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    Posts made by k945adam

    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                  1 transport moved from 81 Sea Zone to 76 Sea Zone
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  1 armour moved from Anglo Egyptian Sudan to Egypt
                  1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Egypt
                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                  2 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 fighter moved from India to 38 Sea Zone
                  1 fighter moved from Scotland to 112 Sea Zone
                  2 cruisers and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                  1 infantry moved from Western Germany to Denmark
                        British take Denmark from Germans
                  1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 fighters moved from United Kingdom to Normandy Bordeaux

      Combat - British
                  Battle in 112 Sea Zone
                      British attack with 2 cruisers, 1 destroyer and 1 fighter
                      Germans defend with 1 battleship, 1 cruiser and 3 transports
                      British win with 1 cruiser remaining. Battle score for attacker is 23
                      Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
                      Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                  Battle in Egypt
                      British attack with 1 armour, 1 infantry and 1 mech_infantry
                      Germans defend with 3 artilleries and 1 harbour
                      Germans win with 2 artilleries remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                  Battle in Normandy Bordeaux
                      British attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for British: 1 infantry
                  Battle in 38 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 2 transports
                      British win with 1 fighter remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports

      Non Combat Move - British
                  1 fighter moved from 38 Sea Zone to India
                  1 artillery moved from Eastern Persia to West India
                  1 fighter moved from Gibraltar to Malta
                  1 fighter moved from Gibraltar to United Kingdom
                  2 fighters moved from Normandy Bordeaux to United Kingdom
                  1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone

      Place Units - British
                  1 transport placed in 109 Sea Zone
                  1 transport placed in 110 Sea Zone
                  1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                  2 infantry placed in Western Germany

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,2,3,2,1
                  British collect 37 PUs (1 lost to blockades); end with 37 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,3
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                  Some Units in India change ownership: 1 infantry

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Sikang to Szechwan
                        Chinese take Szechwan from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 armour, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 9 PUs;

      Combat Move - Americans
                  1 submarine moved from 33 Sea Zone to 46 Sea Zone
                  1 fighter moved from 33 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                  3 fighters moved from 33 Sea Zone to 22 Sea Zone
                  1 battleship moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in 46 Sea Zone
                      Americans attack with 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 fighter remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 22 Sea Zone
                      Americans attack with 3 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 3 fighters remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 34 Sea Zone
                      Americans attack with 1 fighter and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 16 Sea Zone
                      Americans attack with 1 battleship
                      Japanese defend with 1 destroyer
                      Units damaged: 1 battleship owned by the Americans
                      Americans win with 1 battleship remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 carrier and 1 cruiser moved from 33 Sea Zone to 16 Sea Zone
                  2 fighters moved from 22 Sea Zone to 16 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 16 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 16 Sea Zone
                  1 fighter moved from 22 Sea Zone to 16 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from 46 Sea Zone to Queensland
                  1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from French Guiana to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 transport moved from 88 Sea Zone to 86 Sea Zone
                  2 fighters moved from Eastern United States to Gibraltar
                  1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                  1 cruiser moved from 92 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  1 carrier and 2 transports placed in 101 Sea Zone
                  1 armour and 2 infantry placed in Eastern United States
                  1 carrier placed in 10 Sea Zone
                  1 fighter placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 63 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Germans
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 125 Sea Zone to 112 Sea Zone
                  1 fighter moved from Novgorod to 112 Sea Zone
                  2 fighters moved from 115 Sea Zone to 112 Sea Zone
                  1 infantry moved from Buryatia to Amur
                        Russians take Amur from Japanese

      Combat - Russians
                  Battle in 112 Sea Zone
                      Russians attack with 3 fighters and 1 submarine
                      Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                      Germans win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -14
                      Casualties for Germans: 2 destroyers and 1 submarine
                      Casualties for Russians: 3 fighters and 1 submarine

      Non Combat Move - Russians
                  1 aaGun moved from Bryansk to Ukraine
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  2 aaGuns and 11 infantry moved from Buryatia to Ulaanbaatar
                  1 infantry moved from Central Mongolia to Ulaanbaatar
                  1 fighter and 1 tactical_bomber moved from Yenisey to Ulaanbaatar
                  8 infantry moved from Timguska to Novosibirsk
                  1 armour moved from Russia to Novosibirsk
                  1 armour moved from Russia to Ukraine

