and 5 infantry moved from Smolensk to Russia
              1 bomber, 2 fighters and 2 tactical_bombers moved from Archangel to Russia
              3 armour and 2 tactical_bombers moved from Ukraine to Russia
              2 mech_infantrys moved from Western Ukraine to Russia
              4 bombers moved from Germany to Russia
              1 infantry moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 12 armour, 2 artilleries, 5 bombers, 2 fighters, 6 infantry, 12 mech_infantrys and 4 tactical_bombers
                  Russians defend with 1 airfield, 4 artilleries, 1 factory_major, 4 fighters, 21 infantry and 1 tactical_bomber
                      Germans roll dice for 12 armour, 2 artilleries, 5 bombers, 2 fighters, 6 infantry, 12 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 20/43 hits, 17,00 expected hits
                      Russians roll dice for 4 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber in Russia, round 2 : 10/30 hits, 11,50 expected hits
                      20 infantry owned by the Russians, 6 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 12 armour, 2 artilleries, 5 bombers, 2 fighters, 8 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 12/33 hits, 15,33 expected hits
                      Russians roll dice for 4 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Russia, round 3 : 3/10 hits, 4,83 expected hits
                      1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 4 fighters owned by the Russians, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                  Germans captures 23PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 5 bombers, 2 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 84
                  Casualties for Germans: 6 infantry and 7 mech_infantrys
                  Casualties for Russians: 4 artilleries, 4 fighters, 21 infantry and 1 tactical_bomber
              triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
      
          Non Combat Move - Germans
              Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
              Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
              1 bomber moved from Russia to Slovakia Hungary
              4 bombers moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
              4 mech_infantrys moved from Eastern Poland to Bryansk
              1 artillery and 2 infantry moved from Archangel to Vologda
              1 infantry moved from Novgorod to Karelia
              2 armour moved from Germany to Western Germany
              1 mech_infantry moved from Western Germany to Southern Italy
              1 infantry moved from France to Southern France
                    Germans take Southern France from Neutral_Axis
              1 artillery and 1 infantry moved from Rostov to Caucasus
              1 artillery moved from Volgograd to Caucasus
              2 tactical_bombers moved from Russia to Volgograd
              2 fighters and 2 tactical_bombers moved from Russia to Volgograd
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 1 infantry placed in France
              3 armour placed in Western Germany
              2 destroyers, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
              Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
              Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 92 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 99 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : -3,33
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 10
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 infantry moved from Ulaanbaatar to Buryatia
              9 armour, 13 artilleries and 63 infantry moved from Vologda to Archangel
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 9 armour, 13 artilleries and 63 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 9 armour, 13 artilleries and 63 infantry in Archangel, round 2 : 18/85 hits, 21,50 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 9 armour, 13 artilleries and 63 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 infantry moved from Buyant-Uhaa to Ulaanbaatar
              1 infantry moved from Dzavhan to Yakut S.S.R.
              2 infantry moved from Olgiy to Yenisey
              6 aaGuns moved from Vologda to Archangel
              1 infantry moved from Urals to Vologda
              5 fighters and 1 tactical_bomber moved from Urals to Nenetsia
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : -3,50
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 46 Sea Zone to 34 Sea Zone
              1 destroyer moved from 46 Sea Zone to 45 Sea Zone
              1 fighter moved from New South Wales to Queensland
              1 artillery and 1 infantry moved from Queensland to South Australia
              1 infantry moved from New South Wales to South Australia
              2 infantry moved from New South Wales to South Australia
              1 infantry moved from New South Wales to South Australia
              1 submarine moved from 43 Sea Zone to 41 Sea Zone
              1 armour moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Iraq to Persia
                    Italians take Persia from British
              1 armour moved from Persia to Northwest Persia
                    Italians take Northwest Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Iraq to Trans-Jordan
              1 submarine moved from 97 Sea Zone to 96 Sea Zone
      