      Place Units - Russians
                  2 fighters placed in 115 Sea Zone
                  1 armour placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  2 infantry moved from Morocco to Algeria
                  1 fighter moved from Morocco to Gibraltar

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 54 Sea Zone to 33 Sea Zone

      Combat - ANZAC
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 destroyer
                      Japanese defend with 1 transport
                      ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 11 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 cruiser, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Gibraltar to 91 Sea Zone
                  1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                  1 infantry moved from 112 Sea Zone to Western Germany
                  1 fighter moved from United Kingdom to 112 Sea Zone
                  1 armour moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  3 infantry moved from Persia to Iraq
                  1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                  1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                  1 armour moved from Trans-Jordan to Syria
                  1 fighter and 1 tactical_bomber moved from Egypt to Syria
                  2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from India to Burma
                  2 infantry moved from India to Burma
                  1 tactical_bomber moved from Egypt to Iraq
                  1 fighter moved from Gibraltar to United Kingdom
                  1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                  2 infantry moved from Tanganyika Territory to Kenya
                  1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                  1 infantry moved from British Somaliland to Ethiopia
                  1 armour moved from Union of South Africa to Belgian Congo
                  1 artillery moved from West India to Eastern Persia
                  2 infantry moved from India to Burma
                  2 infantry moved from India to Burma

      Combat - British
                  Battle in 112 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 transport
                      Germans defend with 2 submarines
                      British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in Burma
                      British attack with 1 armour, 1 artillery and 8 infantry
                      Japanese defend with 1 infantry
                      British win, taking Burma from Japanese with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Syria
                      British attack with 1 armour, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 armour and 1 infantry
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 armour
                      Casualties for Italians: 1 armour and 1 infantry
                  Battle in Western Germany
                      British converts factory_major into different units
                  Battle in Iraq
                      British attack with 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                      1 infantry owned by the British retreated to Persia
                      Neutral_Axis win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Neutral_Axis: 1 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - British
                  1 tactical_bomber moved from Iraq to Egypt
                  1 fighter and 1 tactical_bomber moved from Syria to Egypt
                  2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from 112 Sea Zone to Scotland

      Place Units - British
                  1 cruiser placed in 109 Sea Zone
                  1 fighter placed in United Kingdom
                  2 mech_infantrys placed in Union of South Africa
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,3,1,5,4
                  British collect 33 PUs (3 lost to blockades); end with 33 PUs total

      Place Units - UK_Pacific
                  1 fighter placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,2,1
                  UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                  Some Units in India change ownership: 1 fighter

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  5 infantry moved from Suiyuyan to Hopei
                  1 fighter moved from Kansu to Hopei
                  1 infantry moved from Tsinghai to Sikang

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 2 artilleries and 2 infantry
                      5 infantry owned by the Chinese retreated to Suiyuyan
                      Japanese win with 1 artillery remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Suiyuyan
                  3 infantry moved from Kansu to Suiyuyan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 armour, 2 destroyers, 2 fighters, 2 infantry and 4 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                  2 fighters moved from Hawaiian Islands to 33 Sea Zone
                  1 bomber moved from Morocco to Trans-Jordan
                  1 transport moved from 91 Sea Zone to 89 Sea Zone
                  1 mech_infantry moved from Central America to 89 Sea Zone
                  1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                  1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 mech_infantry moved from Central United States to Central America
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 aaGun and 2 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Trans-Jordan
                      Americans attack with 1 bomber
                      Italians defend with 1 armour
                      Americans win with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour

      Non Combat Move - Americans
                  1 bomber moved from Trans-Jordan to Egypt
                  1 mech_infantry moved from 88 Sea Zone to French Guiana

      Place Units - Americans
                  1 armour, 2 fighters and 2 infantry placed in Eastern United States
                  2 destroyers and 2 transports placed in 101 Sea Zone
                  2 transports placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,3,6,1,6,6,2
                  Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - Russians
                  Russians buy 2 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                  2 infantry moved from Olgiy to Timguska
                  6 infantry moved from Yenisey to Timguska
                  1 infantry moved from Dzavhan to Central Mongolia
                  2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
                  1 fighter and 1 tactical_bomber moved from Novgorod to Yenisey
                  1 aaGun moved from Russia to Bryansk

      Place Units - Russians
                  1 destroyer placed in 115 Sea Zone
                  2 artilleries placed in Novgorod
                  2 armour placed in Russia
                  3 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Egypt to Trans-Jordan