          Combat - Italians
              Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone
              Battle in 96 Sea Zone
                  Italians attack with 1 submarine
                  Americans defend with 3 fighters and 2 transports
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Americans lost in 96 Sea Zone
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 10 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Americans lost in 96 Sea Zone
                  1 submarine owned by the Italians Submerged
                  Americans win with 3 fighters remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Trans-Jordan
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0,83 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Moving scrambled unit from 96 Sea Zone back to originating territory: Malta
              Moving scrambled unit from 96 Sea Zone back to originating territory: Malta
              Moving scrambled unit from 96 Sea Zone back to originating territory: Malta
      
          Non Combat Move - Italians
              2 artilleries and 2 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Southern Italy to Northern Italy
              1 infantry moved from Tunisia to Algeria
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 armour and 1 artillery placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
              Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Italians : -1,67
      British : -0,67
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
              1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 49 Sea Zone
              2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 55 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              1 armour and 2 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              2 infantry moved from Morocco to Algeria
              1 artillery and 1 infantry moved from Tunisia to Libya
      
          Place Units - Americans
              1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 artillery and 2 infantry placed in Western United States
              Americans undo move 1.
              1 armour and 1 artillery placed in Western United States
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              2 destroyers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              13 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 13 infantry
                  Japanese defend with 2 artilleries
                      Chinese roll dice for 13 infantry in Szechwan, round 2 : 4/13 hits, 2,17 expected hits
                      Japanese roll dice for 2 artilleries in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                      2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 12 infantry remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 artilleries
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              6 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from West India to India
              1 bomber, 6 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
      
          Combat - British
              Battle in India
                  British attack with 6 armour, 6 artilleries, 1 bomber, 6 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 6 armour, 6 artilleries, 1 bomber, 6 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/38 hits, 13,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 6 armour, 6 artilleries, 1 bomber, 6 fighters, 12 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 bomber, 6 fighters and 2 tactical_bombers moved from India to Eastern Persia
              1 artillery and 2 infantry moved from Persia to Eastern Persia
              1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
              1 artillery and 1 infantry moved from Iraq to Northwest Persia
              2 fighters moved from Egypt to Eastern Persia
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour moved from Egypt to Iraq
              1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
              1 armour moved from Union of South Africa to Belgian Congo
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              1 artillery and 2 infantry placed in Iraq
              1 bomber and 1 fighter placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      British : -0,83
      Chinese : 1,83
      Japanese : -0,33
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
              1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 49 Sea Zone
              1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
              1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 49 Sea Zone
              2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 55 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              1 armour and 2 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Morocco
              2 infantry moved from Morocco to Algeria
              1 artillery and 1 infantry moved from Tunisia to Libya
      
          Place Units - Americans
              1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 artillery and 2 infantry placed in Western United States
              Americans undo move 1.
              1 armour and 1 artillery placed in Western United States
              1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              2 destroyers placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 3 destroyers, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 artillery moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 artillery moved from Shan State to Yunnan
              1 mech_infantry moved from Kiangsu to Hopei
              1 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Manchuria to Jehol
              1 infantry moved from Manchuria to Jehol
              1 marine moved from Manchuria to 19 Sea Zone
              1 fighter moved from 6 Sea Zone to Marianas
              1 destroyer moved from 6 Sea Zone to 33 Sea Zone
              1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              1 cruiser and 1 marine moved from 19 Sea Zone to 22 Sea Zone
              1 marine moved from 22 Sea Zone to Marianas
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              2 infantry moved from 22 Sea Zone to Marianas
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 carrier and 1 destroyer moved from 6 Sea Zone to 22 Sea Zone
              1 submarine moved from 17 Sea Zone to 22 Sea Zone
              1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 2 infantry moved from 42 Sea Zone to Java
              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
              2 carriers moved from 36 Sea Zone to 42 Sea Zone
              2 bombers moved from French Indo China to India
              2 battleships moved from 36 Sea Zone to 42 Sea Zone
              3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
              1 transport moved from 36 Sea Zone to 19 Sea Zone
              2 transports moved from 6 Sea Zone to 19 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                  Bombing raid in India causes 6 damage total. 
              Battle in 22 Sea Zone
                  Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 22 Sea Zone
                      Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits, 1,33 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for ANZAC: 2 infantry
              Battle in Marianas
                  Japanese attack with 1 fighter, 2 infantry and 1 marine
                  Americans defend with 1 infantry and 1 mech_infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Marianas, round 2 : 2/4 hits, 1,17 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Marianas, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Marianas
                  Japanese win, taking Marianas from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is 1
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Marianas to 22 Sea Zone
              2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
              2 bombers moved from India to French Indo China
              1 infantry moved from Kiangsu to Anhwe
      