      Combat - ANZAC
                  Battle in Trans-Jordan
                      ANZAC attack with 2 infantry
                      Italians defend with 1 armour
                      Italians win with 1 armour remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 infantry

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  1 infantry and 1 mech_infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Purchase Units - British
                  British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 armour moved from Alexandria to Egypt
                  1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                  1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
                  2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
                  1 infantry and 1 mech_infantry moved from Ethiopia to British Somaliland
                  1 fighter moved from 76 Sea Zone to British Somaliland
                  1 bomber moved from United Kingdom to Western Germany
                  1 infantry moved from 76 Sea Zone to Italian Somaliland
                  1 infantry moved from 76 Sea Zone to British Somaliland
                  1 artillery moved from 76 Sea Zone to Italian Somaliland
                  1 artillery moved from 76 Sea Zone to British Somaliland

      Combat - British
                  Battle in Italian Somaliland
                  Battle in British Somaliland
                      British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Italian Somaliland from Italians, taking British Somaliland from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in 98 Sea Zone
                      British attack with 1 fighter and 2 tactical_bombers
                      Italians defend with 1 cruiser
                      British win with 2 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 cruiser
                  Battle in Western Germany
                      British attack with 1 bomber
                      Germans defend with 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
                      Germans win with 2 bombers remaining. Battle score for attacker is -2
                      Casualties for Germans: 2 aaGuns
                      Casualties for British: 1 bomber

      Non Combat Move - British
                  2 fighters moved from United Kingdom to Gibraltar
                  1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                  1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Malta to Gibraltar
                  2 tactical_bombers moved from 98 Sea Zone to Egypt
                  1 fighter moved from British Somaliland to Egypt
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 artillery moved from India to West India
                  1 infantry moved from Egypt to Alexandria

      Place Units - British
                  1 destroyer and 1 transport placed in 106 Sea Zone
                  1 armour placed in Union of South Africa
                  1 fighter and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 armour and 5 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 1 armour and 5 infantry

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Shensi to Suiyuyan
                  1 infantry moved from Shensi to Suiyuyan
                  1 fighter and 8 infantry moved from Shensi to Hopei

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Hopei from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Suiyuyan
                      Chinese attack with 4 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Kansu

      Place Units - Chinese
                  3 infantry placed in Kansu
                  1 infantry placed in Tsinghai
                  1 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Americans takes Political Action: Political Action Americans To War With Japanese
                      Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 submarine moved from 23 Sea Zone to 6 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                        Americans take 6 Sea Zone from Japanese

      Combat - Americans

      Non Combat Move - Americans
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  1 armour, 2 cruisers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from Eastern United States to Morocco
                  1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                  2 carriers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter moved from Philippines to Guam

      Place Units - Americans
                  1 battleship placed in 10 Sea Zone
                  1 carrier and 1 destroyer placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 aaGun moved from Bryansk to Ukraine
                  1 artillery and 1 infantry moved from Bryansk to Ukraine
                  1 artillery and 4 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Western Ukraine to Ukraine
                  1 infantry moved from Rostov to Ukraine
                  2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                  6 infantry moved from Yakut S.S.R. to Yenisey

      Place Units - Russians
                  2 fighters placed in Novgorod
                  1 destroyer placed in 115 Sea Zone
                  1 artillery and 2 infantry placed in Ukraine

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                  1 fighter moved from United Kingdom to Morocco
                  1 infantry moved from Algeria to Morocco

      Turn Complete - French

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 fighters moved from New Zealand to Queensland
                  2 infantry moved from New South Wales to 62 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total

      posted in Play Boardgames
      K
      k945adam
    • RE: Whackamatt (Axis) vs. Adam "tha bomb" (Allies +11)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 1

      Politics - Russians
                  Turning off Edit Mode

      Purchase Units - Russians
                  Russians buy 1 battleship and 1 carrier; Remaining resources: 1 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 fighter moved from Russia to 115 Sea Zone
                  1 fighter moved from Novgorod to 115 Sea Zone
                  1 tactical_bomber moved from Russia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 armour and 1 mech_infantry moved from Russia to Ukraine
                  1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  2 infantry moved from Eastern Poland to Western Ukraine
                  3 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk
                  2 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Vyborg to Novgorod
                  1 infantry moved from Caucasus to Rostov
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  6 infantry moved from Buryatia to Yakut S.S.R.

      Place Units - Russians
                  1 battleship and 1 carrier placed in 115 Sea Zone

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total

      posted in Play Boardgames
      K
      k945adam
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