          Place Units - Japanese
              3 destroyers and 2 submarines placed in 6 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
              3 mech_infantrys placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1,33
      Americans : 1,33
      AA fire in India : : -0,33
      Japanese : 1,17
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Ukraine to Urals
              2 artilleries and 6 infantry moved from Belarus to Smolensk
              7 armour and 5 mech_infantrys moved from Western Ukraine to Bryansk
              1 armour moved from Volgograd to Novosibirsk
                    Germans take Kazakhstan from Russians
                    Germans take Novosibirsk from Russians
              5 mech_infantrys moved from Eastern Poland to Bryansk
              1 artillery and 1 infantry moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
              1 infantry moved from Ukraine to Bryansk
              2 tactical_bombers moved from Ukraine to Tambov
              1 armour moved from Caucasus to Tambov
              1 artillery and 2 infantry moved from Novgorod to Archangel
              1 infantry moved from Vyborg to Novgorod
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 7 armour, 1 infantry and 10 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 7 armour, 1 infantry and 10 mech_infantrys in Bryansk, round 2 : 4/18 hits, 5,33 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 7 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 2 artilleries and 6 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 artilleries and 6 infantry in Smolensk, round 2 : 2/8 hits, 2,00 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Urals
                  Germans attack with 1 bomber
                  Americans defend with 1 bomber
                      Germans roll dice for 1 bomber in Urals, round 2 : 1/1 hits, 0,67 expected hits
                      Russians roll dice for 1 bomber in Urals, round 2 : 0/1 hits, 0,17 expected hits
                      1 bomber owned by the Americans lost in Urals
                  Germans win with 1 bomber remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 bomber
              Battle in Rostov
                  Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 3,00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Germans attack with 1 armour and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour and 2 tactical_bombers in Tambov, round 2 : 0/3 hits, 1,67 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans lost in Tambov
                   retreated to Tambov
                  Russians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Germans
              2 tactical_bombers moved from Tambov to Ukraine
              1 bomber moved from Urals to Archangel
              2 mech_infantrys moved from Poland to Western Ukraine
              5 mech_infantrys moved from Germany to Eastern Poland
              1 armour moved from Germany to Eastern Poland
              2 fighters and 2 tactical_bombers moved from Rostov to Archangel
              1 aaGun moved from Western Germany to Germany
              1 aaGun moved from Western Germany to 112 Sea Zone
              1 aaGun moved from 112 Sea Zone to Norway
              1 mech_infantry moved from Western Germany to 112 Sea Zone
              1 mech_infantry moved from 112 Sea Zone to Norway
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 bombers placed in Germany
              1 armour, 1 artillery and 1 infantry placed in Volgograd
              2 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 60 PUs; end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Germans : -3,67
      Russians : 0,50
      

      Savegame

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      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              9 armour, 13 artilleries, 5 fighters, 63 infantry and 1 tactical_bomber moved from Russia to Vologda
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 9 armour, 13 artilleries, 5 fighters, 63 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 9 armour, 13 artilleries, 5 fighters, 63 infantry and 1 tactical_bomber in Vologda, round 2 : 26/91 hits, 24,67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 9 armour, 13 artilleries, 5 fighters, 63 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              6 aaGuns moved from Russia to Vologda
              5 fighters moved from Vologda to Urals
              1 tactical_bomber moved from Vologda to Urals
      
          Place Units - Russians
              2 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 14 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
              Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 1,33
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Axis) vs Dawgoneit (Allies+12) BM3 20L (2nd game)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 2 infantry moved from Syria to Iraq
              3 artilleries and 2 infantry moved from Trans-Jordan to Iraq
              1 artillery and 2 infantry moved from Algeria to Morocco
      
          Combat - Italians
              Battle in Iraq
                  Italians attack with 1 armour, 3 artilleries and 4 infantry
                  British defend with 1 armour
                      Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Iraq, round 2 : 5/8 hits, 2,67 expected hits
                      British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Iraq
                  Italians win, taking Iraq from British with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 armour
              Battle in Morocco
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 armour and 1 mech_infantry
                      Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits
                      Americans roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Italians lost in Morocco
                  1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Algeria
                  Americans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Italians
              1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 99 Sea Zone to 97 Sea Zone
      
          Place Units - Italians
              2 destroyers placed in 97 Sea Zone
              1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,5
              Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,50
      British : -0,50
      Americans : 0,17
      

      Savegame

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      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 1 submarine moved from 33 Sea Zone to 46 Sea Zone
              1 submarine moved from 33 Sea Zone to 43 Sea Zone
              1 destroyer moved from 33 Sea Zone to 22 Sea Zone
              1 destroyer moved from 33 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  ANZAC attack with 2 destroyers and 1 submarine
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                      1 submarine owned by the ANZAC lost in 46 Sea Zone
                      ANZAC roll dice for 2 destroyers in 46 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 2 destroyers remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              2 infantry moved from South Australia to New South Wales
              2 infantry moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
              1 infantry moved from Algeria to Morocco
              1 fighter moved from Gibraltar to United Kingdom
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -1,67
      Japanese : 0,50
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                    Americans take 42 Sea Zone from Japanese
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 33 Sea Zone to 42 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
              2 destroyers moved from 26 Sea Zone to 32 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Celebes
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 armour
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
                  Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Americans
              1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 armour and 1 mech_infantry moved from Libya to Alexandria
              1 artillery moved from Libya to Tunisia
              1 fighter moved from 42 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
      
          Place Units - Americans
              1 armour, 1 artillery and 1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              14 infantry moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Sikang
                  Chinese attack with 14 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 14 infantry in Sikang, round 2 : 1/14 hits, 2,33 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 13 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from West India to India
                    UK_Pacific take India from Japanese
              1 infantry moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
      
          Combat - British
      
          Non Combat Move - British
              2 artilleries and 4 infantry moved from Eastern Persia to West India
              2 mech_infantrys moved from Iraq to Eastern Persia
              1 artillery and 4 infantry moved from Iraq to Northwest Persia
              1 mech_infantry moved from Egypt to Iraq
              1 armour moved from Tobruk to Egypt
              1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 transport moved from 82 Sea Zone to 71 Sea Zone
              2 fighters moved from Algeria to Egypt
              2 fighters moved from Persia to Eastern Persia
              1 artillery moved from Persia to Northwest Persia
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              1 armour, 1 artillery and 1 infantry placed in Iraq
              2 armour and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
              British collect 34 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,33
      Chinese : -1,33
      Japanese : 1,17
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • RE: Kamikaze_pilot (Allies +12) vs Akreider2 Take Two, BM3

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 carriers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                    Americans take 42 Sea Zone from Japanese
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 33 Sea Zone to 42 Sea Zone
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 carrier, 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone
              2 destroyers moved from 26 Sea Zone to 32 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Celebes
              Battle in Java
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 armour
                      Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 armour in Java, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Java
                  Americans win, taking Marshall Islands from Japanese, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Americans
              1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 armour and 1 mech_infantry moved from Libya to Alexandria
              1 artillery moved from Libya to Tunisia
              1 fighter moved from 42 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
      
          Place Units - Americans
              1 armour, 1 artillery and 1 infantry placed in Eastern United States
              1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,33
      Japanese : 0,50
      

      Savegame

      posted in League
      Kamikaze_pilotK
      Kamikaze_pilot
    • 1 / 1